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Resource Advanced Items Field Moves v1.1.3

Bergium

Bergium#0216
Member
Joined
Jun 11, 2019
Posts
74
Everything for surf ig
you should be able to use the surf item for everything
if you set
Ruby:
Expand Collapse Copy
  SURF_CONFIG = {
    :internal_name      => :SURFITEM,
    :active             => true,              # Default: true
    :needed_badge       => 0,                 # Default: 0
    :needed_switches    => [],                # Default: []
    :use_in_debug       => false,             # Default: false
    #Merge Combines the Water Movement items into the Surf item
    :merge              => true              # Default: false
  }
in the 00_Config file
 

Bergium

Bergium#0216
Member
Joined
Jun 11, 2019
Posts
74
Hello.

I keep getting this error when using Rock Climb. (I am using the 19.1 version)

[Pokémon Essentials version 19.1]
[Generation 8 Project v1.1.0]
[v19.1 Hotfixes 1.0.7]

Exception: NoMethodError
Message: undefined method `>' for nil:NilClass

Backtrace:
009:RPG_Sprite:131:in `effect?'
009:RPG_Sprite:444:in `block in effect?'
009:RPG_Sprite:443:in `each'
009:RPG_Sprite:443:in `effect?'
066:Sprite_AnimationSprite:36:in `update'
066:Sprite_AnimationSprite:83:in `block in update'
066:Sprite_AnimationSprite:82:in `each'
066:Sprite_AnimationSprite:82:in `update'
032:Scene_Map:144:in `block in updateSpritesets'
032:Scene_Map:138:in `each'
I might need a little more info on this
 

Bergium

Bergium#0216
Member
Joined
Jun 11, 2019
Posts
74
Hi! How can i use this resource for a Rock Climb HM? I've tried some things but i can't get it to work.
Did you remember to set terantag and you are using the right tileset
 

BigOOF

Novice
Member
Joined
Apr 10, 2021
Posts
39
Yes i've assigned the terrain tags correctly because this message shows up. Eevee knows Rock Climb.
1671394740252.png


There is a config line that i don't understand. What does the ":base_rockclimb" command do?
I've tried it with both true and false but it doesn't make a difference.

My next question is about a Flash item. I've set up an miner helmet.
I've tried to set it up so when it's used the player sprite changes. I've changed the internal name in the config and made two if-statements into the areaFlash function which change the sprite.

When i try to use the miner helmet i get "can't use that here.".

Do you know what else there might be?
 

Bergium

Bergium#0216
Member
Joined
Jun 11, 2019
Posts
74
Yes i've assigned the terrain tags correctly because this message shows up. Eevee knows Rock Climb.
View attachment 14453

There is a config line that i don't understand. What does the ":base_rockclimb" command do?
I've tried it with both true and false but it doesn't make a difference.

My next question is about a Flash item. I've set up an miner helmet.
I've tried to set it up so when it's used the player sprite changes. I've changed the internal name in the config and made two if-statements into the areaFlash function which change the sprite.

When i try to use the miner helmet i get "can't use that here.".

Do you know what else there might be?
it does nothing atm, I haven't made a base sprites or coded it yet
but it would be able to control the sprite, like when you ride a pokemon while surfing

Did you set your map to DarkMap=True & is it not an outdoor map under metadata?

otherwise, hit me up on discord and send me a copy I will help you figure it out
 

BigOOF

Novice
Member
Joined
Apr 10, 2021
Posts
39
I've got the Flash item to work. I still can't use it from inside the bag but when registered it works.

This still leaves me with my question about rock climb though
 

Bergium

Bergium#0216
Member
Joined
Jun 11, 2019
Posts
74
Hello! The players of my game report that using the Fly Item directly has no effect, and that the item has to be registered in order to function properly. Any way I can make the item usable from the inventory?
Im at work, i have some time tonight.
I when i find a solution i will send it to you
What version are you using v19 or v20?
 

Bergium

Bergium#0216
Member
Joined
Jun 11, 2019
Posts
74
I've got the Flash item to work. I still can't use it from inside the bag but when registered it works.

This still leaves me with my question about rock climb though
I need more information, you can contact me on discord if you want some help
 

officersauce

Novice
Member
Joined
Jan 18, 2023
Posts
10
When I use the items there is nothing saying to use it on the cut tree, rock, etc. There's no errors that pop up, the items just don't do anything.
 

Bergium

Bergium#0216
Member
Joined
Jun 11, 2019
Posts
74
When I use the items there is nothing saying to use it on the cut tree, rock, etc. There's no errors that pop up, the items just don't do anything.
Are you using with a with menu plugin or is the event you trying to use it on empty?
 

Bergium

Bergium#0216
Member
Joined
Jun 11, 2019
Posts
74
Here I copy pasted it from one that was already on the map
Can you use the move cut from Pokemon?

Are the files compiled?

Are you standing in from of the cut event when you are using the item?
can you register the item, so you can use it from the quick menu?

Are you using a menu plugin that change how the menu look like "Radiant menu"?
 

officersauce

Novice
Member
Joined
Jan 18, 2023
Posts
10
1. Yes
2. I thinks so, how do I verify?
3.Yes, when i interact with it it just says that it looks it could be cut down and that's it.
4. No, it all I can do is cancel once I select it
5. Nope
 

Bergium

Bergium#0216
Member
Joined
Jun 11, 2019
Posts
74
1. Yes
2. I thinks so, how do I verify?
3.Yes, when i interact with it it just says that it looks it could be cut down and that's it.
4. No, it all I can do is cancel once I select it
5. Nope
When you test run the game from RpgMaker
A black Window will popup with a window of the game
it will let you know if the plugin is loaded
When you hold Ctrl down it will start compiling the files
 
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