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Resource [v20\v21] Secret Bases Remade 3.0.0

CarlosPR

Novice
Member
Joined
Mar 6, 2022
Posts
49
I'm getting this error when I compile my game. I'm upgrading my game from v20.1 and downloaded the v21 update but after checking all changes and adding all the stuff I get this error message.
 

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CarlosPR

Novice
Member
Joined
Mar 6, 2022
Posts
49
I'm getting this error when I compile my game. I'm upgrading my game from v20.1 and downloaded the v21 update but after checking all changes and adding all the stuff I get this error message.
I don't know what I did, but is working now.
 

SalyaDarken

Breeder?
Member
Joined
Jan 3, 2022
Posts
52
I'm use 21.1 and I can't get this to work. Plus I would love to make bases like how Pokemon insurgence did. Is there any way to do it? Since I use different tilesets per base.
 
Last edited:

Vendily

Elite Trainer
Member
I'm use 21.1 and I can't get this to work. Plus I would love to make bases like how Pokemon insurgence did. Is there any way to do it? Since I use different tilesets per base.
Can't get this to work is rather vague.
Did you define a base in the PBS file, but it's not showing up? If so, you may need to compile the game.
Is it erroring? you should post it, so I can debug it.

The script doesn't allow for different tilesets per base, as decorations are on the same tileset too. I am not familiar with how Insurgence did their bases.
 

SalyaDarken

Breeder?
Member
Joined
Jan 3, 2022
Posts
52
I did but the only error I get is the mart one. Let me get the error:

[2024-02-20 11:54:45 -0600]
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.7]

Script error in event 29 (coords 26,42), map 103 (Secret Base - Forest)
Exception: NameError
Message: undefined local variable or method `stock' for #<Interpreter @event_id: 29>

***Full script:
pbSecretBaseMart(stock, speech = nil,
cansell = false)

Backtrace:
(eval):1:in `execute_script'
Interpreter:138:in `eval'
Interpreter:138:in `execute_script'
Interpreter_Commands:1177:in `command_355'
Interpreter_Commands:116:in `execute_command'
Interpreter:130:in `block in update'
Interpreter:86:in `loop'
Interpreter:86:in `update'
Scene_Map:167:in `block in update'
Scene_Map:166:in `loop'
 

Vendily

Elite Trainer
Member
I did but the only error I get is the mart one. Let me get the error:

[2024-02-20 11:54:45 -0600]
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.7]

Script error in event 29 (coords 26,42), map 103 (Secret Base - Forest)
Exception: NameError
Message: undefined local variable or method `stock' for #<Interpreter @event_id: 29>

***Full script:
pbSecretBaseMart(stock, speech = nil,
cansell = false)

Backtrace:
(eval):1:in `execute_script'
Interpreter:138:in `eval'
Interpreter:138:in `execute_script'
Interpreter_Commands:1177:in `command_355'
Interpreter_Commands:116:in `execute_command'
Interpreter:130:in `block in update'
Interpreter:86:in `loop'
Interpreter:86:in `update'
Scene_Map:167:in `block in update'
Scene_Map:166:in `loop'
you don't seem to have passed a stock to the store. you can use it in a similar way to pbPokemonMart, an array of decoration symbols.
 
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