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Released Games

Projects with at least a playable demo go here. If your game is still in development and you don't have a public playable release, you should start a thread in the Games in Development section instead.
 
Hey fellas! Some time ago I got the challenge of making a fangame in less than 48 hours and never brought it here, so here you are: Pokémon Crush Saga, aka PCS. PCS is a match-3 game really similar to one that nobody knows (sarcasm) called Candy Crush Saga. The player must swap between the Pokémon to join 3 or more of the same type to destroy them and gain points. There's no plot line but getting the more score you can in every level. There are 100 playable levels! As in the original Candy Crush game, there are horizontal and vertical bonuses. These are given for the second and third evolutions that we get by matching four of an initial shape horizontally or vertically respectively. That is to say, making a match with a Charmeleon, will give a boost in that horizontal line, and with a Charizard, in that vertical line. If we make a match with a legendary of the same type as the Pokémon, they use their Psynergy to provoke a big explosion. At first it was going to be the Mega-Evolutions instead of legendaries but as I didn't have graphics for them I got lazy and substituted them. Note: Palkia replaces a Poison-type legendary and Articuno replaces a Water-type legendary as I got no naganadel nor kyogre icons. To pass the different levels, you must complete the objective shown at the top right in as few moves as possible. When you join 5 of them, Arceus appears, which allows you to evolve the type of token you touch with him. The Unown and the Balls must be eliminated in the "walkthrough" levels by taking them to the limit of the board. If Arceus touches another legendary or last evolved form... it will turn all of its kind into evolutions/legendaries! Screenshots: Wanna check a video? Download: Zelda Credits: Nintendo The Pokémon Company Creatures Inc GameVanilla for the initial match-3 base code which had to be rewritten in great part and non-pokemon art provided. Manurocker95
 
Pokémon Legends: The Darkest Day By King_Waluigi, lichenprincess, Vendily, and Jelo This Game Has Many Incredible Features!! ~An Overworld catching system where you are able to catch Pokemon from Vendily!! ~A crafting system used to craft items from materials Wild Pokemon drop!! ~Amazing Albirian Form Pokemon and New Evolutions from lichenprincess!! Made Using: RPG MAKER XP and POKEMON ESSENTIALS v19.1! KNOWN ISSUE: The Craft Kit does not have a sprite atm, because I'm still not quite sure how I want to go about it ; )
 
Pokémon Dancing Band! We all know how The Pokémon Company and Creature Inc develop small spin-offs that can be played for a limited time. This is the case of おどる?ポケモンおんがくたい or Dancing? Pokémon Band, a rhythm game based on the short film "Pikachu and the Pokémon Band", which was available for iOS and Android between June 30, 2015 to October 29, 2015. The objective was similar to Guitar Hero where the user must tap on the area where the note falls to set the rhythm while the ending of the Pokémon anime plays. Well, it is because of this "lost" game (as it can't be played anymore even with the IPA or APK) that to spice up my free time I recreated it in Unity Engine for mobile devices (Android and iOS) and PC (Windows, Mac and Linux) with the new name "Pokémon Dancing Band!" or PDB. Core Gameplay: Similar to the original game, PDB is a rhythm game in which the player must tap (touch the screen on the corresponding button) to the rhythm of the music. If done correctly, the Pokémon will dance and the player will get a better score at the end of the song. If the player is running PDB on PC, he/she must use Q,W,E keys to select left, middle and right tracks respectively. The reason is basic: You can't multi-click with one mouse and you would lose double notes. Gameplay Modes: 1) Story Mode (Plot) We put ourselves in the shoes of a Pokémon that has just woken up in a digital space known as the "DEAD-MON BOX". Hoopy the Hoopa tells us that a trainer caught us during a Randomlocke playthrough. All the Pokémon in that box are those that have been fainted and therefore considered "dead". However, our protagonist doesn't even remember even battling once. Is it a mistake? Will he be able to escape from the box? In the meantime, let's better have some fun! There's nothing like dancing and enjoying good music with friends! 2) Free Mode: At your own pace! Enjoy all the songs and characters to get the highest score. Character Roster: PDB currently has a varied roster of characters and all with their unique animations: Braixen Chespin Frogadier Hawlucha Hoopa Inkay Meowth Mewtwo Pancham Pikachu Wobbuffet Screenshots: Gameplay Video: Wanna see it in action? Check this gameplay from alpha release v0.0.2 Download: Zelda Credits: Most of the graphical resources were decrypted with Asset Studio and Asset Ripper from the original game. The Pokémon Company Nintendo Creatures Inc Manurocker95
 
Made for Relic Castle Winter Game Jam 4. Made in RPG Maker XP using Pokémon Essentials v20.1. "Merry Christmas!" ...The first words I'd ever heard, followed by the gleeful cheers of a young boy.... A young boy who I would form an unbreakable bond with, only to be separated without warning. ...I need to get back Home... Developer: Cuprite Screenshots: Credits: Pokemon Gen 9 Cries: Edited from Lightblade Absol Gen 9 Cries compilation video Original Pokémon: Legends Arceus Expansion Script : StCooler<s>PorousMist curryofthepast PLA item icons : AztecCroc<s>3DJackArt Caruban Pokemon cries ripped: Morningdew Pokeballs battle animation and summary icon: Caruban<s>WolfPP PLA Pokémon icons: LuigiTKO Followers: Boonzeet<s>DarkusShadow princess-phoenix<s>Ezeart Wolfang62 PLA Sprites from Smogon Gen8 Sprite Project : Blaquaza<s>KingOfThe-X-Roads KattenK<s>Travis G.E.Z.<s>SpheX Hematite ---Plugin Credits:--- Maruno Caruban Lucidious89 ---Engine and Misc.:--- "Pokémon Essentials" was created by: Flameguru Poccil (Peter O.) Maruno With contributions from: AvatarMonkeyKirby<s>Marin Boushy<s>MiDas Mike Brother1440<s>Near Fantastica FL.<s>PinkMan Genzai Kawakami<s>Popper Golisopod User<s>Rataime help-14<s>Savordez IceGod64<s>SoundSpawn Jacob O. Wobbrock<s>the__end KitsuneKouta<s>Venom12 Lisa Anthony<s>Wachunga Luka S.J.<s> and everyone else who helped out "mkxp-z" by: Roza Based on "mkxp" by Ancurio et al. "RPG Maker XP" by: Enterbrain Pokémon is owned by: The Pokémon Company Nintendo Affiliated with Game Freak This is a non-profit fan-made game. No copyright infringements intended. Please support the official games! [/SPOILER] Game Download Link: Resource Pack Thread Link: Changelog: Three Settings: Game Jam Notes: Thank you for checking out my game, it means a lot. Go check out the other RCWGJ4 entries as well, they deserve your attention too! :D
 
A "tail" split between two worlds. Ralina is a young Skitty who's aspiring to be an author, but is feeling uninspired and finds life dull. After some words of encouragement from her mom and her partner, she decides to try and put herself out more into the world and discover what happens more in the day to day life of Viewside. Alinra, a wandering Skitty, arrives at the Great Plains with a dream of getting stronger to defend her village by gathering Hi-Meds. What connects her to Ralina? The two discover the world around them, interconnected but separate... A game made in 42 days for Winter Jam 4. Current Issues : - hidden items stop overworld shadows (use this info as you wish)
 
PS Legends: Frontier A Gen2-inspired, 2DHD prequel to the Colosseum games! Experience a 3D, Legends-styled game with a unique battle system! Taking place during the Wild West era, this prequel to Pokemon Colosseum, and the First Journey, will take you on an adventure through the Wasteland of the Orre Region! Steam Balls have just been invented, and the railroad has facilitated great population movements westwards. An assortment of various factions is now vying over control of the Orre Region, But within this struggle for power, the biggest conflict, that of Man vs Mon, has arisen. Play as Luta, a Bounty Hunter with a burdened past, and a disdain for wild Beasts - which later became known as Pokemon. Features: 3D Graphics! A unique, weapons-dependent battle system! Defend yourself against wild Beasts by exploiting their elemental weaknesses! Change weapons during battle at any time! Dynamic Camera sequences! Beautiful, unique landscapes! An original soundtrack coupled with a few Colosseum and XD Remixes! - A huge custom Tileset! - Custom Portraits! - Exploration-oriented map gameplay! Made Using: RPG Maker MZ, mainly the MZ3D Plugin (all plugins used are free) Team: Dusky: Design, Story, OST, Mapping, OWs, Portraits DemICE: Design, Mapping, Testing Oleole: Tilesets, UI, OWs Radars: Phenac and Ranch Interior Mapping Notes: The game favors stronger CPUs, but should play very smoothly even on older hardware. The demo should be approximately 2-3 hours long. Savefiles are contained in the game's folder, so updating to new versions requires moving the savefiles manually. Battle tips: Mandatory Themes: - Golden Desert (The Region, overworld, and various areas, also engulfed in literal golden light) - Ominous Cave(Two atmospheric caves were you are being ambushed by wild Pokemon) - Bustling City: (The famous Phenac city, overcrowded yet very sanitary) Credits: Screenshots: Game Download: ============================================ Frontier Demo 2.0 ============================================ Bugs: Development Questions? Wanna make a game in this style? Ask away! Resource Pack: https://eeveeexpo.com/resources/1199/
 
Go Go Beasts! Go Go Beasts is a First-Person Monster Capture Platformer! Inspired by Pokémon, Banjo-Kazooie, and Neon White! Capture various unique Go Go Beasts to gain new movement abilities! Evolve your Go Go Beasts to gain even more advanced abilities! Meet a colorful cast of characters on the various isles of the Azure Archipelago! Explore the 3 primary islands: Verdant Isle, Fortune Isle, and Industry Isle! Game Length: Roughly 1-2 hours Team: Thundaga - Lead Developer Tristantine The Great - Writing Support and Playtesting Made With: Unity Notes: This was a ton of fun to work on and I learned a ton! I eventually would like to turn Go Go Beasts into a full game on Steam, so please send me any and all feedback/bugs/ideas you have! If you beat the game, I love ya! Also, if you draw any fanart of the characters or beasts and send it to me, I will put it in the game! All of my project files at the time of jam submission are here! Feel free to dig through all my maps and code to learn stuff about Unity!
 
This game was made for the Relic Castle Game Jam # 6 -#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- Seasonal explorers Dust and Zee spelunk their way to the bottom of the sea, expecting to find all sorts of relics and treasures of aquatic nature. However, they instead stumble upon a world that has already ended... Join them in their whimsical and hopefully non-explosive journey through the streets of a former paradise by collecting treasures and uncovering the secrets behind its remains! Who knows what happened down there? -#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- TEAM rankoruru - Story, Eventing, Spriting, Writing, Dialogue, etc. HollowGap - Puzzle Master, Scripting, Bugtesting Mikecakes/mustafa - Spriting, Mapping, Bugtesting Droid779 - Spriting -#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- SCREENSHOTS FEATURES A Different Engine! - This game runs on the french Pokémon Essentials alternative PSDK which boasts a variety of differences in performance, layout, and form. It also allows me to do unique events! A special thanks to the entire PSDK team for helping me get this product out and pointing out how everything works. This was not possible without Nuri Yuri and Rey, who helped me the most with PSDK engine related things by fixing crashes, bugs, and scripts. The Journey! - Featuring Dust and her lovely Porygon-Z, they'll traverse their way through the labyrinth in search of gold and knowledge in Generation 4 Graphics with Pokémon available up to Generation 8! The story begins with them entering the ruins through an underwater cave, but the region ends up becoming much more complicated to comprehend over as they go on... - Lots of strange and impossible events are taking place in this submerged region... How did this all happen, anyway? - Pokémon that appear in this game are a bit different, some of which are Regional variants unique to the labyrinth! There are tons of balance changes and quality of life fixes that change how some Pokémon are used. Change log here, but beware spoilers: - In addition, Experience Points are boosted to reduce grinding, and every Pokémon in this game has a 50% chance to drop a unique item, and a 5% chance to drop a Nugget. I wonder what they're used for in the underground... - There are currently two endings to the game, and three unique zones to play through, with a run time of roughly 3-5 hours! Treasures! - There are special items known as Treasures littered throughout the region. Collecting them places them as a little trophy at the main campsite! - Treasures aren't just for show, however. Someone might give you something nice for collecting a ton of treasures... Challenges! - At each zone, a very powerful foe will appear. Defeating them not only gives you the ability to move on, but choose exactly which area to unlock first... Note: (The right door is a bit more difficult as of this Jam release) - There are more than battles to overcome however... There are places around the region that test your mind rather than your strength! Secrets! - Look around each and every part of the region to find rooms that lead into each other, Pokémon to befriend, and items to collect... -#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- READ ME -#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- RESOURCE PACK -#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#- DOWNLOAD v 1.8.2! [/B] Project Knowledge 1.8.3 (Complete) - Latest - In Birth - Under Mediafire Download: Version 1.8.3 Added a QoL change that allows you to use Teleport from the Zee's Projection in the Key Items pocket. (Big change) New PC mechanics! You can use the mouse to mass release Pokémon in the PC UI New Learn Move UI! Minor balance changes. Fixed game breaking bug when in a prolonged battle [/SPOILER] KNOWN ISSUES PSDK is an incredible alternative to Essentials, but the battle system is very experimental. If you see something off, tell me and I will report it. They need feedback to improve it! - There is a pervasive bug with the FollowMe feature that randomly has events follow you when they're not supposed to. Simply exit and reenter a room to fix it. This bug ONLY happens if you save the game before entering specific maps.UPDATE: FIXED in 1.7! LEMME KNOW IF IT HAPPENS STILL. - Stuff you guys haven't run into yet and I won't know about unless they get reported :) CREDITS PSDK CREDITS
 
Go Go Golisopod 2! Playtime: 1-2 Hours The sequel to the Pog Jam sensation "Go Go Golisopod" is finally here! After an accident causes you to turn into a Pokémon, you must race through obstacle courses on Shmoove Island! Use special form-changing potions to change into different Pokémon forms! Can you beat all of the race courses and return to your human form in time? Team: Thundaga Trailer Video: Made Using: RPG Maker XP Pokémon Essentials v18.1 Notes: Winter Jam 3 Requirements: Resource Pack: Credits:
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