Yes, indeed I tried and there are no changes. In fact, the events that do not appear on the map are doors, they have 5 pages, each one with a graphic and all with conditions. They do not have pages without graphics or without conditions. I renamed them in case it had something to do with that...
Thank you for this! It is very helpful.
I would like to make an observation.
When exporting events, those that have several pages and all have conditions, are not exported. In my project, for example, the doors of the houses have 3 or 4 pages depending on the switches and variables that...
Thanks for this...
A question. If I add pbDropBerrySeeds(berry_id, berry_yield) after the pbPickBerry(berry_id, berry_yield) script call in that event page, the player can grab seeds even when it does not pick any berries. Am I doing something wrong?
I tried this yesterday and I find it interesting and a very good idea. But in double battles it ruined certain dynamics.
For example, I fought in a double battle with two trainers that had 1 Pokemon each, when defeating one of those Pokemon, the defeated trainer sent a copy of the Pokemon that...
Hi. I am trying to implement this in my project. I have a query. is there a way to have the intro start at the game resolution? Does it need to start at the minimum size and then retrieve it on the title screen? Thanks for sharing!
Thank you for this.
At least it is a functional solution and that is already a great advance.
I imagine that there must be some way to do it without the events via script, but I don't know how (I'm quite amateur in scripting).
Eventually the code for the followers complies with this version...
Apparently I have the same exact error with the latest version (I just downloaded it), only it happens with the "width" value.
It happens when I'm in the Pokedex, I see a Pokemon's entry and go down or up to the next one....