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a solo project by trainer00002
made with pokemon essentials v19.1 for game jam #7
made with pokemon essentials v19.1 for game jam #7
I Wanna Be A Vampire!! (Demo)
download
(unpatched v1.0 download)
resource pack
Summary
You are Kyuu Komori, and you want to be a vampire!
(unpatched v1.0 download)
resource pack
Summary
You are Kyuu Komori, and you want to be a vampire!
... What, that's not enough? You want more? That's all you need to know, though.
You're Kyuu Komori and within a month of moving to a new town, you've decided you're going to move out of your completely adequate apartment which is exactly the right size for you and your Pokemon, has a nice view, isn't too pricy, and only a couple minutes' walk away from a corner store, grocery store, and a well-equipped mall with everything you could ever need. Yeah, screw that place. You're gonna go live in that giant creepy abandoned mansion in the middle of the woods. Why? Well, some guys in the local library said a vampire used to live there, duh!
Of course, breaking into this giant creepy abandoned mansion is not the only thing you've set out to do today. If it was just about moving in, you would have done that already.
No, you needed to do something more important first:
Finish crafting the recipe of a potion that probably maybe might turn you into a vampire!!!
(You haven't tested it at all or even made it yet because you didn't know if it would work or not but more importantly you wanted to be in the mansion when you drank it because then what would be the point?)
Basically, your mission is as follows:
- Break into the mansion. (It's illegal, but no one's looking.)
- Get acquainted with your new house (because you're stealing it).
- Explore the mansion and its yard to find ingredients for your potion. (Not all the ingredients are organic!)
- Clean it up a little while you're at it, since you're going to be living here from now on (after stealing it). The spooky/abandoned/overgrown look is cool and all, but you're a bit of a neat-freak, so actually living with it the way it is would drive you nuts.
- Create and drink your potion of become vampire, which may or may not work. (You're also going to make an antidote just in case it starts trying to kill you in a way that won't turn you into a vampire. You're naïve, not stupid!)
- Now that you're successfully a vampire (or not), live in the mansion until squatter's rights kick in and the mansion is legally yours! (Unless the vampire comes back, in which case your new priority will be getting married.)
Now get out there and become a vampire!
Features
Features
- Escape room-style gameplay (you aren't trapped anywhere though...)
- Probably at least one vampire? (this is a demo though so there actually aren't any right now...)
- Puzzles! (this is a demo though so there actually aren't too many right now...)
- Lots of flavour text! (this is a demo though so while there's plenty of it, there's still less than i'd like...)
- Lots of bats! You can talk to them too! (even though this is only a demo, there are actually a lot of bats)
- Hint system in the form of said bats! Each Pokemon has their own thoughts and ideas and will give different kinds of hints.
- A protagonist who looks like he's got cute bat ears, but that's a deception, his hair just sticks up like that naturally! (is this even a feature? this almost feels like a downgrade from him being a for-real batboy...)
- At the moment, a total of three maps to explore, but more to come
- Completely(?) redone intro (if all goes well, fully illustrated in the first half! right up until the screen shifts to the mansion)
- More puzzles (including in areas already in the demo)
- More maps (probably at least three more, for a total of 6+) (definitely more than 3 more now, actually)
- More flavour text yum yum
- A heightened chance of at least one vampire(!!!!!!!!!!)
- Music in the intro sequence, because as it is now I couldn't find a single track that fit it properly so it's completely silent. Imagine it with your mind for now... isn't it beautiful?
- Two difficulty modes, depending on your Puzzle Intensity Preference; there'll be a plot mode (which, while puzzles will still be present, will be closer to the experience of a visual novel) and regular mode (with all of the original puzzles intact for more of a challenge)
- An included hint book/walkthrough for both difficulty modes
- Redistribution of the berries, so watch out! Don't get all used to those placements, buster! The only reason they're all in one place on the map right now is so you can look at the flavour text for them
Notes
- As this is a demo, this is a very small game, but I can't give an accurate playtime estimation due to it being a puzzle game.
- There are no battles. It's seriously just puzzles. Walk through the tall grass all you want.
- Photosensitive players may want to avoid running while Swoobat, Crobat or Noibat are following them; it will cause their wings to flap more rapidly than usual and create a sort of flashing effect. I tried to make that not happen and failed. Gliscor does not flap his wings, so he should (presumably) only be as dangerous as Kyuu's sprinting animation.
- At this point in the demo, Gliscor and Crobat provide somewhat vague hints, whereas Swoobat and Noibat provide more direct ones. They're also in pairs; if Gliscor's hint isn't enough, ask Swoobat. If Crobat's hint isn't enough, ask Noibat.
- This is my first time making any sort of game at all. Hell, I hadn't even touched RMXP before until it was maybe a week before the jam. So, if things are a little janky, that's why.
- ^ I've never mapped before either, so I modeled the mansion's interior after the Old Chateau, including using (edited) tiles from it. The mansion is not, in fact, the Old Chateau, though I do want to make a game about it in the future.
- If you're stuck on a puzzle, feel free to message me for a hint! (By the way, one of the provided screencaps is also a hint... winks)
Hintbook
- Always be on the look out for things that are out of place! A slight or drastic difference in colour is something to keep an eye out for...
- When looking for gardening supplies... Actually, three of Kyuu's Pokemon are the same colour as the flower Gliscor saw.
- Of course, just because everything is visually identical doesn't mean there isn't still something to look for. Be thorough about those bookshelves!
- That being said, there's only one tile you need on the red bookshelf. (There are some goofs and japes there, though, if you're looking for a heehee or perhaps a haha. Maybe even an "oh god NO" if you're familiar with a certain jojoke. You need to climb the ladder to find anything other than unreadable romance novels, though.)
- Remember to ask Gliscor and Crobat if you're stuck with something. They've both got different opinions on what you need to do and when.
- Swoobat has similar ideas to Gliscor, but he's a little more specific about his hints... Noibat doesn't agree with anyone but herself and Kyuu, but she supposes she has some similar priorities to Crobat.
- When it comes to a certain tile puzzle... pay attention to the light source. The background of the puzzle itself is a hint. There may even be a hint to how to position the tiles in this very thread...!
- Noibat might have more to say if you talk to her more than once.
Changelog
This is likely the only update (11/08/2021) this demo will be getting before the final release.
- Restored the roadblock event that prevents you from being able to walk all the way over to the edge of the map. Have to admit, was very confused when I saw people saying they could somehow get over there, considering that the roadblock event was actually one of if not the FIRST event(s) with speech that I put in this game (if it wasn't the roadblock, it was Gliscor telling you where to find the key). Somewhere along the line it got broken, I guess... Whoops.
- Fixed issue with Antique Ball not being added to the inventory.
- Fixed pass-through-able bookshelf. (... I think?)
- You can now view Pokemon summaries/try to give them an item safely! (... I think?)
- You can now enter the mansion from any tile. Previously, entering from the rightmost tile would cause a softlock.
- You can now safely view all of the recipe portions.
Known Issues
- You can get infinite berries from the Berry Trees, and one or two items may be obtainable more than once. For now, having a boatload of berries isn't too much of an issue, but I'd avoid interacting with spots you've already picked up items from, particularly in the case of any and all keys. I don't wanna spend all my time fixing the demo version, so just put your trust in me that it'll be dealt with in the final release, please! (Unless something changes and I do make a longer demo or something, but... for now, this is the final version of the demo and there won't be any new IWBAV until the full game is completed. The wait will very likely be more painful for me than anyone else...)
- Apparently, the demo end's "roll credits" options are switched ("I want to explore more" will display credits, "Go to credits" will have you continue the game), however I was unable to replicate this issue in my own save file nor does there seem to be anything wrong (from what I can tell, at least) in the event that triggers these. Due to that, I unfortunately can't fix it, so for now... pretend it's Opposite Day, I guess! Sorry... Hey, on the bright side, this is a big "demo-only" issue, since it's not really gonna be a "yes/no" thing in the final version.
Credits
Writing, Coding, Other Stuff:
Griffin "Babbage" trainer00002 (my legal full name irl)
General Sprites and Tiles:
kyle-dove
KingTapir
the_jacko_art
Magiscarf
XDinky
Gen 4 Overworlds:
PurpleZaffre
Gen 5 Overworlds:
Kymotonian
Getsuei-H
Phyromatical
Gen 6 Stuff
Party/Battle Sprites:
MrDollSteak
Thundrake
Overworld Sprites:
princess-pheonix
LunarDusk
Sparta
spriters-resource.com users:
Dragoon
Nx-Kun
Random Talking Bush
Kaori
Name Window Script:
mej71
Vendily
theo#7722
Music
"Biotope" / Zero Escape: Virtue's Last Reward
"Abyssal Badlands" / Pokemon Super Mystery Dungeon
"Mystery of Fossils" / Pokemon Super Mystery Dungeon
Following Pokemon EX:
Golisopod User
Help-14
zingzags
Rayd12smitty
mej71
Help-14
PurpleZaffre
Akizakura16
Thundaga
Amrin (Fairies Resource Pack)
"Pokémon Essentials" was created by:
Flameguru
Poccil (Peter O.)
Maruno
With contributions from:
AvatarMonkeyKirby
Marin
Boushy
MiDas Mike
Brother1440
Near Fantastica
FL.
PinkMan
Genzai Kawakami
Popper
Golisopod User
Rataime
help-14
Savordez
IceGod64
SoundSpawn
Jacob O. Wobbrock
the__end
KitsuneKouta
Venom12
Lisa Anthony
Wachunga
Luka S.J.
and everyone else who helped out
"mkxp-z" by:
Roza
Based on MKXP by Ancurio et al.
"RPG Maker XP" by:
Enterbrain
Pokémon is owned by:
The Pokémon Company
Nintendo
Affiliated with Game Freak
This is a non-profit fan-made game.
No copyright infringements intended.
Please support the official games!
Griffin "Babbage" trainer00002 (my legal full name irl)
General Sprites and Tiles:
kyle-dove
KingTapir
the_jacko_art
Magiscarf
XDinky
Gen 4 Overworlds:
PurpleZaffre
Gen 5 Overworlds:
Kymotonian
Getsuei-H
Phyromatical
Gen 6 Stuff
Party/Battle Sprites:
MrDollSteak
Thundrake
Overworld Sprites:
princess-pheonix
LunarDusk
Sparta
spriters-resource.com users:
Dragoon
Nx-Kun
Random Talking Bush
Kaori
Name Window Script:
mej71
Vendily
theo#7722
Music
"Biotope" / Zero Escape: Virtue's Last Reward
"Abyssal Badlands" / Pokemon Super Mystery Dungeon
"Mystery of Fossils" / Pokemon Super Mystery Dungeon
Following Pokemon EX:
Golisopod User
Help-14
zingzags
Rayd12smitty
mej71
Help-14
PurpleZaffre
Akizakura16
Thundaga
Amrin (Fairies Resource Pack)
"Pokémon Essentials" was created by:
Flameguru
Poccil (Peter O.)
Maruno
With contributions from:
AvatarMonkeyKirby
Marin
Boushy
MiDas Mike
Brother1440
Near Fantastica
FL.
PinkMan
Genzai Kawakami
Popper
Golisopod User
Rataime
help-14
Savordez
IceGod64
SoundSpawn
Jacob O. Wobbrock
the__end
KitsuneKouta
Venom12
Lisa Anthony
Wachunga
Luka S.J.
and everyone else who helped out
"mkxp-z" by:
Roza
Based on MKXP by Ancurio et al.
"RPG Maker XP" by:
Enterbrain
Pokémon is owned by:
The Pokémon Company
Nintendo
Affiliated with Game Freak
This is a non-profit fan-made game.
No copyright infringements intended.
Please support the official games!
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