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Completed Pokémon: Project Revival

This project is complete. Any future revisions will be bug fixes or small updates.
Project Status
Completed
Project Version
1.1.7
Project Revival
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Project Revival is my latest game, and it aims to fix old mechanics that I've had in my previous games that were outdated or broken, and to increase the general difficulty of my games.
Of course, the story is still super-important, but now, the game starts much more quickly, so you can get to the action more.
This game uses Essentials 18.1, since I started on this game just before v19 was released.

New or Updated Features
More of the Caracara Region - Technically this is the second time players visit Caracara, but this game is actually a prequel, so this means it's everyone's first time!
Single Pokémon Run Mode - This mode returns with the same features as last time. Choose this mode in the beginning of the game, and you'll only be able to choose one Pokémon, without being able to capture more, or evolve your chosen Pokémon.
Xpertlocke Mode - A new game mode that is similar to a Nuzlocke, but with some added difficulty. Fainted Pokémon cannot be revived as usual, however, Pokémon cannot be caught, and must only be obtained by gift or in-game trade. Hatching Eggs is not allowed, either. Once all your Pokémon have fainted, the run is dead.
Radical Mode - Another new game mode that restricts the player from using held items or items from their Bag in Gyms or the Pokémon League. The battle style is always put on "Set", even if the option is set to "Switch".
Newest Mechanics - Gen. 8 mechanics return. This includes Pokémon, move sets, updated stats, and items. Mega Evolution is also included.
Multiple Save Files - Multiple save files allow for more playthroughs without having to move your save file or delete your old game. The max amount of saves is 10.
The Move Master - The Move Master, in every Pokémon Center, can relearn moves, check Hidden Power types, change the game mode, and check friendship levels. Also, he runs the new Pokémon Nursery, which is an improved Day Care, with much quicker ways of getting Eggs.
Chapters and Sidequests - Project Revival has a combined total of 50 Chapters and Sidequests. Completing at least 49 of them unlocks a special final sidequest.
SOS Battles - SOS Battles from Generation 7 have returned. They may occur during most wild battles after getting one Gym Badge. The SOS Machine can enable or disable them once the player gets the item.
Poké Radar - The Poké Radar, using its Pokémon X and Y features, returns. The player can obtain it by completing a sidequest.
All Starters Can Be Chosen - All starters from Kanto to Galar can be chosen in the beginning of the game. However, you can only choose one! In the final game, you'll be able to grab the rest later in the game.
Exp. Share - It returns still the same as in Gen. 6 and Gen. 7. It can still be turned on or off.
Level Cap - A brand-new hard level cap which restricts the player's Pokémon from over leveling by limiting the Exp. gained past the current cap. The Level Cap begins at Lv. 15, and it can be raised by getting more Gym Badges.
Birthsigns System - This system has been completely removed.
Egg Tickets and Odd Eggs - Exchange these Egg Tickets and get an Odd Egg, which has a 50% chance of hatching a Shiny Pokémon every time.
HM Items- Of course, HMs are not in the game, as they've been replaced with items like the Pickaxe and Hedge Clippers.
EV Resetter - There's an NPC that can reset the EVs of any Pokémon back to zero for 5 Armorite Ore pieces.
Overworld Pokémon Encounters - Overworld encounters been removed, and replaced with the random grass encounters from earlier generations.
Markings - Markings from Gen. 8 have been added. All Pokémon have a small chance of having a marking. They don't change stats, but can be interacted with in the "Ribbons" page of the Pokemon's summary screen.
Egg Incubators - Egg Incubators have been added. Now, the player has the choice to put Eggs in the Incubator item. They'll hatch as if they were in your party. Flame Body, Magma Armor, Steam Engine still affect the Egg’s hatch speed.
Trade Evolutions - Trade Evolutions have been changed again. Now, instead of simply using the trade item, you'll have to make the Pokémon hold the trade item, then use a Link Stone on it. For example, if you want Onix to evolve into Steelix, make it hold a Metal Coat, then use a Link Stone to evolve it. For Pokémon who simply evolve by trade, make it hold a Link Stone, then use another Link Stone on it.
Dropped Items - Wild Pokémon automatically drop their held item if they are defeated (rather than catching it or using Thief/Covet)
The Battle Beach - A much-requested feature, the Battle Beach is similar to the Battle Towers of the main series. Win RP (Rad Points), and exchange them for rad prizes!
Charms - The Mark Charm, Exp. Charm, Shiny Charm, and Oval Charms are all available
Rotom Catalog - The Rotom Catalog can be used to change Rotom's form at any time, just like in Sword and Shield.
Cosplay Pikachu & Other Forms - Cosplay Pikachu, a forgotten feature in ORAS, is back in Project Revival, along with the base flavors of Alcremie.
Hidden Abilities - Wild Pokémon with Hidden Abilities no longer appear randomly in the wild, now Ability Patches must to be used (Gen. 8 item), available for purchase at the Battle Beach.
Phenomenon - The rustling grass, rippling water, dust clouds, and bird shadows from Gen. 5 are added. After the player defeats the Nova Gym and gets a Bedrock Badge, they'll randomly appear. Pokémon have a higher chance to be shiny in rustling grass, and are commonly found with an Egg move. They have a small chance of having two perfect IVs as well.
Quicksaving - Press "Q" or "A" to quick save to the current slot you're currently playing.
Turbo Mode - Press "ALT" to speed up the game. There's three different speeds that you can use. Keep pressing Alt to return to the normal game speed.

The Caracara Region!
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Project Revival's Caracara region is much, much larger, and includes much more content and more Pokémon to catch! It is based on the Florida Keys, with influence from other media's depictions of Florida itself.

The Story
Project Revival is the prequel to my previous game, Blossom of the Soul, and also every other game of mine. However, it's highly recommended you play Blossom of the Soul before this game, even if it is a demo! Project Revival's story has strong ties to an even older game of mine, Tentin Redux.
Twenty years before the events of Blossom of the Soul, which shook the entire Caracara region, a mysterious Pokémon has foreseen a dark future. To prevent this, it sends a person to try to correct the future. Nature is dying, and its effects will have disastrous, long-lasting effects on Caracara. In this story, you will see a clash of modern ideals entwined with the old ideas of the past. Will people have the heart to change the course of history for good? Or are they just so focused on development and their selfish desires?

Screenshots
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Bugfixes
- There's a lot of bugfixes from the demo, and just so it's in one place and not extending the length of this post, I've made a text document in the download folder for it.

Older Bugfixes
A full list of previous bugfixes is included in the game's download folder.

Known Bugs & Oversights
  • Scorbunny's overworld sprite is STILL huge. Let's just say the Scorbunny the player picks are abnormally huge.
  • Following Pokemon may not work sometimes. Jumping off a ledge makes the follower freak out. It's entertaining, but embarrassing.
  • Natural Gift doesn't work as intended. It only acts as a Normal-type move. Currently no fix for v18.1.
  • The Phenomenon script may suddenly make the game crash. Ah, if only I was using v19, then I could ask the developer of the script.

Download
Version 1.1.7, January 10th, 2022
After this update, I don't plan on any more big updates. Only bugfixes that players tell me about that are game-breaking or unavoidable.
Download HERE

Discord
I made a new Discord server for Project Revival, as it gets a bit confusing when people ask about Blossom of the Soul when I'm expecting Project Revival information.
Join here!

Official Guide and Assistance
Upon getting many requests, I've finally made a long guide that details the entirety of Project Revival. This is where you can find all item locations, Pokémon encounters, Quests, mechanics, Trainers, and Gym information. If I'm missing anything in the guide, leave a comment on the doc. See the guide here!
For a full list of in-game Quests and Chapters, take a look here!

Credits
This is a long list, but knowing me, I probably missed one. If I did, please tell me. I still have credits here for scripts/graphics that aren't used in my game yet, but will likely be used by its full release.
Pokémon Essentials v.18.1 - Maruno, Flameguru, Peter O.
RPG Maker XP - Enterbrain
Improved Quest System - Marin
Text Skip feature - Amethyst
Gen. 7 sprites - thedarkdragon11
USUM sprites - Leparagon, Amethyst
Night Sky background - TowardsThePantheon
Following Pokémon - Golisopod User, Help-14, zingzags, Rayd12smitty, mej71, PurpleZaffre, Akizakura16
Improved D/P/Pt Font - Peter O., Mr. Gela
B/W Gen. 3 style overworld sprites - Mashirosakura, Young-Dante
DE Music Themes - Dead Ends
Band Room Tileset - derlo, SDV, Shardi, Mi, Logiedent, Phyromatical, Sharm
Lava tiles - DormDude, Rayquaza-dot
Summary Screen Graphics - Akizakura16
Poké Transfer Scripts - xLeD, Harshboy, rigbycwts
Overworld Item Graphics - Wergan, PurpleAladdin
Sewer tileset - aveontrainer, Kyle Dove, Kane89
Encounter List - raZ, Nuri Yuri, Vendily, Savordez, Marin
Arceus Fairy Backsprite - XtraLucas
Phenomenon Script - v2.0 by Boonzeet, with code help from Maruno & Marin
TM List Screen - TechSkylander1518
Habitat List icon - Boonzeet
Stat Screen Upgrade (EVs and IVs in Summary) - SirWeibrot
Starter Selection Script - Limnodromus, Shiney570

Speed Up Button - Marin
Nuzlocke script - ~JV~
SOS Battles - Marin
Wild Item Drops - Cilerba

Platinum Battle Pictures Script & Sets (inc. battle menu) - BiggusWeeabus

Improved Gen. 5 Back Sprites - Dreadwing93

Improved Gen. 6 Front and Back Sprites
Gen VI 64x64, Gen VII 64x64, Chamber, Solo993, N-Kin, WAH!,
PiaCarrot, Zorgoth120, Incufan120, Fexiled,
Hooded Bird, Zerudez, XY Sprite Proj.,
Monnotonnous Pixels, Vale98PM, Dragonball23,
Axel-Comics, Noscium, Faintster, Skeetendo User,
Mylittlekeldeo, Tor2005, Lakeofdance, Neslug,
Jozzer26, Fenne-King, SupahSanti, Leparagon,
Falgaia MrDollSteak, Chaos Rush, Layell, Spherical Ice,
princessofmusic, Sky High, Wobblebuns, Redrooster, N-Kin, Zerudez,
SupahSnivy, Branflakes325, Legitimate Username, aXl, Superjub,
Seiku88, Gexeys, al199288, Sleet, The Cynical Poet,
Noscium,Tayub1221, SSJ4 Furanki, Arkeis, Quanyails,
Orchid, GeoisEvil, Wyverii, Vale98PM, thedarkdragon11,
TrainerSplash, MilanesaCosmic, Fridave, Versekr Dark,
Nordk, Hoenn, GOLDstandard, Doesntknowhowtoplay, Thundrake,
orly32123, Criminon Slowpoke13, Soloo993, Dursem,
Derxwna Kapsyla, Dreadwing93

Gen 7 & Gen. 8 Abilities, moves, scripts
Zeak6464, TapuFini, SpartaLazor, leparagon,
Bulbapedia, Serebii ,M3rein, BlackOutG5,
Rune, Rigbycwts, Rot8er_ConeX, James Davy,
Luka S.J., WolfPP

Galarian Slowbro overworld sprite - WolfPP
Various Overworld Sprites - aveontrainer, PurlpleZaffre, Starsparkless, MrDollSteak
Dancer Ability -mybusiness
Day and Night Shading feature - Deo
Friendship Checker Script - Alaguesia
Eevee Kid, Fairy Tale Girl - UlithiumDragon
Markings (on Ribbons screen) - Boonzeet
HGSS Trainer Card - Mr. Gela
Lilypad tileset - Shawn-Frost
X and Y Lass Sprite - Kyle Dove

Pokemon Contests - mej71, Maruno, FL, JV, Umbreon/Hansiec, Saving Raven, FL, Luka S.J., TastyRedTomato, bo4p5687

Mondelo Tileset - 07harris/Paranoid, 19dante91, 27alexmad27, 874521, Alistair, Alucus, Atomika,
Bakura155, Blue Beedrill, Boomxbig, Bulbapedia and Bulbaforums, chimcharsfireworkd, Chio,
CNickC/CNC, Dewitty, Flood, Fused, G-olden, help14, Jesse TBPro, lordindy, Kizemaru_Kurunosuke, klnothincomin,
Kuroda-Taiki, Kymotonian, Newtiteuf, Novus, Pokemon_Diamond, PrinceLegendario, Reck, Red-Gyrados, REMY35, RHN,
Saurav, Scarexshivaking, Seiyouh, SL249, spaceemotion, spypoke, megafc, ThePokemonChronicles, WesleyFG

Residential Building Tile - WesleyFG, PkmnAlexandrite
Laboratory Tileset - Gigatom, PkmnAlexandrite
Mondelo Houses - Zer0LBA/Zer0/Sero, RedEx, Magiscarf
Cleaner Gen. 8 Cries - The Sounds Resource, SirJay07

Collector Sprite - Aveontrainer, Wesely

Level Cap - Golisopod User

NPC 05a sprite, X and Y Mom sprite, XY NPC 05e, NPC 08b1, NPC 05b - Lolw3e932

Gen. 8 Sprites - leParagon, Crocovyle, Cynda, KingOfThe-X-Roads, JaegerLucciano23,
SageDeoxys, Z-nogryoP, G.E.Z.

Overworld Item Descriptions - Boonzeet
Multiple Save Files - JessWishes, MessiDuvioso (18.1 ver.)
Footprints Script - KleinStudio

Name Windows - Mr. Gela

Reborn Animations - Amethyst, Jan, Inuki, Smeargletail, Mde, Koyo
Reborn SFX - Amethyst, Pokemon Mystery Universe
Reborn Graphic Rip - Neslug
HM Items - derFischae

Original Caracara region map - Pokeminer20

Clown Overworld Sprite - etique

Rich Boy Overworld Sprite - Kalarie

Parasol Lady Overworld Sprite - aveontrainer

Roaming Tracker - TastyRedTomato

Overworld Items (extended): Wergan, ImZero

Link Stone New Code and icon sprite - FL

DP/HGSS anims - NocTurn

Blue Boat Sprite - Ultithium_Dragon

HM Items (v19 script, but works in 18.1 with a few edits by me) - Moyo, Marin

HGSS OWs in FR Style - Delta231, Mimi, M.vit, Kimoras

Accurate Fire Red Overworld Sprite Resources:
Avatar: Psychic (Male), Rich Boy, Cue Ball (Dismounted)
Aveontrainer: Lass, a lot of bases for Emerald's Overworld Sprites
Daman: Professor Ivy, Professor Ivy's Assistant
Kalarie: Aroma Lady, Blackbelt, Burglar, Crush Girl, Dragon Tamer, Engineer, Juggler, Lady, Pokémon Breeder, Psychic (Female), Rocker, Tamer, Twin, Young Couple, All Anime Sprites
MrDollSteak: Cue Ball, Cue Ball (Dismounted), Painter, PokéManiac, Pokémon Ranger (Male), Pokémon Ranger (Female)
Pokésho: Various First Frames of Anime Overworld Sprites
Spherical Ice: Biker (Dismounted), Bird Keeper, Expert (Male), Expert (Female), Kindler, Ruin Maniac
FRLG Pokédude Backsprite Ripped by Tsuka
Koiking Player Sprites courtesy of pixiv
FRLG Style RSE NPCs, ORAS Brendan and May courtesy of Poffin_Case
Gen 4 and 5 Trainer sprites and PBS Courtesy of Mr. Gela/theo#7722
FRLG Cynthia, Hilbert, Hilda, Ethan and Lyra Sprites courtesy of Pokésho, Marnic, Reign, and KisiroKitsune
TR Grunt courtesy of Othienka
Brendan and May Extra Sprites courtesy of GreenWithAwesome / 15avaughn
HGSS Ethan and Lyra Back Sprites 0.2
Ripped by Tsuka from Spriters Resource
Original graphics by Game Freak
Formatted by Ozander
PUBLIC OrAs Protagonists GBA Back Front Sprites
by Solo993; Front Sprites by hyo-oppa

Razz Berry effect code borrowed from O-Power script by samukomini

F12 Crash Bug Fix - PiaCRT

Hope you all enjoy your time in the Caracara region! I will try to respond to every question, so feel free to ask anytime!

 
Last edited:

Dracer

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Dec 19, 2021
Posts
2
How can i find the treasure under red umbrella in beach games. Under chaoter 11
 

drawntoast

Cooltrainer
Member
Joined
Aug 20, 2017
Posts
200
How can i find the treasure under red umbrella in beach games. Under chaoter 11
You check under the red umbrellas. If you don"t know how, the other NPCs can give you a hint
 

Dracer

Rookie
Member
Joined
Dec 19, 2021
Posts
2
I am checking everywhere.. is it like i have to check using drowsing machine ?
 

drawntoast

Cooltrainer
Member
Joined
Aug 20, 2017
Posts
200
I am checking everywhere.. is it like i have to check using drowsing machine ?
You can just check the bottom-left part of every umbrella. If it doesn't work, if you fail the beach game, it should reset
 

drawntoast

Cooltrainer
Member
Joined
Aug 20, 2017
Posts
200
Your game is amazing!
How do I find Cobalion and Dratini?
Cobalion is at Ryoku Gardens, the very top right above the waterfall.
Dratini is found by fishing at any pond in the Nature Preserve. Thanks for playing, also!
 

Htieges

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Dec 20, 2021
Posts
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Hey there, i´ve ran into a a problem that won´t let me progess, can u have a look into this? no matter what i do i can´t find a workaround. But overall awesome game so far, just made an account here to ask for help since im enjoying it so much and can´t continue otherwise :D
 

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drawntoast

Cooltrainer
Member
Joined
Aug 20, 2017
Posts
200
Hey there, i´ve ran into a a problem that won´t let me progess, can u have a look into this? no matter what i do i can´t find a workaround. But overall awesome game so far, just made an account here to ask for help since im enjoying it so much and can´t continue otherwise :D
I've seen this bug pop up before, which means I have to release an emergency bugfix today. Sorry!
 

Htieges

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Dec 20, 2021
Posts
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Hey there me again, thanks for fixing that bug :). But now i´ve ran into another problem (probably my own fault),i dont know what to do for the 6th badge. I´ve talked to the leader at the battle beach and she was talking about some beach games but i kinda skipped over what she said and now im left in the dark as i cant find her anywhere nor do i know how to trigger that beach games, ive beat the beach club challange now 4 times in the row so it doesnt have anything to do with that i suppose? Could u tell what im supposed to do? couldn´t find anything in that regard in your guide aswell
 

drawntoast

Cooltrainer
Member
Joined
Aug 20, 2017
Posts
200
Hey there me again, thanks for fixing that bug :). But now i´ve ran into another problem (probably my own fault),i dont know what to do for the 6th badge. I´ve talked to the leader at the battle beach and she was talking about some beach games but i kinda skipped over what she said and now im left in the dark as i cant find her anywhere nor do i know how to trigger that beach games, ive beat the beach club challange now 4 times in the row so it doesnt have anything to do with that i suppose? Could u tell what im supposed to do? couldn´t find anything in that regard in your guide aswell
I've noticed a lot of people skip her dialogue. First I'd advise not to! My games are story-heavy. You're supposed to inspect the wooden sign to the north of Mondelo Beach. I'm going to add this to the guide, too.
 

ApolloZero

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Nov 17, 2021
Posts
6
Hey man I've seen your game for a awhile and I was holding off from playing it until it was completed for the full experience and i enjoyed blossom of the soul but I didn't enjoy birth signs so I'm glad you've removed it.
 

drawntoast

Cooltrainer
Member
Joined
Aug 20, 2017
Posts
200
Hey man I've seen your game for a awhile and I was holding off from playing it until it was completed for the full experience and i enjoyed blossom of the soul but I didn't enjoy birth signs so I'm glad you've removed it.
Thanks for playing! Although I like the Birthsigns script, and it is really good, I didn't think it fit in my games anymore.
 

ApolloZero

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Nov 17, 2021
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Thanks for playing! Although I like the Birthsigns script, and it is really good, I didn't think it fit in my games anymore.
well its your game but to me its kind of dumb but I should explain so it doesn't sound like hating what i mean is the birthsign is good but it depends so like how souls was modern time set it wouldn't need it but if you made a Pokémon game in medieval times it would work but that's just me.
 

GSoumaditya

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Joined
Nov 2, 2021
Posts
6
Hey,i love your game! But I am currently stuck in paradise prairie with 4 badges and don't know what to do? Also how can I get link stones?
 
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