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The game has received a huge update! Version 10 is out now!
Please note that if you had started playing on any version below v10, your saves won't be compatible. If, however, you had already finished Oak's part, and updated shortly after having started Red's part, you may use this save:
https://mega.nz/file/wDRDzYBa#A3PMHRjDow6XKqfI-5exr8uwrThUUZfR5xFfJQRW0oo
It will start you right at the beginning of RJW. (v10 compatible)
A swan song to the older generations who started with the originals, and a novel, thrilling, emotional story for the newer generations!!
Experience "Generation 0" where it all began - witness Professor Oak's first journey across the Kanto Region - and after you are done, follow Red's Journey to Johto, 40 years later, in search of a very important person!
Two adventures in one! Instead of a traditional postgame, you'll get to experience a new story, throughout a challenging Johto, in the shoes of the (second) strongest Trainer in the world! Follow Red's Journey to redemption after a devastating and humiliating loss to Ethan (Gold). Witness his transformation through loneliness to maturity, as he traverses Johto together with a cast of familiar characters.
It is the year 1957. Samuel Oak, a 20 year-old prodigy, has just returned back to his home country after spending three years in the world’s best university. With him, he brings science, technology, and the true spirit of trainerhood. On a mission to establish the first ever League in the East, Oak will have to adjust to local battling traditions, overcome bureaucratic hurdles, and introduce local uneducated Tamers to the proper way of doing things.
FIND OUT HOW IT ALL PLAYED OUT BACK IN THE 50ies! Gen 0!
STORY
FEATURES:
CHARACTERS:
~
~
~
In Red’s Journey West, you will be faced with harder (than usual) fights. If you are competent in competitive, they will be a walk in the park - otherwise, since they were designed to teach non-competitive players how to adapt to the scene, you will come out with greater confidence in your skills, as a result. So don't fret, and approach your choices with a tactical mind!
Find out the truth about Red's missing brother, and the events that transpired between Red's loss and his arrival in the West, in this emotional journey about the process of coming of age, in a time when traditional family structures have started falling apart.
On a fateful day, on the very peak of Mt. Silver, Red was dealt a decisive blow - a newcomer from Johto, with 16 badges, swept his team with ease. To someone like Red, who had never lost a battle before, it felt like the world had ended. After running away with his tail between his legs, he stumbled upon an old friend, who gave him a letter mentioning a potentially important person to Red. With purpose anew, our protagonist finally descends Route 26, and travels to Johto in search of him.
Features:
Red
Blue
Green
Daisy
SCREENSHOTS:
DOWNLOAD:
Bugs:
Community Mods:
CREDITS:
Questions and Miscellanous Information:
Please note that if you had started playing on any version below v10, your saves won't be compatible. If, however, you had already finished Oak's part, and updated shortly after having started Red's part, you may use this save:
https://mega.nz/file/wDRDzYBa#A3PMHRjDow6XKqfI-5exr8uwrThUUZfR5xFfJQRW0oo
It will start you right at the beginning of RJW. (v10 compatible)
A swan song to the older generations who started with the originals, and a novel, thrilling, emotional story for the newer generations!!
Experience "Generation 0" where it all began - witness Professor Oak's first journey across the Kanto Region - and after you are done, follow Red's Journey to Johto, 40 years later, in search of a very important person!
Two adventures in one! Instead of a traditional postgame, you'll get to experience a new story, throughout a challenging Johto, in the shoes of the (second) strongest Trainer in the world! Follow Red's Journey to redemption after a devastating and humiliating loss to Ethan (Gold). Witness his transformation through loneliness to maturity, as he traverses Johto together with a cast of familiar characters.
It is the year 1957. Samuel Oak, a 20 year-old prodigy, has just returned back to his home country after spending three years in the world’s best university. With him, he brings science, technology, and the true spirit of trainerhood. On a mission to establish the first ever League in the East, Oak will have to adjust to local battling traditions, overcome bureaucratic hurdles, and introduce local uneducated Tamers to the proper way of doing things.
FIND OUT HOW IT ALL PLAYED OUT BACK IN THE 50ies! Gen 0!
STORY
1957 Kanto is a place under heavy development. The concept of a “trainer” is relatively new – with most people who are on the creature business calling each other “Tamers”. They battle for money, they have the right to take another Tamer’s Pokemon upon winning, and they generally cause a great deal of pain to the locals.
Once Kantonians learned how to craft capsules (Pokeballs) out of Apricorns, a “creature craze” swept through the country. The rush of making easy money, putting responsibilities aside, and experiencing unprecedented freedom and strength captivated the youth. The frequent complains from seniors went unheard, students started dropping out of school, and gangs quickly formed.
In this chaotic environment, you are tasked with bringing to Kanto (and the entirety of the "Pokemon" nation)... not a ruleset, not a new way of battling, but an entire infrastructure that will eventually end up being responsible for the shaping of modern trainer conventions as we know them. Will you be able to bring law and order to the land, or will the wild environment of Kanto get you?
Once Kantonians learned how to craft capsules (Pokeballs) out of Apricorns, a “creature craze” swept through the country. The rush of making easy money, putting responsibilities aside, and experiencing unprecedented freedom and strength captivated the youth. The frequent complains from seniors went unheard, students started dropping out of school, and gangs quickly formed.
In this chaotic environment, you are tasked with bringing to Kanto (and the entirety of the "Pokemon" nation)... not a ruleset, not a new way of battling, but an entire infrastructure that will eventually end up being responsible for the shaping of modern trainer conventions as we know them. Will you be able to bring law and order to the land, or will the wild environment of Kanto get you?
FEATURES:
- Inspired by the beta versions of Red and Green, (Trainers using whips, economy based around Pokemon, early lore or concepts that got scrapped, pokemon being closer to natural organisms than wee-wee-mythological multibeings from multiverses)
- Remastered Kanto that is visually closer to how it looked back in gen 1 (hey, no nostalgia pandering here, don’t go down the genwunner route, kthxbye). For instance, Route 1 has fields on either side, not trees as in Gen 3. Kanto is much more rural, as represented in older artwork.
- Manmade items are practically non-existent, you need to make Pokeballs from Apricorns (unreal time system means you can get a ball converted relatively fast), find berries or roots, and generally be economically-minded. You can buy Pokemon but you can’t sell them.
- Establish the first Gyms and the first League, by taking down Tamer groups whose activities can sometimes be... reprehensible
- The only evolution method known is “level up” evolution. At least to those who DO know that Pokemon can even evolve in the first place…
- Many Pokemon that are known to be rare today, are ubiquitous in this era. Well, not THAT ubiquitous, but much easier to find.
- Access your “Storage Boxes” from the menu. Well, computers don't exist yet, at least in Kanto, and there is no restriction forcing teleportation upon your ...balls… if you have more than six of them. So you can simply stuff those extra mons inside your bag.
- Organize your resources carefully. Berries aside, they are limited, and losing a battle means losing a lot of money. Healing services are both rare and expensive.
- A modified HGSS soundtrack, with a couple of OG tracks in the mix, that aims to replicate the OG feeling of Kanto music in an authentic way. What would the soundtrack have sounded like back then, if it wasn’t restricted by GB’s audio hardware?
- Discover the background of various characters, from Koga to Bertha, and witness the transformation of a ragtag, loose group of Tamers into Gym Leaders.
- A heartwarming story that explains Oak’s background and his role in every future trainer’s journey
.
- Remastered Kanto that is visually closer to how it looked back in gen 1 (hey, no nostalgia pandering here, don’t go down the genwunner route, kthxbye). For instance, Route 1 has fields on either side, not trees as in Gen 3. Kanto is much more rural, as represented in older artwork.
- Manmade items are practically non-existent, you need to make Pokeballs from Apricorns (unreal time system means you can get a ball converted relatively fast), find berries or roots, and generally be economically-minded. You can buy Pokemon but you can’t sell them.
- Establish the first Gyms and the first League, by taking down Tamer groups whose activities can sometimes be... reprehensible
- The only evolution method known is “level up” evolution. At least to those who DO know that Pokemon can even evolve in the first place…
- Many Pokemon that are known to be rare today, are ubiquitous in this era. Well, not THAT ubiquitous, but much easier to find.
- Access your “Storage Boxes” from the menu. Well, computers don't exist yet, at least in Kanto, and there is no restriction forcing teleportation upon your ...balls… if you have more than six of them. So you can simply stuff those extra mons inside your bag.
- Organize your resources carefully. Berries aside, they are limited, and losing a battle means losing a lot of money. Healing services are both rare and expensive.
- A modified HGSS soundtrack, with a couple of OG tracks in the mix, that aims to replicate the OG feeling of Kanto music in an authentic way. What would the soundtrack have sounded like back then, if it wasn’t restricted by GB’s audio hardware?
- Discover the background of various characters, from Koga to Bertha, and witness the transformation of a ragtag, loose group of Tamers into Gym Leaders.
- A heartwarming story that explains Oak’s background and his role in every future trainer’s journey
.
CHARACTERS:
The four childhood friends:
Samuel
A 20 year-old prodigy whose intellectual prowess earned him the title of the youngest professor on earth. Returning from Unova, and now on a mission, he ventures out to open a laboratory and earn an official position in the University of Celadon. A bit grumpy and certainly not very warm. His childhood friends, who greet him upon returning, are eager to bring his heart back home.
Agatha
Agatha is a very sensitive woman whose aim is to become a nurse. Despite getting every single attempt to make Sam open up to her, shut down, she keeps going. A very giving person who borders on naivety. Always looks at the bright side of life.
John
Sam’s best (and perhaps only real) friend. He grew up with Sam’s father, whom he absolutely adored. Physically gifted, he always protected Sam from trouble, trouble that frankly, was caused in part by Sam’s social incompetency. Or perhaps, (and as counterweight to his fascination with objects) by his absolute indifference to people. John is very competitive and has an unwavering spirit. He secretly admires Sam for his intelligence, despite all his grandiose declarations that physical strength is all that matters.
Athena
Athena is a bit of a tomboy with a strong sense of adventure, and buttloads of energy. Sometimes “sense of adventure” becomes “total recklessness” and she ends up in trouble. John rescuing her all the time (yes, there’s a trend here with John) eventually got to her and she fell for him. She is the only person who can calm him down after a bad day.
=================================================================
The four childhood friends, will eventually meet again. And it’s up to Sam to decide whether fun and work can coexist, and whether those four will get to relive their childhood bliss during an adventure that will hopefully make up for the three years Sam had been away (and for Sam's obsession with studying that led to total neglect of his personal life).
Samuel
A 20 year-old prodigy whose intellectual prowess earned him the title of the youngest professor on earth. Returning from Unova, and now on a mission, he ventures out to open a laboratory and earn an official position in the University of Celadon. A bit grumpy and certainly not very warm. His childhood friends, who greet him upon returning, are eager to bring his heart back home.
Agatha
Agatha is a very sensitive woman whose aim is to become a nurse. Despite getting every single attempt to make Sam open up to her, shut down, she keeps going. A very giving person who borders on naivety. Always looks at the bright side of life.
John
Sam’s best (and perhaps only real) friend. He grew up with Sam’s father, whom he absolutely adored. Physically gifted, he always protected Sam from trouble, trouble that frankly, was caused in part by Sam’s social incompetency. Or perhaps, (and as counterweight to his fascination with objects) by his absolute indifference to people. John is very competitive and has an unwavering spirit. He secretly admires Sam for his intelligence, despite all his grandiose declarations that physical strength is all that matters.
Athena
Athena is a bit of a tomboy with a strong sense of adventure, and buttloads of energy. Sometimes “sense of adventure” becomes “total recklessness” and she ends up in trouble. John rescuing her all the time (yes, there’s a trend here with John) eventually got to her and she fell for him. She is the only person who can calm him down after a bad day.
=================================================================
The four childhood friends, will eventually meet again. And it’s up to Sam to decide whether fun and work can coexist, and whether those four will get to relive their childhood bliss during an adventure that will hopefully make up for the three years Sam had been away (and for Sam's obsession with studying that led to total neglect of his personal life).
~
~
~
In Red’s Journey West, you will be faced with harder (than usual) fights. If you are competent in competitive, they will be a walk in the park - otherwise, since they were designed to teach non-competitive players how to adapt to the scene, you will come out with greater confidence in your skills, as a result. So don't fret, and approach your choices with a tactical mind!
Find out the truth about Red's missing brother, and the events that transpired between Red's loss and his arrival in the West, in this emotional journey about the process of coming of age, in a time when traditional family structures have started falling apart.
On a fateful day, on the very peak of Mt. Silver, Red was dealt a decisive blow - a newcomer from Johto, with 16 badges, swept his team with ease. To someone like Red, who had never lost a battle before, it felt like the world had ended. After running away with his tail between his legs, he stumbled upon an old friend, who gave him a letter mentioning a potentially important person to Red. With purpose anew, our protagonist finally descends Route 26, and travels to Johto in search of him.
Features:
- The game’s difficulty has been made with introducing non-competitive players to competitive tactics, in mind!
- Beta Johto content restored! Caves, routes, and a Town!
- Starters given dual typing (yeah, cliche, I know) almost all competitively “insignificant” mons buffed
- A quick-paced adventure that respects your time! Useful additions to overcome grinding
- Beta mons that got cut, in the form of corresponding later gen mons
- Secret mons for those who care about them
- more than 100 animated portraits!
- remastered and original tracks (stadium 1 and 2, colosseum, HGSS)
- L O R E
- Beta Johto content restored! Caves, routes, and a Town!
- Starters given dual typing (yeah, cliche, I know) almost all competitively “insignificant” mons buffed
- A quick-paced adventure that respects your time! Useful additions to overcome grinding
- Beta mons that got cut, in the form of corresponding later gen mons
- Secret mons for those who care about them
- more than 100 animated portraits!
- remastered and original tracks (stadium 1 and 2, colosseum, HGSS)
- L O R E
Red
Once known as the strongest Trainer in the world, Red has been silent for the majority of his life, and most people have taken that for granted - perhaps he is just "le strong silent type", or he's been maintaining that attitude in defense against a world where battling is everyone’s only real job. Despite not showing his face to his friends and family, it looks like the latter are still looking (out) for him. Will he be able to overcome his loss and find the person he's been looking for?
Blue
A self-proclaimed "travelling merchant", with an obvious tendency for kleptomania, and a sassy and snobby attitude, this girl is wandering Johto with an unknown purpose. She "happens" to run into the gang every now and then, and let's all hope she doesn't get to join.
Green
The Gym Leader of Viridian, Green seems to have matured a bit after the close-call loss to Red in the Pokemon League, three years prior. His... smelling proclivity hasn't kept him away from trouble - although one could say it's exactly the fact of sniffing out things that's helped him find Red.
Daisy
Green's older sister, and the caretaker of both Red and Green whenever Red's mom was away, she's the cheerful, wise, and strong mentor figure that Red and Green had missed growing up. She is unstoppable during a shopping-spree, and while she loves irony, she's quite tactful when she's with people. Unless that's Red or her brother, whose diapers she's helped change many a times - and that still makes them lil' babies in her view.
SCREENSHOTS:
DOWNLOAD:
Bugs:
- Some item icons might show as "?", please report those.
- Some mons are missing their cries
Community Mods:
- "Unraveled Paths" by PJ https://eeveeexpo.com/threads/4513/
A mod that gives you the option to choose between the original ending and an alternate ending. Compatible with all future versions of TFJ.
A mod that gives you the option to choose between the original ending and an alternate ending. Compatible with all future versions of TFJ.
CREDITS:
~CREDITS~
if I forgot someone PLEASE let me know immediately!
~CREDITS~
IN NO PARTICULAR ORDER:
Nintendo and Gamefreak
Pokemon Essentials by:
Maruno
Poccil
Flameguru
With contributions from:
AvatarMonkeyKirby
Marin
Boushy
MiDas Mike
Brother1440
Near Fantastica
FL.
PinkMan
Genzai Kawakami
Popper
help-14
Rataime
IceGod64
SoundSpawn
Jacob O. Wobbrock
the__end
KitsuneKouta
Venom12
Lisa Anthony
Wachunga
Luka S.J.
and everyone else who helped out
~ Testing Team ~
Sandy
Ray2064
Manul
Earthescape
DemICE
Chris
SaitoHikari
~ Assistance ~
Ray - Graphics Insertion, Cry insertion
AcrylicBoredom - Cry insertion
RockyRock - Grahpics Insertion
~ Ideas ~
CocoaButterKisses
RockyRock
ArtilleryOctillery
~ Johto Dungeon Maps, Route 49, Pal Park ~
Earthescape
~ Bughunting, Feedback, Ideas ~
Skyter97
Dogboy2709
MikeCakes
Demice
Specific
Yrgulian
DilawZ08
Jingle
Alilatias
Reshad
Misfit0216
Canneon
Anty
DJ Sha'Do Umbreon
Paravoina
Ceamlyn
MMMM13
Cpt. Arroth
HeroVoltsy
Lanturn Joe
Miri33
Mariyannu
Earthescape
Erun
Coolbhupi
Chronos
FL
Pan
Ntc
~ Original FRLG maps ~
JohtoBlaziken
~ Scripts ~
Hollow Ego - Simulated/Scripted Battle
Wonsul - Storage Access from Menu
Kurotsune, Amethyst - Text Skip
FL - Unreal Time System
Luka S.J., Tenshi of War - Animated Battlers
LostSoulsDev / carmaniac, PurpleZaffre, and Golisopod User - Location Signposts
Mr. Gela, with help from Golisopod User - Namebox and Portraits
Klein Studio, Marin , edited by TrankerGolD - Fast Forward
Derxwna Kapsyla - Bicycle and surf theme permanence
GB -> Essentials, by rigbycwts, imported by Not Important to v18
Marin -> Easy Questing Interface
NuriYuri -> Fmod Audio Looping
Other snippet related:
----------------------
Vendily
Nikdie (shadow Pokemon type quadruple damage removal)
Uber Dunsparce
Eventing Tricks:
------------------
averyindahouse - Storing party
Gen 8 PBS
------------
UberDunsparce
Legends PBS
------------
====================
~ Graphics ~
======================
Portrait Bases
--------------
nephae
_64smashmaster3ds and Chocogrotto, 2000s Alola Blue (Green)
Tilesets:
---------
SirMalo's HGSS Rips for RMXP
La Pampa - Epic Adventures >
Tileset from Pokemon Epic Adventures (La Pampa)
https://pokemonworkshop.com/forum/index.php?topic=409
made available as a resource in the french dev kit and fangame community.
Associated Crediting:
Akizakura16 - Interior Tileset
Kyledove - Some overworld tiles
SailorVicious - Some overworld tiles
Aveon Trainer's interiors
Heartlessdragoon (RSE Tile Rip)
RBRNNova - Tent tiles
hek-el-grande, light-pa, zerudez, phyromatical - Lava/volcanic tiles
Flurmimon - A few cave tiles
PeekyChew - Traditional Japanese Tiles
Mikenaria -HGSS Interiors
Rayquaza Dot - Some overworld tiles
ChaoticCherryCake - Truck from Public Tiles
Phyromatical - Shipwreck tiles
SailorVicious - Old Style Shipwreck
Autotiles:
-----------------
HGSS Autotiles for RMXP - Ripped by DeepBlue PacificWaves, WolfPP and SirMalo
Sprites:
----------------
Greninja and Mr. Rime
N-Kin
aXl
G.E.Z., TheAetherPlayer
ezerart
ursaluna by zerudez
Sirfitched Base
Conyjams
shadow lugia base by shadowgate31
sirfitched base by KingOFTheXRoads
noscium - drampa
All other next gen mons:
--------------------------
Falgaia,
Azria (zerudez)
KingOFTheXRoads
Trainers:
-----------
Solo993 and tebited15
joetestrikesback
DSTAR99 - Grown Red
Charsets:
------------------
Gen 4 OW Sprites by:
Neo-Spriteman
VanillaSunshine
PurpleZaffre & Maicerochico
AtomicReactor
Mighty Jetters -PMD Lapras Sprite Rip
DiegoWT - Gen 5 Chars Gen 4 Style
sonicshadowsilver
lapokefanatica
UI:
---------------------------
aki - free summary screens
zygoat - Platinum Style Battle UI
Fogs:
-----------------------------
Zuhn - cherry blossom leaves gif
Battle Backgrounds:
--------------------------
FinalArt
iametrine
carchagui
princessphoenix
Phoenix of Light92 - XY battle background rip
Other (VS sprite)
---------------
iTheRealPikachuV2
#===========================
~ Audio ~
#============================
Music:
-----------
Modified HGSS Kanto and Johto, Stadium 1 & 2, XD Gale of Darkness OST - by AenaonDusky
HGSS Midis ripped by Exabyte U
Mt. Moon Midi: Nayuki Midi Rip from RBY, modified
Surf Track Base Midi: unnamed, from khinsider.com, modified
All music edited in FL STUDIO, using FLEX, VSCO2 and Orion Vsti (all free)
"RPG Maker XP" by:
Enterbrain
Pokémon is owned by:
The Pokémon Company
Nintendo
Affiliated with Game Freak
if I forgot someone PLEASE let me know immediately!
~CREDITS~
IN NO PARTICULAR ORDER:
Nintendo and Gamefreak
Pokemon Essentials by:
Maruno
Poccil
Flameguru
With contributions from:
AvatarMonkeyKirby
Marin
Boushy
MiDas Mike
Brother1440
Near Fantastica
FL.
PinkMan
Genzai Kawakami
Popper
help-14
Rataime
IceGod64
SoundSpawn
Jacob O. Wobbrock
the__end
KitsuneKouta
Venom12
Lisa Anthony
Wachunga
Luka S.J.
and everyone else who helped out
~ Testing Team ~
Sandy
Ray2064
Manul
Earthescape
DemICE
Chris
SaitoHikari
~ Assistance ~
Ray - Graphics Insertion, Cry insertion
AcrylicBoredom - Cry insertion
RockyRock - Grahpics Insertion
~ Ideas ~
CocoaButterKisses
RockyRock
ArtilleryOctillery
~ Johto Dungeon Maps, Route 49, Pal Park ~
Earthescape
~ Bughunting, Feedback, Ideas ~
Skyter97
Dogboy2709
MikeCakes
Demice
Specific
Yrgulian
DilawZ08
Jingle
Alilatias
Reshad
Misfit0216
Canneon
Anty
DJ Sha'Do Umbreon
Paravoina
Ceamlyn
MMMM13
Cpt. Arroth
HeroVoltsy
Lanturn Joe
Miri33
Mariyannu
Earthescape
Erun
Coolbhupi
Chronos
FL
Pan
Ntc
~ Original FRLG maps ~
JohtoBlaziken
~ Scripts ~
Hollow Ego - Simulated/Scripted Battle
Wonsul - Storage Access from Menu
Kurotsune, Amethyst - Text Skip
FL - Unreal Time System
Luka S.J., Tenshi of War - Animated Battlers
LostSoulsDev / carmaniac, PurpleZaffre, and Golisopod User - Location Signposts
Mr. Gela, with help from Golisopod User - Namebox and Portraits
Klein Studio, Marin , edited by TrankerGolD - Fast Forward
Derxwna Kapsyla - Bicycle and surf theme permanence
GB -> Essentials, by rigbycwts, imported by Not Important to v18
Marin -> Easy Questing Interface
NuriYuri -> Fmod Audio Looping
Other snippet related:
----------------------
Vendily
Nikdie (shadow Pokemon type quadruple damage removal)
Uber Dunsparce
Eventing Tricks:
------------------
averyindahouse - Storing party
Gen 8 PBS
------------
UberDunsparce
Legends PBS
------------
====================
~ Graphics ~
======================
Portrait Bases
--------------
nephae
_64smashmaster3ds and Chocogrotto, 2000s Alola Blue (Green)
Tilesets:
---------
SirMalo's HGSS Rips for RMXP
La Pampa - Epic Adventures >
Tileset from Pokemon Epic Adventures (La Pampa)
https://pokemonworkshop.com/forum/index.php?topic=409
made available as a resource in the french dev kit and fangame community.
Associated Crediting:
Code:
Alistair
Alucus
Bakura155
Bati'
Blue Beedrill
BoOmxBiG
Chimcharsfireworkd
CNickC/CNC
CrimsonTakai
Cuddlesthefatcat
Dewitty
EpicDay
Fused
Gigatom
Heavy-Metal-Lover
Hek-el-grande
Kage-No-Sensei
Kizemaru_Kurunosuke
Kymotonian/Kyledove
LaPampa
LotusKing
New-titeuf
Novus
Pokemon_Diamond
PrinceLegendario
Reck
Red-Gyrados
REMY35
Saurav
SL249
Spaceemotion
Speedialga
Stefpoke
sylver1984
ThatsSoWitty
TheEnglishKiwi
Thegreatblaid
ThePokemonChronicles
TwentyOne
UltimoSpriter
Warpras
WesleyFG
Yoh
Youri (Yuri / Nagato Yuki)
07harris/Paranoid
19dante91
27alexmad27
Akizakura16 - Interior Tileset
Kyledove - Some overworld tiles
SailorVicious - Some overworld tiles
Aveon Trainer's interiors
Heartlessdragoon (RSE Tile Rip)
RBRNNova - Tent tiles
hek-el-grande, light-pa, zerudez, phyromatical - Lava/volcanic tiles
Flurmimon - A few cave tiles
PeekyChew - Traditional Japanese Tiles
Mikenaria -HGSS Interiors
Rayquaza Dot - Some overworld tiles
ChaoticCherryCake - Truck from Public Tiles
Phyromatical - Shipwreck tiles
SailorVicious - Old Style Shipwreck
Autotiles:
-----------------
HGSS Autotiles for RMXP - Ripped by DeepBlue PacificWaves, WolfPP and SirMalo
Sprites:
----------------
Greninja and Mr. Rime
N-Kin
aXl
G.E.Z., TheAetherPlayer
ezerart
ursaluna by zerudez
Sirfitched Base
Conyjams
shadow lugia base by shadowgate31
sirfitched base by KingOFTheXRoads
noscium - drampa
All other next gen mons:
--------------------------
Falgaia,
Azria (zerudez)
KingOFTheXRoads
Trainers:
-----------
Solo993 and tebited15
joetestrikesback
DSTAR99 - Grown Red
Charsets:
------------------
Gen 4 OW Sprites by:
Neo-Spriteman
VanillaSunshine
PurpleZaffre & Maicerochico
AtomicReactor
Mighty Jetters -PMD Lapras Sprite Rip
DiegoWT - Gen 5 Chars Gen 4 Style
sonicshadowsilver
lapokefanatica
UI:
---------------------------
aki - free summary screens
zygoat - Platinum Style Battle UI
Fogs:
-----------------------------
Zuhn - cherry blossom leaves gif
Battle Backgrounds:
--------------------------
FinalArt
iametrine
carchagui
princessphoenix
Phoenix of Light92 - XY battle background rip
Other (VS sprite)
---------------
iTheRealPikachuV2
#===========================
~ Audio ~
#============================
Music:
-----------
Modified HGSS Kanto and Johto, Stadium 1 & 2, XD Gale of Darkness OST - by AenaonDusky
HGSS Midis ripped by Exabyte U
Mt. Moon Midi: Nayuki Midi Rip from RBY, modified
Surf Track Base Midi: unnamed, from khinsider.com, modified
All music edited in FL STUDIO, using FLEX, VSCO2 and Orion Vsti (all free)
"RPG Maker XP" by:
Enterbrain
Pokémon is owned by:
The Pokémon Company
Nintendo
Affiliated with Game Freak
Questions and Miscellanous Information:
GAMEPLAY LENGTH: 6-8 hours, Oak's part, 6-9 hours Red's part
Android dark map fix as suggested by PJ:
Q: Is this game for me?
A: If you like story-driven games with a bit of challenge here and there, then yes. The game is generally for everyone, but will probably be most enjoyed by older fans.
Q: Generation specifics?
A: Evolution: Levelup only for ALL mons no need for trading, stones etc. Gen6 mechanics, No Double Battles(well, mostly), evolutions of Kanto mons, later evos included, but baby mons not included until postgame. Psychic and Fighting types, as well as several Kanto-specific mons do not exist yet. Farfetchd is OP.
Q: Is this game complete?
A: Yes it is. Feedback greatly appreciated!
Q: What is Red's Journey West?
A: In traditional terms the "postgame" but it's an entire new game, a second part to The First Journey, playable after you finish Oak's part.
Feel free to use this version of Kanto in your game as long as you credit JohtoBlaziken and La Pampa (and their associated credit list), goes without saying.
Android dark map fix as suggested by PJ:
Hold and drag the game in game library; after the menu pops up, select the "Optimize Maps" option.
Click "ENTER" to initiate the conversion process. This may take up to 3 mins based on the game and map size.
Click "ESCAPE" once the conversion is completed. The emulator will close abruptly, its expected.
The game should now go from this ...
to this!
Click "ENTER" to initiate the conversion process. This may take up to 3 mins based on the game and map size.
Click "ESCAPE" once the conversion is completed. The emulator will close abruptly, its expected.
The game should now go from this ...
to this!
Q: Is this game for me?
A: If you like story-driven games with a bit of challenge here and there, then yes. The game is generally for everyone, but will probably be most enjoyed by older fans.
Q: Generation specifics?
A: Evolution: Levelup only for ALL mons no need for trading, stones etc. Gen6 mechanics, No Double Battles(well, mostly), evolutions of Kanto mons, later evos included, but baby mons not included until postgame. Psychic and Fighting types, as well as several Kanto-specific mons do not exist yet. Farfetchd is OP.
Q: Is this game complete?
A: Yes it is. Feedback greatly appreciated!
Q: What is Red's Journey West?
A: In traditional terms the "postgame" but it's an entire new game, a second part to The First Journey, playable after you finish Oak's part.
Feel free to use this version of Kanto in your game as long as you credit JohtoBlaziken and La Pampa (and their associated credit list), goes without saying.
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