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Game Title: Sudden Snowstorm
Game Screenshots:
Game Download:https://www.mediafire.com/file/6jt81ghnh381wv9/Sudden+Snowstorm.zip/file
Made Using: Essentials
Team: Vendily
Notes: I didn't really have the time to compete to be honest. It's bad. I don't even like it, and I made it. Which is a real shame because I liked the idea, but I just didn't have the time in between life constraints to execute it the way I wanted. Mostly only submitting because otherwise I would have wasted the past two and a half weeks. (Technically less than that, but that's when I got the idea.)
Resource Pack: https://eeveeexpo.com/resources/581/
Credits:
Here's where I used graphics: The poacher character uses the Gen 4 black clothed variant sprite. He's necessary to interact with to get the good ending. The gold leaf sprite is shown when collecting the gold leaves, and the gold jar sprite is shown when collecting the salve, and when using it in the ending.
Game Screenshots:
Made Using: Essentials
Team: Vendily
Notes: I didn't really have the time to compete to be honest. It's bad. I don't even like it, and I made it. Which is a real shame because I liked the idea, but I just didn't have the time in between life constraints to execute it the way I wanted. Mostly only submitting because otherwise I would have wasted the past two and a half weeks. (Technically less than that, but that's when I got the idea.)
Resource Pack: https://eeveeexpo.com/resources/581/
Credits:
Credits:
Pokémon Essentials" was created by:
Flameguru, Poccil (Peter O.), Maruno
With contributions from:
AvatarMonkeyKirby, Marin, Boushy, MiDas Mike, Brother1440, Near Fantastica, FL., PinkMan, Genzai Kawakami, Popper, help-14, Rataime, IceGod64, SoundSpawn, Jacob O. Wobbrock, the__end, KitsuneKouta, Venom12, Lisa Anthony, Wachunga, Luka S.J. and everyone else who helped out.
Snow Tiles/trees by Kyledove
Some tiles are edited together to make variants that aren't on the sheet, or are partially obscured
Gmax Lapras Overworld by SageDeoxys
Gmax Lapras Battler by leParagon (QC WolfPP)
Snow covered house, cable car building, generator by Magiscarf
Gold Leaf, Gold Jar, and Black Clothed Gen 4 sprite by Relic Castle staff
Cable car script by PurpleZaffre (recoloured graphics)
Music is from the RGSS Standard RTP
Reedited Ranger Sprite (which I made for Daycare originally) into Player sprites.
Edited Tree to have yellow leaves using colours from Kyledove's other tiles.
Titlescreen edited from DP intro movie (recoloured mostly)
Intro BG from Pokemon Ranger
Reformatted the Camerupt, Pachirisu, and Lapras overworlds from HGSS myself, because why not.
Edited Lapras to make collapse sprite
Ice Tile is a FRLG ice tile recoloured with HGSS ice's colours.
Pokémon Essentials" was created by:
Flameguru, Poccil (Peter O.), Maruno
With contributions from:
AvatarMonkeyKirby, Marin, Boushy, MiDas Mike, Brother1440, Near Fantastica, FL., PinkMan, Genzai Kawakami, Popper, help-14, Rataime, IceGod64, SoundSpawn, Jacob O. Wobbrock, the__end, KitsuneKouta, Venom12, Lisa Anthony, Wachunga, Luka S.J. and everyone else who helped out.
Snow Tiles/trees by Kyledove
Biome Tiles Public by Kyle-Dove on DeviantArt
www.deviantart.com
Gmax Lapras Overworld by SageDeoxys
Gigantamax Lapras - Overworld by SageDeoxys on DeviantArt
www.deviantart.com
Gmax Lapras Battler by leParagon (QC WolfPP)
Snow covered house, cable car building, generator by Magiscarf
Revamped Tiles by Magiscarf on DeviantArt
www.deviantart.com
Gold Leaf, Gold Jar, and Black Clothed Gen 4 sprite by Relic Castle staff
Cable car script by PurpleZaffre (recoloured graphics)
Music is from the RGSS Standard RTP
Reedited Ranger Sprite (which I made for Daycare originally) into Player sprites.
Edited Tree to have yellow leaves using colours from Kyledove's other tiles.
Titlescreen edited from DP intro movie (recoloured mostly)
Intro BG from Pokemon Ranger
Reformatted the Camerupt, Pachirisu, and Lapras overworlds from HGSS myself, because why not.
Edited Lapras to make collapse sprite
Ice Tile is a FRLG ice tile recoloured with HGSS ice's colours.
Here's where I used graphics: The poacher character uses the Gen 4 black clothed variant sprite. He's necessary to interact with to get the good ending. The gold leaf sprite is shown when collecting the gold leaves, and the gold jar sprite is shown when collecting the salve, and when using it in the ending.
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