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  1. PercyGekkouga

    Resource PE Terrain Step Sounds v19.1

    No rush at all. Please do take your time.
  2. PercyGekkouga

    Resource PE Terrain Step Sounds v19.1

    Just that? Half the time, any npc event that wouldn't have shadows (like doors, berries) wouldn't make any step sounds either. Like you add .sl in the name of any npc who you don't want a shadow on in Overworld Shadows EX, I would something like .ns (no step). Would that not work?
  3. PercyGekkouga

    Resource PE Terrain Step Sounds v19.1

    Thanks a lot! Did as you said and it worked to perfection. Just one more thing, would it be possible to give step sounds to every NPC besides the ones with a keyword in their name as opposed to having to add a keyword into every NPC's name? The latter is extremely tiresome when you've made a...
  4. PercyGekkouga

    Resource Party Switcher for 17.2+ (Based on Reborn's Code)

    The script looks really good. Quick question, does it work with EBDX?
  5. PercyGekkouga

    Resource PE Terrain Step Sounds v19.1

    Excellent script. Works as intended. Quick question, what exactly do I have to do to give NPCs quieter footsteps? I'm using the default sounds.
  6. PercyGekkouga

    Resource Pokemon Exploration

    Could you update this script to v19 sometime? :)
  7. PercyGekkouga

    Resource Textbook Script

    Could you work on a v19 update sometime?
  8. PercyGekkouga

    Resource Name Windows

    You're welcome! Yup, I had it too. What I'm doing is that I'm keeping easy text skip for my convenience while devving, but when I'll be readying the game for release, I'll delete it and name windows will work normally.
  9. PercyGekkouga

    Resource Name Windows

    Do you happen to have another script that affects messages? If you do, you can either delete the other one, or manually merge them. I wasn't able to use this script either, because I had a message altering script. I deleted it, and this worked.
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