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Completed Pokemon Soulstones

This project is complete. Any future revisions will be bug fixes or small updates.
Project Status
Completed
Project Version
2.0.5
bXn55C9.png


Pokemon Soulstones

About Project
I started making Pokemon Soulstones in February 2020 when the COVID-19 pandemic started. Due to the encouragement of some close family, I finally ventured down the path of making a Pokemon game that I wanted to play because I wanted to tell a story. As the project increased in scope, I became more ambitious and am now at the point where I wanted to release the game to the general public. In that regard, I've tried to include everything I always wanted in a Pokemon game, and I hope that everyone else that gets a chance to play it will enjoy it too.

In no way do I receive any profit or monetary compensation for this fan game. I have made this game under fair use laws and do not intend to breach those.

Tools used to make the game:
RPG Maker XP | Pokemon Essentials v17.2
GIMP
Audacity​

Content warning:
Please note that this project contains some mature themes, including coarse language and violence. Player discretion is advised.

Plot:
You are an Agent working for the Republican Agency that has been sent back from the year 3564 CE to the 21st century. You have been issued orders to track down strong trainers known as Soul Keepers and recover their sacred pendants (the Soulstones) that hold strong legendary powers and the ability to command the loyalty of certain Mythical Pokemon. What you discover as you venture out on your mission is that you have been inserted into a much larger conflict between two ancient factions; one that is seeking to unleash an evil upon the world and the other that is desperately trying to protect the Epoch Region from its return.

Features:
The following contains a list of the features of the game:
  • Generation 1 to 7 included;
  • Fairy type, Mega Evolution, Level Cap of 175.
  • Estimated 25 hours of content + 10 more hours in the post game;
  • Generation 3 style game world with mechanics and abilities up to Gen 7;
  • Day/Night cycle, ability to view encounters on a map, Hidden Grottos;
  • One region (the "Epoch - Present Day" Region) available in the main game with a second region (“Epoch 3564”) available in the post game;
  • Not your ordinary gym battle and league challenge as this is a unique story with heavy emphasis on narrative for progression
  • Choice of starters from Gen 1 - 7 and each starter has new abilities;
  • Some Pokemon that have Epoch regional variants have also received a stat boost to make them more compelling team choices;
  • Over 200 custom-made regional variant Pokemon for a National Pokedex size of 1030 Pokemon available (NOTE: All Pokemon are available except for Legendary, Mythical, and Ultra Beasts which are not available in this release)
  • Over 65 custom-made Mega Pokemon in addition to canon megas
  • Over 125 side quests that motivate a player to explore and go beyond conventional story areas and encourage exploration and collection;
Screenshots:
And now for what everyone has been waiting for, to determine whether this is worth playing or not.
tLtPMjP.png


Postgame Screenshots coming May 24, 2021:
tEbjiwI.png

Pokemon Soulstones Discord:
As players progress through the game, please join me in the Pokemon Soulstones Discord server to answer questions, report bugs or just hang out and talk about the game!
https://discord.gg/UNnkvJb

Roadmap:

  • The post game has been released! Subsequent content patches will relate to special legendary/mythical Pokemon “campaigns”.
  • There might be minor bug fixing patches released along the way as bugs are identified.

Installation Guide:

  • Like any other Pokemon fan game created using Pokemon Essentials, simply click on the download link and extract the archive.
  • Note that there is both a Part 1 and a Part 2 and both parts must be downloaded and extracted to the same folder location.
  • When this is done, run the Game.exe file.
  • If you get an error message on startup regarding fonts not being installed, simply navigate to the Pokemon Soulstones\Fonts folder, select all the fonts, right click and install them as administrator.
  • How to download and install the game. Google Docs guide, full with screenshots: https://docs.google.com/document/d/...Duemzfsf6PI-PjuA9jKeu-YxnlKrfALyUjKkVrWTa/pub

Download:
Download Link for Pokemon Soulstones v2.0.5:

NOTE: If you have previously played the game, you should delete your entire game folder and replace it with this one given the significant changes I've made.
Part 1
Part 2

Changelog:
Latest changes: Patch 2.0.5

  • Replaced a number of custom shinies based on community contributions.
  • A weird bug was identified whereby you could faint a Pokemon at a really low life by using a Common Candy on it. Common Candies can now only be used on fully healed Pokemon
  • Spelling errors and typos in some Epoch Mons' dex entries
  • More tile priority/pathing bugs identified and fixed now.
  • Some trainers could soft lock you if they cornered you, you saved the file and then they wouldn't move!
  • Went through and purged a bunch of the extra sprites in the Graphics\Battlers folder for duplicates or female-specific sprites. This change won't actually be realized on the player's end unless they delete everything but their Audio folder and re-download the Part 1 that comes with this patch. This is because when you re-extract your Part 1, you are prompted to "overwrite" only, so if these redundant sprites are missing altogether, it never prompts you to replace them at all.
  • On the randomizer, if the Pinsir/Scyther that you would have faced were mons that had teleport that forced the battle to end prematurely, the quest would not be able to be completed. This has now been rectified.
  • Jurassic Park (a Safari Zone) was producing double battle encounters which wasn't intended.
  • Two Breloom bots were not properly healing you (Windvale Retirement Home and Jungle Villa)
  • Epoch Froslassite was not an option on the Oceanview Black Market Megastone trader because of a spelling error.
  • Changed Caves of Jenola Loner gift mon to choice of: Dratini, Larvitar and Jangmo-o (i.e. there was an error in the ref docs saying it was Gible and he previously gave you Goomy).
  • Picking Chimchar as your second starter from the left corner of the middle rack would cause you to softlock yourself and prevent you proceeding to the future.
  • Updated Gang Theft Quest to allow you to fail it (and drop it from your quest log) if you sold the Pearl String instead of returning it to the quest giver.
  • Berry Farmer in Stonecrest City PokeCenter now sells Oran Berries.
  • You can now mine Dusk Stones, Dawn Stones and Shiny Stones.
  • Sawsbuck forms now appear randomly instead of being driven by season.
  • Various fixes made to reference documents for missing or erroneous information (e.g. corrected inconsistencies in quest rewards document about missing quests, added tutors in post game etc.)
  • Tweaked monetary rewards from ordinary non-boss trainers up a bit more.
  • Nerfed E. Tyranitar again because it was still incredibly overused. Its new BaseStats=120,124,100,71,85,100 Mega changed to BaseStats=140,144,125,81,85,125
  • Rhea's team in Treetop Village had their EV spreads adjusted because it was resulting in an unintended difficulty spike.
  • Edited EV berry item descriptions as they were a bit confusing.
  • The Megas for E. Rapidash and Rapidash have new sprites, and a few other Pokemon have some custom shinies, courtesy of community contributions.
  • Added some conditions to be able to fail and clean up the quests in Neo Avion if you don't turn them into the quest giver in time before the city is restored / power plant exploding.
  • E. Gulpin line is now a pure ground type (i.e. loses its Rock typing).
  • A number of E. Pokemon have received sprite edits.
  • Got rid of Fly from movesets (e.g. Drampa, Vikavolt, and Salamence) and replaced with an equivalent similarly named move that does not provide the field move that allows you to fly to other towns to avoid creating softlock situations.
  • Manaphy was still in the Genesis science facility after being rescued so have removed her from persisting.
  • Changed E. Alakazam BaseStats=65,60,70,115,105,85
  • Changed E. Starmie BaseStats=70,50,95,105,105,95 and E. Staryu BaseStats=40,35,55,85,70,55 and replaced Natural Cure with Filter. Mega BaseStats=80,65,115,135,135,115 and replaced Levitate with Filter
  • E. Talonflame's Early Bird ability has now been replaced with Gale Wings.
  • Replaced Route 103 Choice Band and Choice Scarf with Wise Glasses and a Muscle Band respectively. Reference document has been updated as well.
  • One of the vendors in Ashfoam Cove and Umbaru Encampment that used to sell power items now also sells a Macho Brace.
  • Due to the puzzle being exceptionally difficult for most players, some guiding stones have been added to each level of the Sleeper Spire. The healing shrines on each floor also now give you the option to reset all of the door puzzles to off.
  • Swapped locations of an E. Breloom in the Sewers with the gift Slugma so that it provides some healing options that aren't so close together.
  • Epoch Gliscor family can now learn Gunk Shot, Dragon Rush as egg moves/tutor moves as well. Head Smash has been placed where Ancient Power was in its kit, and Ancient Power is now an egg move.
  • Epoch Stantler's Technician ability has been replaced with Protean and its dex entry updated accordingly. Its moves have now switched around a bit - 33 - Horn Leech, 43 Seed Bomb, 49 Icicle Crash, 53 Aurora Veil, 58 Megahorn. Energy Ball and Freeze Dry are now egg moves.
  • E. Geodude line's HA is now Dry Skin. Its BST has also been updated as follows - E.Geodude: BaseStats=55,70,80,15,25,55; E. Graveler: BaseStats=75,85,95,25,35,75, E. Golem: BaseStats=100,120,120,35,40,80
  • Charizard Y's BST was incorrect and was using X's BST in error.
  • Created a backup Victor in Agency Base: Delta that allows you to go to Frostgrad in case you white out before you've secured the fly spot in Frostgrad.
  • The cast in the Agency base (Emil, Shaymin, Wesley etc.) were still hanging around despite the events having concluded.
  • Bag autosort introduced to the main bag pocket
  • The game now has 5 backup save files
  • The game now has advanced Pokedex built in so you can view PBS data in-game itself rather than checking the reference documents that come with the download package
  • You can now change your keybindings controls more easily.
  • The game has an MKXP version!

Credits: If I have missed anyone or misquoted you in the credits, please tell me! I have absolutely zero intent to steal anyone's work and this has and always will be a pure passion project!

The following are credits for the various assets used in Pokemon Soulstones.

The vast majority of these names are because direct work was used, but some people were credited because I used their work in previous versions, or because I got inspiration from their work whether I used it or not, and I don't think the final game would be the way it is without me seeing their work, so I believe they should get credit for the creative processes of the game's development even if their final works weren't used.

Special thanks to the teams of Pokemon Rejuvenation, Pokemon Reborn, Pokemon Zero, Pokemon Castaway, Pokemon Daybreak, Pokemon Empyrean, and Pokemon Insurgence. I leaned significantly on these games for either assets,
inspiration, or bugging their leads for help throughout the entire development process (where assets were private, they were used for inspiration but I would be remiss to not include them in the credits list anyhow).

A HUGE thank you goes to everyone in the PokeCommunity and Thundaga discord servers for helping me with the random questions I had along the way because if it wasn't for the friendly folks on there, this game would never have become a reality!

------- ART (e.g. trainer overworlds, tilesets etc.) -------
Kyle-Dove
UlthiumDragon
MickelPickelYT
Skeizerr
PurpleZaffre
EndlessTGX
Geno
Maeracle
Skallhati
Smiley-Fakemon
JWNutz
Steelman2004
Anarlarendil
AveonTrainer
HGSSTransitions by Jonas930 (Art Ripped by Latias Tamer)
Kalarie
SageDeoxys
tonitur20
Delta231
enterbrain
kWharever
carchagui
Droid779
DormDude
Drawnamu
Alevanderlinde
XxSylph
AlizarinRed
Honnojis
Pokemon Mystery Dungeon
The Smogon Sprite Project
Pokemon Defiance Mega Pokemon and Regional Form Resources
Pokemon Reborn Alterate Mod Pack
pyrromanis
BlueTowel
Magiscarf
Hexx_Vixtar
Angie
Beliot419
RBRNNova
Mr. Finn
NeosTH2001
MegaBlueAce
art-56
PKMNTrainerSpriterC
CalculusNova
Lance32497 and Sniper
LuRocha
jaylung
Borosepheles

------- MUSIC -------
Jobless Music
MezmerKaiser
Nintendo, The Pokemon Company
Chun Soft
FL.Remix
Hanksterman
Pokeli
Sela42
LukeeGD
Half Pixel
UberTuberBackPacker
RetroSpecter
ViziVoir
KecleonTencho(arugurete)
Raitsu
Monopoly Rubix
Helvetica
MC Bomber
Xencleamas
A Young, Dancing Moon
bauerklos music
Bliitzit
recordreader
Malik the Hedgehog
Alpha Remaster
raZ
iteachvader (for the .sf2 of Pokemon Emerald)
EesrekYT
Snowy Fox - RMN Music Pack
Pokemon Reborn Team
Pokemon Rejuvenation Team
Blizzard Entertainment for World of Warcraft soundtrack, Diablo soundtrack and Starcraft sound effects.


------- ANIMATIONS -------
Pokemon Reborn Team
Mde2001
Smeargletail
boonzeet
mej71
raZ
Luka S.J.
pret

------- TRAINERS (e.g. battle sprites) -------
Akuma-Tsubasa
Tsunfished
Drawnamu
ShinySeabass
buddyguyman
raZ
Assassannerr
PD
Pokecomicnewb
RichardPT
SilentNinja
ShiningStar5022
Litera-sure
Pokemon Reborn Team
TSR
duncapham
Furs the Fox
SuperAngel502
academico95
Mashirosakura
Young-Dante
Nintendo, The Pokemon Company
Gamefreak
starsparkless
Mediocre-Mel
mickelpickelyt
kangaflora
Kaleriodion
CalculusNova
aveontrainer
Nephae
oniwanbashu
Cerulebell
Pokesho
Reign
Dragoon
castiboy
polloron
xavs-pixels
Keh-ven
Tebited15
Lolw3e932
soulcaliburfan
Poltergeist
saf3haven
CoffeeCup
RadicalRaptr
PKMNTrainerSpriterC
afo2006

------- TILES -------
raZ
Pokemon Reborn Team
Pokemon Rejuvenation Team
Nintendo, The Pokemon Company
Gamefreak
WesleyFG
Michael
Leilou
Ekat
ditto209
jyadaha2
Andrea87sky
ditto209
LogiedanT-T
WillowWhips
PkmnAlexandrite
ditto209
Marcosik1992
Phyromatical
Alistair
Zeikaro

------- SCRIPTS AND OTHER GENERAL HELP -------
FL
raZ
PurpleZaffre
LostSoulsDev / carmaniac
Savordez
Marin
Rei
NettoHikari
Luka S.J.
mej71
shiney570
Maruno
Members of the Community Script Project
Nuri Yuri
ThatWelshOne_
GiraPrimal
DoesntKnowHowToPlay
KleinStudio
Michael
BIGFRIV
Marcello
JV
Sr. Haruno
Pokemon Reborn Team
derFischae
Boonzeet
ForeverZer0
Ccoa
Agckuu
Blizzard
thor348
Jonas930 - Replace Party
chardub
FabulaFares
SquonK
TechSkylander1518
Vendily
Black Eternity
Ego13
thepsynergist
Umbreon
WolfPP

------- ALPHA AND BETA TESTERS -------
cdawg0616
Spenser
Angie
Cygnus
Hi
Endless

"Pokémon Essentials" was created by:
Flameguru
Poccil (Peter O.)
Maruno

With contributions from:
AvatarMonkeyKirby<s>Luka S.J.
Boushy<s>MiDas Mike
Brother1440<s>Near Fantastica
FL.<s>PinkMan
Genzai Kawakami<s>Popper
help-14<s>Rataime
IceGod64<s>SoundSpawn
Jacob O. Wobbrock<s>the__end
KitsuneKouta<s>Venom12
Lisa Anthony<s>Wachunga
and everyone else who helped out

"RPG Maker XP" by:
Enterbrain

Pokémon is owned by:
The Pokémon Company
Nintendo
Affiliated with Game Freak

This is a non-profit fan-made game.
No copyright infringements intended.
Please support the official games!
 
Last edited:

Lucifer

Fallen1
Member
Joined
Oct 16, 2020
Posts
111
I'm just getting started, this game looks really cool.
What is the shiny rate?
 

Ashplayz

Rookie
Member
Joined
Jun 26, 2021
Posts
4
What exactly is laggy? Is it choppy frames because it might be that you have the native speed up function enabled which makes it frame skip?

Hard to say what else could be causing it because even with relatively old hardware, this game shouldn't have a lot of lag.
Other games like insurgence and reborn work the choppy frames happen without speed up
 

Jos_Louis

Developer of Pokemon Soulstones
Member
Joined
Sep 3, 2020
Posts
147
I'm just getting started, this game looks really cool.
What is the shiny rate?
1/100


Other games like insurgence and reborn work the choppy frames happen without speed up
You might want to join the Discord and work with one of our moderators who has been able to help a few people with some performance issues.
 
Last edited by a moderator:

Bickyburger94

Rookie
Member
Joined
Jun 29, 2021
Posts
1
Hey, when I try to play the game, I get this error: you can't open the application because Microsoft applications are not supported on MacOs.

Could you please help?

Thank you!
 

Jos_Louis

Developer of Pokemon Soulstones
Member
Joined
Sep 3, 2020
Posts
147
There is a guide on how to play the game using a Mac on the Discord. Pls join and read that guide.

This game cannot be natively played on a Mac.
 

yes

Novice
Member
Joined
Jun 30, 2021
Posts
26
i cant fnd a shiny starter and i'm sure i went over the shiny rates is it a bug on my game? or am i just unlucky
 
Last edited:

Jos_Louis

Developer of Pokemon Soulstones
Member
Joined
Sep 3, 2020
Posts
147
i cant fnd a shiny starter and i'm sure i went over the shiny rates is it a bug on my game? or am i just unlucky
That is not how probability works. 1/100 does not mean you get one shiny every 100 encounters.

You theoretically can go a million resets without ever seeing a shiny. Conversely, you could be so lucky to see two shinies in a row.

You're just having bad luck.
 

ThijmenSS

Rookie
Member
Joined
Jul 1, 2021
Posts
1
When soft resetting (for an Eevee), after having closed the game, the game seems to crash and the software gives an error: "Critical Error C0000005 at address 100717E6". I'm playing on a Lenovo Legion 5 15arh05 82b5008cmh laptop. What can I do to prevent this??

When soft resetting (for an Eevee), after having closed the game, the game seems to crash and the software gives an error: "Critical Error C0000005 at address 100717E6". I'm playing on a Lenovo Legion 5 15arh05 82b5008cmh laptop. What can I do to prevent this??
Edit: For what I know, this only happens in the Stonecrest City house where you get the Eevee. 'Cause it didn't happen when SRing for starters...
 

Jos_Louis

Developer of Pokemon Soulstones
Member
Joined
Sep 3, 2020
Posts
147
You are likely playing on full screen. Soft resetting when on full screen is a known issue. Play on medium screen for the best intended experience.
 

Lucifer

Fallen1
Member
Joined
Oct 16, 2020
Posts
111
How do you turn on the speed-up?
I've had it turn itself on at some points but I don't know how to do it. I tried the standard Alt key but that didn't work.
 

Jos_Louis

Developer of Pokemon Soulstones
Member
Joined
Sep 3, 2020
Posts
147
The W key cycles through 3 stages: Normal, Fast, Faster.
 

Lucifer

Fallen1
Member
Joined
Oct 16, 2020
Posts
111
The W key cycles through 3 stages: Normal, Fast, Faster.
Thanx.
Is there another nature changer in the game after the one in the Lilypad lab that is exclusively for your stater because they disappear after you leave?
I spent hours hunting a shiny Mudbray and it has a garbage nature. I'm currently hunting another with no luck and if I can just change the first one's nature at some point I'll just wait for that.
 

Jos_Louis

Developer of Pokemon Soulstones
Member
Joined
Sep 3, 2020
Posts
147
Yes, there are Quality of life NPC services in every city that has a 2nd floor to their PokeCentre.

The nature changer is in Windvale City.
 

Lucifer

Fallen1
Member
Joined
Oct 16, 2020
Posts
111
Yes, there are Quality of life NPC services in every city that has a 2nd floor to their PokeCentre.

The nature changer is in Windvale City.
Awesome, I'm not far from there, I'm in Amberforge oh and looking at the map I just realized the daycare is here, I can catch a female and breed.


How do you get Dusk Lycanroc?
Is there a special Rockruff with the exclusive ability or an item that needs to be held or something?
The time window alone doesn't do it. Tried it.
I'll take Midnight if I can't get Dusk but I want to be sure.
 
Last edited by a moderator:

yes

Novice
Member
Joined
Jun 30, 2021
Posts
26
dude when you said i was just having bad luck no joke 6 soft resets later and i find a shiny starter are you like good luck or something my team is now a epoch geodude and totodile both shiny i played glowing garnet once and i tried a shinylocke and i have my weak pokemon and a masquerain because of tabitha so in this shinylock of pokemon soulstines i'm playin it safe
 
Last edited:

Lucifer

Fallen1
Member
Joined
Oct 16, 2020
Posts
111
If I've misunderstood this I apologize but I believe the Epoch Infernape doesn't resist water types as it should.
When a water type move is used on it, it's regarded as neutral but the damage taken is pretty much that of a fire type.
Granted my E. Infernape doesn't have the best defensive stats, I still feel it's taking too much damage from moves like Brine and Tidal Wave for an electric type.
 

Jos_Louis

Developer of Pokemon Soulstones
Member
Joined
Sep 3, 2020
Posts
147
If I've misunderstood this I apologize but I believe the Epoch Infernape doesn't resist water types as it should.
When a water type move is used on it, it's regarded as neutral but the damage taken is pretty much that of a fire type.
Granted my E. Infernape doesn't have the best defensive stats, I still feel it's taking too much damage from moves like Brine and Tidal Wave for an electric type.
No bug if that's what you're getting at because Water is neutral against an Electric/Fighting type.

The only things I can think of to explain why your E. infernape is taking a lot of damage are:
  • The enemy Mon had an item or ability that powered up its water move:
  • Your E. Infernape has bad IVs or no EVs that further increase damage taken.

Also note that E. Infernape is meant to be a fast sweeper with Superpower and Contrary to help mitigate its defensive shortcomings. It intentionally has low BST to reflect the fact that it can become very powerful.
 

Lucifer

Fallen1
Member
Joined
Oct 16, 2020
Posts
111
No bug if that's what you're getting at because Water is neutral against an Electric/Fighting type.

The only things I can think of to explain why your E. infernape is taking a lot of damage are:
  • The enemy Mon had an item or ability that powered up its water move:
  • Your E. Infernape has bad IVs or no EVs that further increase damage taken.

Also note that E. Infernape is meant to be a fast sweeper with Superpower and Contrary to help mitigate its defensive shortcomings. It intentionally has low BST to reflect the fact that it can become very powerful.

It does have good IVs. I'm someone who will either use services the game provides to change bad IVs or hunt for good IVs if no such services are provided.
I'm going with the fast sweeper explanation.

Onward, I'm in the Sirius City sewers and have defeated all of the gang grunts. There is no mistaking this because the last person told me that I beat them all and as such now the bosses are going to come forward but I've been all over the sewer system and can't find the bosses. Where are they?
 

Jos_Louis

Developer of Pokemon Soulstones
Member
Joined
Sep 3, 2020
Posts
147
It does have good IVs. I'm someone who will either use services the game provides to change bad IVs or hunt for good IVs if no such services are provided.
I'm going with the fast sweeper explanation.

Onward, I'm in the Sirius City sewers and have defeated all of the gang grunts. There is no mistaking this because the last person told me that I beat them all and as such now the bosses are going to come forward but I've been all over the sewer system and can't find the bosses. Where are they?
If you join the Discord, we have a link to a walkthrough video that shows where to find all the grunts, the bosses once the grunts are defeated and how to proceed through the story in that area.

If you don't want to join Discord, the video is also on YouTube and is found fairly easily.
 
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