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- Replies: 32
This game was made for the Relic Castle Winter Jam # 3
The Jam version is currently one and half hours to two hours long in playtime.
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You've joined a group of explorers drilling their way down into the earth below when suddenly, their machines begin to fall through the air, eventually crash landing into a mysterious underground desert!
Separated from your crew, you begin to discover the elusive secrets and frightening origins behind the world lost beneath the sand...
Create paths, discover secrets, and capture new forms of Pokémon that only exist in the ancient world of sand!
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Game Download
Ghosts of Knowledge Kensho 1.3.2
Bug-Fix Download (Not eligible for voting and has a few new features but no extra story)
The Jam version is currently one and half hours to two hours long in playtime.
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You've joined a group of explorers drilling their way down into the earth below when suddenly, their machines begin to fall through the air, eventually crash landing into a mysterious underground desert!
Separated from your crew, you begin to discover the elusive secrets and frightening origins behind the world lost beneath the sand...
Create paths, discover secrets, and capture new forms of Pokémon that only exist in the ancient world of sand!
-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-
Game Download
Ghosts of Knowledge Kensho 1.3.2
Bug-Fix Download (Not eligible for voting and has a few new features but no extra story)
Features:
- Obtainable Regional Forms of various Pokémon
- A ton of partner trainers
- A unique take on the Pokémon formula with an emphasis on exploration
- Open-ended game where you can progress at your own pace
- New mechanics such as the Move Bank system and team-wide EXP gain (similar to PL: Arceus)
- An EXP boost across the board for defeating bosses and training new Pokémon
- A variety of unique boss fights and mechanics hidden throughout the desert
- Unique puzzles and riddles spread across the desert in the form of fortresses
- A world that opens up quickly as you unlock more jewels, items, and tools
- Reunion
- Technical Difficulties
- Professor
Major:
- Progression and enjoyment is currently very up to player taste. Some people do very fine in completing the game and some get stuck very easily. We've taken feedback and will try to implement features that will compliment and guide all types of players, old and new. If you're struggling, it's not your fault.
- Some key features are missing due to the time crunch, but the game is still very playable.
- Currently, some moves have the text description of "Do not use this move etcetc". Ignore that, as most moves work fine. The text has been copied from Generation 8, but functionally the moves work. We will manually rewrite the descriptions at a later date, we simply do not have the time during jam.
- There's nothing in the game that explains that the Trainer Card is how you keep track of your Golden Diamonds. (FIXED IN 4.0 DOWNLOAD)
- Audio mixing is an issue due to time constraints.
Crucial Developer Notes
Please keep in mind we were working on a deadline, and therefore a lot of issues are probably present.
This includes things such as move animations, as animating 800 moves in one month is nearly impossible.
Thank you for consideration!
Riddle Solutions and Progression Guide
This game is open ended and designed to let you move around the map at your own pace without forcing cutscene after cutscene on the player, while hinting at the location hidden areas, unlockable doors, and other crucial progression information.
If you feel stuck, here are some tips to move on in as least spoilerey way possible!
Please keep in mind we were working on a deadline, and therefore a lot of issues are probably present.
This includes things such as move animations, as animating 800 moves in one month is nearly impossible.
Thank you for consideration!
This jam was an interesting experience, and it's definitely the most mechanically impressive game I've made yet, with a whole ton of custom scripts and special fights. Overall, the concept itself has a ton of promise, and we're looking forward ironing out the gameplay loop and get as much feedback as we can.
This game was pretty fun to make, but there was definitely a lot more I wish I could've done.
We'll be working on post-jam for a full experience, but for now, it has a sizeable amount of content for a demo.
Please let us know anything you feel while playing the game! Even with the constant sleepless nights, it's a lot of ideas and experimenting attempting to work together. Feedback is the most important thing. We want to make sure everyone's thoughts are accounted for, so please don't be shy to say if you liked or DIDN'T like something.
This game was pretty fun to make, but there was definitely a lot more I wish I could've done.
We'll be working on post-jam for a full experience, but for now, it has a sizeable amount of content for a demo.
Please let us know anything you feel while playing the game! Even with the constant sleepless nights, it's a lot of ideas and experimenting attempting to work together. Feedback is the most important thing. We want to make sure everyone's thoughts are accounted for, so please don't be shy to say if you liked or DIDN'T like something.
Riddle Solutions and Progression Guide
This game is open ended and designed to let you move around the map at your own pace without forcing cutscene after cutscene on the player, while hinting at the location hidden areas, unlockable doors, and other crucial progression information.
If you feel stuck, here are some tips to move on in as least spoilerey way possible!
Blasted Ruins:
- Fortress North of Blasted Ruins: The Explorer's already said it, but if you don't feel like reading it, stand on the red panel and just turn 360 degrees in either direction.
- The end goal of Blasted Ruins is getting 3 diamonds. One from the place up north (the place with the red panel and boulders), one south (Yamask), and one behind the door that requires 1 Diamond (Boss). Afterwards, there's a door that can be opened in Sandpit Hill.
- If you're having trouble with the bosses, try using debuff moves such as Screech, Growl, and Sand-Attack. There are 6 of your Pokémon versus their single Pokémon so utilizing moves that permanently lower their stats will make it easier to win! The partner trainers are designed to help people and make grinding not mandatory, but they aren't foolproof and making a strategy of your own will help significantly.
- This area features a volcano and a crystal cavern. Both these areas hold special items, evolution items, and a Golden Diamond each. You can get these any time you want and you don't have to explore them, but that's the significant part of each of the areas. Clearing these will make clearing the bosses much easier.
- The boss of Tangled Treetops is a tough Double Battle. To make this fight much easier, just evolve Sneasel and hit level 30 (the Keystone Boss is rematchable for a ton of XP).
Made Using:
PSDK
Jam Team:
- Ranko
- Ned
- Gray
- Brysoon
TILES
=============================================================================================
Mew's Gen 4 Interior Tiles: https://eeveeexpo.com/resources/626/
- Used the chair for the escape pod inside
Base Tileset for Oasis/Jungle/Caves: https://www.deviantart.com/flurmimon/art/Flurmimons-Tileset-Nature-580160241
Volcano Tiles: https://www.deviantart.com/hek-el-grande/art/Volcanic-tiles-274737022
- Hek
GRAPHICS
=============================================================================================
Gym Leader, E4, and Champs PSS Icons: https://www.deviantart.com/watertrainer/art/Gym-Leader-E4-and-Champs-PSS-icons-901185095
- Referenced for portraits
Pokemon Oras: Buzznav People: https://www.deviantart.com/midnitez-remix/art/Pokemon-ORAS-BuzzNav-People-494296975
- Edited for portraits
Trainer Mugshots: https://www.deviantart.com/emeiry/art/Trainer-Mugshots-873706238
- Edited for portraits
Battle Backgrounds v.2: https://www.deviantart.com/kwharever/art/Battle-Backgrounds-v-2-FREE-TO-USE-768031287
- Edited the sand background to fit PSDK.
Maractus Overworld Sprite: https://www.deviantart.com/fr101/art/Maractus-Overworld-305176635
- Used in the overworld of Blasted Ruins
Overworld Collection: https://www.deviantart.com/townlain03/art/Overworld-Collection-179589067
- Used as a reference for Vivienne.
SpriteMight Fog Resources and Tutorial: https://www.deviantart.com/spritemight/art/Sprite-Might-RPG-Maker-XP-Fog-Set-and-Guide-01-594073819
- Used resource
Cerulean Cave Location Preview: https://bulbapedia.bulbagarden.net/wiki/Location_preview
- Used in intro, from Heart Gold/Soul Silver
Tower of Hats Resource Pack: https://www.eeveeexpo.com/resources/785/
- Used Battle UI Assets
Generation 8 Project: needs citation
Heliolisk Back Sprites: https://www.deviantart.com/dreadwing93/art/Heliolisk-Tyrantrum-Back-Sprites-689098217
- Obtainable Pokemon
Gen 7 Back Sprites (DS-Style): https://eeveeexpo.com/resources/601/
A Beach Background: https://www.deviantart.com/princess-phoenix/art/A-Beach-Background-812487302
- Edited for Oasis battle background
Public Gen 4 Tileset: https://eeveeexpo.com/resources/208/
CONCEPTS ART
=============================================================================================
Gaia Sneasel + Weavile: https://www.deviantart.com/malandra-parodias/art/Pokemon-Variante-029-Sneasel-Weavile-634123257
- Created sprites, graphics, and metadata off the concept art (Sprites by https://twitter.com/_blackburn789)
Ancient Hippopotas + Hippowdon: https://www.deviantart.com/malandra-parodias/art/Pokemon-Variante-011-Hippopotas-Hippowdon-627431335
- Created sprites, graphics, and metadata off the concept art (Sprites by https://twitter.com/_blackburn789)
Ancient Skorupi + Drapion: https://www.deviantart.com/malandra-parodias/art/Pokemon-Variante-027-Skorupi-Drapion-634122125
- Created sprites, graphics, and metadata off the concept art (Sprites by https://twitter.com/_blackburn789)
Ancient Toxel + Toxtricity: https://www.deviantart.com/skallhati/art/Crossbreed-Toxtricity-873193665
- Created sprites, graphics, and metadata off the concept art (Sprites by https://twitter.com/_blackburn789)
Ancient Zubat + Golbat + Crobat: https://www.deviantart.com/malandra-parodias/art/Pokemon-Variante-003-Zubat-Golpat-Crobat-625818401
- Created sprites, graphics, and metadata off the concept art (Sprites by https://twitter.com/_blackburn789)
Ancient Terrakion: https://www.deviantart.com/skallhati/art/Galarian-Terrakion-867318995
- Created sprites, graphics, and metadata off the concept art (Sprites by https://twitter.com/_blackburn789)
Ancient Virizion: https://www.deviantart.com/skallhati/art/Galarian-Virizion-867123868
- Created sprites, graphics, and metadata off the concept art (Sprites by https://twitter.com/_blackburn789)
Ancient Cobalion: https://www.deviantart.com/skallhati/art/Galarian-Cobalion-866821878
- Created sprites, graphics, and metadata off the concept art (Sprites by https://twitter.com/_blackburn789)
Ancient Chansey: https://www.deviantart.com/skallhati/art/Galarian-Blissey-858402288
- Created sprites and graphics off the concept art (Battle Sprite by https://twitter.com/_blackburn789)
MUSIC
=============================================================================================
Pokémon Legends Arceus:
Ghost Trick:
- Chicken Paradise
I Am Setsuna:
- Victory Theme
Battle! Wild Pokémon (Legends Arceus Arrange): https://www.youtube.com/c/ZameJack
- Used as the wild encounter theme
Sealed Chamber: Remastered - https://www.youtube.com/c/ZameJack
- Used as the Fortress theme
Shin Megami Tensei IV:
- Battle A1
Shin Megami Tensei V:
Pokemon Colosseum/Gale of Darkness - Relic Forest Remix: https://www.youtube.com/channel/UCUem8ytyhczNMEsuHTv2M5A
- Used as Azure Oasis theme
=============================================================================================
Mew's Gen 4 Interior Tiles: https://eeveeexpo.com/resources/626/
- Used the chair for the escape pod inside
Base Tileset for Oasis/Jungle/Caves: https://www.deviantart.com/flurmimon/art/Flurmimons-Tileset-Nature-580160241
- Flurmimon
- Kyle-Dove some beach tiles, the mushroom, the grass nearby the mushroom, lilypads and bigger mangrove tree
- WesleyFG the smaller swamp trees are from Light Platinum
- TheDeadHeroAlistar one of his trees, which I made it smaller
- Pokémon Procyon & Deneb a japanese hack, it's one of my main inspirations, hence the first trees and the small palm trees
- TheWolfGalaxy for his amazing shield tiles, so I've tried to make my one in his style
- Gaia Project inspiration for the HGSS!grass tiles, bridge, river and HGSS!way tiles
- Pokémon Pinball Ruby & Sapphire Whirlpool tile
- Evolina base for high mountains
- Advance Tileset bridge shape, way tiles and berry field base
Volcano Tiles: https://www.deviantart.com/hek-el-grande/art/Volcanic-tiles-274737022
- Hek
GRAPHICS
=============================================================================================
Gym Leader, E4, and Champs PSS Icons: https://www.deviantart.com/watertrainer/art/Gym-Leader-E4-and-Champs-PSS-icons-901185095
- Referenced for portraits
Pokemon Oras: Buzznav People: https://www.deviantart.com/midnitez-remix/art/Pokemon-ORAS-BuzzNav-People-494296975
- Edited for portraits
Trainer Mugshots: https://www.deviantart.com/emeiry/art/Trainer-Mugshots-873706238
- Edited for portraits
Battle Backgrounds v.2: https://www.deviantart.com/kwharever/art/Battle-Backgrounds-v-2-FREE-TO-USE-768031287
- Edited the sand background to fit PSDK.
Maractus Overworld Sprite: https://www.deviantart.com/fr101/art/Maractus-Overworld-305176635
- Used in the overworld of Blasted Ruins
Overworld Collection: https://www.deviantart.com/townlain03/art/Overworld-Collection-179589067
- Used as a reference for Vivienne.
SpriteMight Fog Resources and Tutorial: https://www.deviantart.com/spritemight/art/Sprite-Might-RPG-Maker-XP-Fog-Set-and-Guide-01-594073819
- Used resource
Cerulean Cave Location Preview: https://bulbapedia.bulbagarden.net/wiki/Location_preview
- Used in intro, from Heart Gold/Soul Silver
Tower of Hats Resource Pack: https://www.eeveeexpo.com/resources/785/
- Used Battle UI Assets
Generation 8 Project: needs citation
Heliolisk Back Sprites: https://www.deviantart.com/dreadwing93/art/Heliolisk-Tyrantrum-Back-Sprites-689098217
- Obtainable Pokemon
Gen 7 Back Sprites (DS-Style): https://eeveeexpo.com/resources/601/
- leparagon
- Z-nogyroP
- zlolxd
- elazulmax
- mangamanga
- VanillaSunshine
A Beach Background: https://www.deviantart.com/princess-phoenix/art/A-Beach-Background-812487302
- Edited for Oasis battle background
Public Gen 4 Tileset: https://eeveeexpo.com/resources/208/
- Magiscarf
- WesleyFG
- SailorVicious (Formerly known as Heavy-Metal-Lover)
- Shawn Frost
- NSora-96
- PeekyChew
- Kyle-Dove
- Claisprojects.com
- Minorthreat0987
- The-Red-Ex
- UltimoSpriter
- TyranitarDark
- DarkDragonn
- rafa-cac
- Phyromatical
- Alucus
- Newtiteuf
- ChaoticCherryCake
- moca
CONCEPTS ART
=============================================================================================
Gaia Sneasel + Weavile: https://www.deviantart.com/malandra-parodias/art/Pokemon-Variante-029-Sneasel-Weavile-634123257
- Created sprites, graphics, and metadata off the concept art (Sprites by https://twitter.com/_blackburn789)
Ancient Hippopotas + Hippowdon: https://www.deviantart.com/malandra-parodias/art/Pokemon-Variante-011-Hippopotas-Hippowdon-627431335
- Created sprites, graphics, and metadata off the concept art (Sprites by https://twitter.com/_blackburn789)
Ancient Skorupi + Drapion: https://www.deviantart.com/malandra-parodias/art/Pokemon-Variante-027-Skorupi-Drapion-634122125
- Created sprites, graphics, and metadata off the concept art (Sprites by https://twitter.com/_blackburn789)
Ancient Toxel + Toxtricity: https://www.deviantart.com/skallhati/art/Crossbreed-Toxtricity-873193665
- Created sprites, graphics, and metadata off the concept art (Sprites by https://twitter.com/_blackburn789)
Ancient Zubat + Golbat + Crobat: https://www.deviantart.com/malandra-parodias/art/Pokemon-Variante-003-Zubat-Golpat-Crobat-625818401
- Created sprites, graphics, and metadata off the concept art (Sprites by https://twitter.com/_blackburn789)
Ancient Terrakion: https://www.deviantart.com/skallhati/art/Galarian-Terrakion-867318995
- Created sprites, graphics, and metadata off the concept art (Sprites by https://twitter.com/_blackburn789)
Ancient Virizion: https://www.deviantart.com/skallhati/art/Galarian-Virizion-867123868
- Created sprites, graphics, and metadata off the concept art (Sprites by https://twitter.com/_blackburn789)
Ancient Cobalion: https://www.deviantart.com/skallhati/art/Galarian-Cobalion-866821878
- Created sprites, graphics, and metadata off the concept art (Sprites by https://twitter.com/_blackburn789)
Ancient Chansey: https://www.deviantart.com/skallhati/art/Galarian-Blissey-858402288
- Created sprites and graphics off the concept art (Battle Sprite by https://twitter.com/_blackburn789)
MUSIC
=============================================================================================
Pokémon Legends Arceus:
- Obsidian Fieldlands
- Dangerous Pokémon Alert
Ghost Trick:
- Chicken Paradise
I Am Setsuna:
- Victory Theme
Battle! Wild Pokémon (Legends Arceus Arrange): https://www.youtube.com/c/ZameJack
- Used as the wild encounter theme
Sealed Chamber: Remastered - https://www.youtube.com/c/ZameJack
- Used as the Fortress theme
Shin Megami Tensei IV:
- Battle A1
Shin Megami Tensei V:
- Magatsuka Battle
- Amanozako Theme
- Bethel
- Fairy Village slowed by Dark Samurai
Pokemon Colosseum/Gale of Darkness - Relic Forest Remix: https://www.youtube.com/channel/UCUem8ytyhczNMEsuHTv2M5A
- Used as Azure Oasis theme
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