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I've been wanting to make a Pokemon fangame for the longest time, but haven't gotten it off the ground due to making it 100 percent Fakemon, lack of programming knowledge, struggling with design, and trying to make unique Fakemon in general. I wanted to make it Fakemon and alter many of the...
Hey everyone, KaratGaming here. I have a new Pokemon fangame in the works, and I've been planning it while learning Pokemon Essentials simultaneously for the past two years. So far I made about 200 Fakemon, and I wanted to include already existing Pokemon with them too. Features so far will be...
Ah I see it now, and it's a great game. I'm wanting to create a Pokemon game similar to it soon. So far it'll contain the first 251 Pokemon as well as some gen 3 and 4 Pokemon added to it and some Fakemon added with them too.
Earlier I was using Pokemon Essentials a lot, and it felt great. However, what would it be like if there was a Pokemon Essentials engine in the style of Pokemon gen 1?