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1. I'm trying to create a battle where wild Pokemon can change their moves according to turns. I used the code below but it doesn't work.
2. Also, I want to ask if there is a way to increase Pokemon's stats directly in Deluxe, instead of increasing them by stage (which can be removed by Haze...
I want to a battle that (1) Opp Pokemon can heal each turn, (2), Harsh Sun auto actives when Cherrim switch in, (3) Buff for the last Pokemon. However, only (3) worked. How should I edit the code?
Oh, I fixed the above error, thank you. There is one more error that appears like this, but I don't know exactly where the problem is, it appears when pressing "Action".
Though I used the command to force the pokemon trainer to the specified tera type, it didn't work. I did it successfully in the previous version but in this version, it is not working.
I'm currently using the Pokemon Essential Deluxe script, and I see it mentions compatibility with your script. However, how do I activate the Tera command in a Deluxe match? Can I put your script inside Deluxe's script, or can it only be activated when placed in Contional Branch?
Thank you!