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This project has a release available. The full version is still a work in progress.
Project Status
Work in Progress
Project Version
0.3.5
ETA Next Version
Feb 1, 2026
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Welcome to Verdan Academy, a prestigious institution nestled deep within the Aldana region—where tradition, ambition, and mystery collide.

You’re one of the few students selected to join this year’s class, each member assigned to a dorm that shapes their path. Fate places you in Fennel Wing, the underdog dorm known more for misfits than prodigies. But as you'll soon discover, this year will be anything but ordinary.

Meet unforgettable classmates, build friendships, rivalries, and uncover strange rumors surrounding ancient ruins hidden throughout the campus grounds. With exploration programs reinstated after a mysterious suspension, something long buried begins to stir once more.

What secrets lie beneath the surface of Aldana? And why does it feel like you're being watched?

Your journey at Verdan Academy is about to begin—but not every lesson comes from a textbook.

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(Some features are still a WIP)

School Life Simulation
You live the life of a student at Verdan Academy, forming relationships, attending events, and exploring the world beyond campus.
Interactions with other students (like Lara, Rei, Nina) affect story direction through an affinity system.


Narrative-Driven Progression
A branching storyline filled with secrets, ancient ruins, tension between factions, and moral choices.
Dialogue and event outcomes can change based on earlier choices, making the story reactive and immersive.


Enhanced Battle System
Battles are visually impressive thanks to Elite Battle: DX, with animated intros, battle UI upgrades.


Exploration & Side Quests
Explore areas like the Whispering Ruins, Glintgrove Way, and Mantia Island, each with its own story hooks and encounter tables.
Side quests flesh out characters and the world, including ruin investigations and hidden truths about Pokémon and the factions.


Relationship & Reputation System
Helping or ignoring characters affects your affinity with them, influencing both story and dialogue in subtle and meaningful ways.


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Changelog:
=================================================================
v0.3.5
=================================================================
v0.3.4
=================================================================
v0.3.2
=================================================================
v0.3.1
Chapter 2
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=================================================================
v0.2.6272501-4
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=================================================================
v0.2.6272501-3
→ Mostly text and dialogue improvements.
=================================================================
v0.2.6272501-1
=================================================================
v0.2.6272501
=================================================================
v0.2.562025:
->Completed Female Sprite Sheets.
->Added new Combat Backgrounds.
->Completed Missing Affinity Events with the Characters: Mia, Tomo, Nina, Sana.
->Completed Pokémon Affinity Event: Mimi.
->Added more event map details.
->Fixed Female character error bug on transfer to Dorm event.
=================================================================
v0.2.522025:
->Updated New Game Sequence.
->Completed Affinity Event for Mimi on Early Game
->Patched Minor Bug and Collision Issues
->Updated Random Events
=================================================================


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"Pokémon Essentials" V20.1 created by:
Flameguru
Poccil (Peter O.)
Maruno
With contributions from:
AvatarMonkeyKirby, Marin, Boushy, MiDas Mike, Brother1440, Near Fantastica FL., PinkMan, Genzai Kawakami, Popper, Golisopod User, Rataime, help-14, Savordez, IceGod64, SoundSpawn, Jacob O. Wobbrock, the__end, KitsuneKouta, Venom12, Lisa Anthony, Wachunga, Luka S.J.

"mkxp-z" by:
Roza
Based on "mkxp" by Ancurio et al.

"RPG Maker XP" by:
Enterbrain

Plugin Features & Scripts
Achievements System

Polectron, Caeles, Manurocker95


Advanced Items – Field Moves
Bergium, TechSkylander1518, Moyo, Marin


Animated Sprites
Manurocker95, KleinStudio, Luka S.J.


Better Healing Machine
mej71, Rua

BW Party Screen
DeepBlue PacificWaves, Shashu-Greninja, Golisopod User


BW Summary Screen
DeepBlue PacificWaves, Tommaniacal, Lucidious89, Weibrot, Kobi2604, Dirkriptide, Ploaj, Mr. Gela, Shashu-Greninja, Golisopod User


Easy Mouse System
Luka S.J.


Elite Battle: DX
Luka S.J., Maruno, Marin, Pokecheck.org, PinkCatDragon, Tebited15, BadSamaritan, WolfPP, redblueyellow, Damien, Issei Hyoudou, Nasasu, luckygirl88, NikDie, Manurocker95


Fancy Badges
Luka S.J.


Following Pokémon EX
Golisopod User, Help-14, zingzags, Rayd12smitty, Venom12, mej71, PurpleZaffre, Akizakura16, Thundaga, Armin (Fairies Resource Pack), Maruno


Generation 8 Pack Scripts
Golisopod User, Luka S.J.


Generation 9 Pack
Caruban


Item Crafting UI
ThatWelshOne_


KFootprints EX
Manurocker95, KleinStudio


Level-Based Mixed EV System & Allocator
DemICE, grogro


IV and EV Display
LinKazamine


Location Signposts with Background Image
PurpleZaffre, LostSoulsDev (carmaniac), Golisopod User, ENLS, spaceemotion, TechSkylander1518


Luka’s Scripting Utilities
Luka S.J.


Map Exporter & Scripting Utilities 2.0
Marin


Modular Primal Forms
Manurocker95


Modular Title Screen
Luka S.J.


Modern Quest System + UI
ThatWelshOne_, mej71, derFischae, Marin


No Bump Sound
Manurocker95


Overworld Shadows EX
Golisopod User, WolfPP, Marin


Showdown Utils
AceOfSpadesProduc100, Cilerba, Marin, Nuri Yuri, Manurocker95


Sun Rays
Polectron, Manurocker95


Time of Day Introduction
FL


Voltseon’s Pause Menu
Voltseon, Golisopod User, ENLS


Sprites
Moving Trucks

TSUKA


Gen 4–9 Trainer Sprites
Mr. Gela, kyledove


Character Customization Resources
Coffee Cup


Email Window (from Megaman Battle Network 6)
Ripped by: Metroid345 via Spriter’s Resources



Gen 1–9 Animated Battler Sprites


Gen 1–5: Luka S.J.

Gen 6–9: Contributors to the Smogon Sprite Projects (XY, Sun/Moon, Sword/Shield, Scarlet/Violet)

“Sprites Animados” Plugin Contributors:

Tenshi of War, DPertierra, Skyflyer, Hellfire_raptor, Antiant, AshnixsLaw, AyanoCloud, Azrita, BR0DE0, Caruban, Creobnil, DanEx, Diegotoon20, dimbly, ekurepu, Ebaru, EricLostie, Falcon7, Federico97_ez, Fleimer_, Franark122k, Hellfire0raptor, HM100, HyperactiveFlummi, iametrine, Involuntary-Twitch, ItsYugen, jinta, justnyxnow, KingOfThe-X-Roads, kiriaura, Legitimate Username, localghost, lucasomi, MallowOut, mangalos810, MCH4R1Z4RD, N-Kin, NoelleMBrooks, Noobiess, Nolo33, OldSoulja, OmegalingYT, PKMarioG, PomPomKing, Poki Papillon, PumpkinPastel, RetroNC, RadicalCharizard, seleccion, SelenaArmorclaw, SkidMarc25, Snivy101, Sopita_Yorita, SoulWardenInfinity, TheAetherPlayer, TheCynicalPoet, Typhlito, uppababy

Other Contributors: Lucidious89, Regis, Rod, kayzering



Icon Sprites


Gen 1–6: Alaguesia, harveydentmd

Gen 7: Marin, MapleBranchWing, DS Styled Gen 7+ Repository

Gen 8: Larry Turbo, Leparagon

Gen 1–8 Shiny: StarrWolf, Pokémon Shattered Light Team

PLA Icons: LuigiTKO

Gen 9: ezerart, JordanosArt

Compilation: Golisopod User, UberDunsparce, Caruban

Special Event Oshawott,Rolo,Pika,Ekans Eater : OSHAWOTT64

Footprint Sprites


Gen 6: भाग्य ज्योति

Gen 7–8: WolfPP

Gen 9 & PLA: Caruban

Compilation: komeiji514



Pokémon Pixel Computer

By: ME >:D

Audio & BGM


ENLS’s Pre-Looped Music Library – ENLS

Sonic Shuffle – Sonic Room, Blizzard of Coast, Dreamy Well

Sonic Adventure – Limestone Cave by Fumie Kumatani

RPG Aumero Soft – Are you kidding me?, gag

Darren Curtis – Method to Madness, Labyrinth of Lost Dreams

eefferz-RunAway-AllStarRemix-GBA

Tile sets

Extensive contributions from:

Ekat, Vurtax, CinnaYva, Heartlessdragoon, thedeadheroalistar, Alistar, Slimshady, Dasani, Redblueyellow, Zein, Aveontrainer, Shyinn, Silverdeoxys563, Heroalistar, Aldo, Anonaplacca, Idilio, Zeo, War8, Morlockhater, Nemu, Ross Hawkins, Pokémon Dawn, Puggsoy, SteamyJ, The-Red-Ex, CONGUSBONGUS, Fabnt, Dragoon, Pokémon Rejuvenation, Pokecheck.org, OgJazz, Lo8jd, aveontrainer



Special Tileset Packs:



Ekat's Public Tiles – Ekat

Testing & Compilation



Testers:

TheDeltaRayo

Ryouhe

SINKATRON

Sammyyy



Project Compiled By:



Sleepwalker2ndG




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Special Thanks
To all developers, spriters, coders, and contributors who continue to support the fan development community.


Thank You for Playing!


Thank you so much for playing this game! This project holds a special place for me, as it's the very first one that has made it past the planning stages and into something that you can actually experience. I truly appreciate your time and support as you explore the world I've created.


As this is my first real endeavor into game development, I must apologize for any rough edges or imperfections you may encounter along the way. I'm still learning , and your feedback is invaluable to me as I continue to improve and refine the experience.


I hope you enjoy the journey, and once again, thank you for being a part of it!


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This project was originally created for the InsertName Game Jam of 2025.
Thank you to all the coordinators and players who made the event possible!
 
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This one’s a bit puzzling to me, could you share your save file so I can check the reason? She should be ready after her phone call…
However, keep in mind this is a purple quest (meaning it has an expiration flag… >.> Did I even mention that before?). If you completed the Whispering Tower ruin exploration, this quest will automatically fail if you haven't completed it yet. Just in case, check your failed quests to be sure. If this is not the case then please DM your save file so I can find out why did this happen.


Well, this one’s on me. I typed PARALYZEHEAL wrong and had :ULTRABALL split across two lines, so Ruby was basically calling me a moron. >.>


This one is interesting... is your Pokémon lead higher level than the Pokémon in the area?

=====================================================================================================

Took some time and fixed Sana’s quest collision issue >.> Hopefully not too many people ran into that one.
Also, just so you know, Tomo’s quest can only be completed at night >.> because I’m a goober and, well… it fits.

Any Issues with
the Advanced Research Facility?

I want to ask you guys so many things about the characters, but I’m honestly scared to. If someone accidentally guesses where the story is heading, I’d probably feel forced to change it, and that would drive me completely insane. 😅

Anyway, to make things easier for everyone, I’m linking the 0.3.4 Game File below so you don’t have to re-download the entire game. Just unzip, drag and drop it into the game folder, replace the older file, and boom, that should fix the Peppy crashes and take care of the small issue I mentioned earlier.

I’ve also added a new machine to the Research Facility to help you level up your Pokémon. >.> It costs $5000 per use, and for now only the Lv. 30 tier is unlocked after Chapter 2 is completed. It might not be super helpful right away, but in future updates it should come in handy for bringing along new Pokémon you catch during your playthrough.

And yes… I did consider just adding a trainer with a full team of Chanseys. But really, why waste your time like that? >.>

QuickFix 0.3.4

Yea all my pokemon are higher level then the pokemon in the around area
(Random stuff for 100 Character limit)
 
hey Sleepwalker2ndG is it ok to for me to make a walkthrough so that i can figure out where to go if i could and shouldnt that grey platform unlock the first floor area i think
Please do, link me when u get it done I like to see how people solve the puzzles, it helps me improve the game and come up with new stuff. Just mark it as spoiler in case people want to figure it out for themselves.

I believe the puzzles can be a bit challenging but I don’t want them to be too difficult.

I may be going a bit overboard 😅. I wonder how many people are getting stuck. My 2 testers were able to clear it but… that’s a very smol sample and I may need to adjust the difficulty.
 
I may be a bit lost, where is this bug, can you post a screenshot so I have a better idea? Wow the character count is wild >.>
underground facitilty there is a bug if you leave you cant switch if you return underground b1 mc grey card reader and b3 grey platform are those connected because i might of hit a bug i dont know how to do pictures on here
 
underground facitilty there is a bug if you leave you cant switch if you return underground b1 mc grey card reader and b3 grey platform are those connected because i might of hit a bug i dont know how to do pictures on here
Found the issue, please allow me a few mins to fix and upload the fix. Ahhhhhhhhhhh I hate that I have to add filler to the posts… tho I understand the need for it tho.
 
can you add in more saves and the walkthrough will take some time because i want to replay it and be pretty much i will do them seperately from my main save
 
Ok guys, sorry for the slow patch, Silksong is consuming my thonk energy.
Quick Update: 0.3.5:
1-Hollowpine Collab Battle Challenge Fix (Player was not receiving the reward for doing a no pause run, tis has been fixed >:D chu can now go get them Shiny Rewards)
2- Fixed bug where if the player leave the ongoing 2nd Dungeon it would prevent the player from switching back to the secondary character upon return, soft locking the game...>.> (If this is happening to your game, please exit the Dungeon completely and go back in [wait till you're on any of the lower floors to try to switch, it will not work on the entrance floor >.>], it should solve the issue... >.> I hope )

Below you will find the quick fix for the game, just download and replace the Game.rgss file in your game folder and presto, your game is upgraded >.> (I should start adding the game version on the continue screen, but that's for next patch >.> sorry)

(If you want the full game dl wait at least 30 mins after this post has been added >.> I'm not home and my inet is questionable at best)
can you add in more saves and the walkthrough will take some time because i want to replay it and be pretty much i will do them seperately from my main save
I will add this for next patch >:D
 
Ok guys, sorry for the slow patch, Silksong is consuming my thonk energy.
Quick Update: 0.3.5:
1-Hollowpine Collab Battle Challenge Fix (Player was not receiving the reward for doing a no pause run, tis has been fixed >:D chu can now go get them Shiny Rewards)
2- Fixed bug where if the player leave the ongoing 2nd Dungeon it would prevent the player from switching back to the secondary character upon return, soft locking the game...>.> (If this is happening to your game, please exit the Dungeon completely and go back in [wait till you're on any of the lower floors to try to switch, it will not work on the entrance floor >.>], it should solve the issue... >.> I hope )

Below you will find the quick fix for the game, just download and replace the Game.rgss file in your game folder and presto, your game is upgraded >.> (I should start adding the game version on the continue screen, but that's for next patch >.> sorry)

(If you want the full game dl wait at least 30 mins after this post has been added >.> I'm not home and my inet is questionable at best)

I will add this for next patch >:D
Thank you and take some rest, you work really hard but please rest so you don't get sick. I hope you enjoy the new hollow knight
 
Decided to restart my playthrough, and no issues so far! I was wondering, is Feebas in the game yet?

(Hope you're having fun with Silksong, too!)
 
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