XP-18 Training Module
Overview
The XP-18 Training Module is a combat simulator plugin that provides a structured, ticket-based system for earning EXP Candies and training EVs.
Instead of grinding wild encounters or repeat trainers, players spend tickets to battle dynamically generated teams that...
Hello!
Hope everyone is doing well! Pokémon Inritum 2.1.0 release is now available tackling issues reported in 2.0.0 so far, and some changes in balancing that were left pending.
It also brings a new feature that I've been working on, Researcher Ranks!
Just like you can train your team now...
POKÉMON INRITUM - EPISODE 2 IS HERE
The wait is over, Trainers! Episode 2 of Pokémon Inritum is now available for download.
WHAT'S NEW
Zeta Forms - Now they appear in the Wild, and you can capture every species as a Zeta, if you have the patience to hunt for them, that is!
Character Revamps...
Hello everyone!
How are you doing?
I've been working my ass off this past month to get this release out.
I probably need around one more week for some fine-tuning and testing, but we're getting there!
Thank you for waiting, and hope you're looking forward to playing this new episode 😄
You need to configure the battle to allow lose, then in the conditional branch, if the player loses you add the events for the cutscene.
I believe theres a switch to trigger the blackout, never tested it myself.
There's also an event called literally Game Over that triggers it.
Awesome news! I really hope you enjoy it and feel free to share the link either here or the discord! I'm excited to see it too!
Edit:
I found it on twitch, glad you're enjoying it so far :D Looking forward to see more!
As a side note:
there is a map inside pokegear
you will miss that timburr...
I believe you need to make a composed battle rule with multiple keys inside the last one may be overriding everything.
Check in the documentation their examples, it should be clear enough
Hey! Hope you enjoy it, I'll check out the stream, thank you for helping us share the game :D we also have a discord if you're interested in keeping in touch with the latest news
Hello hello!
We have an event going on in our discord where you can submit and/or vote for a regional variant idea!
The winner will have it's vision transformed into one of our regional variants.
The theme is a fish pokemon, can either be a regional version of an existing fish or transforming...
Hey, everyone,
I bring a small update1.1.1 is out now with some bug fixes, specially the Double Battle UI issue that was introduced in 1.1.0 and a lot of typos and other small graphic issues!
I couldn't create a proper patch for this as I lost track of what files changed, but in future...
Hey, hope everyone's been doing good!
This past week, we've been working on fixing all the bugs found in the release, even though there is no actual new content.
Release 1.1.0 is out now (same download link) with some QoL improvements!
The most significant one is that TMs are now infinite...
You could have a switch that turns on after that specific event and then have two event pages on the map transfer event.
The default one and other one that checks if that switch is on and then transfers you to the other map you want.
Hey! Thanks for the feedback! I'm glad you're enjoying it!
Combee is a headbutt encounter, you can catch an Aron at the cave for example or train Lillipup a bit