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Arcky's Graphic Transparancy

v21.1 Arcky's Graphic Transparancy v2.0.0

This resource pertains to version 21.1 of Pokémon Essentials.
Alright, I have tested it extensively on a map with 200+ events, and I used more than 30 transparency events with HUGE sizes for big buildings (we're talking about character images that go up to 2048x768, and everything works great. This plugin has greatly enhanced the quality of my game, due to how exploration and traversal is being aided by the buildings fading out when the player goes behind them. I'm on v21. Amazing plugin
Arcky
Arcky
Ay that's impressive and happy to hear that, thanks a lot too :)
probably the most dangerous plugin for games that likes to hide things 😂
Arcky
Arcky
Lol, good one haha
So many fun ideas to try with this one
Although would it get laggy if used over a very large area
Arcky
Arcky
I don't think it'll get laggy, it depends on the amount of events you have on a large map
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