Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Do not use Discord to host any images you post, these links expire quickly! You can learn how to add images to your posts here.
The Eevee Expo Game Jam has concluded! 🎉 Head on over to the game jam forum to play through the games. Don't forget to come back September 21st to vote for your favorites!
Reminder: AI-generated content is not allowed on the forums per the Rules and Regulations. Please contact us if you have any questions!
Changed the code so the WeatherSystem variable is added to existing save files.
Fixed an error when the minimum and maximum change time for weather is set the same.
The only changes are in 01 - Main Code/01 - Main so there is no need to overwrite the configuration file.
If the plugin doesn't...
The error seems to be with the range of hours for the weather change. It appears that I didn't check if setting both values as the same number would work. I'll update the fix shortly.
I'll upload the images again, though it seems that when I deleted the old code for the pictures they now appear under the credits. They are small, but you can distinguish what is in them without much problem.
It's for all maps though with some more additions I should be able to make it work only for certain zones. Zones can be as big as the entire game or as small as a single map. You define how many zones and what maps form them in the Configuration file, in the ZONE_MAPS array.
This plugin...
Do you mean forcing a specific weather on a specific month? If so, it may be possible.
I just made this up, so it may not work or have mistakes.
For the configuration, add this anywhere between module WeatherConfig (at the start of the Configuration file) and the end at the very end of the...
The only thing I can think about is that the images are named wrong. Arcky tends to send me the new images in advance or tells me if an image needs a change of name so I recommend you compare the files with the ones in Theme 1, which is the one Arcky uses when making the new graphics.
If that...
Did you delete the backgrounds of the other scenes by any chance? If you deleted the folder where those backgrounds were with all its contents, you'll have to restore it since my plugin doesn't come with them.
Aside from that case, I don't know why your backgrounds don't show in-game since this...
Fixed a bug that caused BP price to be halved when selecting item quantity on v20.1. On v21+ is likely to still be present since this plugin only included an adapted version of v21+ bp shop for v20.1.
Deleted the compiler on the 21+ version of the plugin.
Well, that problem is carried from the v21 version since I didn't touch the line that causes it. I'll upload the fix but you can do it yourself by going to 02 - Shop/BP_Shop and deleting or commenting out line 341. The line in question is itemprice /= 2 if !@buying.
LinKazamine updated [20.1+] Pokegear Themes with a new update entry:
Added and updated images for Arcky's Region Map
Read the rest of this update entry...
Changed the background's image name for the Extended Preview of Arcky's Region Map.
Added the Text Raster for the Extended Preview of Arcky's Region Map.
Theme 5 has three versions of the Text Raster and Theme 6 has two. Only the one with the name mapTextRaster.png will be displayed in-game so...
The problem may be that you don't have a ] anywhere in that command. That or you have a [ that you don't need at all. Script calls like this one use those symbols so you may want to fix that and see if it solves the problem.
The error message is telling you what is wrong and how to fix it:
So, instead of
DiegoWTsStarterSelection.new
(:BULBASAUR,:CHARMANDER,:SQUIRTLE)
You should write
DiegoWTsStarterSelection.new(
:BULBASAUR,:CHARMANDER,:SQUIRTLE)
You could also use the extendtext.exe that is in the root folder...
Ok, I see the problem and I'll upload the plugin with the fix soon. I'm not testing it on v21.1 so comment here any other issues that arise so I can fix them.
The plugin should already come with that function included. You can check it at Lin's Weather System/01 - Main Code/03 - Handler. On line 20 there should be the line weather = :None if PBDayNight.isNight? && weather == :Sun.
If it's not working for you, check if :None, :Sun or...