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Resource Advanced Character Customization 2.0.0

Hi!
I'm using the spanish version of PE (16.3) and I've been able to make this scripts work. But I've found a problem that I haven't been able to fix yet... I'll try to explain it step by step:
Why not just use v17/v18 and translate it? That's the version this script was made for.
 
Why not just use v17/v18 and translate it? That's the version this script was made for.
I've tested in v17 and the problem persist.

I've done a screen record where you can see what I mean:
Video
(activate the english subtitles)
 
Last edited:
For those of you looking for the originals, I managed to find it on Web Archive.

1-Skin-Tones-GIF.gif

2-Pokemon-Essentials-9-3-2020-2-05-22-PM.png

3-Hair-Choice-GIF.gif
4-Pants-Choice-GIF.gif

5-Randomize-GIF.gif
6-Dress-GIF.gif

How to Install
  1. Right above the “main” script, insert two new scripts, naming them “CharacterCust_Main” and “CharacterCust_Utilities”.
  2. In the CharacterCust_Main script, insert the text from here
    View: https://pastebin.com/auYDghab
  3. In the CharacterCust_Utilities script, insert the text from
    View: https://pastebin.com/855atVPL
  4. In the script PField_Metadata add attr_accessor :savedoutfit and @savedoutfit = true into the PokemonTemp class. Your script should look like the following:
    7-PField-Metadata-v17.png
    8-PField-Metadata-v18.png
  5. In the script PScreen_Load, add the line “updateTrainerOutfit” on 407, right above $scene = Scene_Map.new. Your script should look like the following:
    9-PScreen-Load-v17.png
  6. Download and extract this resource's file into your game’s “Graphics/Characters/” folder. The link should be listed in the download button above, but I've also included a raw link to the download here: http://www.mediafire.com/file/wy805yairwaz357/Character+Customization.zip/file
7. Delete “=begin” at line 468 and “=end” at line 493 of CharacterCust_Utilities
8. Replace “Graphics/Trainers/” with “Graphics/Characters/” ONLY on the following lines:
  1. CharacterCust_Main
    1. --- 796 ---
    2. --- 1271 ---
  2. CharacterCust_Utilities
    1. --- 275 ---
    2. --- 327 ---
    3. --- 353 ---
    4. --- 415 ---
    5. --- 417 ---
    6. --- 419 ---
9. You will need to edit the SPRITE_CONVERT_HASH hash to correspond to v16’s metadata file.
Add the following two lines into the hash:
  • "boy_surf_offset" => "overworld surf",
  • "girl_surf_offset" => "overworld surf",
Look at the note above the hash for more detail.
10. Find line that says “CommandMenuList.new” and replace this with “CommandList.new”. Similarly, for every line that has “@commands.add”, delete and ONLY delete the text within these lines reading “ "main", ”
 
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