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- Replies: 14
Features:
- New Pokémon!
- A truly insightful story told through the medium of Pokémon Essentials and RPG Maker XP
- At least one puzzle
- Unique, mystery gameplay mechanics
- Okay there might be two puzzles, possibly more
- One randomly generated dungon = potentially endless replayability
- Brand-new, modern-feeling UI redesign probably inspired by that one Shin Megami Tensei spinoff absolutely nobody has heard of before
- A real soundtrack featuring absolutely no music from Yakuza 0 this time
- I'm having difficulty counting the puzzles, I'm sorry
- Not sure I can tell you exactly how many hours of gameplay but one of us did a speedrun and it took 2 hours so do with that information what you will
- Tons of compatibility breaking modifications to Essentials that will make this game impossible to upgrade to v21
Screenshots:
Download:
v1.0.3
Soundtrack (Side A)
Soundtrack (Side B)
Credits:
Directed by Riley "rainefall" Pierce
Story by rainefall & Jenetics
Complaining by rainefall
UI/Gameplay Programming by rainefall
With code based on
Overworld Shadows EX by Golisopod User, Marin and WolfPP
Concept Art by Jenetics
Sprite Art by Jenetics
Background Art by rainefall
Additional Graphics from
Pokémon Ruby Sapphire FireRed and LeafGreen versions (by Gamefreak, ripped by Nenu on SpritersResource)
Pokémon Midnight (by rainefall, Brom, Holoserica and Jenetics)
Music by rainefall
"Stripped" written by Martin Lee Gore and performed by Dream Library (Originally performed by Depeche Mode)
"through a looking glass" written by Riley Pierce and performed by Dream Library
General MIDI version of "Bring Me To Life" by Evanescence that I've had on my desktop for years and don't know where it came from
"Pokémon Essentials" was created by:
Flameguru
Poccil (Peter O.)
Maruno
With contributions from:
AvatarMonkeyKirby
Marin
Boushy
MiDas Mike
Brother1440
Near Fantastica
FL.
PinkMan
Genzai Kawakami
Popper
Golisopod User
Rataime
help-14
Savordez
IceGod64
SoundSpawn
Jacob O. Wobbrock
the__end
KitsuneKouta
Venom12
Lisa Anthony
Wachunga
Luka S.J.
and everyone else who helped out
"mkxp-z" by Roza
Based on "mkxp" by Ancurio et al.
"RPG Maker XP" by Enterbrain
Pokémon is owned by:
The Pokémon Company
Nintendo
Affiliated with Game Freak
Special Thanks to:
local-logs
Holoserica
LuxDiablo
The Relic Castle Discord Server
Story by rainefall & Jenetics
Complaining by rainefall
UI/Gameplay Programming by rainefall
With code based on
Overworld Shadows EX by Golisopod User, Marin and WolfPP
Concept Art by Jenetics
Sprite Art by Jenetics
Background Art by rainefall
Additional Graphics from
Pokémon Ruby Sapphire FireRed and LeafGreen versions (by Gamefreak, ripped by Nenu on SpritersResource)
Pokémon Midnight (by rainefall, Brom, Holoserica and Jenetics)
Music by rainefall
"Stripped" written by Martin Lee Gore and performed by Dream Library (Originally performed by Depeche Mode)
"through a looking glass" written by Riley Pierce and performed by Dream Library
General MIDI version of "Bring Me To Life" by Evanescence that I've had on my desktop for years and don't know where it came from
"Pokémon Essentials" was created by:
Flameguru
Poccil (Peter O.)
Maruno
With contributions from:
AvatarMonkeyKirby
Marin
Boushy
MiDas Mike
Brother1440
Near Fantastica
FL.
PinkMan
Genzai Kawakami
Popper
Golisopod User
Rataime
help-14
Savordez
IceGod64
SoundSpawn
Jacob O. Wobbrock
the__end
KitsuneKouta
Venom12
Lisa Anthony
Wachunga
Luka S.J.
and everyone else who helped out
"mkxp-z" by Roza
Based on "mkxp" by Ancurio et al.
"RPG Maker XP" by Enterbrain
Pokémon is owned by:
The Pokémon Company
Nintendo
Affiliated with Game Freak
Special Thanks to:
local-logs
Holoserica
LuxDiablo
The Relic Castle Discord Server
Known Bugs:
Due to the nature of game jams, and the fact that mine was cut short by a few days, not only did I miss out a lot of content I wanted to include but I was also unable to test the game as throughly as I would have liked. That being said, there are a few bugs I am aware of and that may or may not be impossible/very difficult to fix.
Certain lighting overlays appear and disappear visibly (Fixing this would require a complete rework of how fogs are displayed which I didn't fancy wasting my time on for a jam game though I may fix this at a late date.)
- The game stutters while progressing through certain sections of Route 7. (Due to how those sections are set up, this may be impossible to fix without rewriting the entire map renderer from scratch.)
- In the overworld command menu, the scrolling "COMMAND" text freezes while the save/quit dialog boxes are open. (Fixing this would require completely rewriting both of the save and quit screens, potentially even the entire concept of choice boxes, which I didn't fancy wasting my time on for a jam game though I may fix this at a later date.)
- Some Pokémon are missing footprints in the Pokédex
- Pokédex footprints are inexplicably misaligned
- Most dialogue from this point was intended to be voice acted in a manner similar to Master from Fallout 1, but I ran out of time. Due to the nature of the jam I can't go back and do that until spotlights have been picked, and by that point there would be very little point in doing so.
- Some moves can very easily abuse the system that normalizes all attack values. Fixing this is kind of pointless, there aren't many situations where a battle becomes extremely difficult as a result of this, so I'm calling this a feature not a bug.
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