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Released Pokemon This Gym of Mine

This project has a release available. The full version is still a work in progress.
Project Status
Work in Progress
Project Version
4.2.3
NOTICE:
I am aware of a ROM hack version of this game is circulating around. This is NOT that. This version requires no emulator to play and is exclusively for PC. To play, just download the ZIP file from one of the links below. Extract the file and run the game file. I have no affiliation with any of the ROM hack versions of this game.
_____________________________________________________________________________________________________________________________________________________________________________________________
Thank you all for your patience! Allow me to welcome you to the demo for Pokemon This Gym of Mine: Rank Up Edition!
title.png


Take on the role of the Gym Leader of Umbal City, with a brand new coat of paint and far more to discover!

Don't believe me?
A UI ripped straight from Pokemon Black and White! Also reveals your Pokemon's EVs and IVs!
Screenshot 2023-10-26 181938.png


New Feature in battles: Atmosphere!
Screenshot 2023-10-26 184324.png

Screenshot 2023-10-29 162307.png

Atmosphere greatly assists Pokemon of certain types! Plenty of new Abilities and Moves have been added to take advantage of them!
Feel free to explore and experiment with this new field effect!


Screenshot 2023-12-12 160729.png

New and improved Gym and Building systems to further polish and refine the game!
Introducing Notoriety! As your win streak grows, stronger Trainers will appear and more rewards come your way!


Screenshot 2023-12-12 161105.png

Screenshot 2023-12-12 161138.png

Alter your Gym Puzzle to control the flow of Trainers into your Gym!

Screenshot 2023-12-12 163011.png

Chat with your Gym Trainers and learn more about them!

And much, much, MUCH more! Even more than what I could fit into this demo! I hope you all enjoy it and I hope to have more very soon!

Screenshot 2023-12-12 161820.png

Screenshot 2023-12-12 161929.png


Any plugins or premade sprites have been instrumental to this game's development.
Please make me immediately aware of any issues involving missing or omitted credits.


Pokemon Essentials v20.1:
Flameguru
Poccil (Peter O.)
Maruno
Roza
Based on MKXP by Ancurio et al.
With contributions from:
AvatarMonkeyKirby, Marin, Boushy
MiDas Mike, Brother1440, FL.
PinkMan, Genzai Kawakami, Popper, help-14
Rataime, IceGod64, Savordez, SoundSpawn
Jacob O. Wobbrock, the__end, KitsuneKouta
Wachunga, Lisa Anthony, Venom12, Near Fantastica, Luka S.J.

v20.1 Hotfix:
Maruno

Smogon XY/SM/SS Sprite Project
Project: Generation 6
Pokemon Essentials 18.1
Jumping Gen 6 Pokemon Icons
ShinxHero's Pokemon XYORAS Cries

Battler Sprites:
Gen 1-5 Pokemon Sprites - veekun
Gen 6 Pokemon Sprites - All Contributors To Smogon X/Y Sprite Project
Gen 7 Pokemon Sprites - All Contributors To Smogon Sun/Moon Sprite Project
Gen 8 Pokemon Sprites - All Contributors To Smogon Sword/Shield Sprite Project
Overworld Sprites
Gen 6+ Berry Tree Overworlds - Anarlaurendil
Gen 6 Pokemon Overworlds - princess-pheonix, LunarDusk, Wolfang62, TintjeMadelintje101, piphybuilder88
Gen 7 Pokemon Overworlds - Larry Turbo, princess-pheonix
Gen 8 Pokemon Overworlds - SageDeoxys, Wolfang62, LarryTurbo, tammyclaydon
Gen 1-5 Pokemon Overworlds - MissingLukey, help-14, Kymoyonian, cSc-A7X, 2and2makes5, Pokegirl4ever, Fernandojl, Silver-Skies, TyranitarDark, Getsuei-H, Kid1513, Milomilotic11, Kyt666, kdiamo11, Chocosrawlooid, Syledude, Gallanty, Gizamimi-Pichu, 2and2makes5, Zyon17,LarryTurbo, spritesstealer, LarryTurbo
Icon Sprites
Gen 1-6 Pokemon Icon Sprites - Alaguesia
Gen 7 Pokemon Icon Sprites - Marin, MapleBranchWing, Contributors to the DS Styled Gen 7+ Repository
Gen 8 Icon Sprites - Larry Turbo, Leparagon
Cry Credits:
Gen 1-6 Pokemon Cries - Rhyden
Gen 7 Pokemon Cries - Marin, Rhyden
Gen 8 Pokemon Cries - Zeak6464
Script Credits:
Golisopod User, Luka S.J.
Compilation of Resources:
Golisopod User, UberDunsparce

Credits:
#==============================================================================#
# #
# Gen 4 OW Collection #
# #
# Compiled & Created by Vanilla Sunshine #
# With help from Neo-Spriteman, #
# Purple Zaffre, Maicerochico, and Atomic Reactor #
# #
# Intended for use with Mr. Gela's Trainer Sprites and PBS. #
# https://eeveeexpo.com/resources/391 #
# #
#==============================================================================#

** Credits **
--------------------------------------------------------------------------------

Neo-Spriteman - Originally formatting most HGSS OWs for RMXP

Vanilla Sunshine - Formatting the OWs missing from Neo's resource for RMXP
Formatting most DPPt OWs for RMXP
Animating the Object boulder file
Creating the following Custom OWs:
trchar017 - Bug Catcher (HGSS)
trchar020 - Ninja Boy
trchar049 - Scientist
trchar067 - Teacher
trchar083 - Skier
trchar116 - Poke Maniac
trchar128 - Aroma Lady
trchar130 - Bird Keeper M
trchar131 - Bird Keeper F
trchar134 - Poke Fan M
trchar136 - Poke Fan F
trchar142 - Gentleman
trchar157 - Rocket Grunt M
trchar158 - Rocket Grunt F
trchar177 - Young Couple (DPPt)
trchar178 - Young Couple (HGSS)

PurpleZaffre - Ripping & Formatting the following OWs:
NPC 83 - Looker
NPC 84 - Charon
NPC 85 - Chubby Man (Beta/Unreleased)
NPC 86 - Spikey Hair (Beta/Unreleased)
NPC 87 - Blushy Girl (Beta/Unreleased)
NPC 88 - Director (Beta/Unreleased)
Creating the following Custom OWs: (Commissioned by Maicerochico)
trchar107 - Gambler
trchar117 - Dragon Tamer
trchar118 - Breeder M
trchar120 - Breeder F
trchar146 - Veteran

AtomicReactor - Creating the following Custom OWs:
trchar124 - Ranger M
trchar126 - Ranger F

--------------------------------------------------------------------------------
Outdoor Tilesets:

Magiscarf
SailorVicious (Formerly known as Heavy-Metal-Lover)
Kyle-Dove
--------------------------------------------------------------------------------
Gen 4 Trainer Sprites:

Mr. Gela/theo#7722
--------------------------------------------------------------------------------
Gen 4 Indoor Tileset:

Akizakura16 (Aki)

Gen 1-5 Pokemon Sprites - veekun
Gen 6 Pokemon Sprites - All Contributors To Smogon X/Y Sprite Project
Gen 7 Pokemon Sprites - All Contributors To Smogon Sun/Moon Sprite Project
Gen 8 Pokemon Sprites - All Contributors To Smogon Sword/Shield Sprite Project

Overworld Sprites

Gen 6+ Berry Tree Overworlds - Anarlaurendil
Gen 6 Pokemon Overworlds - princess-pheonix, LunarDusk, Wolfang62, TintjeMadelintje101, piphybuilder88
Gen 7 Pokemon Overworlds - Larry Turbo, princess-pheonix
Gen 8 Pokemon Overworlds - SageDeoxys, Wolfang62, LarryTurbo, tammyclaydon
Gen 1-5 Pokemon Overworlds - MissingLukey, help-14, Kymoyonian, cSc-A7X, 2and2makes5, Pokegirl4ever, Fernandojl, Silver-Skies, TyranitarDark, Getsuei-H, Kid1513, Milomilotic11, Kyt666, kdiamo11, Chocosrawlooid, Syledude, Gallanty, Gizamimi-Pichu, 2and2makes5, Zyon17,LarryTurbo, spritesstealer, LarryTurbo

Icon Sprites

Gen 1-6 Pokemon Icon Sprites - Alaguesia
Gen 7 Pokemon Icon Sprites - Marin, MapleBranchWing, Contributors to the DS Styled Gen 7+ Repository
Gen 8 Icon Sprites - Larry Turbo, Leparagon

Cry Credits:

Gen 1-6 Pokemon Cries - Rhyden
Gen 7 Pokemon Cries - Marin, Rhyden
Gen 8 Pokemon Cries - Zeak6464

Script Credits:

Golisopod User, Luka S.J.

Compilation of Resources:

Golisopod User, UberDunsparce

Essentials Deluxe:
Lucidious89

BW Party Screen:
DeepBlue PacificWaves,Shashu-Greninja, Golisopod User

BW Summary Screen:
DeepBlue PacificWaves, Tommaniacal, Lucidious89, Weibrot, Kobi2604, Dirkriptide, Ploaj, Mr. Gela, Shashu-Greninja, Golisopod User

Auto Multi Save:
http404error

Trainer Sprites:
Mr. Gela/theo#7722

Overworld Sprites:
Vanilla Sunshine, Neo-Spriteman, Purple Zaffre, Maicerochico, and Atomic Reactor


Improved AI Plugin:
KRLW890

Triple Triad Booster Packs:
FL

Script Gen 9 and Adapting PLA for v20:
-Caruban

PBS for Gen 9:
-Caruban
-PorousMist (Updated the abilities, items, and moves description)
-DJChaos (TM Items)

Pokemon Gen 9 Battler Sprites:
The-King-Of-Roads-X, Mak, leParagon, Caruban, Azria, Mashirosakura, Katten, jinxed

Battler Sprites QC:
leParagon

Pokemon Gen 9 icons:
ezerart

Pokemon Gen 9 Followers:
Azria, DarkusShadow

Pokemon Gen 9 Cries:
Edited from Lightblade Absol Gen 9 Cries compilation video

View: https://www.youtube.com/watch?v=KV6k3G62oT0


Gen 9 item icons:
-lichenprincess (Tera Orb, Bamboos, Tera Shards, Mirror Herb, Loaded Dice, Leader Crest, and Kubfu Scrolls, Booster Energy, Gimmighoul coin, TM Material, Kofu's Wallet)
-Caruban (Punching Glove, Auspicious Armor, Malicious Armor, Ability Shield, Clear Amulet, Covert Cloak, Scarlet&Violet Book)

Original Pokémon: Legends Arceus Expansion Script :
-StCooler (Original script for Gen 8 Project in v18 and Status sprites)
-PorousMist and curryofthepast (Adapting the script for v19.1 use)

PLA item icons :
-AztecCroc, 3DJackArt, Caruban, lichenprincess

Pokemon cries ripped:
-Morningdew

Pokeballs battle animation and summary icon:
-Caruban
-WolfPP (Beast ball battle animation)

PLA Pokémon icons:
-LuigiTKO

Follower
-Boonzeet
-DarkusShadow
-princess-phoenix
-Ezeart
-Wolfang62

PLA Sprites from Smogon Gen8 Sprite Project :
(https://www.smogon.com/forums/threads/smogon-sprite-project.3647722/)
-Blaquaza, KingOfThe-X-Roads, KattenK, Travis, G.E.Z., SpheX, Hematite


Gen 4 Style Version
Gen 9 sprites:
KingOfThe-X-Roads, Mak, Red7246, Vent, Caruban, leParagon, Sopita_Yorita, Z-nogyroP,
Alxndre~◇, Mashirosakura, NanaelJustice, KRLW890

PLA sprites:
Travis, KingOfThe-X-Roads, Blaquaza, leParagon, Red7246, G.E.Z., Katten, Vent, Cesare_CBass, AlexandreV2.0, PKMNTrainerRick., CarmaNeko, JWNutz, Erkey830

Gen 9 Icons:
Vent, Katten, leParagon, Cesare_CBass

PLA Icons:
LuigiTKO, Pikafan2000, Cesare_CBass, Vent, Cesare_Cbass, MultiDiegoDani, leParagon, JWNutz
and thanks for
Pokémon Icons Act 2.9 - Teracristalizando
(https://whackahack.com/foro/threads/pokemon-icons-act-2-9-teracristalizando-07-08-2022.63896/)

Full Sprites Credit List:

View: https://docs.google.com/spreadsheets/d/1T-KC-4XDOeFKq0Z6tfN6Sz4JIlpaK7B8A0lbmBg9fNY/edit?usp=sharing


Music (from khinsider):
Playing with Psychos - Live a Live
Jubilife City - Pokemon DPP
Battle! Wild Pokemon - Pokemon DPP
Wild Pokemon Defeated! - Pokemon DPP
Battle! Trainer - Pokemon BW
Victory Against Trainer! - Pokemon BW
Battle! Gym Leader - Pokemon BW
Victory Against Gym Leader! - Pokemon BW
Battle! (Gym Leader) - Pokemon XY
Victory! (Gym Leader) - Pokemon XY
Beach Volleyball Massacre - Jimmy and the Pulsating Mass
Game Corner - Pokemon DPP
Temporal Spire - Pokemon Mystery Dungeon: Explorers
Battle - Spore Creatures DS
Proving Grounds - Spore Creatures DS
Baysee - Spore Creatures DS
Light Side - Spore Hero Arena

Zophar's Domain:
Desperate Fight - Breath of Fire 2
I'll Do It - Breath of Fire 2

Assistance from:
NotFaizen - Electro Blade/Opulite Gallade Abilities

Special thanks to:
Welshy76
kantobelv
bobalink
TheTealEmerald
itsmeofcours
ABCNossehc
FeralPango
KassMeOutside
overevaluated
Dragon_Slobber
Lukas Alexander
SinistarBeware
Shecrio
3rik1994
Sirst
norelation
SlayerBRK
dndtherapist
bradbingham
Giokaiser
Toohsaka
Swordsy10
Raiden8492
OpenBracket
MinnieGG
Gametheus

_____________________________________________________________________________________________________________________________________________________________________________________________

Pokemon
This Gym of Mine

mbM7yzy.png

You are the newest Gym Leader for Umbal City! Battle Trainers that challenge you,
spruce up the city, and help out the citizens!
How you do it is all up to you!

Screenshots:
pRrSnvx.png

xO4XGlu.png

TlZRq6A.png

RFXvpC4.png

r7Wdjzj.png
lO3Nisz.png
Downloads:
Additional Links:
Reddit
Discord
If you are having trouble with the Discord link, the invite link can be found at the game's wiki:
Wiki
Made Using:
Pokemon Essentials 18.1
Team:
Omegas
Notes:
It's random chance that goes into deciding who you face at the Gym. I've done everything I could think of to keep it interesting and avoid repetition, but it may happen once in a while, especially early on. Also, some early-game Trainers get stronger if you leave them be. You can only fight each Trainer once, so make it count!
Finally, there is no barrier between areas. You can access areas containing Pokemon five times your strength straight out the gate!
Have fun you guys!

Credits:
Pokemon Essentials 18.1 - Maruno, Poccil, and Flameguru
Smogon XY/SM/SS Sprite Projects
Project: Generation 6

Jumping Gen 6 Pokemon Icons - Pikachumazzinga
ShinxHero's Pokemon XYORAS Cries
Generation 8 Project for Essentials
 

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Last edited:

xJaydox

Rookie
Member
Joined
Aug 31, 2022
Posts
1
Hey, I got this error code today while speaking with the lad on the 3rd floor of the city mall.
Maybe someone got an idea how to avoid that? :)
 

Attachments

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MegaTorterra

Novice
Member
Joined
Nov 7, 2020
Posts
31
Soooooo... I came back after a long time and i see this game got an update. I had a saved file from a previous version but when i open it, all my pokemon moves are messed up. Is there a compatibility issue or am i just doing something wrong?
 

Tanis41493

Novice
Member
Joined
Aug 30, 2022
Posts
13
Soooooo... I came back after a long time and i see this game got an update. I had a saved file from a previous version but when i open it, all my pokemon moves are messed up. Is there a compatibility issue or am i just doing something wrong?
The creator said that due to an update that involved adding new things, it messed up the numbering for some things and that could lead to something like this happening. Basically, imagine everything in the game has a value assigned to it, lets say moves are labelled 1-100 based on their entry in the mainline Pokemon games. If the move that would normally be 50 in a mainline game is added to the number 50 slot, that means that everything has to be shifted up by 1, so the move that WAS #50 is now #51, etc. It's part of the reason why once a ROM hack is made (I know this isn't a ROM hack, just using it as a reference) you'll probably NEVER see them add new PC boxes post-release otherwise it'd mess up your entire storage system due to that numbering quirk. It's unfortunately just a pitfall of this programming type, not the fault of the developer. I hope that made sense, if not then I'm sorry for confusing you D:

Their recommended fix is Heart Scales to get your moves fixed again :)
 

BlackwoodLegacy

Rookie
Member
Joined
Aug 31, 2022
Posts
7
First time posting. Been playing this game since the start of the week and I love it. The selection of Pokémon is nice and I love the combined mechanics of the different gens. It has the charm of the older games with the well oiled systems of the newer ones with a good variety of 'mons. I would like to see if we are going to get any more or not. I know I'm in the minority here, but I'm a huge fan of Lopunny. You can pull off some major shenanigans with Limber and Trickeroo. Overall, fantastic game. I can tell how much hard work has gone into it.

Small complaint time. I personally have a really demanding work schedule which means I miss out on playing in the mornings. I do enjoy the day/night cycle though, not just baseless complaining. (I'm not certain, but I think just changing my system time would fix that issue)

I also just had to restart my playthrough due to a bug. I got the letter from Edgar to come fight him, but then went to bed irl and the next day forgot where I was story-wise. I then scheduled a vacation. I couldn't leave until I fought Edgar so I went and beat him (Good tough fight) and was sent home to rest. I was then stuck in my house and couldn't sleep because I needed to go on my vacation but couldn't leave because I needed to rest.

Final notes. I'm fairly certain that you did a good job of spreading out a few possible encounters for each type though I'd see to adding a few extra for some diversity in team building.

Only other thing I can think of is the problem with dual types in the gym. The game doesn't register that a Poison/Fire type is a fire type for gym purposes. While you can teach it the signature move for the most part it still eats up one of your off type slots. I don't know if this is intentional or just something that's really tricky to work out in programming.

Keep up the amazing work, but don't burn yourself out. I'd hate to see this gem fall to the wayside.
 

Tanis41493

Novice
Member
Joined
Aug 30, 2022
Posts
13
First time posting. Been playing this game since the start of the week and I love it. The selection of Pokémon is nice and I love the combined mechanics of the different gens. It has the charm of the older games with the well oiled systems of the newer ones with a good variety of 'mons. I would like to see if we are going to get any more or not. I know I'm in the minority here, but I'm a huge fan of Lopunny. You can pull off some major shenanigans with Limber and Trickeroo. Overall, fantastic game. I can tell how much hard work has gone into it.

Small complaint time. I personally have a really demanding work schedule which means I miss out on playing in the mornings. I do enjoy the day/night cycle though, not just baseless complaining. (I'm not certain, but I think just changing my system time would fix that issue)

I also just had to restart my playthrough due to a bug. I got the letter from Edgar to come fight him, but then went to bed irl and the next day forgot where I was story-wise. I then scheduled a vacation. I couldn't leave until I fought Edgar so I went and beat him (Good tough fight) and was sent home to rest. I was then stuck in my house and couldn't sleep because I needed to go on my vacation but couldn't leave because I needed to rest.

Final notes. I'm fairly certain that you did a good job of spreading out a few possible encounters for each type though I'd see to adding a few extra for some diversity in team building.

Only other thing I can think of is the problem with dual types in the gym. The game doesn't register that a Poison/Fire type is a fire type for gym purposes. While you can teach it the signature move for the most part it still eats up one of your off type slots. I don't know if this is intentional or just something that's really tricky to work out in programming.

Keep up the amazing work, but don't burn yourself out. I'd hate to see this gem fall to the wayside.
Just to confirm for you, the creator has said the day-night cycle works off your system clock, so you are correct in assuming that changing your system time will change your position within the game's day-night cycle. That being said, I know there used to be a bug with Pokemon Essentials (what this and pretty much any Pokemon RPGMaker game is made on) where if there was a severe change in time within the game it'd crash (like if you change your system clock from, say, 1 PM to 3 AM or something), and idk if that's been fixed within Essentials yet so to be safe, I'd recommend saving and closing the game BEFORE changing your internal clock. Or at least save the game then do it without closing to see if that bug had been fixed by the PE team. I just don't want you to lose progress over something like that, you know?

Unfortunately I can't really comment on your other stuff, though I will ask YOU a question if you don't mind: I can't find Edgar, I can't even find the Badlands lol. Could you be a bro and help point me in the right direction, friendo?
 

BlackwoodLegacy

Rookie
Member
Joined
Aug 31, 2022
Posts
7
Just to confirm for you, the creator has said the day-night cycle works off your system clock, so you are correct in assuming that changing your system time will change your position within the game's day-night cycle. That being said, I know there used to be a bug with Pokemon Essentials (what this and pretty much any Pokemon RPGMaker game is made on) where if there was a severe change in time within the game it'd crash (like if you change your system clock from, say, 1 PM to 3 AM or something), and idk if that's been fixed within Essentials yet so to be safe, I'd recommend saving and closing the game BEFORE changing your internal clock. Or at least save the game then do it without closing to see if that bug had been fixed by the PE team. I just don't want you to lose progress over something like that, you know?

Unfortunately I can't really comment on your other stuff, though I will ask YOU a question if you don't mind: I can't find Edgar, I can't even find the Badlands lol. Could you be a bro and help point me in the right direction, friendo?
So I don't want to spoil too much, but if you progress far enough you will be taken to the Badlands. If you've already done that section and just don't remember how to get there then head west of town and explore the caves and if you're thorough enough you should get there no problem.
 

Tanis41493

Novice
Member
Joined
Aug 30, 2022
Posts
13
So I don't want to spoil too much, but if you progress far enough you will be taken to the Badlands. If you've already done that section and just don't remember how to get there then head west of town and explore the caves and if you're thorough enough you should get there no problem.
Yeah I've gotten to the point where you get the letter, but since the map is messed up it was hard to figure out where to go. Do I go through the first cave to the west, or the last one?
 

BlackwoodLegacy

Rookie
Member
Joined
Aug 31, 2022
Posts
7
Yeah I've gotten to the point where you get the letter, but since the map is messed up it was hard to figure out where to go. Do I go through the first cave to the west, or the last one?
The Fire cave. I think the name was Firesteel as opposed to Coldsteel. It's the first one you see.
 

itsmeofcours

Novice
Member
Joined
Aug 30, 2022
Posts
23
First time posting. Been playing this game since the start of the week and I love it. The selection of Pokémon is nice and I love the combined mechanics of the different gens. It has the charm of the older games with the well oiled systems of the newer ones with a good variety of 'mons. I would like to see if we are going to get any more or not. I know I'm in the minority here, but I'm a huge fan of Lopunny. You can pull off some major shenanigans with Limber and Trickeroo. Overall, fantastic game. I can tell how much hard work has gone into it.

Small complaint time. I personally have a really demanding work schedule which means I miss out on playing in the mornings. I do enjoy the day/night cycle though, not just baseless complaining. (I'm not certain, but I think just changing my system time would fix that issue)

I also just had to restart my playthrough due to a bug. I got the letter from Edgar to come fight him, but then went to bed irl and the next day forgot where I was story-wise. I then scheduled a vacation. I couldn't leave until I fought Edgar so I went and beat him (Good tough fight) and was sent home to rest. I was then stuck in my house and couldn't sleep because I needed to go on my vacation but couldn't leave because I needed to rest.

Final notes. I'm fairly certain that you did a good job of spreading out a few possible encounters for each type though I'd see to adding a few extra for some diversity in team building.

Only other thing I can think of is the problem with dual types in the gym. The game doesn't register that a Poison/Fire type is a fire type for gym purposes. While you can teach it the signature move for the most part it still eats up one of your off type slots. I don't know if this is intentional or just something that's really tricky to work out in programming.

Keep up the amazing work, but don't burn yourself out. I'd hate to see this gem fall to the wayside.
My entire flying team was double type with one off-type and I didn't have any problems with it
What was your team? It might be to do with the Pokemon if it's custom made?
 

BlackwoodLegacy

Rookie
Member
Joined
Aug 31, 2022
Posts
7
My entire flying team was double type with one off-type and I didn't have any problems with it
What was your team? It might be to do with the Pokemon if it's custom made?
It was a Salandit which is Poison/Fire, and then Torchic and Fletchinder which are both primary Fire and weren't a problem. Maybe it was just my bad memory, but I thought it wouldn't let me start the gym until I taught Salandit Flamethrower.

what happens when you answer all the questions in knowledge cave?
It opens the blocked off exit at far left towards the bottom
 

itsmeofcours

Novice
Member
Joined
Aug 30, 2022
Posts
23
It was a Salandit which is Poison/Fire, and then Torchic and Fletchinder which are both primary Fire and weren't a problem. Maybe it was just my bad memory, but I thought it wouldn't let me start the gym until I taught Salandit Flamethrower.
What's the warning message that you get? I never tried it, so just trying to get info
You sure it wasn't before you evolved Fletchling? Only thing I can think of with those 3
 

BlackwoodLegacy

Rookie
Member
Joined
Aug 31, 2022
Posts
7
What's the warning message that you get? I never tried it, so just trying to get info
You sure it wasn't before you evolved Fletchling? Only thing I can think of with those 3
I can't quite remember, I'll see if I can replicate it on the new file or if maybe I was just crazy. And no, it was definitely after I evolved Fletchling into Fletchinder. My original team was Vulpix, Torchic, and Fletchinder. But then I saw a Salandit and wanted to use it because I never had. Spent like two hours before I found a single female Salandit. That's the problem with a Pokémon like Salandit as a rare encounter. It was fairly uncommon to begin with, but with only like 12% chance for female it sucked trying to get it.
 

itsmeofcours

Novice
Member
Joined
Aug 30, 2022
Posts
23
Is there a way to make a trade evolution possible without trading?
I think they've been replaced with levels, but someone will have to confirm what they are
In the case of the original 4 trade evos, you can catch them wild if that's any good to you. Otherwise, I'd think level (or hold the relevant item and level in the case of, say, Onix)
 

BlackwoodLegacy

Rookie
Member
Joined
Aug 31, 2022
Posts
7
I think they've been replaced with levels, but someone will have to confirm what they are
In the case of the original 4 trade evos, you can catch them wild if that's any good to you. Otherwise, I'd think level (or hold the relevant item and level in the case of, say, Onix)
I've read through the history and it looks like people are saying they're either happiness or level while holding their item
 

itsmeofcours

Novice
Member
Joined
Aug 30, 2022
Posts
23
I've read through the history and it looks like people are saying they're either happiness or level while holding their item
There's no Link Cable like in PL:A, so I'd assume level plus whatever else


I'm gonna do a second run through this weekend, the gf suggested ghost. I'm either misreading or being thick, but can anyone confirm Misdreavus has an evolution, and maybe how you go about doing them? Will be checking out Hitmonchan too
Also would defo recommend Luxray for any team it will go in, that free Tailwind plus Volt Switch is very good, especially if you're playing on Set or whatever
 

Askracb

Rookie
Member
Joined
Aug 28, 2022
Posts
4
From what I read, you earn vacation days based on the amount of days you serve as gym leader up to 5 starting the first day after you unlock that. I'm actually just past the part where you unlock them so I don't have too much info on that yet, but I think the gym leader usually approaches you when you land on their island and you'll find out how to challenge from there. Other than the vacation gym leaders, there aren't any badges that I'm aware of, instead your badge progress is actually just your rank as a Gym Leader.
how do i start the vacation? because when I call the gym management it doesn't pop up
 

itsmeofcours

Novice
Member
Joined
Aug 30, 2022
Posts
23
how do i start the vacation? because when I call the gym management it doesn't pop up
You have to get to a certain point in the game, can't remember where though
Keep earning reputation from winning battles, completing the side missions and making buildings and it'll come eventually
 
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