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Released Pokemon Sylph Islands

This project has a release available. The full version is still a work in progress.
Project Status
Released
Project Version
9
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Story:

A place further away from Azure Bay at the Kalos region, it contains several islands that are combined to become the Sylph Islands, which houses mostly Fairy-type Pokemon and Pokemon from the Fairy Egg Group.

Yancy just received a mysterious invitation to Sylph Islands after a couple unfortunate events of her life, and that might just help her wind down and take a vacation to uplift her spirits. But she might get more than she bargained for, as she embarks on an adventure after she encountered a friend nicknamed Sally and help fulfill her quest to restore the power of the elements.

Ocassionally, you'll cross paths with an organization called Team Archfairies, with the only leader, Ivoch. They, too, seek to acquire the same elements that Yancy and Sally are holding. Whether purpose they have to steal those elements remain to be seen at the moment.

During this quest, Yancy and Sally will encounter each Eeveelution, which will challenge them as their "trial battles". They serve to guard the temple but will let them pass if Yancy manages to clear those battles. Those will be hard, so she'll need all the power she can get!

Sylph Islands currently has 9 badges with a level cap of 55 and the main story is finished.

Features:

-Pixie City is a "sandbox mode" in which the player will have access to almost everything such as powerful items, move tutors, relearner, name rater, nature changer, and EV training rooms. However, the prize money received from trainers will be extremely low.

-The Sylph Islands Pokedex - with a dex cut that makes Sword & Shield Pokedex seem larger in comparison - contains over 120 Pokemon!

-Thanks to DemIce, persistent weather and inspecting element are enabled:​

  • -----Inspecting Element is for viewing the stats and other aspects of a battle from both your and/or your opponent's Pokémon before you select a move. Pressing the S button will get you to view from one of the selected targets.​

  • -----Persistent Weather makes it so that the weather will return to what it once was (the initial weather took over again). So, if the weather was rainy in the first place, and you change it to hail, sand, or sun, it'll last for a specific duration, and after that will revert back to rain weather.​

-Field effects from the archaic Rejuvenation V10.2 (with a bit of modifications due to Gen VIII/IX stuff) and one new field called Speed World that is based on an emphasis on speed!​


CREDITS:

Assets: Rejuvenation and Reborn team
Music: Several various video game soundtracks (Sonic, Cardfight Vanguard, et al.)
Pokemon Essentials: Flameguru, Poccil (Peter O.), Maruno
With contributions from: AvatarMonkeyKirby, Marin, Boushy, MiDas Mike, Brother1440, Near Fantastica, FL., PinkMan, Genzai Kawakami, Popper, Golisopod User, Rataime, help-14, Savordez, IceGod64, SoundSpawn, Jacob O. Wobbrock, the__end, KitsuneKouta, Venom12, Lisa Anthony, Wachunga, Luka S.J., and everyone else who helped out
Contributions: Amethyst (PBS files/Field Effect concepts), Kurotsune (Backup save system), Janichroma/Alistair/Maruno/Amethyst (Tilesets), DemIce (persistent weather and inspect element), The Swordsman (Bonnie sprites), and much more.
Mkxp-Z: Roza, based on "mkxp" by Ancurio et al.
RPG Maker: Enterbrain
Pokemon: The Pokemon Company/Nintendo/Game Freak


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Last edited:
Emergency upload (18 hours ago):

-Changed one of the answers from one of the questions of the 2nd Jump Ramp in Swampy Village due to two of the choices that happen to both be correct.
-Added an event that'll enable access to Tapu Islands (post-game).
-Misc. Added a prologue for a bit more detail about Yancy's past events.
 
Emergency upload (18 hours ago):

-Changed one of the answers from one of the questions of the 2nd Jump Ramp in Swampy Village due to two of the choices that happen to both be correct.
-Added an event that'll enable access to Tapu Islands (post-game).
-Misc. Added a prologue for a bit more detail about Yancy's past events.
The jump ramp in question was "Moves that always lower the target's Speed by 1 stage." And the choices was Electroweb, Bubblebeam, and Mud Shot. Yancy changed from Electroweb to Bubble.
 
Probably won't be talking about the story but I had to put this out there.

Although Sylph Islands are rife of Fairy-types and Pokemon from the Fairy Egg group, there are some exceptions that enable certain Pokemon to be allowed in those islands!:

-Pokemon that are not Fairy-type but will be upon evolving to its final stage: I.E. Eevee, Popplio, Alolan Vulpix, Galarian Ponyta, Koffing, Hatenna.
-Pokemon that used to be Fairy type but has their type changed to something else upon evolving: I.E. Gallade, Galarian Mr. Mime
-Pokemon that temporarily change to Fairy-types mid-battle: I.E. Mega Audino and Mega Altaria
-Pokemon that change types based on held item: I.E. Silvally, Arceus. (Also indirectly causes Type: Null to be permitted in those islands!)

Some "Undiscovered" Egg Group are also in there due to the evolutionary line such as: Cleffa, Igglybuff, Pichu, Budew, Happiny, and Phione.
 
That's unfortunate. I was hoping you would make an exception for Ditto as it really does make QoL much easier for breeding purposes, but as far as breeding goes, it seems like several Pokemon with the Fairy Egg Group would definitely be compatible, as well as some Pokemon that are under the Field Egg Group (Eeveelutions, Pika-clones, etc), so it's not a total loss.
 
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