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Games in Development

Projects that are just works-in-progress belong here. Make sure you can include at least four different screenshots before posting in this forum section!

Project Archive

Threads with demos (or without any releases) that become inactive are moved here to rest. You can message a staff member to reinstate your thread at anytime.
The Rules and Regulations applies to this forum. Please give these a read before posting. When Posting a Project in Games in Development While "Completed Games" is for completed games, and "Released Games" is for games with releases (like demos), this section is all for works in progress. If your project is still in development and can fulfill the requirements below, then you can post here! Once you have a playable release, you can message a staff member to move your thread up to "Released Games" or "Completed Games." Threads must be approved by a staff member before they're public. If we do not approve your thread within 48 hours, you will receive a message from us with what is missing from the rules as listed below. If we do not hear from you after that, your thread will be deleted and not make it to public view. If you believe it did meet the requirements, or the requirements do not adequately apply to your projects, please get in touch with a staff member. The following are the requirements for your thread to be approved. Each thread must have a clear project description, and must state what engine and/or kit, if any, is being used. For instance, "RPG Maker XP," "Godot," or "Pokémon Essentials." Each thread must have a plot outline. Include a small write up or summary of your plot and or backstory. Try for a paragraph at least. It doesn't have to include spoilers or in-depth plot details, but try to capture people's interest. This may not always be applicable, as not all projects have a plot. Each thread must have a list of unique features. Include any features in your game that you believe will make it stand out from other projects, preferably in a list instead of a block of text. They don't have to be ground-breaking. Commonly used resources are not unique features, and generic statements like "new characters" do not count. Each thread must have at least four screenshots that are unique to your project and tell us something about what your project entails. As such, generic screenshots, such as an unmodified Pokémon Essentials screenshot, do not count towards this threshold. Make sure they're fairly different from one another. We don't want four screenshots of one area of your game or just of your interfaces. Each thread must credit the creators of all assets they did not create themselves. This includes credits for your engine/kit. All individuals in a kit or resource's credits must be included. Be absolutely positive that you're giving the full and correct credit when using public resources, and make sure to list any team members you might have working on the game. We take credits very seriously. Not crediting someone for something they created is considered content theft and is a very serious offense. No thread may use URL shorteners to share images, patch notes, game files or other miscellaneous file, or host any files directly on the Eevee Expo forums. Considering file-sharing websites for this, such as Mediafire or MEGA. You may not use URL shorteners for this. Some important things to note regarding credits... If you aren't sure the proper credits for something you're using, do some searching to find out who made it. If you for some reason can't find out who made it, you shouldn't be using that resource. If you're using Pokémon Essentials, Luka's Elite Battle System, or some other widely used resource: be sure to credit them as well. Just because they're well known doesn't mean you don't have to credit them. If we find that you are using (private) resources without the author's permission and or without credit, there will be repercussions. This is considered content theft, and your project will be taken down. We will then require proof that you have permission, or to talk to the author ourselves. If you notice your content is being used against your wishes or you're not being credited for your work, please contact a staff member. We'll work with you and the offending project to make sure proper credit is given or the project will be removed from the forums. Posting in General The following things should be kept in mind when posting in a project thread: Project feedback is highly encouraged; if you see something in a project that you feel needs improvement, point that out, but be respectful about it. Keep in mind that it's ultimately the developer's project and it's their vision for the project. Not all posts have to be feedback; you can talk about how much you like the game (make sure to say what you like about it), ask questions about it, or talk about it in general! A project developer (usually) loves nothing more than people discussing what's going on in the game. Spam The following types of posts are considered spam and will be deleted. If you notice a post breaking this rule, please report it and move on. Posts asking for a release date. Posts asking for a download link. Posts asking if the game is finished. Posts asking if they can be a game tester, unless stated by the project author that they're looking for testers. Posts with little to no substance: (eg. "I like your game, it's cool!") Tell us why you like the game! Double posting. Please edit your post instead of double posting. If you're the thread author, you may double post if you have some new content to share.
 
Pokémon OBSIDIAN Version Originally known as "NEO Fused Green". Developed by: hiangane (@wh1telighter) Made Using: RPG Maker XP Pokémon Essentials v21.1 JohtoBlaziken's Bootleg Pokémon FireRed Base Version: BETA v1.1.3 (Bug Fixes & Improvements & Pokémon Changes) Status: Up to the 6th Gym The concept of Pokémon has drastically changed over the years, and so have the regions of the Pokémon world. As the environment shifted in extreme ways, many Pokémon were forced to adapt to survive. These changes caused the extinction of several species, while others began breeding across species, creating what are now known as Pokémon Fusions. These hybrids combine two Pokémon into a single, new form. Now, in the year 20XX, your application to become a Pokémon Trainer has been accepted. You are chosen to take part in the new Pokémon League challenge and are mentored by Professor Oak as both a Trainer and a researcher. With a region to explore, friends to meet, and powerful opponents to face, your journey is just beginning. But this new world is not without danger. An evil organization sees this reality as a mistake and will do anything to put an end to it. Explore a reimagined Kanto in this new timeline, face the threats endangering the region, and uncover the truth behind Pokémon Fusions and the world they created. The Kanto Region Explore the Kanto region in a way you have never experienced before. Visit familiar towns, areas, and landmarks in a brand-new order, each redesigned with a fresh feel. Your journey begins in Pallet Town and takes you toward Cinnabar Island, where you will face the first Gym Leader. Collect all eight Gym Badges to prove your strength and earn the right to challenge the four strongest Trainers in the region, culminating in a battle against the Champion. The game features a completely original Fusion Pokédex, with over 160 Pokémon to catch and document, allowing you to fully embrace the role of a Pokémon researcher. This demo offers three or more hours of gameplay and currently reaches up to the sixth Gym, with more content planned throughout 2026. Which one will you choose? A fully original Fusion Pokédex, featuring over 160 Pokémon to discover and register. Quality of life improvements throughout the game, including Nature Mints, ability changers, EV and EXP training areas. (These features are unlocked naturally so the game stays balanced and rewarding.) New, charismatic characters, along with expanded and more meaningful roles for characters who felt underused in Pokémon FireRed. A completely new perspective on the Kanto region, allowing you to explore it in reverse and experience familiar locations in a fresh way. Modern gameplay systems such as DexNav, level caps, multiple difficulty modes, and updated, user-friendly interfaces. A brand-new rival who is not Gary, serving as your traveling companion throughout the journey. A new villainous organization from another region, replacing Team Rocket with a fresh narrative goal. An original story inspired by the classic FireRed plot, while delivering a completely new experience. Not your typical fusion game, this is a fresh take on the concept with its own identity. --Pokémon Obsidian Version (1.1.5)-- (Google Drive) --Discord Server-- Credits (.txt)
 
Pokémon Dark Horizons is a Pokémon fangame developed in RPG Maker XP using the Pokémon Essentials v21.1 starter kit and MKXP. The game was created with Gen 4 graphics and includes all Pokémon from the first four generations! Jump into an unknown adventure full of challenges, secrets to discover and a lot of fun! Explore the Aurelia Region in over 35 hours of gameplay! Welcome to the Aurelia Region! A harsh, unforgiving region near the Orre region, where the law of the strongest prevails and only those who are victorious in the Pokémon Colosseums can make a name for themselves. Two years after the downfall of Cipher, the events of Pokémon Dark Horizon take place between the main line games Pokémon Colosseum and Pokémon XD: Gale of Darkness. As an experienced Colosseum Trainer, you try to earn your place in this tough world. You and your two partner Pokémon have already been on a few adventures together. But the mysterious organization Cipher, which was dismantled in Orre several years ago thanks to the efforts of a young trainer, also appears to have plans for the island region... Do you have what it takes to survive in the Aurelia region? Will you be able to stop Cipher? And can you free all the Shadow Pokémon from their clutches? Then dive into a Pokémon adventure like you've never experienced before! Feel free to connect with other players who are adventuring through Pokémon Dark Horizon on the Discord server! Discord [tbd] Wiki [tbd] Changelog [tbd] MediaFire [tbd] Google Drive [tbd] I hope you enjoy the game as much as I enjoyed developing it. Any kind of feedback is welcome and appreciated! Have fun playing Pokémon Dark Horizon!
 
Pokemon Investiture is a fangame made in RPG Maker XP using Pokémon Essentials V21.1 and MKXP. It features the brand new region of Nalsia, inspired by the works of Brandon Sanderson's Cosmere and specifically the worlds of Roshar from the Stormlight Archive and Scadrial from Mistborn. No knowledge of the books is necessary to enjoy. This is a region inspired by the worlds and concepts, rather than a retelling of their stories. This is not your first journey. You've already achieved the status of champion back in your home region. After being out of the limelight, Pokémon League Headquarters has requested you to help assess a brand new region's Pokemon League. Posing as a brand-new trainer, you'll travel to the Nalsia region to take on its gym challenge and mold it into your ideal Pokémon League. The player characters, Nolan and Polly, already seasoned champions. (Art by Pokemon_Legends_Carios) The Nalsia Region Until recently, the Nalsia region was divided in two halves until the establishment of the Pokémon League unified the region. The Rosh people of the west strongly believe in traditional bonds with Pokémon and living in harmony with them. This stands in contrast with the Scadan people of the east who see advanced technology as the way to unlock a Pokémon's true potential. Now, Nalsia exists as a tenuous region. Additionally, there are some who seek to split the region apart to what it once was. Team Rift lurks in the shadows, disguising themselves as civilians to better spread mistrust and fear. Features: A brand new region to explore with a curated dex of 285 classic Pokémon and, by the time of completion, 115 Fakemon and regional variants based on the worlds of Roshar and Scadrial. Select your home region and gain a unique buff, see new interactions, and in the final release have a full questline with that region's champion! Review your gym experiences and watch as your advice changes how they behave and fight later on. Take on battles against powerful Boss Pokémon across a myriad of sidequests! Sidequests include investigations into strange Pokémon behavior and environments, quests that reveal deeper insight into the characters you mee, and just helping the people of Nalsia at large. A brand new battle gimmick, with its own set of unique forms as well. Development details Hello all, I'm Hadron and this is my first fangame project, evolving out of an orignal PTU campaign I planned and my love for both Pokémon and the Cosmere! I'm hoping to eventually deliver a game that honors both inspirations and provides a fun experience for fans of both. The first demo that plays up through Gym 2 out of 10 is planned to be release February 17, 2026, following a private playtest. Following that, I intend to open up recruitment to help develop this game into a full experience. Social Media Fakemon and region details will be posted to the instagram page @nalsia_region starting the week of February 10, 2026. Following the demo release, the discord server for the game will go live as well. Credits If you see your work in here being used against your wishes or if credit is not properly given, please reach out to me as soon as able. Discord: @hadroncern or Email: hadronclawgames@gmail.com
 
Created with Pokémon Essentials v21 Disclaimer This project has no affiliation with the original GBA ROM hack and was created as a tribute to the original work. It does not intend to replace the original game, but rather expand upon and reimagine it. Pokémon Dark Rising: Order Destroyed Reborn is a non-commercial, fan-made remake of the original ROM hack created by DarkRisingGirl and her team. This project was created purely for preservation to ensure Dark Rising fans can experience the story in modern Pokemon Essentials Versions. This project was made out of respect for the original game and serves as a modern reimagining using updated assets, mechanics, and design choices. Full credit goes to the original creator. If they wish for this project to be taken down, it alongside this post will be removed immediately. Story The main protagonist of Dark Rising 1 and Dark Rising 2 has defeated Darugis, but something doesn’t seem right in the world. Fairy-type Pokémon seemingly exist once again. What’s going on? You wake up as the rival of the former protagonist to uncover the truth. Relive the experience of the ROM hack created by DarkRisingGirl and her team in this fresh reimagining of the game Features: Updated MusicUpdated Maps and new AreasNew Character SpritesNew Dialogue and EventsMega Evolution Exp All + Pokemon Box LinkAnimated Pokemon SpritesAbility to craft Mega Stones2-3 Hours of completed storyNew Gen 3 Tiles Future Content: The entire game in the Generation 5 style as well. [/SPOILER] Original Creators Website: https://darkrisingfans.weebly.com/dark-rising-iii.html
 
NONE of these images should be used or replicated for purposes outside this project. These images do NOT reflect the final product and are subject to changes when polished. - Welcome back to Kanto! You will embark on an adventure from the perspective of Miyamoto, Blaine, Dr. Fuji, and Giovanni throughout the Mewtwo Project, at the request of Madame Boss herself and continued by her son Giovanni. Explore everything Kanto has to offer with a Fresh Look, over 300 Pokemons, new Abilities, Items, and much more! - Go to the Guyana Forest and find Mew while you capture and catalog the Pokemon on your way to Team Rocket. This story takes place 20 years before the current Team Rocket and has references to the Manga and the Games. - You will play as Miyamoto most of the time, but there will be scenarios where you will be Giovanni and Dr.Fuji. - Will you fulfill your mission or fail while trying? - Please, ignore this base, this wans't supposed to be appear on the Intro. Screenshots Decided to remove them to add more Polished and Updated screenshots later, since everything changed Planed Features! And Many QoL improvements have been added to enhance the experience Sub-Abilitys Badge System Rework Ribbon System Rework HM rework Types in Battle Shadows Rebranded (with a new Lore) Multiple Playable Characters Field Effects (wip) Auto Save Multiple Save Slots Following Pokemon Dynamic Darkness and Much, Much More! Q&A Team and Credits Only me is working on it i plan to make a recruitment once i have things to share (specially maps) I also want to make clear that at some point, i have a massive Data lost so part of the credits may be missing, if you regonize something from you, pls contact me A Special Thanks to @TheOnlyFelicity for the idea that started this Game!
 
Synopsis: Hammy, with the ever loving support of her husband Sammy(Samuel) , opened her very own Berry Shake shop in Apple island, who’s main residence are Pokemons who built their own towns and communities Take a sneak peek at their peaceful day to day lives through island exploration and warm conversations and you might discover something BIG happening Intro, tutorial and gameplay footage: Manage your own shop Meet fun characters (side and main) from both your Shop and Exploring Apple island! Do Quests Cutscenes with Pictures Features: Involved cooking/crafting mechanic (more specifically, making drinks) Every single NPC has a drawn portrait Pictured cutscenes Quests Fakemon NO Battles Engine: Pokemon Essentials V21.1 RPG MAKER XP CREDITS: === "Pokémon Essentials" was created by: Poccil (Peter O.) Maruno Inspired by work by Flameguru With contributions from: AvatarMonkeyKirby, Boushy, Brother1440, FL., Genzai Kawakami, Golisopod User, help-14, IceGod64, Jacob O. Wobbrock, KitsuneKouta, Lisa Anthony, Luka S.J., Marin, MiDas Mike, Near Fantastica, PinkMan, Popper, Rataime, Savordez, SoundSpawn, the__end, Venom12, Wachunga and everyone else who helped out "mkxp-z" by: Roza Based on \mkxp\ by Ancurio et al. "RPG Maker XP" by: Enterbrain Pokémon is owned by: The Pokémon Company Nintendo Affiliated with Game Freak == Music: downloads.khinsider.com ENLS’s Pre-Looped Music Library Pokemon Overworld sprites: Generation 9 Resource Pack [v21.1] (Updated with Mega Dimension contents) 3.3.3 by: Caruban Pokemon Gen 9 Overworld sprites: -Gen 1-5 Pokemon Overworlds - MissingLukey, help-14, Kymoyonian, cSc-A7X, 2and2makes5, Pokegirl4ever, Fernandojl, Silver-Skies, TyranitarDark, Getsuei-H, Kid1513, Milomilotic11, Kyt666, kdiamo11, Chocosrawlooid, Syledude, Gallanty, Gizamimi-Pichu, 2and2makes5, Zyon17,LarryTurbo, spritesstealer, LarryTurbo -Gen 6 Pokemon Overworlds - princess-pheonix, LunarDusk, Wolfang62, TintjeMadelintje101, piphybuilder88 -Gen 7 Pokemon Overworlds - Larry Turbo, princess-pheonix -Gen 8 Pokemon Overworlds - SageDeoxys, Wolfang62, LarryTurbo, tammyclaydon -PLA Pokemon Overworlds - Boonzeet, DarkusShadow, princess-phoenix, Ezeart, WolfPP -Gen 9 Pokemon Overworlds - Azria, DarkusShadow, EduarPokeN, Carmanekko, StarWolff, Caruban Pokemon Portraits (References) PMD Sprite Repository Canon art and animated series screenshots Tilesets: The default that came with Pokemon essentials Community I would like to thank this warm community for all the Help, Tips and Support Vendily Miru the Rotom phone appearing during Menu call Any other artworks presented in the game, custom tile sets, characters, Pokemon portraits, pictures in cutscenes are all made by HammyNSammy (me) Others: I'm so excited and happy to be finally making my first game :D
 
Made in Pokémon Essentials and RPG Maker XP Synopsis: Unbeknownst to the researchers, one of the test group Tyranitars had undergone an unforeseen transformation due to a newly developed variant of the Pokerus virus, the Tyranitar's power had been amplified to unimaginable heights, and its temperament had become volatile and unpredictable. In a sudden and violent outburst, the Tyranitar broke free from its confinement. In the aftermath, a wave of illness swept through the region, turning people and Pokémon into zombies, while some surviving Pokémon became extremely aggressive versions of themselves post-infection. The region was plunged into chaos, in a world forever changed by the Pokerus outbreak. The vibes I'm going for is basically Pokemon Snakewood and Pokemon Reborn blended together into an edgy slop ( I really enjoy edgy(ish) Pokemon fangames ) Features: New type ( Rabid ) QOLs Choice Matters Reputation System Multiple endings Player deaths/game overs if skill check fails/wrong choices made Scarce resources/Crafting ( Will have to craft items like Pokeballs as finding them will be tricky ) New Pokemon variants, evolutions, and Fakemon Multi Save
 
Using - RPG Maker XP with Pokémon Essentials (v21.1) Features Full National Dex (Up to Gen 9) Gym Battles like "Pokémon: Battle Revolution" but with advanced AI Your options can change certain dialogue options in the game Gym Members/Leaders having areas based on VTuber Lore/Streams Explore an Open/Linear World Story Become a member of those in Elysium Uncover a dark side to PokéSpace Battle various VTubers (new and old alike) Learn about a unique forbidden Fakemon with a Shadow The Hedgehog level of an origin story Plot: Welcome to PokeSpace! The newest Pokémon game that gives the player an "immersive" experience, as if you were truly in there! Many VTubers and gamers alike have taken to the game, and have entered this immersive world! But like daily life, there's something going on, but what? Eh, that doesn't matter! Come see your favorite VTubers in Pokémon Form, or learn about new VTubers that you may have never heard of! Currently Looking for: Spriter (For Trainers and Fakemons) Mappers Credits: Project Leader: Trapmaster20 (Me) Mapper: Abdoulgaming Images: Discord Invite (If Interested and how I will show progress on development): https://discord.gg/quAA3wu4xV Credits: "Pokémon Essentials" was created by: Poccil (Peter O.) Maruno Inspired by work by Flameguru With contributions from: AvatarMonkeyKirby, Boushy, Brother1440, FL., Genzai Kawakami, Golisopod User, help-14, IceGod64, Jacob O. Wobbrock, KitsuneKouta, Lisa Anthony, Luka S.J., Marin, MiDas Mike, Near Fantastica, PinkMan, Popper, Rataime, Savordez, SoundSpawn, the__end, Venom12, Wachunga and everyone else who helped out "mkxp-z" by: Roza Based on \mkxp\ by Ancurio et al. "RPG Maker XP" by: Enterbrain Pokémon is owned by: The Pokémon Company Nintendo Affiliated with Game Freak Tileset Credits: Cinna Trainer Sprites (Outside of any Custom Made VTubers): https://www.deviantart.com/aveontrainer VTuber Sprites (That I have gotten from external sources): https://x.com/KirkKladen VTuber Logo on the Title Screen: View: https://x.com/aaanecooo/status/1592391298723762177?s=20
 
Pokémon Eterna Emoción Gamecover Information Base: Pokémon Essentials Language: Spanish Creator: Thunder (@⚡Thunder_Man711⚡) Introduction Hello everyone! I hope they are very well. Well I wanted to announce my 1st Pokémon project; Pokémon Eterna Emoción, to test experience and enter the world of creating a Pokémon game. I started developing it in 2020, in Pokémon Emerald together with Abeshoken. The truth is that at first, we started looking for a little information when Pokémon Sword/Shield came out and then we decided to try to do it by creating animation for the Pokémon sprites, etc.; Until one day, I wanted to add something but it didn't work out. So we decided to continue advancing in Pokémon Fire Red to test and improve the experience further to see how it progressed. And I would like to share you 2 news that I have made public so you can see; The 1 detail (if you click on the text) you will see the Ciudad Lonas gym event and the 2 detail (if you click on the text) you will see the official trailer of this project. In October 2021 I decided to try Essentials, why? In my head there was something that I couldn't imagine since I don't know how it was going to turn out, so I made a decision and wanted to try the experience of trying to develop my Pokémon project in RPG MAKER and the truth is, I'm liking it and it's surprising me a lot! , what I'm progressing! Having said that, from here, the good things begin... Synopsis The protagonist turns 18, sees a pink thing through the window of his house and enters the room, it is Mew and warns him of devastation and that when he reaches the required age to go on a trip, he will have to prove his worth before the dangers of the region. He will have to go in search of Mew in order to save the world, without him falling into the wrong hands and for everything to return to normal. Scans Villa Eterna,Ruta 1,Pueblo-Parque Orégano,Ciudad Lonas,Gym interior Ciudad Lonas,Nuevos gráficos Scans in Game Villa Eterna (inGame1),Villa Eterna (inGame2),Villa Eterna (inGame3),Ruta 1 (inGame),Ciudad Lonas (inGame1),Ciudad Lonas (inGame2),Interior gimnasio Ciudad Lonas (inGame) Characteristics: Legendary: Mew Region name: Ameuro Pokémon list: From 1 to 9 generation, and there may be some Fakemon from Ameuro and "Pokémon Estrellato" Regional forms: Ameuro List of attacks/abilitys: All attacks and abilities from Generations 1 through 9, and there may be some new Ameuro attacks. Compatibility with "Pokémon Estrellato" via GTS New type Mega Evolutions New graphics New Pokémon trainers And much more Official Twitter and Discord server: Click here to go to Twitter! Click here to go to Discord! Credits: Thanks to: I want to thank the Whack a Hack community (Among others apart from this one) for the advice, support, etc.; for the help of how to learn to make a Pokémon game, since I had never considered doing something like that and now, I already have the experience. I will try to update this post as I progress so that you can enjoy this project💪🏼. Greetings⚡!
 
Features A regional dex containing 374 handpicked Pokémon up to generation 9. Completely customisable difficulty and gameplay settings; level caps, little cup, or simply more exp., tailor the game to your wants and needs anytime. Share your Trainer with other players to appear in their game to battle or chat. Ability to send gift Pokémon to other players. Take pictures of you and your party and edit them using frames, effects, weather, etc. A Game Corner featuring a variety of mini-games such as jump rope, a trivia quiz or even a good ol’ card game. Many different Battle Facilities, including a tournament and roguelike colosseum. Built-in Speed Up. Quick Save, Auto Save and Multiple Save Slots. Remappable controls. A focus on capturing the feeling of the main series games, especially the DS-era. Rebalance Changes Many Pokémon have received changes to their stats, typing and abilities. There is a healthy balance between popular fan-made changes as well as our own. Type chart changes; Bug- and Ice-types have received buffs to let them keep up with other types. Certain abilities have had their effect changed to be more useful, such as Swarm now always being active. Certain items have had their effect changed; most Poké Balls are now more straightforward to use or offer different effects. Many evolutions now take place at a more reasonable level or had their method changed; any trade evolutions either require only their respective item or a Linking Cord. Freeze has been changed to work like Frostbite from Legends Arceus. Quality of Life Changes No need to teach HMs. Field moves, like Surf, Rock Smash, Dig and Fly, can be used without taking up a move slot. All Trainer battles can be forfeited, and running from wild battles will always succeed. IVs and EVs are visible on the summary screen. All your difficulty settings are visible on the back of your Trainer Card. The Advancepedia, an unlockable add-on for the Pokédex, will give you detailed information on any caught Pokémon such as stats, moves or weaknesses. The DexNav lets you easily search for a specific encounter, with the ability to also search for hidden abilities or with higher shiny odds. A Day-Care that lets you find eggs with specific qualities, like specific gender, hidden abilities or better IVs. Stat changes are visibly displayed during battle. Move effectiveness can be displayed during battle to see how effective your moves are against the opponent. ... And a lot more to make your life much easier. Plot Welcome to the Solaria region, a region with rich history and a vast and varied landscape. You'll be exploring grassy plains, mystical forests, ruined wastelands, towns of forever fall, magical swamps and much more. In ancient history, the region was ruled by the Solar King and Sunne Hero. That age has long passed, but their influence can still be felt; it is believed that the cosmic energy of the Sunne Hero still flows through Solaria to this day, influencing the region and granting its Pokémon enhanced strength. You are a graduate from Gardenia Academy. Having graduated at the top of your class, you have been honourably chosen as a Gym Challenger to partake in the region's traditional Gym Challenge. Your goal is to obtain all 8 Gym Badges and become the region's prestigious Solar Monarch. Giltbert is your childhood friend, classmate and fellow Gym Challenger. He has a strong positive attitude and is always willing to aid the people around him. Diana is another Gym Challenger and the top student of your rival class. She is a bit distant, has a no-nonsense attitude and is serious about her ambitions of becoming the next Solar Monarch. As Gym Challenger, many people will be eager to lend you their support, including Sol Inc.—known informally as Team Sol. They are an organisation dedicated to helping the Pokémon of Solaria awaken their power. Screenshots Development Details Pokémon Solar Eclipse is a Pokémon fangame developed in RPG Maker XP using the Pokémon Essentials v19.1 starter kit and MKXP. This game started development in 2022 by two friends wanting to make something based on an old RP group we had. We originally only wanted to entertain our friends, but now we hope to deliver a fun and polished experience that captures the same joy we have for this series. Currently there are no plans to release a public demo and we will instead release the full game when it is complete. We’d highly appreciate people willing to playtest and provide feedback; if you’re interested then feel free to send a message! (Discord: @petibuns) Credits If you see your work being used but no credit being given or your work is being used against your wishes, please contact us as soon as possible. (Discord: @petibuns) Documentation Contains the Regional Dex, Ability changes, Item changes and Type Chart. Solar Eclipse Docs [Beta]
 
POKÉMON - HOENN'S LAST WISH Description: A parallel universe where Rayquaza failed to stop Groudon and Kyogre, which caused a natural collapse in Hoenn... After long years of natural destruction, the entire Hoenn region was practically devastated, the era of trainers / pokeballs ended, the pokémons became wild animals, and the nomadic people trying to survive... After years the plot is the millennium comet (Jirachi) and Celebi (time traveler), giving the player an opportunity to go back in time and prevent this disaster from happening... With the return in time, some things from Hoenn destroyed for many years affect the "normal" Hoenn of the past, generating new forms of pokémon, new characters, new villains, gym leaders, etc... LONG RESUME: HOENN'S LAST WISH (emerald) decomp project (pokeemerald expansion) DOWNLOAD BETA PATCH LINK: version: 0.1.2 HERE (GOOGLE DRIVE) Category: Coding / Scpriter / Almost Everything (even open to talk about / play test, sprites design, map design, ideas) Project Type: ROM Hack (pokeemerald expasion) Project Completion: 5-10% (hard to tell) Compensation: Credited in game, your sprites / design in game (it's a for fun project so no payment, all for the love for the game ) Contact: DM / email : rafaelsanna96@gmail.com Timezone: BRT DISCORD: HERE rafael sanna: main dev eric serbinenko: graphics / dev WhoisJeb: Mapper / Scprit kirb: OST / MUSICS / ideas / play test Ember: Sprites / Playtest Number52: sprites VersekrDark: sprites Que MrManGuy Duelon Moxie Ephasa Chimera__Gaming (early beta tester) Xenoverse (early beta tester) The "team" so far is currently overloaded... (actually the project is mine and a personal friend's who is helping with sprites and some dev stuff, but basically I'm having to deal with 100% of the game's code development...Me: Rafael Sanna (main dev, creator of the plot and idea of the game, spriter / graphic designer / game designer)Eric (my personal friend: (spriter / graphic designer / pixel art in general) VIDEO / TEASER: ONGOING DEX (WIP): RANDOM IMAGES: [/B]
 
- Made with Essentials 20.1 - Disclaimer: This project has no affiliation with Pokémon Snakewood made by Cutlerine and it's but a tribute to the original work, it intends in no way or form to replace it but to build upon and expand. Hoenn has been invaded by a zombie plague! Revive the experience of the iconic 2010 ROM Hack by Cutlerine once again as you are the younger sibling of Brendan, who woke up without memory on a devastated region, trying to find the whereabouts of their brother and the origin of the zombie outbreak with the help of Professor Birch while meeting an almost unrecognizable Hoenn, facing zombies, new characters and uncharacteristic humor! Features Update for the zombie Pokémon: Many zombie Pokémon are available for the player from the previous only two, furthermore many have also been added from many media such as XtraSnakewood, Snakewood DX, RetroNC's video and our own zombies! Furthermore you can only catch one using a previously unused item, the Necro Ball. Zombie Pokémon are powerful but be careful with your choices as Necro Balls are hard to come by. High Difficulty: For those who want a challenge, the game has a considerably higher difficulty that was carefully worked to be as fair and competitive as possible, both with trainer battles and a few AI tweaks (Vanilla mode also available! Hopefully more fair than the original game, I think). A new type, Plague: Derived from the original Disease-type of Pokémon Snakewood (renamed due to UI issues), its main feature is that they do more damage, but are unable to switch (might change in the future)! Plague is also followed by a new weather, Soot. Pokémon rebalancing: While there are still power differences between Pokémon and some are mostly a second thought after the early game, we've made sure that even if it's specific niche, every single one of our >360 Pokémon have something unique to them, while not bloating the game nor deviating much from the original version. Lack of grinding: EVs and IVs have been removed, furthermore DemICE's EXP gain system enables for a fast and smooth level curve without requiring level caps (considerable increase/decrease in EXP based on the level difference between the opponent. The game has been adjusted accordingly to all those features. You're encouraged to have a lot of Pokémon early! Increased exploration: While not required, the player is often rewarded for not going on a straight line, maybe check that rock or behind the tree, a surprise may wait for you! Ability changes: Giving love to some irrelevant abilities, Stall now skips every other turn, Sand Veil increases Defense during Sandstorm while Damp sets Water Sport on entry! Graphic overhaul: Most original Fakémon and characters have been redesigned in order to have a more modern look while trying to retain the silly core Snakewood essence, not everything was redesigned though, some familiar faces are unchanged and have (hopefully) just received a higher quality sprite. Limited resources: (SUBJECT TO CHANGE) One complain of the original Snakewood was how it didn't feel enough like a dystopian scenario. Your decisions matter, use your consumables wisely. New stuff: As mentioned before, Stygian Snakewood gives it a more modern look to the original game and such adds countless new features such as QoL, physical/special split, Fairy-type, new Zombies, new evolutions for some regular and fake Pokémon and Pokémon that weren't previously available in the original game. And as a bonus, certain unused Pokémon like Demoneon, Toxeon, Crazymadio and Zombified have sprites, regional forms have been added that kinda fit the game i know regional forms are overdone at this point but it wasn't me that came up with them and they look good so take it and a few secrets! Screenshots may not reflect upon the final release, the title screen is a placeholder Disclaimer: Credits might not reflect the final version and are subject to change. If any of the current features or screenshots shown contain any stuff that you believe it's yours and has no credit, please contact ASAP me on Discord #aaleven.
 
Welcome to Six Stars! Six Stars is a fangame that takes place in the Kirstria region, a region based on Slovenia and Croatia, two countries near and dear to my heart. The game will take a deep dive into the local culture, the traditions, the ecology, biomes, history and landmarks of these two countries. Though the war for independence in those countries which took place only a couple decades ago is integral to the story and setting, no blood or explicit violence is depicted. The game is meant to be a tribute to the Generation 5 games, and is meant to be played as if it were a real pokémon game that could exist in a different timeline. Assets used are from Pokémon Black 2 and White 2 The story of Six Stars is centered around a race for the legendary fakemon of Kirstria, the Six Comets, following decades after a war with a neighboring region. The war was won, and although the region has recovered, remnants still remain: machines made in the image of pokémon, which were at the forefront of the war, have since been disbanded and wander the land. A new organization seeks to use these machines to capture the Six Comets and take over the region. The main attraction of this game, however, is that I'm building a game engine specifically made for it, following Gen 5's 2.5D style. I'm not writing it in Godot, I'm not writing it in Unreal Engine, I'm making it in C++ and using the open-source Raylib library as an API for OpenGL. Everything available in the original pokémon games, except for multiplayer aspects, will be available. The game will feature more dynamic use of the camera, more specific sound design and shader functionality. After release, the game files will be available to anyone who wishes to mod the game or use the engine for their own project. Models ripped from Pokémon Black 2 and White 2, edited by me Bloom Shader effect in action Unique features: Pokémon from up to generation 9 Over 160 new fakemon, including regional variants and convergent evolutions 2.5D overworld, with shaders Triple battles will be fully supported Easy Mode, Normal Mode and Challenge Mode difficulty levels Fully animated fakemon sprites for all available pokémon Entirely custom and heavily moddable engine, of course The development updates will mostly go through on my socials, which you can find on my profile: https://eeveeexpo.com/members/30422/ Newsflash 23/11: Six stars has its own website now! Still under construction, but you can find a ton of information here! https://just-a-husk.neocities.org/SixStars
 
Demo out now. Download it here! . Synopsis Welcome to the Naisan Region: A vibrant land shaped by innovation, ancient mysteries, and hidden wonders. In Pokémon Echo, you join Professor Pallas as their assistant, exploring sprawling routes, forgotten temples, and long-lost settlements teeming with rare Pokémon. Rather than focusing on the Gym Challenge, your journey emphasizes archaeological discovery, solving puzzles in temple dungeons, connecting with locals, and piecing together Naisan’s hidden past. . Trailer Key features . Narrative, exploration-driven gameplay filled with history and lore A twist on the battle rules we know and love . Quality-of-life & modernization .. . Navigate winding routes filled with secret paths that reward exploration and unearth Naisan's history alongside Professor Pallas in richly detailed dungeons. Pokémon Echo emphasizes double battles for added challenge. Every Pokémon features its own custom sprite and/or animation and a whole slew of custom battle backdrops. Pokémon Echo offers retro nostalgia without the grind, featuring a streamlined UI and items from later generations that make your gaming experience less tedious. . ..... . Newly animated Pokémon Advanced overworld interactions & puzzles . Inclusive player options .. . Every area showcases its own art direction, fully custom tilesets, color palettes, and intricate details to bring each environment to life. Use HM moves not just to clear obstacles, but to solve environmental puzzles and find rare Pokémon. Players in Pokémon Echo can choose avatars that present as female, male, or non-binary, each offered in a variety of skin tones. . ..... Additional information .. About Pokémon Echo is a solo, fan-made tribute that blends the franchise’s familiar charm with modern storytelling influences, from The Legend of Zelda to Xenoblade Chronicles and Earthbound. It seeks to engage seasoned players craving deeper narrative layers while preserving the series’ family-friendly spirit. Stay tuned for updates as development progresses! .. Development Status Although I leverage official Pokémon assets and the expansive Eevee Expo library to streamline production, as a one-person passion project, Pokémon Echo progresses steadily but deliberately. You can expect the first hands-on demo by late summer 2025. Thanks for your patience, and stay tuned for behind-the-scenes updates! .. Credits, contributors, and resources .Overall development and creative directionFigyberries (shoot me a follow on IG if you'd like to see more!) .EssentialsMaruno, Poccil (Peter O.); please see Resource link for full credits. .Generation 9 Resource PackProvided by Caruban; please see Resource link for full credits. .Gen IV Overworld Sprite PackVanillaSunshine. .Animated Pokémon SystemLudicious89. .Deluxe Battle KitLudicious89. .Automatic Level ScalingBenitex. .Overworld ShadowsLukaSJ. .Pokémon IPThe Pokémon Company, Nintendo, and Game Freak– no copyright infringement intended.. ..The list of credits will continuously be updated as the project progresses.
 
Introduction It's a cozy evening. An old man is telling a bedtime story to his grandson. It's the story about a hero that saved Johto a long time ago. 150 years before the time of G/S/C, the Brass Tower in Ecruteak City burned down. But the reasons are not known to this day. Immerse into the world of Ancient Johto and learn about the events that would decide Johto's fate... Core Features Experience a detailed, realistic story based on true events outlined in G/S/C. Lean back and watch many cool cutscenes with real audio dialog. Travel with your companion Suicune and use his many skills. Easily catch Pokémon on the overworld or engage in battle. Fill the Pokébook by catching an assortment of ~200 Pokémon from all gens. Find out more about the phenomenom called Dynamic Typing. Climb the ancient towers of Johto and attempt difficult challenges. Try to complete all of the 70+ exciting side quests and area tasks. Enjoy fast, modern gameplay thanks to PEv21.1 and a lot of additional scripting. Go through 15+ hours of gameplay (double that number if you're planning to do side quests). Release Full version planned for summer 2025.
 
Preface: This is my FIRST Pokémon Fangame. I'm learning the ins and outs of creating such a project as I work on this one, and I'm excited to be a fresh addition to this wonderful and talented community! Synopsis: Pokémon Samsara takes place in the Punarji Region; a vast land circling an imposing and towering mountain at the region's center. The game follows much of the conventional Pokémon formula, (collecting badges and defeating a Champion), but aims to focus more on a central plot while using badge collecting as a plot device rather than the entire premise. Pokémon Samsara aims to tell a darker, more mature story that touches on themes of death, overcoming grief, and the value of life. A detailed plot summary can be read in the spoilers section. Current Features: -Deluxe Battle Kit with fully animated Pokémon sprites. -HM-free experience that utilizes key items instead of Pokémon moves. A narrative-focused experience with the aim of telling an interesting and emotional story. ...and more to come! Notes: This is a project still in its VERY early stages, so story elements, features, and visual elements are very much subject to change. The game is still rough around the edges in some parts and still require polishing. So far, I have completed the first two chapters of the game, right up until after the first Gym Badge and plan to expand the project into a feature-length Pokémon game with a gripping story and gameplay loop to keep players engaged. Let me know if you're interested! Right now, I'm working on this project solo. However, I'm accepting anyone with a serious interest in this project. Namely, artists. While the the game looks good enough for the stage that it's in, I'd really like to graduate to a more unique and defined visual style. Sprites and tilesets are a field that I'm admittedly not all that great in outside of simple edits. If you're interested in helping out, please let me know! If enough interest is given, I'll release a demo of the first two chapters. As for a release date... It will come out when it's ready. Plot Summary Screenshots: Credits:
 
- DISCORD - join us ! - WEBSITE - X/TWITTER OVERVIEW Pokémon Stalactite is a French fangame built with PSDK and Pokémon Studio, created to deliver an immersive and original adventure set in a semi-frozen region inspired by the classic Pokémon experience. Developed mainly by Yusiki, with help from a few contributors on writing, art, and design, this project is a labor of love made with deep respect for the Pokémon universe. Pokémon Stalactite is a non-commercial fan project not affiliated with Nintendo, Game Freak, or The Pokémon Company. A playable demo is coming soon! English and Spanish translations are currently in development. THE CITADOS REGION In the west, it snows all year round! Citados is a small yet diverse region where icy mountains meet mild plains. Some Pokémon have adapted in mysterious ways, giving rise to unique regional forms! THE STORY You play as a young boy or girl from Kona Town, a peaceful village in western Citados where humans and Pokémon live in harmony. Guided by Professor Yusiki, your journey begins: collect the nine Citados Gym Badges and become a true Pokémon Trainer! But beware, the Yunaï Team is on the move. Little is known about them, except for their obsession with a regional form of Eevee... Their motives remain a mystery, but their goals seem far from pure. MAIN FEATURES 🔹Side quests expanding the world and lore 🔹Unique Gym Leaders with custom gym mechanics 🔹Brand-new items to collect 🔹Mining and resource gathering in specific areas 🔹A lively ski resort 🔹A mature and immersive storyline 🔹Regional forms and original Fakemon 🔹2v2 and 3v3 battles 🔹Mystery Gift & GTS PROTAGONISTS Choose your gender and customize your look! NPCs will react differently depending on your character. (Designs shown are placeholders and may change in future updates.) STARTERS CHERBI FEURIGLOU LEBULLIO Each starter has a dual type including Ice, allowing them to adapt perfectly to Citados’ frigid climate. Which one will you choose? SCREENSHOTS CREDITS Project Lead : Yusiki Main Supporter : Pokémon Workshop (full credit here : https://pokemonworkshop.com/fr/sdk/credits) Close assistance : Kit, Flo, Alessio, Dark Rider Early supporter : Kazzyx, Flolo Concept Art : Maytarri, Nastimz, Flolo, Jellal_F, Carnavaliaa, eysselia, ArthurOufGuedin, The Cool Artist, Girasol Pixel Art : Halpharox, Revali, Nastimz, Flolo, Mathieu, Dracoyan, Cosmo Development assistance : Ayfoth Story : Noé alias Tyberiom Level design : Wujek Metagame - Database : Wujek Ideas : Dashiruba, Spikexsqual, Tyfloflo FULL CREDITS AVAILABLE HERE -> https://pokemon-stalactite.fr/credits LINKS -> DISCORD - join us ! -> WEBSITE -> X/TWITTER THANKS FOR READING! Stay tuned for the Pokémon Stalactite demo release! In the meantime, join our Discord community to follow development updates and talk with the community. 🫶
 
╔════▣◎▣════╗ Fallen Pantheon Discord >>>Fallen Pantheon Download<<< Current Version: 0.5 ╚════▣◎▣════╝ “A New World Rises from the Ashes.” Ten years have passed since the Legendary Pokémon clashed and nearly destroyed the world. Ten years since Arceus intervened, banishing them to an unknown realm, leaving both Pokémon and humans uncertain of their future. Now, in the Rhoda Region, survivors from Kanto, Johto, Hoenn and beyond have built a new home, untouched by the past. You are one of them: a young Trainer from Kanto, beginning your own journey in this reborn world. But peace never lasts forever... Welcome to the Rhoda Region everyone! This projects has been in the works for many years, but now is finally starting to become reality! With the Demo finally ready, it is time to announce one of my biggest projects yet! 🌟 Features 🧭 Explore the unique Rhoda Region, a vast land filled with new stories, ruins, and mysteries. 🔥 All Pokémon from Generations 1–9! 🌿 New Rhoda Regional Forms! 💥 New Mega Evolutions, including Pokémon whose Gigantamax forms have evolved into Megas! 🏆 18 Gyms; one for every Pokémon type! 🤝 Dynamic Rival Stories experience deep, evolving relationships with your friends and foes with various outcomes depending on your choices! 🧩 Challenging Battles, face iconic trainers from across the Pokémon world. ⚙️ Adjustable Difficulty & Level Caps tailor the experience to your skill. ⏱️ Unreal Time System encounter different Pokémon based on time of day. 💾 Auto-Save & Multiple Save Slots ⚡ Speed-Up Function 🌀 Trade Evolutions Reworked, evolve without needing another player. 🏰 Extensive Postgame Content, new legendaries, battle facilities, and hidden quests. 🎨 Beautiful Gen 4–Style Graphics, by Akizakura16 and many others! Play the Demo now! With the first 4 gyms and over 5 hours of gametime, you are sure to get a good taste of what is to come!
 
Pokémon ReEmergence is a work-in-progress (45%) fan game, in this game you will have to save the region of Hokk (once joint to Hisui/Sinnoh) and, most importantly, the whole Pokémon world from a calamity caused by Giratina which has mastered the ability to create Ultra Wormholes and has allied with all the Ultra Beasts, led by Necrozma which is once again in need of light, to kill Arceus, Dialga and Palkia. You will have to defeat 18 sages scattered throughout Hokk in order to receive the 18 plates (eventually you will obtain the Legend Plate, but only after finishing the game) and the Azure Flute that you will have to play in front of a special altar in order to reach Arceus's world and save them; but it won't be that easy, as during your journey Ultra Wormholes will appear and Ultra Beasts will come out of them and attack you, but once you have weakened them, don't miss the chance to catch them! FEATURES: some Pokémon have their types, stats and abilities (many abilities are new!) changed in order to make them more reasonable; there are Mega Evolutions; Ultra Necrozma and Stellar Terapagos are available through Mega Evolution; all 1025 Pokémon, including all forms (except Eternamax Eternatus), are available. There are also two Fakemons that are only available during the post game because of their role in the story; you will be able to access the Ultra Space during late game in order to catch every legendary Pokémon; trade/trade-item, happiness and other strange (Inkay, Galarian Yamask, Hisuian Basculin...) evolutions have been changed; max level has been set to 125; encounters appear in the overworld just like in modern Pokémon games. I am using RPG Maker Xp and Pokémon Essentials 21.1 to make this game. SCREENSHOTS:
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