Just that?
Half the time, any npc event that wouldn't have shadows (like doors, berries) wouldn't make any step sounds either.
Like you add .sl in the name of any npc who you don't want a shadow on in Overworld Shadows EX, I would something like .ns (no step).
Would that not work?
Thanks a lot! Did as you said and it worked to perfection.
Just one more thing, would it be possible to give step sounds to every NPC besides the ones with a keyword in their name as opposed to having to add a keyword into every NPC's name?
The latter is extremely tiresome when you've made a...
You're welcome!
Yup, I had it too. What I'm doing is that I'm keeping easy text skip for my convenience while devving, but when I'll be readying the game for release, I'll delete it and name windows will work normally.
Do you happen to have another script that affects messages?
If you do, you can either delete the other one, or manually merge them.
I wasn't able to use this script either, because I had a message altering script.
I deleted it, and this worked.