• The Eevee Expo Game Jam #10 has concluded, congratulations to all participants! Now it's time for the judges to play through the games, and you can play along to vote who deserves the community choice spotlight.
    You can check out the submitted games here!
    Play through the games and provide some feedback to the devs while you're at it!
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  1. Toxillian

    Released Pokemon Tower Defense

    Currently working on the next update! In this update, I plan to do a bunch of rebalancing. This not only includes changing some tower pricing and stats, but also adding a brand new stat: Pierce! I also have two new towers to show off...
  2. Toxillian

    Released Pokemon Tower Defense

    Version 0.1.2 has released! This includes a multitude of things, including 4 new EX Pokemon, a new map, a progression system, medals, EX Pokemon skins, and more!
  3. Toxillian

    Released Pokemon Tower Defense

    Thanks for taking the time to try the demo, I'm glad you like it! Medium/Hard waves in Casual have no waves currently because I'm lazy. Eventually I'll add them, because all the enemies are ready, I just don't feel like typing it in lol. I do agree that Decidueye and Noivern are overtuned and...
  4. Toxillian

    Released Pokemon Tower Defense

    Thanks for checking the game out! I will definitely add autostart and a way to check crosspaths in the future! As for the game crashing, I believe it's due to memory leaks, as I'm going through the same issue whenever I play. The game uses up a lot of memory for some reason, and I'm looking into...
  5. Toxillian

    Released Pokemon Tower Defense

    A playable version is now available!
  6. Toxillian

    Released Pokemon Tower Defense

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This game is being developed using Godot 4.3. Introduction It's always been a dream of mine to create a Pokemon Tower Defense game. My first shot at this topic was in September...
  7. Toxillian

    Resource Generation 9 Resource Pack [v21.1] (Updated with Indigo Disk contents)

    Hello! I made a new link for the Teal Mask DLC animations, and this includes Blood Moon. Hope this helps! https://www.mediafire.com/file/ziym8e6hkq14drq/Teal_Mask_Move_Anims_-_Toxillian_%25282%2529.rar/file
  8. Toxillian

    Released Pokémon Everlasting X and Devastating Y

    v1.7.0 has been released! This update contains story up to the 4th gym.
  9. Toxillian

    Resource Generation 9 Resource Pack [v21.1] (Updated with Indigo Disk contents)

    Made a move animation for Ivy Cudgel! There's one for each mask. https://www.mediafire.com/file/rznyi0evfjsk5vf/Teal_Mask_Move_Anims_-_Toxillian.rar/file
  10. Toxillian

    Released Pokémon Everlasting X and Devastating Y

    Also, a quick note: the Multi-Save feature will be removed this update, so to carry over your data, rename Slot#.rxdata to Game.rxdata in your Roaming folder.
  11. Toxillian

    Released Pokémon Everlasting X and Devastating Y

    Hello everyone, a quick update! Unfortunately, the Hardcore mode will have to go on hiatus for now. Besides that, though, all content planned to be in v1.7.0 is finished! Expect a release sometime this or next week. Thank you for your patience!
  12. Toxillian

    Released Pokémon Everlasting X and Devastating Y

    I tried to keep the og concept in mind but I did change it up a little :).
  13. Toxillian

    Released Pokémon Everlasting X and Devastating Y

    Hello everyone! I have some good news in that version 1.7.0 is almost finished! Currently I'm working on implementing a Hardcore mode into the game, similar to the one in Radical Red. Once I finish up with all that, I will announce it here about a week in advance. Thank you for your patience!
  14. Toxillian

    Resource Generation 9 Resource Pack [v21.1] (Updated with Indigo Disk contents)

    Hey, I made some more move animations. This one includes Axe Kick, Bitter Blade, Collision Course, Electro Drift, Rage Fist, Raging Bull (all 3 types), and Spin Out. I also made an edit to the Raging Bull code to play the animation based on its type...
  15. Toxillian

    Resource Customizable Battle UI

    Either delete "overlay_message" and "overlay_command" or change/remove those lines of code in the script. Then find messageBG in Scene_Initialize and change "_message" into anything else.
  16. Toxillian

    Resource Customizable Battle UI

    Thanks for testing in the older version. When Enhanced UI is updated for the newest version I'll try to make it compatible.
  17. Toxillian

    Resource Customizable Battle UI

    It should, but I'm not entirely sure. It has some conflicts with Enhanced UI.
  18. Toxillian

    Resource Customizable Battle UI

    If I'm not mistaken, they come with the Gen 8 Project by Golisopod User. Then I just edited the Battle Scene itself.
  19. Toxillian

    Resource Customizable Battle UI

    Toxillian submitted a new resource: Customizable Battle UI - Have multiple Battle UI for the player to choose from! Read more about this resource...
  20. Toxillian

    v21.1 Customizable Battle UI 1.0

    A simple plugin that allows the player to change their battle UI from the Options menu. Some examples of custom UI are found below. By default, the plugin comes with two styles. (Red, Blue) Instructions:
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