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Completed Pokémon Nightshade

This project is complete. Any future revisions will be bug fixes or small updates.
CSyq2BE.png
About
Pokémon Nightshade is made for Relic Castle's Second Winter Jam! This entry is a bit of a departure from my usual work. It's finished, it's as polished as it can be given the deadline, but I have mixed feelings on it. If any positive has come from Nightshade, it's helped me view my main projects in a different light.

I have to give much thanks to my wonderful testers @Foxowl and @PurpleZaffre for all their hard work! @Michael also did testing, but it was his assistance with coding that really helped get the core mechanics of this game off the ground.

Nightshade has around 4-5 hours of gameplay.

Summary
In this game you play as Giselle, a Ranger for Cypress Park. There is no shortage of work to be done, but Giselle has grown somewhat bored of these tasks. So, her boss gives her a challenge. By dealing with various shenanigans related to her job, Giselle can earn Park Points. These, in turn, can be used to buy Ranger Badges. Unlike mainline gym badges, the Ranger Badges have more noticeable effects. They can lower encounter rates, make eggs hatch faster, increase experience gain, and so on. Gather all 10 to become the Ultimate Park Ranger of the Universe! Or... something. Giselle's boss wasn't exactly clear on what collecting them all would accomplish...

Screenshots
r28saUs.png

Warning
This game does contain the occasional attempt at using spooky imagery. It's just with some of the trainer sprites and overworlds. No need to fear jumpscares, or anything like that.

Features
1. Badge System: The player's main objective is to obtain all 10 badges throughout the course of the game. Some badges can be toggled on or off. Others (such as the badge that heals status effects) must be recharged at a healing point.
2. Gen 8 Pokémon. Pretty self-explanatory.
3. Park Points: This is the currency that the player can buy Ranger Badges with. Park Points are earned from doing certain tasks in-game. It's just a glorified coins system.
4. Task Log: The task log is here to keep you on track. Not sure what to do? Check your task log. Mandatory tasks are highlighted in red, and optional in blue.

Current Version - v2.0
Download

https://drive.google.com/file/d/1PErPaBt2MOnN9HEVoC2-a8u9g-2qrjOW/view?usp=sharing


Discord
If you're interested in discussing your playthrough, lost, or just want to bring bugs to my attention, consider joining the Pokémon Ashen Frost server! We're a pretty chill bunch, pun fully intended. I've made a separate channel there for Nightshade.

https://discordapp.com/invite/DQjRyJN


Resource Pack
https://eeveeexpo.com/resources/576/


Locations of Mandatory Graphics
1. Icon - Golden Jam - Royal Jelly Item
2. Icon - DS - Modified to be Trade Stone Item
3. Icon - Letter with Wax Seal - Yew's Letter Item
4. Overworld - Male Trainer With Hat - Modified to be the character Boss. (The hat is also used by the Protagonist, Marty, and Sal for their ranger uniforms.)
5. Tile - DS - In Nickit's Shop as the Trade Stone Overworld.
6. Tile - Table with Compass Rose - Baccata Manor (Main Bedroom and Yew's Study)

Credits
[Animations]
Johto Blaziken

[Audio]
Full Playlist -

Iteachvader

[Coders]
bo4p5687
Drimer
Ekat
Golisopod User
FL
Marcello
Marin
Michael
Polectron
Sichlor
Seyuna
TechSkylander1518
Zaffre
Zerokid

[Fogs]
Deku Butler
Petals - Gifer

[Gen 8 Project]
[Compilation]
UberDunsparce

[Battle Sprites]
Luka SJ
Smogon Gen 6 Project
Smogon Gen 7 Project
Smogon Gen 8 Project

[Overworld Sprites]
Chocosrawlooid
cSc-A7X
Fernandojl Silver-Skies
Gallanty
Getsuei-H
Gizamimi-Pichu
help-14
kdiamo11
Kid1513
Kymoyonian
Kyt666
Larry Turbo
LarryTurbo
LunarDusk
Milomilotic11
MissingLukey
piphybuilder88
Pokegirl4ever
princess-pheonix
SageDeoxys
spritesstealer
Syledude
TintjeMadelintje101
TyranitarDark
Wolfang62
Zyon17

[Icon Sprites]
Alaguesia
Marin
MapleBranchWing
Larry Turbo
Leparagon

[Cries]
Marin
Rhyden
Zeak6464

[PBS]
ErwanBeurier
Golisopod Use
HM100
KyureJL
TheToxic
Zerokid

[Coders]
Aioross
DarrylBD99
ErwanBeurier
Golisopod User
HM100
KyureJL
MFilice
TheKandinavian
TheToxic
Turn20Negate
Vendily
WolfPP
lolface

[Mandatory Graphics]
Otterflooflord
Thecatwithnojob

[Pictures]
KokinohoKokeiro
Orion X
Pixabay

[Playtesters]
Foxowl
Michael
Purple Zaffre

[Trainer Overworlds]
Delta2318
Poffin Case
Tonitur20
Spherical-Ice

[Tiles]
AJ Nitro
Alistar
Aveontrainer
Bacon
Dasani
Dawn Bronze
Ekat
Heartless Dragoon
Labs
Lennybitao
Pokémon Dawn
Pokémon Reborn Team
Pokémon Rejuvenation Team
Pugsoy
Redblueyellow
Remy
RocketSeviperShadow
Seiyouh
Shyinn
The Purple Stuff
The Red-Ex
Vurtax
XDinky

[UI]
Redzagoon
silentgamer64
Thundaga and the Splice Team
Wauby

Pokémon Nightshade was created by:
Ekat
For:
Relic Castle's Second Winter Game Jam

"Pokémon Essentials" was created by:
Flameguru
Poccil (Peter O.)
Maruno

With contributions from:
AvatarMonkeyKirby
Marin
Boushy
MiDas Mike
Brother1440
Near Fantastica
FL.
PinkMan
Genzai Kawakami
Popper
Help-14
Rataime
IceGod64
SoundSpawn
Jacob O. Wobbrock
the__end
KitsuneKouta
Venom12
Lisa Anthony
Wachunga
Luka S.J. and everyone else who helped out

"RPG Maker XP" by:
Enterbrain

Pokémon is owned by:
The Pokémon Company
Nintendo
Affiliated with Game Freak

This is a non-profit fan-made game.
No copyright infringements intended.
Please support the official games!
 
Last edited:

kess137

Rookie
Member
Joined
Aug 8, 2023
Posts
2
Finished the game, and really loved it! Haven't played a pokemon game since pokemon crystal, and this game had so much personality, and an engaging plot. It was really fun. I LOVED the gameplay loop of being a ranger, sorting out park troubles, but then I got invested in the creepy elements of the game, and reaalllly thought it was foreshadowing something it wasn't, and left feeling slightly let down.
It seemed to be leaning HARD into "dad is overprotective of you... Marty is sleepwalking and can't explain his own actions... Marty may literally not have a soul (it's played for laughs, but given that it happens after the game's first moment of real horror, it's hard to ignore the nagging voice saying 'soooomething is obviously going on with marty...')
And then:
... something happened in this hospital... EVERYTHING IS ABOUT GHOSTS... something terrible happened to CYPRESS'S DAUGHTER... Do you get it yet?
LOL you're not a ghost or anything like that. Cypress had a secret second daughter we didn't mention until this exact moment, and SHE was the one who was experimented on, not you. Marty's odd behavior is just a red herring and has no payoff. To be clear: The game was great, it was just the ending that felt a little shaky.
That said, I loved the game, and will definitely save it to replay!

Bugs I encountered (fwiw, given that I'm years late to this release!):
1. Game crashed if Pancham grew to level 32. (the point at which it could evolve, if I have a dark type in my party. Doesn't matter whether or not I have a dark type- it always crashes.
2. Repeatedly got a popup error (not a crash though) if I defeated/caught a chewtle that used jaw lock in battle. Relatedly, I could run away from chewtle, even if it used jaw lock in battle. No error if I did that.
3. Maybe I'm just crazy, but water-type chewtle seemed to be "not very effective" to NEARLY EVERY type of move. Just seemed very odd, but I didn't explore it rigorously.
4. In Nightshade hospital, when you exit the morgue, your character enters the CORRECT room via the WRONG door. Like, they do return to the reception area (or whatever it's called), but they enter that room via the door labeled "out," not the morgue.
5. Typo near the end of the game, right after Sal's flashback, Boss tells us: "You really are an accomoplished ranger."
6. The game lets you evolve pokemon who evolve at night (chingling, snom), but not the ones who evolve during the day (yungoos, fomantis). Using the versatile item "trade stone" does not work on either of these pokemon. There doesn't seem to be any way to evolve sinistea or piloswine either.
7. Many pokemon are missing from the pokedex, and a couple of locations are incorrect (see below).
8. You can pick up infinite Teddiursa eggs in Ursa Den.

Notes for any other crazy players who want to "catch em all,"
1. Yungoos, sinistea, pancham, and fomantis can't evolve, so don't waste time with them.
2. You can evolve swinub to piloswine but not mamoswine. You can evolve your one kirlia to gallade OR gardevoir, but not both.

The linked pokedex (pokemon encounter locations guide) is missing some information:
Incorrect entry: Comfey is caught in the lily memorial garden and lily memorial tower, NOT poppy forest.
Incomplete entries: Joltik is also found in the kyanite mine switch puzzle, hypno is also found in the nightshade hospital maze, and vivillon is also found in the lily memorial garden.
Missing entries:
Keep an eye out for overworld sprites, which you can interact with to scoop up unlisted pokemon.
Combee (chance to spawn after interacting with hives)
Mimikyu (hatches from egg in Baccata manor)
Zubat (Kyanite Cave F1/F2/B1)
Espurr (nightshade hospital maze, also appears as a random encounter in the lily memorial tower)
Cubone (talk to cubone in marowak's shop)
wooper (emerald lake)
voltorb (power station one)
ledian (cypress pond)
vibrava (cypress pond)
lapras (talk to man next to lapras in cypress pond)
muk (nightshade hospital maze)

Additionally, the random encounters in the nightshade hospital maze are not listed at all. I found the following:
Duosion
Audino
Gothorita
Chansey
 
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