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  1. BloodyNeonz

    Released Pokémon Inritum

    Awesome news! I really hope you enjoy it and feel free to share the link either here or the discord! I'm excited to see it too! Edit: I found it on twitch, glad you're enjoying it so far :D Looking forward to see more! As a side note: there is a map inside pokegear you will miss that timburr...
  2. BloodyNeonz

    Resource Deluxe Battle Kit [v21.1]

    I believe you need to make a composed battle rule with multiple keys inside the last one may be overriding everything. Check in the documentation their examples, it should be clear enough
  3. BloodyNeonz

    Released Pokémon Inritum

    Hey! Hope you enjoy it, I'll check out the stream, thank you for helping us share the game :D we also have a discord if you're interested in keeping in touch with the latest news
  4. BloodyNeonz

    Released Pokémon Inritum

    Hello hello! We have an event going on in our discord where you can submit and/or vote for a regional variant idea! The winner will have it's vision transformed into one of our regional variants. The theme is a fish pokemon, can either be a regional version of an existing fish or transforming...
  5. BloodyNeonz

    Released Pokémon Inritum

    Hey, everyone, I bring a small update1.1.1 is out now with some bug fixes, specially the Double Battle UI issue that was introduced in 1.1.0 and a lot of typos and other small graphic issues! I couldn't create a proper patch for this as I lost track of what files changed, but in future...
  6. BloodyNeonz

    Released Pokémon Inritum

    Hey, hope everyone's been doing good! This past week, we've been working on fixing all the bugs found in the release, even though there is no actual new content. Release 1.1.0 is out now (same download link) with some QoL improvements! The most significant one is that TMs are now infinite...
  7. BloodyNeonz

    Map Connections scripting

    You could have a switch that turns on after that specific event and then have two event pages on the map transfer event. The default one and other one that checks if that switch is on and then transfers you to the other map you want.
  8. BloodyNeonz

    Released Pokémon Inritum

    Hey! Thanks for the feedback! I'm glad you're enjoying it! Combee is a headbutt encounter, you can catch an Aron at the cave for example or train Lillipup a bit
  9. BloodyNeonz

    Released Pokémon Inritum

    It's around 6h gameplay, there's some extra content between the gym fights to still make the episode enjoyable of course, but I understand if some of the players prefer to wait for more content 😁 Let me know if you try it!
  10. BloodyNeonz

    Released Pokémon Inritum

    Hey! Right now it's only 1 gym, we try to keep the scope limited to 1 gym per episode to have frequent updates, right now after the gym you also have access to one more quest and one new map to explore which is where the next episode will take place
  11. BloodyNeonz

    Released Pokémon Inritum

    Hello Hello! As promised, Inritum has its first official release today :D There's a lot of new areas to explore, new event Pokémon to catch, and some new well-thought battles that will push you to the limits! We hope you will have lots of fun playing it, and we're looking for every feedback...
  12. BloodyNeonz

    Released Pokémon Inritum

    Hey everyone! We bring huge news today, Pokémon Inritum is entering another testing phase before we release the official episode 1! We ended up increasing the scope of this release more than what was originally planned and things got a bit out of hand, but we're finally comfortable with giving a...
  13. BloodyNeonz

    Resource Random Team Generator

    BloodyNeonz submitted a new resource: Random Team Generator - Generate a random team from a set of pre-determinated Pokémon Read more about this resource...
  14. BloodyNeonz

    v21.1 Random Team Generator 1.0.0

    This is a simple plugin that starts a battle against a team that was randomly picked from a list of pre-defined Pokémon. The opponent name, class and other properties are hardcoded but it can easily be replaced by parameters as well to make it more dynamic. How to use: In your event commands...
  15. BloodyNeonz

    Recruiting Pokémon Inritum

    Update: As we plan the next release of Inritum, we want to expand the team to help speed up the process! We're mainly looking for concept artists and programmers! You can apply here
  16. BloodyNeonz

    Released Pokémon Inritum

    Hey, for now it's just a demo it doesn't have any, but there will be 18 gyms!
  17. BloodyNeonz

    Released Pokémon Inritum

    Hello everyone! just updated the thread with some cool screenshots we got while testing the demo version! The download link is also there now, be sure to try it out and let us know what you think!
  18. BloodyNeonz

    Released Pokémon Inritum

    Hello everyone, and I hope you guys are excited for this as we are! I'm proud to announce on behalf of the entire team that Inritum is ready to release it's first demo!! We've worked on it for months, putting together something with what little we had, and I think we've managed to create...
  19. BloodyNeonz

    Resource Level Caps Ex

    Hey, has anyone been able to configure the plugin so it only affects the player and not trainers? thanks
  20. BloodyNeonz

    Released Pokémon Inritum

    Hey! The demo will be 2-3h plus 1h for side quests more or less, and it will be used to get to know some of the core characters planned in the game so far, it won't get to the first gym but really near it :)
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