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Released Pokemon Omegatastrophe

This project has a release available. The full version is still a work in progress.
Project Status
Released
Project Version
1.3
Omegatastrope.PNG

Pokemon Omegatastrophe
We all know the story of Pokemon: trainer arrives in the region, beats the gyms, stops the baddies, saves the day. That's how it went in Hoenn too.
At least the Hoenn we know...
Download V1.3

The Story
The plane was grounded the morning you and your mum were meant to fly to Hoenn, and had to be rescheduled. Unfortunately, that meant you weren't there to face the Magma grunts who attacked the Devon Corporation, couldn't prevent Maxie's Mt Chimney experiment from success, and Team Magma's plans went off without any real challenge.
Unfortunately for both humanity and Team Magma, when Groudon awoke, they were unable to control it, and the Continent Pokemon went on a week-long rampage, devastating Hoenn and the world.
Now, 5 years later, things are starting to recover, and commercial travel has restarted. Norman has been missing since Groudon's rampage, and you finally fly to Hoenn in a search to find your father. With the Pokemon given to you by Professor Birch, you'll explore the transformed Hoenn to find him, and meet lots of colourful characters along the way.
This is not an edgy game, but by the nature of its story it will be darker than the typical Pokemon games. Expect mild language (no f-bombs or anything) and references to death.
Features
  • Higher difficulty compared to the official games
  • Curated Pokedex of about 400 Pokemon
  • Regional Variants - some Pokemon have experienced strange and rapid transformations to survive in their new environment
  • Explore a drought ravaged Hoenn, discover which towns have made the best of it and which towns perished
  • See new and familiar faces from Hoenn and the broader Pokemon world
  • An array of sidequests allowing you to find rare Pokemon, items, and learn more about the new world
  • New moves and abilities intended to patch some holes in the existing suite of moves and abilities

The current release is completed up to Dewford. Have fun beating the first 2 gyms.

Made with:
  • RPGMakerXP
  • Pokemon Essentials V19
The development team
  • TheDarkRattata
  • ToaLhikan
We all know the screenshots are what will make you play
Parax.PNG
Ekans.PNG

The best.PNG
Go poochyena.PNG

Petalburg Destroyed.PNG
Out with the Oldale.PNG

Cycling road hole.PNG
Brawley's Gym.PNG


If you notice I've used something you made and haven't credited you, please let me know - I don't want to miss anyone
Creators
  • TheDarkRattata
  • ToaLhikan
"Pokémon Essentials" was created by:
Flameguru
Poccil (Peter O.)
Maruno

With contributions from:
AvatarMonkeyKirby
Marin
Boushy
MiDas Mike
Brother1440
Near Fantastica
FL
PinkMan
Genzai Kawakami
Popper
Golisopod User
Rataime
help-14
Savordez
IceGod64
SoundSpawn
Jacob O. Wobbrock
the__end
KitsuneKouta
Venom12
Lisa Anthony
Wachunga
Luka S.J.
and everyone else who helped out

"mkxp-z" by:
Roza
Based on MKXP by Ancurio et al.

"RPG Maker XP" by:
Enterbrain

Pokémon is owned by:
The Pokémon Company
Nintendo
Affiliated with Game Freak

Following Pokemon Ex
  • Golisopod User
  • Help-14
  • zingzags
  • Rayd12smitty
  • mej71
  • PurpleZaffre
  • Akizakura16
  • Thundaga
  • Armin (Fairies Resource Pack)
  • Maruno
Pokemon Gen 8 Project
  • Battler Sprites:
    • Gen 1-5 Pokemon Sprites - veekun
    • Gen 6 Pokemon Sprites - All Contributors To Smogon X/Y Sprite Project
    • Gen 7 Pokemon Sprites - All Contributors To Smogon Sun/Moon Sprite Project
    • Gen 8 Pokemon Sprites - All Contributors To Smogon Sword/Shield Sprite Project
  • Overworld Sprites
    • Gen 6 Pokemon Overworlds - princess-pheonix, LunarDusk, Wolfang62, TintjeMadelintje101, piphybuilder88
    • Gen 7 Pokemon Overworlds - Larry Turbo, princess-pheonix
    • Gen 8 Pokemon Overworlds - SageDeoxys, Wolfang62
    • Gen 1-5 Pokemon Overworlds - MissingLukey, help-14, Kymoyonian, cSc-A7X, 2and2makes5, Pokegirl4ever, Fernandojl, Silver-Skies, TyranitarDark, Getsuei-H, Kid1513, Milomilotic11, Kyt666, kdiamo11, Chocosrawlooid, Syledude, Gallanty, Gizamimi-Pichu, 2and2makes5, Zyon17,LarryTurbo, spritesstealer
  • Icon Sprites
    • Gen 1-6 Pokemon Icon Sprites - Alaguesia
    • Gen 7 Pokemon Icon Sprites - Marin, MapleBranchWing, Contributors to the DS Styled Gen 7+ Repository
    • Gen 8 Icon Sprites - Larry Turbo, Leparagon
  • Cry Credits:
    • Gen 1-6 Pokemon Cries - Rhyden
    • Gen 7 Pokemon Cries - Marin, Rhyden
    • Gen 8 Pokemon Cries - Zeak6464
  • PBS Credits:
    • Golisopod User, Zerokid, TheToxic, HM100, KyureJL, ErwanBeurier
  • Script Credits:
    • EBS Bitmap Wrapper - Luka S.J.
    • Gen 8 Scripts - Golisopod User, Maruno, Vendily, TheToxic, HM100, Aioross, WolfPP, MFilice, lolface, KyureJL, DarrylBD99, Turn20Negate, TheKandinavian, ErwanBeurier
  • Compilation of Resources:
    • Golisopod User, UberDunsparce
  • Porting to v19:
    • Golisopod User, Maruno
JohtoBlaziken's Bootleg Fire Red - Johto Blaziken (Hoenn Maps only)
Spriters Resource - lots of sprites that weren't in vanilla Essentials
Nuri Yuri for RGSS FmodEx extension that allows looping .oggs
FL for diploma and Pokemon picture scripts
KleinStudio for footprints script and fly animation script
Desbrina and dbzfanatic for adding ghosts tutorial
Franzo for changing wild Pokemon moveset code snippet
Gamer2020 for Pokemon Game Editor (most user-friendly package of GBA Pokemon ROM hacking tools)
LU-HO Poke for Advance Map (best GBA Pokemon map editor, which I needed to extract map and event info)
HackMew for creating XSE (best GBA Pokemon scripting language)
diegoisawesome for lots of detailed offset knowledge
Everyone who's contributed to Visual Boy Advance, a lovely GBA emulator
Dreadwing93 for beautiful 80x80 Gen V Pokemon backsprites

Gen 4 & 5 Trainers gen 3 style - Young-Dante & Mashirosakura
Dirty Tileset - MagentaGiratina
SM/USUM Trainers - Droid779
Wild pokemon hidden abilities - Mashirosakura, Scyl, NettoHikari
Archie Maxie - academico95
Trainer Intros - DerxwnaKapsyla


Cries - Random Talking Bush
Spicy battle sprites - Kyle-dove
Egg - NicoMts
Swamp tiles
@Haunted Ditto
@mustafa505
Carchagui
Thedeadheroalistair
Zeo
AveonTrainer


"RPG Maker XP" by:
Enterbrain

Title Image from Pokemon Generations

Version 1.1
  • Fixed the collision glitches for the drawers and drained lakes
  • Fixed issue with exiting houses that meant players could walk on the dark area
  • Fixed problems with event outside Petalburg Woods
  • Can now interact with the sign in Petalburg Woods
Version 1.2
  • Fixed dialogue and collision goofs in Petalburg
  • Fixed area below Briney's house not being walkable
  • Freeze after beating the bandits in Newdale should be fixed. Sorry about this one, I should have seen it coming
  • The Pelliper still seems to appear too early above Briney's house, not sure what to do about this.
Version 1.3
  • Dewford Island sign fixed
  • Geodude's back sprite positioned correctly
  • Can now go upstairs at Briney's house in Dewford
  • Still some Pelliper weirdness, I'll try to fix it

I don't own Pokemon - its owned by:
The Pokémon Company
Nintendo
Affiliated with Game Freak
This is a non-profit fan-made game.
No copyright infringements intended.
Please support the official games!

If you like the game, or you have anything to say about it, feel free to leave your comments, we'd love to hear from you.
 

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Last edited:

TheDarkRattata

Novice
Member
Joined
Apr 24, 2017
Posts
21
Anytime I try to go up the ladder in Briney's house on Route 106 after Dewford, I just hear double the sound effect and end up back down, not even seeing my character on the rooftop.
Yeah I mistakenly had the ladder event set to "event touch" not player touch so it was triggering when you got sent there
 

Blue31

Rookie
Member
Joined
Apr 15, 2022
Posts
6
Yeah I've fixed the ground below Brineys, that's not supposed to be impassable, made a tiling mistake.

And I see what the problem is with that freeze, I had the grunts try to run around you Wally and Ava, and forgot that I put the rocks there. You'll have to reset that save, but the next version I upload should have that fixed.


Was that the same problem you had? If it is then it should be fixed
yes it was so the best idea is to reset the save flie?
 

Blue31

Rookie
Member
Joined
Apr 15, 2022
Posts
6
Yeah I've fixed the ground below Brineys, that's not supposed to be impassable, made a tiling mistake.

And I see what the problem is with that freeze, I had the grunts try to run around you Wally and Ava, and forgot that I put the rocks there. You'll have to reset that save, but the next version I upload should have that fixed.


Was that the same problem you had? If it is then it should be fixed
I redid my save file and I get past the part of where it was bugging for me thanks
 
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