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I made this short game for the Pokecommunity game jam last October and thought I'd share it around here.
It was made in less the month so it's far from perfect though I've made a few small updates, fixing a few bugs and making gameplay a little less frustrating.
So, the plot! It's a very simple premise where you play as an amnesiac trainer who recently lost their memory in an accident involving some psychic Pokémon. Therefore you have to enter some large caves to seek out Uxie, the legendary Pokémon of knowledge and memory. Your town is located nearby the caves but the caves themselves are large and hard to navigate.
Can you make it through the caves and get back your memory?
Features:
-A cave full of light-the-torch puzzles
-No antagonists,, just obstacles to overcome and some angry spirits
-Game takes place in a single large area rather than the typical journey.
Latest Download Link: here.
The game is a few hours long and it is currently complete though there may still be some bugs and things that I missed. I did this project by myself and I'm uncertain about a fair few things. I worry that the difficulty is too tough and that gameplay isn't varied enough and that progression might not feel rewarding enough, yet I'm also uncertain as to how to go about improving it. That aside, the one part am I confident in is the puzzles, I definitely prioritised them over a really strong plot (you might notice I introduce a lot of characters at the beginning of the game but they have a very limited impact afterwards) and they work, even if ultimately they are still quite simple. While the game is nominally complete, I'm not entirely satisfied with it so I might as some point update it with new content if I can ever figure out what I want to change.
Edit: Updated the game a bit with some updated overworlds, which are now all RSE style. Protagonists are now Brendan/May instead .
It was made in less the month so it's far from perfect though I've made a few small updates, fixing a few bugs and making gameplay a little less frustrating.
So, the plot! It's a very simple premise where you play as an amnesiac trainer who recently lost their memory in an accident involving some psychic Pokémon. Therefore you have to enter some large caves to seek out Uxie, the legendary Pokémon of knowledge and memory. Your town is located nearby the caves but the caves themselves are large and hard to navigate.
Can you make it through the caves and get back your memory?
Features:
-A cave full of light-the-torch puzzles
-No antagonists,, just obstacles to overcome and some angry spirits
-Game takes place in a single large area rather than the typical journey.
-Pokemon Essentials created by, Maruno, Poccil and Flameguru and the other developers.
-Music files from Ruby & Sapphire from Joo *Johnnyz* Buaes
-Dark circle script made by mej71
-Hoenn Graphics from Curt's region starter kit by Curt200718
-Emerald trainer sprites ripped by Random Talking Bush
-Emerald Overworlds by Furs the Fox
-Lake guardians overworld sprites, from the Pokeanalyze & celebi23
-Music files from Ruby & Sapphire from Joo *Johnnyz* Buaes
-Dark circle script made by mej71
-Hoenn Graphics from Curt's region starter kit by Curt200718
-Emerald trainer sprites ripped by Random Talking Bush
-Emerald Overworlds by Furs the Fox
-Lake guardians overworld sprites, from the Pokeanalyze & celebi23
Latest Download Link: here.
The game is a few hours long and it is currently complete though there may still be some bugs and things that I missed. I did this project by myself and I'm uncertain about a fair few things. I worry that the difficulty is too tough and that gameplay isn't varied enough and that progression might not feel rewarding enough, yet I'm also uncertain as to how to go about improving it. That aside, the one part am I confident in is the puzzles, I definitely prioritised them over a really strong plot (you might notice I introduce a lot of characters at the beginning of the game but they have a very limited impact afterwards) and they work, even if ultimately they are still quite simple. While the game is nominally complete, I'm not entirely satisfied with it so I might as some point update it with new content if I can ever figure out what I want to change.
Edit: Updated the game a bit with some updated overworlds, which are now all RSE style. Protagonists are now Brendan/May instead .
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