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Released Pokémon Covenant

This project has a release available. The full version is still a work in progress.
Project Version
0.4.0

ValiantSoul

World Traveller
Member
Joined
Sep 12, 2020
Posts
170


PP8JM4B.gif

A Pokémon Game created by:
@ValiantSoul (Lead Developer)
@ali760 (Artist)
@Pi25 (Writer)
@TheFuzzz (Playtester)

Made with Pokémon Essentials GSC v1.3.2


Download Link

Essential Doc (Pokémon/TM Locations)


Plot

A life of poor decisions has led you to this moment, the moment where you commit your greatest transgression. In the final moment, you are saved by a mysterious figure and given a chance at redemption. Can you, with your memories wiped and true goal unclear, fulfil the terms of your unbreakable covenant and be born anew? You must traverse the ethereal land of Varia and overcome the seven Vices that represent the aspects of your shattered heart, endeavoring to collect the mementoes along the way that will allow you to piece together your forgotten past.​


Features
Stunning Generation 2 style Graphics and systems, built with Essentials GSC.
New regional forms that match the narrative themes of Varia, with some cameos from Pokemon Rosen!
A tight, well-thought out Pokédex numbering only 251.
Custom trainer battles that make the epic moments more challenging and memorable.
Edited tilesets to make every location distinct. A world that changes as you progress. Revisit old locales for new suprises!
Missable adventures that incentivise exploration.
A story that alters course based on what you discover.
Old characters from other generations are holidaying in Varia!
Several hours of content up to the third Vice.​


Screenshots


PT0Dryg.png
ut2EWvl.png
JBpwkfZ.png
QrhS9ak.png


Notes

The team decided during the game-making process that we want to make this a full game at some point, but there should be at least 2-3 hours of content for the time being, up to the third Vice. We wanted to do something in Gen II's style since we all love that era while also incorporating this Game Jam's theme in some way. The protagonist of this game has been "reborn" into a dream world to figure out their past and what they have done. We included forms from our other game Pokémon Rosen as well! We drew inspiration for the beginning scenes from the Persona series as well as Spirited Away for events you'll encounter towards the end of the game. Final Fantasy as well! We did as much playtesting as we could, so there may be some bugs still. Please let us know if there are any issues or things we could improve on! Thank you for reading.​


Credits

=============================================================================================================
CREDITS
=============================================================================================================
POKéMON ESSENTIALS GSC was created by:
Xaveriux
With the indispensable help of: Caruban, prankster20, Vendily, AwfullyWaffley, TechSkylander1518, James Davy.

Pokémon Essentials GS base resources made by:
COMBOY
"Pokémon Essentials" was created by:
Flameguru
Poccil (Peter O.)
Maruno
With contributions from:
AvatarMonkeyKirby
Marin
Boushy
MiDas Mike
Brother1440
Near Fantastica
FL
PinkMan
Genzai Kawakami
Popper
help-14
Rataime
IceGod64
SoundSpawn
Jacob O. Wobbrock
the__end
KitsuneKouta
Venom12
Lisa Anthony
Wachunga
Luka S.J.
and everyone else who helped out.

"RPG Maker XP" by:
Enterbrain
3rd, 4th and 5th generation Pokémon
devamped sprites made by:
COMBOY
DarkDoom3000
Koolboyman
Akailsamu
Neslug
NICKtendo DS
Wes
pokekicks
Alpha Six
Jeremy
Lockerz102
josthR69
Koopaul
Parasect047
Ike
ClawdNyasu
Layle
SengirDev
Devicho
Metalflygon08
Nurseblissey
Lichen
Jphyper
MrDustman
Sadfish
PoisonousGas
SageDeoxys
Taynathon
Special thanks to:
Aioros
The Spriters Resource
Maruno
FL
Umbreon
Pia Carrot
Kcgaranzy
mej71
out written
kiedisticelixer
Crystal GFX Files:
Nuuk
GBC Party Sprites
EeVeeEe1999
QuilChess
JF278 & Dani (from Pokémon Fierce Melody)
Sun/Moon Community Dex v2.0:
Pia Carrot
Pioxys
Xeogran
Lightning
Enderific
SirWhibbles
SupahSanti
JaegerLucciano
patrickackerman
Seyeba
ubasuteyama
Rangi
bloodless
lakeofdance
datlopunnytho
Leperagon
Soloo93
Bronzeswagger
Sword/Shield Community Dex GSC style:
Meltan - ???, BloodlessNS
Melmetal - JuicyChickenThighs, PiaCarrot
Grookey, Jozzer26, PiaCarrot, JaceDeane
Scorbunny - PiaCarrot, JaceDeane, BloodlessNS
Sobble - EeVeeEe1999
Gossifleur - QuilChess, PiaCarrot, Copetin, JaceDeane
Eldegoss - PiaCarrot, JaceDeane
Corviknight - LucasSevero
Dreadnaw - EeVeeEe1999, JaceDeane
Wooloo - Nuuk
Zacian - PiaCarrot, Copetin
Zamazenta - PiaCarrot
Impidimp - PiaCarrot
Yamper - EeVeeEe1999, JaceDeane
Rolycoly - EeVeeEe1999, JaceDeane
Duraldon - Enderific, JaceDeane
Alcremie - JaceDeane
Weezing - PiaCarrot
Menu - Toxel Dragapult Chewtle Cursola Coalossal Eiscue Dracozolt Arctozolt.
Hatterene Barraskewda, Mr Rime
Rookiedie - Pia Carrot
Morpeko - JaceDeane
Polteageist - EeVeeEe1999
Cramorant - EeVeeEe1999
Applin - Pia Carrot
Obstagoon - Copetin
Sirfetchd - Enderific, JaceDeane
Ponyta - JuicyChickenThighs
Zigzagoon & Linoone - EeVeeEe1999
Dracovish - Nuuk
Drizzile Inteleon - Pia Carrot
Runerigus - EeVeeEe1999
Blipbug line - Enderific (and resized by Pia Carrot)
Dreepy and evo - Enderific
Galarian Meowth - Enderific
Hattena - Cinnaboopa
Attack Animations:
The Spriters Resource
COMBOY
RZC
Xaveriux
MarcStudio08
Scripts:
Caruban
Xaveriux
Vendily
Pia Carrot
Nyaruko
Pablus94
Marin
Lockheart
Taynathon
Gen 8 Project for Essentials 18 and 18.1:
Cry Credits:
Gen 1-6 Pokemon Cries- Rhyden
Gen 7 Pokemon Cries- Marin, Rhyden
Gen 8 Pokemon Cries- Zeak6464
PBS Credits:
Zerokid, TheToxic, Golisopod User, HM100, KyureJL, ErwanBeurier
Script Credits:
Gen 8 Scripts: Vendily, TheToxic, HM100, Golisopod User, Aioross, WolfPP, MFilice, lolface, KyureJL, DarrylBD99, Turn20Negate, TheKandinavian, ErwanBeurier
UberDunsparce - Compilation of Resources
Music and SFX:
Pokémon Gold, Silver & Crystal
Pokémon is owned by:
The Pokémon Company
Nintendo
Affiliated with Game Freak

Special thanks to:
Xaveriux
Tomed01
Utytft
Nuuk
Rangi42
ENLS
Lockheart
SageDeoxys
Taynathon, Essentials GSC Team
=============================================================================================================

Gen II Custom Tiles
SkidMarc25 - https://imgur.com/gallery/gen-2-style-overworld-tiles-pokemon-essentials-Y5dyfaE

Disable Depositing Species Script
Rot8er_ConeX

Simple Level Limit Script
Clara, modifications by Nine

Mystery Gift Enabler Script
Clara

Sonic the Hedgehog 1 & 2 8-Bit OST
Danooct1 (Bandcamp) - https://downloads.khinsider.com/game-soundtracks/album/sonic-the-hedgehog-1-2-8-bit-ost-2011

8-Bit Arcade Tracks
Kerning City, Monster House!, Professor Rowan's Lab, Abyssal Badlands -
View:
View: https://open.spotify.com/artist/21VBNkZvKxrI9zmfFRxXvn




Gold Saucer 8-Bit OST
Bulby -
View:
View: https://www.youtube.com/watch?v=icPP4wutH1A




Route 216 8-Bit Remix
Zame -
View:
View: https://www.youtube.com/watch?v=QGbn99E4VJE



Resource Pack


Discord

For all things Covenant-related! Come chat with us :) - Discord
 
Last edited:

ValiantSoul

World Traveller
Member
Joined
Sep 12, 2020
Posts
170
quick question do the mints work?
Edit: Ignore my previous answer! They were indeed bugged (I guess in Essentials GSC by default?); I fix'd them now. Redownload to fix that and another glitch in Gym #1 that'll halt progress :]
 
Last edited:

1ckle

Novice
Member
Joined
Dec 6, 2017
Posts
16
rotom in the docs is not the right typing it says it's steel type but when I hit it with headbutt it was neutral

also how am i supposed to beat the rotom in the first gym?
 
Last edited:

ValiantSoul

World Traveller
Member
Joined
Sep 12, 2020
Posts
170
rotom in the docs is not the right typing it says it's steel type but when I hit it with headbutt it was neutral

also how am i supposed to beat the rotom in the first gym?
[ROTOM,6]
FormName = Varian
Type1 = ELECTRIC
Type2 = PSYCHIC
BaseStats = 70,30,97,51,95,97
EffortPoints = 0,0,1,0,0,1
Abilities = DOWNLOAD

That's Rotom! It's Electric/Psychic so it has a myriad of weaknesses, but it does have good defenses.

Just make sure you have a decent team around Lv13-Lv15 and you'll be fine though. It is only a Rotom :]
 

ValiantSoul

World Traveller
Member
Joined
Sep 12, 2020
Posts
170
[MIMIKYU,2]
FormName = Beloved Form
Type1 = NORMAL
Type2 = GRASS
BaseStats = 75,60,105,85,50,105

[MIMIKYU,3]
FormName = Unloved Form
Type1 = NORMAL
Type2 = GHOST
BaseStats = 75,70,75,125,60,75

Mimi on the other hand does not have good defenses. Dark-type moves are your friend on the li'l fella, after you break its Cosplay (multi-hit moves are good for driving past this)! All it is is fast, really, and it has no recovery so you're golden just by attacking into it.
 

Blue_Lightning

Novice
Member
Joined
Aug 11, 2023
Posts
10
yyeeeaaahhh i dont think Cosplay is working correctly I am using a multi hit move but there no notification of it cosplay being destroyed.
 

ValiantSoul

World Traveller
Member
Joined
Sep 12, 2020
Posts
170
yyeeeaaahhh i dont think Cosplay is working correctly I am using a multi hit move but there no notification of it cosplay being destroyed.
It was absolutely NOT working as intended buddy! Dead right. I'd missed adding a li'l section to the code that made it work (it would've broken with SE hits though...!) if you redownload, that's fix'd now :]
 

Blue_Lightning

Novice
Member
Joined
Aug 11, 2023
Posts
10
In Port Charon some of the tilesets we arent able to move across like the beach area in like the lower area.
Also the Gate that connect route C and Port charon if you try to leave to route C you get sent to the starting area town (I dont remember the name)
If you sieep in the silver suite from the B&B you get softlock on the door.
The gold suite door that the 'Boos' is in is actually a warp to the Gate for Port Charon
 
Last edited:

Pi25

Novice
Member
In Port Charon some of the tilesets we arent able to move across like the beach area in like the lower area.
Also the Gate that connect route C and Port charon if you try to leave to route C you get sent to the starting area town (I dont remember the name)
If you sieep in the silver suite from the B&B you get softlock on the door.
The gold suite door that the 'Boos' is in is actually a warp to the Gate for Port Charon
Thanks for the heads up! We'll get to fixin' that as well. We appreciate y'all letting us know about these issues.
 

ValiantSoul

World Traveller
Member
Joined
Sep 12, 2020
Posts
170
Bug Fixes [V.0.2.0]
  • Fixed issue with Mimikyu's COSPLAY not working correctly.
  • Fixed issue with collision on tiles in Port Charon.
  • Fixed issue with overflow text on MINTS causing crash.
  • Fixed issue with QUICKCLAW causing crash due to a "b." instead of a "battler"
  • Fixed issue with "rival" sprite not appearing correctly.
  • Fixed issue with PORT CHARON gate not working correctly, amongst others.
  • Fixed being able to rebattle shiny SUDOWOODO infinitely (boo!)
  • Fixed display issue with character sprite during fishing
  • Fixed issue with "rival" getting confused with their ace Pokemon.

If you have already downloaded, please now redownload to ensure everything functions correctly :]
 

Blue_Lightning

Novice
Member
Joined
Aug 11, 2023
Posts
10
i found another interesting bug maybe the other version had it idk but the tiles for the the "rival" are separated meaning i can fight them twice.
In Platinum Saucer probably a player event not happening that crash the game its a
'Game event' undefined method 'xm' for #<Game_Player:0x11641608>
I guess also add that the sidequest of the guy that stuck and need a gooey mon appear twice one still stuck the other free not sure what happen once you finish the quest.
 
Last edited:

ValiantSoul

World Traveller
Member
Joined
Sep 12, 2020
Posts
170
i found another interesting bug maybe the other version had it idk but the tiles for the the "rival" are separated meaning i can fight them twice.
In Platinum Saucer probably a player event not happening that crash the game its a
'Game event' undefined method 'xm' for #<Game_Player:0x11641608>
I guess also add that the sidequest of the guy that stuck and need a gooey mon appear twice one still stuck the other free not sure what happen once you finish the quest.
Thanks again for the #bugreport! The only one I didn't manage to find a fix for is the crash in the Platinum Saucer? I just ran around there for a while and didn't experience it. Could you specify exactly where the issue popped up?
 

ValiantSoul

World Traveller
Member
Joined
Sep 12, 2020
Posts
170
In other news anybody and everybody who reads this: MYSTERY GIFT IS LIVE!

Do you want to use a cute li'l pupper not normally found in Varia in your playhtrough? Best cough up some eCOINS and activatye Mystery Gift in Port Charon then eh?
 

lnugami

Rookie
Member
Joined
Aug 14, 2024
Posts
3
Absolutely loving it so far, but I also ran into the bug in Platinum Saucer that is preventing me from progressing any further.
It doesn't matter if I take the upper or lower path, the game always crashes in roughly the same area.

rF8yKjG.png
 
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