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Ultimate Move Tutor

Resource Ultimate Move Tutor 1.0

In the event editor you mean? So basically it would be like this:

Captura de pantalla 2024-03-02 200012.png
 
I don't see an example map when I download it. What is the simplest way to write a script to make this plugin work.
 
copy the move tutor event of base essentials maps and make the changes listed in the overview. Don't forget to change the value of the control variable to the type of move tutor you want
I don't see an example map when I download it. What is the simplest way to write a script to make this plugin work.
 
I don't know if this is a thing on my end, but I'm unable to see any of the attached images in the overview of UMT. The only image available is the one where you set the variables and run the script to choose a pokemon. But other than that, I can't really configure the Move Tutor Event since I can't see how to setup the other scripts.
Is there a way to see the other attached images?
 
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I just need to put them back. They were lost when reliccastle was downed. I restored the thread with the closest images I could find.
 
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Is it possible to set up the blacklist so that a mon can only learn one of a set of moves? ie, it cannot be taught a move if it already has one of the moves in the list?
 
Is it possible to set up the blacklist so that a mon can only learn one of a set of moves? ie, it cannot be taught a move if it already has one of the moves in the list?
the blacklist ban moves, what you want is a whitelist, where you chose the moves available
 
the blacklist ban moves, what you want is a whitelist, where you chose the moves available
ah okay, so you say I should set up a whitelist with conditionals if they already know one of the restricted moves?
 
exactly, you need to make a small code, but basically, you put all your moves in the whitelist, and if the pokemon knows a move from it, you need to find a way to prevent it to be selected. changing pbGetRelearnableMoves function in the move_check.rb file is probably the way. Not an easy task but it's possible
 
I assume Im confused. But whitelists seem to be ignored on movetutor=2.

Assuming this whitelist:

Whitelist=[[],[:OUTRAGE],[:OUTRAGE,:DRAGONASCENT]]

And you set the variables to;

Move tutor = 2
Banvar = 1
BorW = On

You then interact with the tutor and it offers all tutor moves. The whitelist is ignored. The also happens on every Banvar from 1 to 5, as I was testing.

What am I missing? Because as I read the description, and example at it's end, this should work. But instead the whitelist setting does nothing besides disable the blacklist. This is with no edits to the plugin scripts.
 
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