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BW 'Shout' Message Effect

Resource BW 'Shout' Message Effect 1.1

boonzeet

Developer of Pokemon: Secrets of the Ages
Member
Joined
Mar 13, 2019
Posts
70
boonzeet submitted a new resource:

BW 'Shout' Message Effect - A command for messages to display a shouting effect similar to the one seen in Black/White.

View attachment 268

I wanted to include the BW 'shout/scream' effect in my games, and thought I would make it available to everyone as I hadn't seen it before.

To use

Start a message with '\sh' and the message box, sound effect and shake effect will all be applied.

To set up

First, download the linked file which contains a windowskin and sound effect. Add the Windowskin to your Graphics/Windowskins folder, and...

Read more about this resource...
 

Lucem_Wolf

Rookie
Member
Joined
Aug 16, 2021
Posts
1
This is super cool and helps add a lot of personality to conversations!

Do you know if it will this work with v19.1? If not, do you plan on updating it for v19.1?

Thanks!

EDIT: I tested the v18 code, and it works perfectly for v19.1! No changes necessary!
 
Last edited:

REALMUGEN

Trainer
Member
Joined
Jan 23, 2020
Posts
69
Hi! Has anyone managed to update this script to 21.1? I'm trying but I can't activate the message shake...
 

KeMiX

Rookie
Member
Joined
Oct 31, 2023
Posts
3
Hi! Has anyone managed to update this script to 21.1? I'm trying but I can't activate the message shake...

I moved the declaration for "startSE = nil" up to the top of the pbMessageDisplay function alongside all the other nil variables to get it to work. Based on where the plug-in instructions tell you to put the new lines of code, you can see that "startSE = nil" is declared below it (a little after Line 500), so it seems like it was overwriting the variable.

I'm still testing it out to see if there are any side-effects, but at least in my limited testing it displays the windowskin and plays the sound now.
 
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