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Released Tales of the Outskirt Stand

This project has a release available. The full version is still a work in progress.
Project Status
Released
Project Version
1.0.13
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Made with Essentials v20.1

Features:
-Over 55 Shadow Pokémon to capture and purify
-A game filled entirely with double battles
-Over a dozen brand new Shadow moves
-Various Pokémon from every single generation
-Poké Spots, but this time without the waiting

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Team:
Mak

Notes:
I poured probably way more time into this than I really should have.
But I think the end result ended up polished and entertaining.
Hope you enjoy.

If you don't................. ok.

Download Link (v.1.0.13)
Make sure to download the bugfix patch as well if the listed versions are different!!!

https://www.mediafire.com/file/0dpy8mnr2clp091/Tales_of_the_Outskirt_Stand_v1.0.13.rar/file

Bugfix Patch - v1.0.14 (Updated 5/3/24)
If you have an older version of the game installed, download this, drag the extracted folder into the main project folder and click Yes when it prompts you to replace files.

https://www.mediafire.com/file/anpypscdpqsc7am/Patch_v1.0.14.rar/file

v1.0.14
-Fixed yet another issue with a duplicate Labet on Day 6 under certain conditions (at least I hope it's fixed💀)

v1.0.13
-Fixed a couple of grammatical errors
-Fixed issue with Labet not appearing after the credits

v1.0.12
-Fixed a softlock/freeze during Day 5

v1.0.11
-Fixed various grammar issues
-Fixed issue with scents being unusable in Hyper Mode
-Fixed issue with missing items in a Kyan Village shop
-Fixed MORE visually buggy chests
-Fixed a few oddly positioned Pokémon
-Fixed a few tile errors

v1.0.10
-Actually, fixed the Crystal Springs issue this time (oops)
-Fixed a collision issue with a major Day 5 battle when lost
-Fixed an issue with buggy chest graphics in Kyan Village

v1.0.9
-Fixed a crash in the Crystal Springs caused by having certain crystals not activated

v1.0.8
-Fixed an issue with a lategame boss battle not using the correct Shadow Pokémon on rematches

v1.0.7
-Fixed issue with invisible events in Day 6
-Fixed a couple of event graphics not working as intended

v1.0.6
-Fixed issue with first event of Day 6 not triggering on certain tiles
-Fixed issue with the Bike transition not reflecting certain parts of the story

v1.0.5
-Fixed chests going invisible when opened from the sides
-Fixed a few passability issues in Kyan Village
-Fixed a few visual bugs in Day 4 events
-Fixed a couple of issues with faulty event collision during Day 5

v1.0.4
-Removed the warp event that accidentally ended up in the Box House
-Fixed softlock that could occur in the Heart of the Oasis (still has clipping issue, but w/e)

v1.0.3
-Fixed collision issue in Crystal Springs
-fixed event size issue in the Outskirt Stand
-fixed jukebox in Outskirt Stand's interior playing the wrong song when ended
-fixed certain trainers not disappearing after their Pokémon were snagged
-fixed Hyper Mode triggering far more often than intended
-fixed Hyper Mode being triggered even when not using Shadow moves

v1.0.2
-Fixed buggy trainer events in Day 2 (again)

v1.0.1
-Fixed buggy trainer events in Day 2


Resource Pack

https://eeveeexpo.com/resources/1356/

Credits

 
Last edited:

Nutcase71733

Cooltrainer
Member
Joined
Aug 29, 2022
Posts
104
are there nature mints in this? Not being able to pick the nature for starters without going through the game intro again is a small pet peeve of mine. I plan on playing regardless but I wanna be sure I can get a Leafeon and Glaceon that are capable of not just taking hits but dishing them out without having a necessary stat be hindered.
 

Mak

Edge Lord
Member
Joined
Apr 1, 2017
Posts
113
are there nature mints in this? Not being able to pick the nature for starters without going through the game intro again is a small pet peeve of mine. I plan on playing regardless but I wanna be sure I can get a Leafeon and Glaceon that are capable of not just taking hits but dishing them out without having a necessary stat be hindered.
Mints exist, but aren't accessible until Day 4
 
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