- Joined
- Oct 22, 2022
- Posts
- 129
I did test on an existing save. I will update the plugin later today and see if it solved the issue :)
So you say I got sandstorm because when it checked for the sandstorm probability, which is 0, the random number generator gave me 0 for the check and therefore returned true? thats quite unlucky - or lucky I suppose... The fog is appearing, I have another zone with a higher fog probability that works :)
Oh and if I understand you correctly, there was a separate check for every weather condition, rolling a new number every time, and if its equal or below the probability, that weather got chosen? that would at least explain why fog happens so rarely, since it's last in the order and therefore its actual probability would be way lower
So you say I got sandstorm because when it checked for the sandstorm probability, which is 0, the random number generator gave me 0 for the check and therefore returned true? thats quite unlucky - or lucky I suppose... The fog is appearing, I have another zone with a higher fog probability that works :)
Oh and if I understand you correctly, there was a separate check for every weather condition, rolling a new number every time, and if its equal or below the probability, that weather got chosen? that would at least explain why fog happens so rarely, since it's last in the order and therefore its actual probability would be way lower