• The Eevee Expo Game Jam #10 has concluded, congratulations to all participants! Now it's time for the judges to play through the games, and you can play along to vote who deserves the community choice spotlight.
    You can check out the submitted games here!
    Play through the games and provide some feedback to the devs while you're at it!
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    Some images might be missing as we move away from using embedded images, sorry for the mess!
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Search results

  1. ghostofherooftime

    Resource Generation 9 Resource Pack [v21.1] (Updated with Indigo Disk contents)

    I'm getting this error. Any ideas why? [2023-09-18 20:48:11 -0400] [Pokémon Essentials version 21.1] [v21.1 Hotfixes 1.0.1] Exception: RuntimeError Message: Undefined value LevelUseMoveCount in GameData::Evolution File PBS/pokemon.txt, section PRIMEAPE, key Evolutions...
  2. ghostofherooftime

    Resource Marin's Enhanced Staircases

    Are there any plans to upgrade this to 21.1? or is there something similar out there?
  3. ghostofherooftime

    Resource Modern Quest System + UI

    Don't mean to be obnoxious, but will this be updated for 21.1? This thing is amazing and i'd love to use it in my new project.
  4. ghostofherooftime

    Resource Auto Multi Save

    Are there any plans to add a toggle switch for the automatic save?
  5. ghostofherooftime

    Resource Simple Quest System + UI

    Do you have any plans to update this to V19.1? I'd love to use this.
  6. ghostofherooftime

    Resource Mid Battle Dialogue/ Scripted Battles

    Are there plans to update this to V19.1? I'd love to use this.
  7. ghostofherooftime

    Resource Name Windows

    Any Chance this can be updated for Essentials V19.1?
  8. ghostofherooftime

    Resource BerryPots for Essentials v21

    Any chance this will be updated for 19.1?
  9. ghostofherooftime

    Resource Egg Hatcher

    Do you plan on adding V19 compatibility? I really wanted to use this in my project :)
  10. ghostofherooftime

    Resource Drawer/Cabinet Script

    I like where this script is going, but I think there needs to be some quality of life improvements such as 1. Being able to select multiple or all at once 2. Actually having the item be removed from the drawer once you select it. If i knew anything about coding I'd help but sadly I don't. I...
  11. ghostofherooftime

    Tutorial [v18-v18.1] Scripted and Simulated Battles

    Gotcha.... Well I had a rather devious Elite 4 group in mind. The first one would have birds and would start off with a FEAR Starly. You know, the old rattata strategy of having a level 1 with a focus sash, have it use endeavor first turn then quick attack second turn to KO the first...
  12. ghostofherooftime

    Tutorial [v18-v18.1] Scripted and Simulated Battles

    Dumb Question - Can you utilize this to script to dictate what only one side of the battle is doing? I've had this idea for an Elite Four member who starts off with a FEAR Starly as a cheap shot but I wasn't sure how to make that happen successfully.
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