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Completed Games

Projects with a complete, playable release are located here! Playable demos and other works in progress should be posted in the other sections.
The Rules and Regulations applies to this forum. Please give these a read before posting. When Posting a Project in Completed Games Completed Games is a forum for games that are, well, complete. Only you can make that decision if your project is truly complete, and some never are, but this section is for games that aren't still major works in progress. If you aren't sure and/or you choose another prefix than "Completed," your thread will be moved to a more appropriate section of the forums. Threads must be approved by a staff member before they're public. If we do not approve your thread within 48 hours, you will receive a message from us with what is missing from the rules as listed below. If we do not hear from you after that, your thread will be deleted and not make it to public view. If you believe it did meet the requirements, or the requirements do not adequately apply to your projects, please get in touch with a staff member. The following are the requirements for your thread to be approved. Each thread must have a clear project description, and must state what engine and/or kit, if any, is being used. For instance, "RPG Maker XP," "Godot," or "Pokémon Essentials." Each thread must have a plot outline. Include a small write up or summary of your plot and or backstory. Try for a paragraph at least. It doesn't have to include spoilers or in-depth plot details, but try to capture people's interest. This may not always be applicable, as not all projects have a plot. Each thread must have a list of unique features. Include any features in your game that you believe will make it stand out from other projects, preferably in a list instead of a block of text. They don't have to be ground-breaking. Commonly used resources are not unique features, and generic statements like "new characters" do not count. Each thread must have at least four screenshots that are unique to your project and tell us something about what your project entails. As such, generic screenshots, such as an unmodified Pokémon Essentials screenshot, do not count towards this threshold. Make sure they're fairly different from one another. We don't want four screenshots of one area of your game or just of your interfaces. Each thread must credit the creators of all assets they did not create themselves. This includes credits for your engine/kit. All individuals in a kit or resource's credits must be included. Be absolutely positive that you're giving the full and correct credit when using public resources, and make sure to list any team members you might have working on the game. We take credits very seriously. Not crediting someone for something they created is considered content theft and is a very serious offense. No thread may use URL shorteners to share images, patch notes, game files or other miscellaneous file, or host any files directly on the Eevee Expo forums. Considering file-sharing websites for this, such as Mediafire or MEGA. You may not use URL shorteners for this. All completed games are required to have a download link that is accessible by anyone, i.e. without signing up for an account on a website, including Discord. Advertising a Discord server is allowed, but you shouldn't require the reader to sign up for another website and/or join your Discord server in order to play your game. Some important things to note regarding credits... If you aren't sure the proper credits for something you're using, do some searching to find out who made it. If you for some reason can't find out who made it, you shouldn't be using that resource. If you're using Pokémon Essentials, Luka's Elite Battle System, or some other widely used resource: be sure to credit them as well. Just because they're well known doesn't mean you don't have to credit them. If we find that you are using (private) resources without the author's permission and or without credit, there will be repercussions. This is considered content theft, and your project will be taken down. We will then require proof that you have permission, or to talk to the author ourselves. If you notice your content is being used against your wishes or you're not being credited for your work, please contact a staff member. We'll work with you and the offending project to make sure proper credit is given or the project will be removed from the forums. Posting in General The following things should be kept in mind when posting in a project thread: Project feedback is highly encouraged; if you see something in a project that you feel needs improvement, point that out, but be respectful about it. Keep in mind that it's ultimately the developer's project and it's their vision for the project. Not all posts have to be feedback; you can talk about how much you like the game (make sure to say what you like about it), ask questions about it, or talk about it in general! A project developer (usually) loves nothing more than people discussing what's going on in the game. Spam The following types of posts are considered spam and will be deleted. If you notice a post breaking this rule, please report it and move on. Posts asking for a release date. Posts asking for a download link. Posts asking if the game is finished. Posts asking if they can be a game tester, unless stated by the project author that they're looking for testers. Posts with little to no substance: (eg. "I like your game, it's cool!") Tell us why you like the game! Double posting. Please edit your post instead of double posting. If you're the thread author, you may double post if you have some new content to share.
 
Pokémon Mineral By Shadow56bomb and Meeow's Music Made with RPG Maker XP Synopsis: You signed up to work for Roark to discover fossils for Professor Rowan to study because all the other fossils aren't his. Rebirth theme: Screenshots: Download: https://mega.nz/file/iF5kBKhQ#m5tSP43DYKoyyEAgOrK56Cb-cFzE7SnPUVCwW05oCZY Bugs: Updates: Fixed bridges in Routes 210 and 215 Fixed crash with item in Route 204 1.8.1 Fixed exiting Stark Mountain not working 1.8.2 Fixed stairs working incorrectly at Mt. Coronet and Route 225 Fixed item on Route 203 1.8.3 Fixed bridge on Route 210 1.8.4 Made it more clear about what to do after beating arcanine Fixed softlocks in Route 228 Made it possible to return to the Resort Area as soon as you can get there 1.8.5 Made it really possible to return the Resort Area as soon as you can get there (Still from Eterna City) Credits:
 
V11: RJW Trainer and Pokemon Update Please note that if you had started playing on any version below v10, your saves won't be compatible. If, however, you had already finished Oak's part, and updated shortly after having started Red's part, you may use this save: https://mega.nz/file/wDRDzYBa#A3PMHRjDow6XKqfI-5exr8uwrThUUZfR5xFfJQRW0oo It will start you right at the beginning of RJW. (v10 compatible) A swan song to the older generations who started with the originals, and a novel, thrilling, emotional story for the newer generations!! Experience "Generation 0" where it all began - witness Professor Oak's first journey across the Kanto Region - and after you are done, follow Red's Journey to Johto, 40 years later, in search of a very important person! Two adventures in one! Instead of a traditional postgame, you'll get to experience a new story, throughout a challenging Johto, in the shoes of the (second) strongest Trainer in the world! Follow Red's Journey to redemption after a devastating and humiliating loss to Ethan (Gold). Witness his transformation through loneliness to maturity, as he traverses Johto together with a cast of familiar characters. It is the year 1957. Samuel Oak, a 20 year-old prodigy, has just returned back to his home country after spending three years in the world’s best university. With him, he brings science, technology, and the true spirit of trainerhood. On a mission to establish the first ever League in the East, Oak will have to adjust to local battling traditions, overcome bureaucratic hurdles, and introduce local uneducated Tamers to the proper way of doing things. FIND OUT HOW IT ALL PLAYED OUT BACK IN THE 50ies! Gen 0! STORY FEATURES: CHARACTERS: ~ ~ ~ In Red’s Journey West, you will be faced with harder (than usual) fights. If you are competent in competitive, they will be a walk in the park - otherwise, since they were designed to teach non-competitive players how to adapt to the scene, you will come out with greater confidence in your skills, as a result. So don't fret, and approach your choices with a tactical mind! Find out the truth about Red's missing brother, and the events that transpired between Red's loss and his arrival in the West, in this emotional journey about the process of coming of age, in a time when traditional family structures have started falling apart. On a fateful day, on the very peak of Mt. Silver, Red was dealt a decisive blow - a newcomer from Johto, with 16 badges, swept his team with ease. To someone like Red, who had never lost a battle before, it felt like the world had ended. After running away with his tail between his legs, he stumbled upon an old friend, who gave him a letter mentioning a potentially important person to Red. With purpose anew, our protagonist finally descends Route 26, and travels to Johto in search of him. Features: Red Blue Green Daisy SCREENSHOTS: DOWNLOAD: Bugs: Community Mods: CREDITS: Questions and Miscellanous Information: Q: Is this game for me? A: If you like story-driven games with a bit of challenge here and there, then yes. The game is generally for everyone, but will probably be most enjoyed by older fans. Q: Generation specifics? A: Evolution: Levelup only for ALL mons no need for trading, stones etc. Gen6 mechanics, No Double Battles(well, mostly), evolutions of Kanto mons, later evos included, but baby mons not included until postgame. Psychic and Fighting types, as well as several Kanto-specific mons do not exist yet. Farfetchd is OP. Q: Is this game complete? A: Yes it is. Feedback greatly appreciated! Q: What is Red's Journey West? A: In traditional terms the "postgame" but it's an entire new game, a second part to The First Journey, playable after you finish Oak's part. Feel free to use this version of Kanto in your game as long as you credit JohtoBlaziken and La Pampa (and their associated credit list), goes without saying. [/SPOILER]
 
Welcome to Pokémon HGSS: Sevii Islands! Trailer: Game download: Click me! Plot: After defeating Red in Pokémon HeartGold / SoulSilver, Eusine asks you to come with him to the Sevii Islands. The remaining Legendary Beasts, Raikou and Entei, have been sighted there, as well as Team Rocket. Rumors about Giovanni being back have begun circling around... Why is Team Rocket back again, and what could their business possibly be in the Sevii Islands? Features: -Mega Pokémon, including Gigantamax Megas and Custom Megas, as well as Regionals Forms and Paradox Pokémon -Online features (trading and battling worldwide) -PokéGear with new features (storage, quest log, etc); -8 main chapters surrounding Team Rocket in the Sevii Islands -An extensive epilogue set in the entire Hoenn Region, along with many new quests (including Team Aqua and Magma's resurgence) and Hoenn's League Challenge -Speed-up button (Shift) -Fully customizable controls -40+ hours of content Visit the game's website: https://www.purplezaffre.com/ Check out the Wiki: Click me! Join our Discord server for exclusive sneak-peaks, more up-to-date news, reporting bugs or requesting help, and more! https://discord.gg/CnZPvXP [/SPOILER] [/SPOILER] [/SPOILER]
 
Kube Kreatures: Bleached White is a full length Pokémon style game drenched in childhood trauma from being scared by spooky Pokémon Creepypastas and urban legends that freaked me out when I was tiny as well as being drenched in my adult fears for the sake of variety. It's 16 hours long with 151 Kube Kreatures, and enough content to rival your most lurid fever dream! If you like the game, please donate to Team Trees using the hashtag #BleachedWhite, it's a charity that plants trees. This is basically a full scale not Pokémon game, which is an elaborate way of guilt tripping you into donating to Team Trees so please do it! If you don't, I won't feed the people trapped in my basement. Okay that's that, I hope you had a good day and more importantly I hope you play my game. DOWNLOAD ON ITCH.IO ----------->https://oakrotgames.itch.io/kube-kreatures Game Dev Twitter link: Louis Morel (@LouisMorelart) / X Game Dev Blue Sky link: @louismorelsad.bsky.social — Bluesky CHARITY LINK --------> #teamtrees and once more for fun: carl wheezer-carl wheezer slow dancing in the dark(Lyrics) Created through Pokémon Essentials (and sleepless nights) feature include ---- >automatically healing after every battle so no need to worry about wasting time tracking back-and-forth from the Poké Centre and a slew of incredibly weird, unique types all with new moves to discover a reskin of Pokémon essentials from the UI to the noises the little monsters make Plot summary, the world has ended. -----> There is nothing left aside from your childhood dream to be the best like no one ever was Created by", "", "Louis Morel", "", "Tyler Warr", "", "Zach Horton", "", "", _INTL("Royalty Free videos used:"), "", "'Daisy' by:", "DDB Worldwide, 1964", "", "'Early Flight - The Pioneer Era, 1900 to 1914'", "Circa 1914 (Unknown Author)", "", "'Mr. Yuk PSA' by:", "Pittsburgh Poison Centre, 1971", "", "'Mutant Cats PSA' by:", "Zoë Wolkoff, 2011", "", "'Siamese Cat Eating Peas' by:", "Turbojet, 2017", "", "'Teddy with Sebelius", "on Flu Prevention' by:", "Centers for Disease", "Control and Prevention, 2009", "", "'The Cameraman's Revenge' by:", "Ladislas Starevich, 1912", "", "'The Seapreme Court' by:", "Famous Studios, 1954", "", "", "All can be found on", "Wikimedia Commons.", made with "Pokémon Essentials" by Maruno, Flameguru, Poccil (Peter O.) With contributions from: AvatarMonkeyKirby, Marin, Boushy, MiDas Mike, Brother1440, FL, PinkMan, Genzai Kawakami, Popper, help-14, Rataime, IceGod64, Savordez, SoundSpawn, Jacob O. Wobbrock, the__end, KitsuneKouta, Wachunga, Lisa, Anthony, Venom12, Near Fantastica, Luka S.J. and everyone else who helped out with plugins by Golisopod User And an incredibly Photoshop and distorted piece of Garfield fan art by godivaghoul
 
Are you ready for a new challenge? Defy the perils of Cradle Island in Pokémon: Salt & Shadow. Explore a vast, interconnected world with dozens of possible paths to the end. Be warned, the challenges ahead are unfair and some may seem truly impossible. 1. Just 13 Days Remain Each time you rest to heal your fainted Pokémon, time advances one day. There are only 13 days left until the end of the world. Players will have to use their items, minimize damage, and make strategic sacrifices to get the most out of every day. 2. Pokémon Can’t Gain XP in Battle Build a team from the Pokémon available in the areas you’ve unlocked. Use them to defeat the trainers that block access to higher level areas. The best way to improve your team’s power is to catch a higher level Pokémon. This means your team is always changing, your strategies always adapting. 3. Summon the Legends The legendary Pokémon abandoned the world to ruin. Only offerings from those with the will to defy fate can bring them back. Catch specific sets of Pokémon to perform the summoning rituals, then call the legends to fight by your side. 4. Metroidvania-Style World The world is filled with branching paths, shortcuts, secrets, and side-quests. Explore the many branching paths and defeat their guardians to unlock new areas. Optional mini-bosses guard unique rewards such as a Seamother's Tear (which can make a Pokémon of any level evolve) and the Omega Ring (which lets players mega-evolve once per TURN instead of once per battle). 5. Build for Double Battles Nearly every challenge in Salt & Shadow is a double battle. This opens new team-building possibilities and gives players far more options on every turn. PvE players rarely get to explore the many doubles-specific moves and mechanics. This is a great introduction for players new to the format, while veterans can play on the game’s harder difficulty: Perish Mode. Quick Facts Playtime: Typically between 15-40 hours, depending on how many optional quests you do. Uses Pokémon up through Gen 8 (Sword & Shield). TMs can be used on any Pokémon with a matching type! Some new movesets are available, strictly adding to existing ones. Run from trainer battles! Scout ahead and prepare for the foes to come. Created with Pokemon Essentials v19.1, featuring Generation 8 Project. How to Download Click the link above. The PkmnSalt&Shadow.zip file should download automatically. (If it doesn't, there should be a "Download" button you can press) Once the PkmnSalt&Shadow.zip file has been downloaded, open it and press the Extract All button. (You can also open your Downloads folder, right click it, and click "Extract All...") It will extract the game files into the location of your choice. In the location you chose (default is Downloads/PkmnSalt&Shadow), run Game.exe. If Windows SmartScreen tries to stop you, you may need to press "More Info" and then "Run anyway". Developer Discord Server Want to ask questions, leave feedback, or just chat with the devs? We'd love to have you. You can join the Salt & Shadow discord server here. Who the heck are you guys? We're a group of friends that did a game jam about "Pokémon meets Dark Souls" and it turned into a one-year-long project. We've had so much fun working on it, testing out all the various routes and finding new ways to overcome the game's many challenges. Each time we did, we made things a little harder. Credits Pokémon: Salt & Shadow: Pokemon Essentials v19.1: Generation 8 Project: Gen 9 Move Animation Project: Plugin Credits: Additional assets:
 
Game Download Pokemon Royal Version 1.4.4: Download Alternative Link (Zip): Download Alternative Link 2 (Mediafire): Download Join the Official Discord Server: https://discord.gg/CcvnsEB Plot Welcome to the Aristo Region, a quiet region in the Pokemon world. It just so happens that your father and mother are the king and queen of this region. Just as you have turned 10 years old it is time for the Royal Contest to begin. Here you will journey out with your brother, Victor, and Sister, Alice, across the region to complete the gym challenge, all to decide who will become heir to the throne. Have you got what it takes to become the next ruler of the Aristo Region? Features Pokemon from Gen 1-8 A brand new region to explore Pokemon Reserves - Sanctuaries that breed the starter Pokemon for the various regions of the world. Several Side Quests A new evil team intent on overthrowing the crown Following Pokemon Optional gen 6 style Exp.Share Temporal Pokemon - Pokemon from different time periods Current Version All 8 Gyms and Pokemon League Post game Content All Legendary and Mythical Pokemon to find and catch 34 Temporal Pokemon Evolution Lines to hunt down Version 1.4 Mega Evolution OUT NOW -Mega Evolution is finally in the game! - All Megas from the main series are available along with some brand new Temporal Megas, including a Pokemon that can't normally mega evolve! Key trainers now all also have access to Mega Evolution. * -3 New Temporal Pokemon to go and catch -The Battle Stadium - Sadly the Battle Factory fell on hard times so had to close down, but the Battle Stadium is here to take it's place. Trainers from across the world have come to test your skills as King/Queen in 8 challenging cups. -A new Battle UI - Just wanted to make it look a bit cooler -Ability Capsule - Can now change a Pokemon's ability, including it's Hidden Ability. -Swapped Temporal Gengar's regular and shiny sprite to make it fir more with Haunter. -Other general bug fixes *Note if you have already progressed past the battle with Victor on Route 9 then to access Mega Evolution speak with either person above the Pokemon center in Imperial City (they will talk about Mega Evolution) then go back and see your Dad at home. Notes I started this project in 2017 where all that was done was the first 4 gyms. I have finally been able to finish the game with everything I wanted for it. This game is a complete passion project for myself after playing Pokemon for years and having ideas that just kept coming. I have future post game content ideas which will hopefully be released in the future, along with more Temporal Pokemon. Please let me know if you played and any feedback you have.
 
Pokémon Keishou Fully developed by: OkunoShio Made Using: RPG Maker XP Pokémon Essentials v20.1 Version: 2.02.1 Download Link: USE THIS VERSION FOR ANDROID/JOIPLAY OR RANDOMIZER MODE: Patch File for JoiPlay (put this inside the game's main folder): Pokémon Keishou Wiki: The game now has its own extensive wiki page with ALL information on the game as well as interactive maps that indicate the location of pretty much everything! https://pokemon-keishou.fandom.com/wiki/Pokémon_Keishou_Wiki Discord Server: Join our Discord Server for additional information on the game such as the Kyujitsu Island Pokédex and plenty of guides and infographics! You can also ask any questions you have on the game, bug reports or suggestions there! Welcome to Kyujitsu Island! Pokémon Keishou sends you on a journey across the blissful paradise that is Kyujitsu Island. The island is guarded by four Clans: Kusa and Mizu Clan are the Land Spirit Guardians, while Netsu Clan is the Protector of Kazan in the west, and Yuki Clan is the Protector of Shimo in the east. In the shadows, Kurai Clan is lingering - although suppressed to a small minority due to their past deeds, they are always scheming to overthrow the old order. Since the current Lord's time has almost come, an uncertain age is upon the inhabitants of the island... The Story The Lord of the Elder is weak and of old age, no longer capable of leading and protecting the lands. In times of insecurity, the land becomes unstable. The Land Spirits are raging. The ever resting Kazan Mountain is about to erupt. While snowfall on Shimo Mountain intensifies. The valley is on the verge of chaos between ice and fire. The Elder Four are in uproar as well, trying to calm the lands each on their own. To bring the lands to rest again, it requires leadership and composure. As the Elder Cycle comes to an end, it is tradition to send the young descendants of Shison Village on their journey to find a new Keishou-sha - a successor to the throne. where the strongest of them will rise to become the new Lord of the Elder and bring peace back to Kyujitsu Island! Only who rises above all 8 Clan Leaders can become Lord, however, there are more mysteries surrounding the Path of Ascension! Key Features Explore the vast, open world style region of Kyujitsu Island! A full story with at least 15-20 hours of gameplay awaits! Prove yourself to the 8 Clan Leaders and the Elder Four on your quest to become the new Lord! Discover 840+ Pokémon from 9 Generations across the different biomes and weather conditions of the island! Overcome tough challenges in unique Wild Encounters and Trainer Battles utilizing the Mid-Battle Dialogue capabilities of Essentials Deluxe! Gather resources and craft your own supplies to endure on your journey, improve your team and catch them all! Master the special techniques of Terastallization, Dynamaxing and Mega Evolution! Dive into Max Raid Dens and - after you have become Lord of Kyujitsu Island - embark on Dynamax Adventures! V2.0 Features Explore Miraijima - a completely new zone (approximately the size of 3 of the existing 8 zones combined) with two new towns! Extended Pokédex including 16 new Kyujitsuan Forms 24 new Wild Pokémon Event Encounters & 12 new Max Raid Den Legendary Encounters Two big new questlines that you can start directly after you have earned your 4th badge plus a new post game questline await! New post game content: Akigawa Tournament! Battle against more than 50 different trainers, including rematches with Clan Leaders and 11 boss battles! Additional Features Automatic Level Scaling - grants you freedom to make your own way to explore the world! Modern Quest System - keeps track on all your Main and Side Quests along your journey! Visible Overworld Encounters that vary depending on daytime and weather - for a more lively environment and easier hunting of desired species! Berry Pots - to allow for easy on-the-go berry planting to stock up on important crafting supplies! Speed Up - choose between 3 ingame speeds to match the game speed to your own pace! Unreal Time System - days go by fast on Kyujitsu Island, allowing for more dynamic wildlife and faster plant growth! New Poké Ball Capabilities - craft a big diversity of Poké Balls with added effects as well as brand new Poké Balls such as the Wood Ball or the Protein Ball! 4 Difficulty Settings (that you can switch at any time by visiting Ryuzaki's Lab!): ...and more! (see Credits for full list of plugins) Screenshots Known Issues Credits: Music Credits: About Me: Please share any feedback, bug reports or other thoughts with me and have fun playing! Change Log: Playthroughs:
 
Hello folks! New day, new fangame. Today I bring PokéROM Sanctuary, a fangame that tries to recreate the interactive experience developed by The Learning Company in 2000 made from scratch in Unity Engine. In PokéROM Sanctuary we can access the Observatory, where we can find and capture the first 151 Pokémon of Kanto through a mathematical puzzle; and the Trainer Center where we can evaluate our skills in an educational mini-game for 1 to 4 players. The entire game is dubbed by the voices of Roberto Encinas in Spanish and Stuart Zagnit in English, official voices of the Pokémon anime in their respective languages. Both minigames will be guided at all times and with auditory guidance by Professor Oak. In addition, they will vary according to the difficulty we choose at the beginning and for those who play on console there is a virtual mouse controlled by joystick. Also, to give a retro touch, in the case of Windows, instead of downloading the .exe and playing, you can use the installer I have created so that you can install it the “old fashioned way”. All texts and audios are available in both English and Spanish. The screenshots below are in Spanish but once you boot the game, it will use your device language. Screenshots: Video (Spanish): Download: Zelda Credits: The Learning Company The Pokémon Company Roberto Encinas Stuart Zagnit
 
Once upon a time I thought to myself... People like playing through Pokemon FireRed/LeafGreen. People also like playing around with either Fakemon or Delta/Alolan/Alternate forms of familiar Pokemon. Thus, Pokemon WaterRed came to be. A version of FireRed (the story is, due to my relative inexperience with Romhacking for the most part unchanged.) where just about every Pokemon one runs into has been changed to a different form, and if that is not the case it likely will evolve into such a Pokemon. Game type: ROMHack (Pokemon FireRed (U) (V1.1) ) Features: Around 200 Pokemon in new alternate forms. These range from simple palette swaps for some, to huge changes on others. This number will keep on growing as ideas spout into my mind. New moves, such as Firebreath, Freeze Ray, Magmarock, Iron Slam and more. Certain moves, which in the original FR/LG are awful, have been buffed or changed. Examples include damage-dealing Electric-type Flash, Giga Drain at it's later-generation stats, Steel-type Cut and more. New Evolution stones in place of previously useless items. (Seeing as one cannot trade Pokemon in this game, and Porygon's type has been changed, there is no need for an Up-Grade to be in the game as an example.) All evo stones, old and new are available in the Celadon department store. While fully playable due to essentially being FireRed version, not all trainer's teams and wild encounters are finalized. Download: https://drive.google.com/open?id=1rIweWO3yWRStHMM0aL6lUacM1oeRQVMU Note that the version here gets updated after any major work is done on the game. -moved up to demo. Enjoy. Once you obtain a Pokemon with Waterfall (and preferably also defeat the Champion, though that isn't necessary), meet me on Route 3 for a battle! (The HM for Waterfall is in Icefall Cave on Four Island for those that don't remember, and certain Water-Types will learn Waterfall naturally when they are of appropriate level for this duel.)
 
!? Pebbler Platoon presents.... Pokémon - AlteRed Version Pokémon AlteRed is a ROM hack of Pokémon FireRed that provides a completely unique type swap on nearly every Pokémon in the Gen 3 dex. 🔥 Features 🔥 A Revamped Kanto - New areas Modern Gen mechanics - Plenty of new moves QOL Mechanics - Better level curve and... 411 Alter Pokémon!? ...But wait, there's more!??? Pokémon AlteRed Version... With A Gun Pokémon AlteRed With a Gun version was our April Fool's '23 release, serving as a hard mode for AlteRed with a few exclusive Pokémon as a little bonus. We're continuing to update Gun as well, just as an alternative way to play the game! 🔥🔥🔥 Download AlteRed Download AlteRed with a Gun AlteRed is distributed in .IPS patch form, which you must patch onto a clean FireRed 1.0 ROM (which we can't provide for obvious reasons.) I suggest using Lunar IPS, which is very straightforward to use, but if you need help, here is a good video on how to use it. 🔥🔥🔥 consider Joining our Discord too! :) We also have complete documentation on the game that can be found here. 🔥🔥🔥 Antikanto Pokédex 🔥🔥🔥 CREDITS 🔥🔥🔥 KNOWN BUGS
 
The game is already full, download link (Windows) and how to run in Android at the thread end. Bug reports, suggestions or feedback are very welcome! I prefer that you ask your questions by this thread than to me directly. You can post Trainer Simulator files in this thread. The game is multi-language. In this thread please speak in english. If you're playing, be sure to comment! Tell how far you've gone. Creator: FL (fl50000 at hotmail dot com) Platform: PC (and Android by Joiplay) Price: Freeware Made with: RPG Maker XP and Pokémon Essentials (by Poccil/Flameguru), version 04/03/10 Genre: Pokémon RPG in main series style Current version: 2.2.4 Started in: July 24, 2010 Version 1.0 completed in: July 23, 2011 Current version completed in: July 28, 2024 Age: All Language: English, italian (old version) and portuguese (Brazil) with english menus Number of players: 1 Slots to save 1 with possibility of copies Changelog :: 07/28/24 :: 2.2.4 :: *Bugfixes, especially block at tunnel dor. :: 07/27/24 :: 2.2.3 :: *Bugfixes, especially impossibility of obtain Walking Wake and Iron Leaves. :: 07/10/24 :: 2.2.2 :: *Bugfixes, especially impossibility of crossing the bridge in the cave. :: 07/07/24 :: 2.2.1 :: *Bugfixes, especially a crash when receiving egg at Fan Club. :: 07/05/24 :: 2.2.0 :: *Pokémon up to Indigo Disk (generation 9) added. *Challenges added: Hard Mode, Solo and Itemless, plus the previously added Nuzlocke. *Expanded Trainer Simulator, available much earlier with default trainers. *Gamepad support mode in the controls option. *Slightly easier game with more tips. *Abilities added: Stance Change, Battle Bond, Disguise, Beast Boost, Gulp Missile, Ice Face, Hunger Switch, Zero to Hero, Protosynthesis and Quark Drive. *Added move effects: Flame Charge, Aura Wheel and Water Shuriken. *Dozens of small changes such as: Berry Tag added, TV Shows added, more bicycle/Surf music, multiple encounter themes for trainers, among others. Old changelog: Special thanks Poccil, Flameguru, AvatarMonkeyKirby, MiDas Mike, Harshboy, xLeD, Sephiroth Spawn, VL, Venom12, Help-14, Maruno, Zingzags, Woratana, Areku, Avatar, Catman, V3NUS4URLOLAURI, Ozumas, Shadows, DonLawride, Kymotonian, Saurav, 4th Gen Matt, Kratos, Rayquazza, Peao, LoLRobinLoL, Onion-kun, Aim46, Batterymanaaa, Niijolly, Slombra, Morckin, AllergicProductions, Matt028, KitsuneKouta, BlueKecleon, Badhaas, XmarkXalanX, chris22464, glommydayze, pikachumazzinga, Bresong, Dylanrockin, Ranz, SonicsShadowisSilver, Smogon XY Sprite Project, mej71, Damien. Aspiring.Fandev, NettoHikari, Kyledove, Mllessentials, zerokid, Delta2318, Jonids, Darthatron, Marin, DiegoWT, Tebited15, Wergan, Beliot419, Drawnamu, Mixeli, geno2925, Brumirage, Richard PT, Foxowl, Ulithium_Dragon, Voltseon, Thundaga, AnonAlpaca, ThePurplest, SageDeoxys, WolfPP, Golisopod User, Zerokid, TheToxic, HM100, KyureJL, ErwanBeurier, Rhyden, Zeak6464, Kevin RDS, Skylightningz, Droid779, Zaggojhon, Rafa Alves, DS-Style Sprite Repository, DrakeSycamore, chula, JoshR691, darkbolt20, Taynathon, Rangi42, Boonzeet, ZacWeavile, Akuma-Tsubasa, aveontrainer, Gnomowladny, Derxwna Kapsyla, Caruban, PorousMist, ezerart, LuigiTKO, Morningdew, NanaelJustice, KingOfThe-X-Roads, Mak, Red7246, Vent, leParagon, Lykeron, AxelLoquendo, wrigty12, Zardae, mustafa505, lichenprincess Menu I - Introduction II - Features III - Prologue IV - The city V - Other systems VI - Mechanics VII - General notes VIII - Screens IX - Gifs X - Videos XI - Userbars XII - System requirements XIII - Android XIV - Download I - Introduction This is a game with the main pokémon RPG mechanics for the Game Boy and other Nintendo systems, but with a different approach on Pokémon Island. Nothing is essential to move forward, but still there are many challenges. II - Features Estimated 20-40 hours of game content. Plus a lot of post-game content. National Dex with 1025 pokémon until Indigo Disk (generation 9) unlocked from the start! All are available and if you don't delete pokémon then you can have as many copies as you want for each pokémon specie. From Bulbasaur to Miraidon. No GYMs or E4! Instead of them there is the Colosseum. 12 Characters to choose. Graphics from generation 3 (except battle sprites). No HMs! Moves like Surf, Fly, Rock Smash and Teleport don't work outside battle, but there are items with similar effects. There is no real time clock system. III - Prologue Previously the Pokémon Island was a island only of pokémon. There were very few people, most researchers like the notable professor Oak who studied the pokémon on island. However, three years ago has been proven the existence of pokémon Mew on the island. Because this was a very rare pokémon, this attracted a crowd with many trainers who sought Mew, so the island was filled with trainers. Many of them were very skilled and famous, others came in this island to challenge them, the island soon became a great meeting point for battles which led to the creation of many tournaments which also brought many viewers. Many things happened in the last three years, has created a great battle place: The Colosseum and the trainers were classified according the victories there. Many new pokémon were discovered on the island, others were released by other trainers, and some even went to stores. Most were discovered by explorers living in places never visited before. Some places are created to increase the diversity of pokémon that grew more and more. And this is the story of this place, Pokémon Island. IV - The city This is the city of Pokémon Island and where you reside. See below for some important places, several of them are available when you arrive, but others need to be build using the City Hall. Some were made using the Essentials systems with some modifications like: show items icons on the box and make the bigger sprites be on the UI rectangle. Several scripts are mine, like City Hall, Pokémon Fitness and Pokémon Fan Club. Colosseum Main challenge of the game, here is where the action happens without ado. Just choose a rank to face four rounds of trainers. When you win you earn the prize money and other ranks will be available with trainers better than the last one. This way, always providing a challenge to satisfy even the best players. City Hall Here you are the one who builds the city! In this place there are several projects for new buildings or even upgrades of old places that can be done for a small amount of money. This place is built as soon as you get rank 3. Teleport Station Around here you can access all sites with wild pokémon on the island like the beach and the plains. As you increase your rank, more places became available. At each location there are two portals, one where you entered and other hidden, if you can get to the hidden you receive an award. Along the way, besides wild pokémon there are items scattered and trainers seeking battles that will be obstacles in your journey. Any trainer can be challenged for a rematch. Despite visiting these places bring a number of advantages in the adventure, they aren't required and you can even complete the game without using the station. Pokémon Shop The Pokémon commerce in Pokémon Island is a widespread activity. Many pokémon can only be obtained here, so keep an eye on! Pokémon Fan Club Unlike other fan clubs, here the staff likes to follow the day to day of the trainers and ask for the most varied tasks ranging from defeating a specific wild pokémon to spending a certain amount of money. As a reward they give you a good amount of money and pokémon eggs. Pokémon Fitness In the Pokémon Island there is a new and fun way for gaining exp: Minigames! There 6 different minigames, each focusing the pokémon attributes. All have a high score system, try to get better scores than the leader! Exploration Outpost This place takes you on a safari in a strange desert. Depending on the pokémon caught you get points and can receive great items like Rare Candy. Trainer Simulator In this place you can register your party, register that you can send to other people so they can battle your virtual trainer. Choose from hundreds of game avatars and any music to be your battle theme. It works in a similar way to Trainer House+Mystery Gift (GSC) and Secret Bases+Record Mixing (RSE), allowing you to earn Exp (after completing game), but not money. You can also battle against your own registers or even challenge the default registries of special trainers like Brock. Market Traditional shop, but with hundreds of items for sale. There are over 300 TMs, so you can filter them by type or category and while choosing TMs from vendors you can see which pokemon on your party can learn them. Choosing the right TM now is much more practical. Some examples of items sold: Great Ball, Repel, Iron, X Speed, Power Belt, King's Rock, Leftovers, TM282, Shiny Stone, Link Stone, Moon Shard, Hisui Crystal, etc... Game Corner Here you can have fun with Game Corner games: Slot, Voltorb Flip and Roulette. There interesting prizes like Old Gateau and Rare Candy, all by exchanging coins. Challenge Center If you like more difficult games or want to play in a more unusual way, then Challenge Mode is for you. The challenges are: Solo, start with any Pokémon except Legendaries, but you can only use it; Hard, your Pokémon have less stats; Itemless; Nuzlocke. Each of them has different settings, like using random Pokémon in Solo, and you can play with (almost) any combination of challenges! You can turn them on and off at any time in this location, but if you leave the challenge active before the game starts and never turn it off, it will be registered on your records. Research and Development Center This is the famous Professor Oak's lab where he evaluates your Pokédex performance. This is where you can choose your initial, as there are all starter trios from main line games. As you upgrade, more features become available, such as: Rewards for catching pokémon (like Lucky Egg, Amulet Coin and more starters); Researcher who tells pokemon location; Fossil resurrecting machine; Researcher who tells you how many regional form you have and rewards you for it; Researcher that tells EVs/IVs; And others. And much more! The places I mentioned are not even a quarter of what are in the city or can be built. To mention a few more briefly: Pokétetra Salon: Allows you to play the Pokétetra minigame with your party. Local Trade Station: There is a list of dozens of trade proposals. Pokémon Day-Care: Traditional Day-Care, which has an item that allows you to check the pokémon of the place, such as the DPP Day-Care Checker. Rarity Shop: Allows you to buy unique items such as Bicycle, Launch, Exp. All, Good Rod and Master Ball. Arena: Here you can battle one of your five randomly defined rivals. Double Colosseum: Parallel Coliseum for double battles. Cycle Path: Here you can try to ride your bike to get the shortest time with items as prizes. V - Other systems In addition to the places detailed above there are various systems common to pokémon games like Pokédex, Status screen, Name Rater, bag items, Trainer Card, etc.. that comes with the Pokémon Essentials Kit that I don't list them here, even some with minor interface modifications as the Trainer Card and Summary and other adaptations to the game like Pickup list and hidden items (Itemfinder). There are also many secret systems that are only available later in the game, they will not be described here. Besides all this I will list below some of my own systems. HUD Functional game HUD. Can be enabled or disable. The HUD have 480x270 pixels, so 4x is 1920x1080, working very well on video gameplays. Characters selection Instead of being limited to two characters (a boy and a girl), here you can choose from several ones. Expanded Options A lot of things can be customizable in this game. As the common settings on series as the text speed, frame, the Essentials kit common ones like the font, screen size, and several that I put personally like HP bars speed, border, text and HP box color, status screen color, pokédex color, battle background, music (wild pokémon battle, bike and surf) and language. You can customize the controls too, and use up to 3 item register keys. Boosted Pokédex The pokédex has several extra features such as: Habitat Dex, which shows all the pokémon seen and caught in the areas (like in BW2); Own count for those looking for a Living Pokédex (like in Pokémon Stadium and Home); On the area page, indication if the pokémon is normally found in grass, fishing or other methods; Option to remove empty spaces between pokémon; Unlockable page that displays more data such as learned moves; And others. New berries system You can find berries randomly on the Forest floor, in the Berry Orchard or by using the Pole item (equivalent of the Headbutt move) on berry trees. All have an equal chance of getting each berry. Mega Mirror With this item you can change the look (only) of the compatible pokémon with the Mega Forms ones, working like skins that you can change as you wish. And much more! Some minor systems not mentioned: Skip text: In battle, you can hold the action, cancel or run button to make the text go through faster. Percentage of game completed: Like Donkey Kong Country and Crash. Catch Charm: By carrying this item with you some rare and weak pokémon like Eevee and Magby become much easier to catch. Super Rod minigame: Different minigame when using Super Rod. Eggs with different graphics: Some eggs have custom graphics, but in general, eggs have a different color for each Egg Group. VI - Mechanics In addition to the added systems, Island has some changes in mechanics, either by choice or system limitation, this latter is the reason why the game still doesn't have animations in battle. By the way, this game doesn't follow a mechanic set of a specific generation: There are some things from generation 7, others from 4 and even some from 3. Here I will explain some of these. Moves There is physical/special division. The pokémon have their latest learnset with small changes at newer pokémon. All moves up to the Scarlet/Violet (on release) are present, but those that have an effect that isn't present in Gen 3 have their effect changed. All of these changes are in the descriptions, with modified effect moves marked with an "*". In addition to these, the following effects were included: Flame Charge, Judgement, Relic Song, Techno Blast, Water Shuriken, Multi Attack, Aura Wheel and Raging Bull. Examples: Giga Impact has its effect, as it is equal to Hyper Beam; Roost hasn't its effect, working like Recover. Abilities There are only Gen 3 Abilities, plus some extras. On the other hand, some Pokemon have their Hidden Abilities. To define the Ability of a Pokémon there are some rules: Evolutions Some pokémon, especially those of generation 5, take TOO LONG to evolve. Klink, for example, evolves into its intermediate form only at level 38, a level that most pokémon have reached the last evolutionary stage. Also consider that Klink is a pokémon that can be caught at the very beginning of the game. Unbalanced, no? To solve this problem this game has the Evolution Charm, having this item on bag decreases the evolution level for some species by 5, 10 or even 15! All evolution items can be purchased. Some evolutions methods, specially trick ones like trade evolutions, are different from official (most recent) games. There is an NPC that explains these evolutions. For those who want to plan, I will list them all in the spoiler. Forms Island has all the forms present until the Scarlet/Violet (on release), including Hisuian, with some differences. As already explained, Mega works like Skins. Same thing with Primal. There is no Gigantamax or Eternamax. There are no forms of Pikachu (those of OrAs and Cap Pikachu) and Alcremie. There are no Abilities forms that haven't been implemented, such as Cramorant's Gulp Missile. However, there is an NPC in the Pokémon Center that manually changes the form of Aegislash, Morpeko, Eiscue, and Gimmighoul, so work like Deoxys forms. In the island there are the crystals, items like Hisui Crystal and Paldea Crystal, that allow a pokémon to evolve into regional forms or have offspring with those forms. For example: Holding the Alola Crystal, a Pikachu can evolve into an Alolan Raichu, but a Kantonian Vulpix can't evolve into Alolan Ninetales with this item. It would be necessary for it to hold the item while she has an offspring, which will be an Alolan Vulpix and then evolve to a Ninetales. I plan to implement some of these in the future, like Greninja. Each mystical pokemon form and item is explained/given by a researcher at the Research and Development Center. Others Double Battles work as they did in Generation 3, with the defeated Pokemon being replaced before the turn ends. Exp formula from generation 1-4/6. Exp Share works like generation 2-5. Exp. All works similar to Exp Share from generation 6-7. Half of the Exp gained is divided among all Pokémon in the battle, with a 8% more bonus to the total experience for each party member that receives the experience. That is, with Exp. All and a team of 6 pokémon, you will be gaining 140% of the experience that will be divided between them. Pokémon that are equal to or higher level than the next evolution gain 20% more Exp Traded Pokemon only gains 20% more Exp. Luck Incense only gives 20% more money. VII - General notes I was tired of GYMs scheme based on types of Pokémon main games, even admiring the GYM Leader figure, so here I wanted to create an unique approach to a pokémon game and to make the game unique. In the pokémon main series RPG have a high level of customization, diversity and complexity of mechanics, namely, there are hundreds and hundreds of pokémon and moves to pick and fight, not to mention it all Abilities and items, so wanted to create a game with the focus to make good use of all of this while maintaining a constant challenge and without having to stop for the cliché of "save the world from apocalypse once again during the search for be the best." One advantage is that you don't spend hours and hours watching the story while want to explore the caves and build your team. It is very little required text in the game and it's practically at the beginning, but don't think the game has a few lines! There is much talk in the city! I also intended to further increase the freedom that an RPG already allows creating an environment where almost nothing is essential, everything depends on the player. It is an interesting approach because in exploration I wanted to emphasize the journey, not the destination. Island was made to please everyone, expert and first-timers. The Colosseum scheme helps a lot this, experienced can go right to challenge various ranks without having to go to many places while for beginners will be very necessary to explore and so prepare your pokémon for the challenges, but will be necessary a lot of strategy to complete this game. This game format has its advantages and disadvantages, but it fulfills its purpose: to be different. No many custom graphics were used because the official ones fulfill their roles well. In the music I selected several songs from various pokémon games to compose the soundtrack. The battle soundtrack is several times more varied than the official games. The soundtrack is also composed songs and remixes of other series. The city theme was made by DrakeSycamore. The game takes inspiration from the original RBY in the legendary "seek to be the very best" and "catch all". At some points I used its simplicity concept and from other pioneers games such as the first Final Fantasies and Zelda. Keeping up the FrLg style, there is no internal clock in the game, so, you can play all at once, without need to change game clock. However, there is several pokémon beyond the initial 151. If you only like the old pokémon then just use them! In the beach you can catch pokémon from first 151 enough to fill a team. Here the Anime/Manga doesn't exist, this mean no Ash and co. Like in the official games, I chose to don't put anything from Anime/Manga in this game. Everything described so far isn't enough for me, I still have in mind to always improve the game releasing future versions (but not guarantee anything and this may take years) that in addition to balancing and bug fixes will also have extra content like new generation pokémon/forms, extra minigames, improvements in graphics, more items, options, etc. And you can import your save! VIII - Screens Version 2.2 - 6 Screens Version 2.1 - 5 Screens Version 2.0 - 4 Screens Version 1.3 - 3 Screens Version 1.2 - 17 Screens Version 1.1 - 11 Screens Version 1.0 - 41 Screens IX - Gifs Version 2.1 - 1 Gif Version 2.0 - 6 Gifs X - Videos v2.0 trailer v1.3 new content Kevin PokéTips (english v2.1) HDvee Plays (english v2.1) TheGamersTree (english v1.1) ONoobGamer (português v2.1) Kayrosk (português v2.0) EpicPlaysBrasil (português v1.1) Addyneo Gaming (Bahasa Indonesia v2.1) Poke gamer ka adda (hindi v2.0) El Randes (español v2.1) IbissKC (español v2.0) 17TheTube (italiano v1.1) Myhl Prezentuje (polski v1.1) XI - Userbars Did you like the game and want to help to spread? Just use an Userbar! Last one was made by Ryugo XII - System requirements Minimum: Microsoft® Windows® 98/Me/2000/XP/Vista* Intel Pentium III 800MHz or higher 128 MB RAM or higher Support resolution 1024×768 High Color (24 Bit) or higher DirectSound support and DirectX 8 or higher installed Recommended: Microsoft® Windows® XP* Intel Pentium 4 1.5GHz or higher 256 MB RAM or higher Support resolution 1024×768 High Color (24 Bit) or higher DirectSound support and DirectX 8 or higher installed *To run on Microsoft® Windows® 7, 8, 10 or 11 just put one of these on the compatibility. To run on Android, see the below section. XIII - Android The game can be played on an Android using the Joiplay App. Tips for running the game correctly: IMPORTANT: On Settings>App Settings>Enable Cheats, unmark and don't forget to save it, otherwise it crashes without an error message. The most recents versions of Joiplay are only in it's Patreon (you don't need an account, much less pay anything). They solve a certain tileset issue. If you are using RPG Maker plugin 1.20.28 or above (the most recent), don't use optimize maps command. Otherwise the tileset will be messed. Export content (the Joiplay will ask you). Don't put the game on a SD card. Some devices may experience small issues with some sound effects don't playing, text mispositioned and FPS down at places like the city. If you have a Zlib::StreamError and your Android is version 9 or higher, upgrade your RPG Maker plugin to 1.20.41 or above. XIV - Download You can import your save if you have a previous version (except 1.x to 2.x). To do this copy the file from the game folder "Game.rxdata" from the previous version to the new. Those who already have the older version should upgrade? Judge the advantages described in history and decide whether it is worth the download. Download for only ONE of the urls, both are the same game but with another host and compression format (if your computer doesn't open rar picks the zip). An emulator isn't necessary because it is a game and NOT a Rom Hack. Also RTP is not required, just download, unzip and play. 2.2.4: Zip. 58 mb: Mediafire Old versions: IbissKB made an optional Gen3 Music Fidelity Patch: Google Drive Place the folder in the zip over the game's folder (hidden) Audio\BGM, so that files with the same name are in the same folder. Trainer Simulator pack. Includes 5 players' teams (put the files in TrainerSimulator folder) (5 kb): Mediafire
 
Pokémon Camry Remake This is a remake of The Camry Legend 1 and 2. Just as my Tentin Remake I did earlier this year, it comes with a slightly different story, less bugs, and other quality of life features! I modeled this remake off of the Tentin Remake as well, so some things will be the same mechanics-wise. New/Updated Features The remake uses Pokémon Essentials v21.1! Back to the Camry Region - It has been a while since we've seen the Camry region. It's waiting for your return once again! HM Items Instead of HMs - You don't need to worry about HMs anymore. They have been replaced by Key Items. Generation 9 Mechanics and Pokémon - As expected, right? Camry has a brand new selection of Pokémon to choose. If you can't find a Pokémon you want, try talking to the Move Master and his new Specific Trade system! Quality of Life Features - Exp. All (and the ability to turn it on and off), the Storage System in the menu, and options to speed up battles and text are here as well. Lots of TMs - Just as in my previous games, 229 TMs are here for you to use. The Move Master - What would we do without him? He was first introduced in Camry 2, but now he's in Camry 1. Need to remember or forget moves? What about figuring out a Pokémon's Hidden Power? Maybe you want to find Eggs at the Nursery, or even trade Pokémon away? The Move Master has you covered for all that. Overworld Encounters - You can find overworld encounters by using Lures (purchased at any Poké Mart). They cause Pokémon to appear right in front of you. Not only that, but using Lures increases the levels of wild Pokémon and increases Shiny rates. How nice! And Trade Evolutions? - The Linking Cord is back, no worries. You don't have to trade certain Pokémon to evolve them. Be a Chef and Cook Curry! - Remember the curry cooking in Camry 2? Probably not, but now cooking curry gives benefits such as increasing your Pokémon's happiness and grants Exp. depending on how good you did. The Camry and Dulyn Regions The Camry and Dulyn regions in The Camry Legend 2. Dulyn has been changed a bit. It looks different so it can fit on the Town Map. The Story The Camry Legend 1 is the third game in the timeline, while The Camry Legend 2 is the fifth. Screenshots Download Version 1.0.4, released on December 31st 2024 Download Here Discord I use the same server for all my games now, so if you have any questions, comments, concerts, or whatever, the Discord is one of the best places to tell me other than here! Help keep the conversations going by joining using this link! Credits
 
About Re-experience Kanto in an all new light! Pokémon RBGenesis aims to recreate the feeling of playing Pokémon Red and Blue on your Gameboy for the first time. Using the colorful art style of the Gen 2 GSC games; Pokémon from gens 1-8, And all new events and characters, Kanto will feel nostalgic and fresh at the same time! RBG ups the expected difficulty of the Kanto region to bring a new challenge to returning players. Search the region for new wild Pokémon encounters based on the Day/Night cycle, or for the various Mega Stones and battle items scattered across the region! Discover all new areas, such as the River Valley, Deep Forest, or Mt. Moon Summit! Become the Champion of the Kanto region in a brand new way, and explore all new mysteries! RBG+: https://www.mediafire.com/file/hhys4x2wkc0mq4p/Pokemon_RBGenesisPlus.zip/file (OLD) Version 1.5.1: https://www.mediafire.com/file/19b77zw9qkyumxz/Pokemon_RBGenesis.zip/file Discord Server: https://discord.gg/j7fjQ6CBke Pokemon RBGenesis has it's last official release, and I'm opening it up to the community to keep expanding it! RBG+ Is unfortunately, not a finished update like I had originally wanted. Due to changes in my personal life, I don't have any time to be able to work on the project like I used to. So I wanted to share the little bit that I had gotten to to at least get it out to the public. It includes a lot of fixes for issues you guys were having, as well as a lot of really fun new things to explore! The game is still complete from start to finish, it's really just the post game areas that were too ambitious for me to finalize. However, if you like the project, and have access to RPG Maker XP, you're more than welcome to carry on the project from where I left off! I will open up some more Discord threads for project discussion and will be there to answer any questions you might have. Let's work together to create the ultimate Kanto experience we can! RBG+ is still compatible with your old save, but I recommend backing up your old save and starting a new game, so you don't miss any of the new events or cause any unintentional soft locks. All the saved game information is stored in the save file "Game. rxdata", in the folder "C:\Users\ USERNAME \AppData\Roaming\ Pokemon RBGenesis ". Simply moving the save file to a folder will store it and the game will make a new save upon loading. I hope you guys can forgive me for having to abandon the game, and I hope you enjoy the new update! RBG+ Changelog v1.3 Changes v1.2 Changes v1.1 Changes [/SPOILER] Features Gen 2 Sprites using Pokémon GSC Essentials in RPG Maker XP Pokémon from Gens 1-8 Speed up modes that can be toggled with the Alt button New playable female character (Based on Hilda from Black & White) Additional female rival (Based on Green from the Pokémon Adventures manga) Updated Gen 8 mechanics and items Reusable TMs New move counter in PokéCenters [TM shop, Move Relearner, Move Deleter] Updated maps to a more natural style Mega Evolutions, Shadow Pokémon, and Double Battles Modern PC boxes New events, NPCs, and Locations Updated and expanded Safari Zone and new Bug Catching contest Optional Nuzlocke friendly Key Item "Candy Bag" in Pallet Town Increased difficulty and level caps for major battles Stat buffs, ability changes, type changes to a small handful of Pokémon Optional Gameboy Color window frames! Screenshots Overworld Screenshots Credits Known Fixes in Progress [ Releases RBG+: https://www.mediafire.com/file/hhys4x2wkc0mq4p/Pokemon_RBGenesisPlus.zip/file Version 1.5.1: https://www.mediafire.com/file/19b77zw9qkyumxz/Pokemon_RBGenesis.zip/file Discord Server: https://discord.gg/j7fjQ6CBke RBG+ Changelog v1.4.2 Changes [/LIST] v1.2 Changes v1.1 Changes [/SPOILER] Enjoy!
 
A Restaurant Simulator X Slice of Life Story! Archer and his partner Growls the Growlithe have recently moved to Silverspring Town and opened The Slowpoke Shack. Running a successful restaurant was never going to be easy, but Archer never expected so many difficult challenges to come his way... GAME DURATION: 8 HOURS TEAM @KennyCatches @ENLS v1.0.3 DOWNLOAD LINK DISCORD https://discord.com/invite/2Je5qMjmYv DEVELOPER NOTES I've made a lot of fangames before, but this is the first one featuring completely original (human) characters and setting. This is probably the best story I've written so far! Special thanks to @ENLS for playtesting and scripting. Also, keep an ear out for his amazing music compositions, including the main cooking theme, library/school theme, cave theme, and two tracks for Mia. Check out the SoundCloud Album here The main inspirations for this game include Eevee's Spooky Diner, Pokémon Family Restaurant, Pokémon Nightshade, Pokémon Halcyon, and Stardew Valley. @Ekat has always been a big inspiration for me, and you can easily see her influence in the style and tone of this game. Lastly, after this and Farfetch'd 2, I'm eager to explore new game engines (like Godot) for future jams. I’m still open to making games in Essentials, but probably not on this scale again, especially solo. I hope you enjoy Archer's story as much as I enjoyed creating it! RESOURCE PACK CREDITS
 
"Pokémon Shattered Light" *Please read the notes before downloading the game! Download Pokémon Shattered Light (v1.1.0) Join the Shattered Light Discord server here! Check out the Wiki here! Engine: Pokémon Essentials v20.1 (RPG Maker XP) IDE: Visual Studio Code Audio Editing: Audacity & FL Studio Image Editing: Paint.NET @Voltseon @ENLS @Tristantine The Great Download the Resource Pack
 
Hello, Welcome to the Fermia region. In this basic Pokemon story your partner will be chosen with intuition. Battle your way trough the gyms to challenge the Pokemon League, complete your pokedex, build your favorite team and face the consequences of power with a sinister intellectual organization. Start your journey and enjoy the calming simplicity and exciting encounters of this Pokemon adventure. *I'm currently playtesting this for Android mobile devices with JoiPlay. So far it seems to work well with the latest Joiplay update and RPG Maker plugin. There is only some minor graphic issues that doesn't affect gameplay. You can download JoiPlay and the plugin from searching it on google. The playstore version is probably not going to work. You have to install it as an outside of the store app. - I'm using JoiPlay version 1.20.023 Features: -New starter choosing system with 18 possibilities -Game continues after Pokemon League -All 1 & 2 Gen Pokemon and their evolutions plus special choises from other generations I have always wanted to make a Pokemon game and when I found about Pokemon Essentials last winter I knew I had to give it a try. The game is now finished. I set a deadline to finish making the game this year (2023) since I have other things to do in life. I have playtested it a few times but if you find major bugs feel free to speak and I will try try to fix them. Huge thanks for everyone that made this possible and I hope I got this right at first try. I would love to hear your comments on this game and I'm also open for critique. DOWNLOAD: Pokemon Deep Blue
 
Project Revival Project Revival is my latest game, and it aims to fix old mechanics that I've had in my previous games that were outdated or broken, and to increase the general difficulty of my games. Of course, the story is still super-important, but now, the game starts much more quickly, so you can get to the action more. This game uses Essentials 18.1, since I started on this game just before v19 was released. New or Updated Features More of the Caracara Region - Technically this is the second time players visit Caracara, but this game is actually a prequel, so this means it's everyone's first time! Single Pokémon Run Mode - This mode returns with the same features as last time. Choose this mode in the beginning of the game, and you'll only be able to choose one Pokémon, without being able to capture more, or evolve your chosen Pokémon. Xpertlocke Mode - A new game mode that is similar to a Nuzlocke, but with some added difficulty. Fainted Pokémon cannot be revived as usual, however, Pokémon cannot be caught, and must only be obtained by gift or in-game trade. Hatching Eggs is not allowed, either. Once all your Pokémon have fainted, the run is dead. Radical Mode - Another new game mode that restricts the player from using held items or items from their Bag in Gyms or the Pokémon League. The battle style is always put on "Set", even if the option is set to "Switch". Newest Mechanics - Gen. 8 mechanics return. This includes Pokémon, move sets, updated stats, and items. Mega Evolution is also included. Multiple Save Files - Multiple save files allow for more playthroughs without having to move your save file or delete your old game. The max amount of saves is 10. The Move Master - The Move Master, in every Pokémon Center, can relearn moves, check Hidden Power types, change the game mode, and check friendship levels. Also, he runs the new Pokémon Nursery, which is an improved Day Care, with much quicker ways of getting Eggs. Chapters and Sidequests - Project Revival has a combined total of 50 Chapters and Sidequests. Completing at least 49 of them unlocks a special final sidequest. SOS Battles - SOS Battles from Generation 7 have returned. They may occur during most wild battles after getting one Gym Badge. The SOS Machine can enable or disable them once the player gets the item. Poké Radar - The Poké Radar, using its Pokémon X and Y features, returns. The player can obtain it by completing a sidequest. All Starters Can Be Chosen - All starters from Kanto to Galar can be chosen in the beginning of the game. However, you can only choose one! In the final game, you'll be able to grab the rest later in the game. Exp. Share - It returns still the same as in Gen. 6 and Gen. 7. It can still be turned on or off. Level Cap - A brand-new hard level cap which restricts the player's Pokémon from over leveling by limiting the Exp. gained past the current cap. The Level Cap begins at Lv. 15, and it can be raised by getting more Gym Badges. Birthsigns System - This system has been completely removed. Egg Tickets and Odd Eggs - Exchange these Egg Tickets and get an Odd Egg, which has a 50% chance of hatching a Shiny Pokémon every time. HM Items- Of course, HMs are not in the game, as they've been replaced with items like the Pickaxe and Hedge Clippers. EV Resetter - There's an NPC that can reset the EVs of any Pokémon back to zero for 5 Armorite Ore pieces. Overworld Pokémon Encounters - Overworld encounters been removed, and replaced with the random grass encounters from earlier generations. Markings - Markings from Gen. 8 have been added. All Pokémon have a small chance of having a marking. They don't change stats, but can be interacted with in the "Ribbons" page of the Pokemon's summary screen. Egg Incubators - Egg Incubators have been added. Now, the player has the choice to put Eggs in the Incubator item. They'll hatch as if they were in your party. Flame Body, Magma Armor, Steam Engine still affect the Egg’s hatch speed. Trade Evolutions - Trade Evolutions have been changed again. Now, instead of simply using the trade item, you'll have to make the Pokémon hold the trade item, then use a Link Stone on it. For example, if you want Onix to evolve into Steelix, make it hold a Metal Coat, then use a Link Stone to evolve it. For Pokémon who simply evolve by trade, make it hold a Link Stone, then use another Link Stone on it. Dropped Items - Wild Pokémon automatically drop their held item if they are defeated (rather than catching it or using Thief/Covet) The Battle Beach - A much-requested feature, the Battle Beach is similar to the Battle Towers of the main series. Win RP (Rad Points), and exchange them for rad prizes! Charms - The Mark Charm, Exp. Charm, Shiny Charm, and Oval Charms are all available Rotom Catalog - The Rotom Catalog can be used to change Rotom's form at any time, just like in Sword and Shield. Cosplay Pikachu & Other Forms - Cosplay Pikachu, a forgotten feature in ORAS, is back in Project Revival, along with the base flavors of Alcremie. Hidden Abilities - Wild Pokémon with Hidden Abilities no longer appear randomly in the wild, now Ability Patches must to be used (Gen. 8 item), available for purchase at the Battle Beach. Phenomenon - The rustling grass, rippling water, dust clouds, and bird shadows from Gen. 5 are added. After the player defeats the Nova Gym and gets a Bedrock Badge, they'll randomly appear. Pokémon have a higher chance to be shiny in rustling grass, and are commonly found with an Egg move. They have a small chance of having two perfect IVs as well. Quicksaving - Press "Q" or "A" to quick save to the current slot you're currently playing. Turbo Mode - Press "ALT" to speed up the game. There's three different speeds that you can use. Keep pressing Alt to return to the normal game speed. The Caracara Region! Project Revival's Caracara region is much, much larger, and includes much more content and more Pokémon to catch! It is based on the Florida Keys, with influence from other media's depictions of Florida itself. The Story Project Revival is the prequel to my previous game, Blossom of the Soul, and also every other game of mine. However, it's highly recommended you play Blossom of the Soul before this game, even if it is a demo! Project Revival's story has strong ties to an even older game of mine, Tentin Redux. Twenty years before the events of Blossom of the Soul, which shook the entire Caracara region, a mysterious Pokémon has foreseen a dark future. To prevent this, it sends a person to try to correct the future. Nature is dying, and its effects will have disastrous, long-lasting effects on Caracara. In this story, you will see a clash of modern ideals entwined with the old ideas of the past. Will people have the heart to change the course of history for good? Or are they just so focused on development and their selfish desires? Screenshots Bugfixes Older Bugfixes Known Bugs & Oversights Download Version 1.1.7, January 10th, 2022 After this update, I don't plan on any more big updates. Only bugfixes that players tell me about that are game-breaking or unavoidable. Download HERE Discord I made a new Discord server for Project Revival, as it gets a bit confusing when people ask about Blossom of the Soul when I'm expecting Project Revival information. Join here! Official Guide and Assistance Upon getting many requests, I've finally made a long guide that details the entirety of Project Revival. This is where you can find all item locations, Pokémon encounters, Quests, mechanics, Trainers, and Gym information. If I'm missing anything in the guide, leave a comment on the doc. See the guide here! For a full list of in-game Quests and Chapters, take a look here! Credits This is a long list, but knowing me, I probably missed one. If I did, please tell me. I still have credits here for scripts/graphics that aren't used in my game yet, but will likely be used by its full release. Hope you all enjoy your time in the Caracara region! I will try to respond to every question, so feel free to ask anytime!
 
Welcome to Pokémon: Giovanni Origins In this story, set roughly 20 years before the events of Pokémon Red and Pokémon Blue, you play as the childhood friend of Team Rocket Boss Giovanni. Growing up in Saffron City, you and Giovanni will traverse Kanto and Johto together, challenging for gym badges and championships along the way. You will witness first hand the backstory of Giovanni, watching from the sidelines as your friend ventures down a dark path, turning to a life of crime. As you explore Kanto and Johto, you will see the vast difference 20 years can make to a region. You will find characters and references to the future games hidden everywhere you look. Enjoy exploring the Pokémon world long before the stories of legendary Pokémon trainers such as Red and Blue. ... and if you are Team Rocket inclined yourself, you can now train your very own Dark Pokémon! >>>>>>>>>> Mediafire link v2.13 - Click here!<<<<<<<<<< ATTENTION JOIPLAY USERS if the game freezes when Giovanni attempts to battle you for the first time, you need to download the below file and put it into the same folder as game.exe >>>>> Joiplay Patch <<<<< >>>>>>>>>> Discord Server - Click here! <<<<<<<<<< Transfer your save to a newer version of the game: Transfer the following file your existing directory of the game into the same folder in your newly downloaded version of the game, and you should be able to carry on from where you left off! >>>>>>>>>> Game Documentation! Click here! <<<<<<<<<< Key features: Screenshots: Socials - let's talk Pokémon! I collect and play! Twitch - DaleFails TikTok - DaleFails Instagram - DaleFailsGaming Special thanks: General help, bug fixing and playtesting - Amallah! Amallah gaming on Twitch! Check him out! Essentials version and Plugins used: Credits:
 
Discord: Discord Invite Wiki: Wiki Link - - - INTRODUCTION - - - Pokémon Daybreak is a fangame made in Pokémon Essentials, and has been in the works for over 4 years by an extremely small development team. For incentive, we have explored: the Pokémon anime and games, real world locations, mythical legends and more. Recently as of Feburary 2023, we have released a huge overhaul update which was in the works for over 2 years! - - - TRAILER - - - - - - STORY - - - A meteor has struck, and you, the local professor's new assistant are assigned to the case. However, some mischievous individuals have beat you to it; and are inspecting the meteor for their own purposes. Who are they, and why is the meteor imperative? Pokémon Daybreak introduces the enigmatic region 'Armira', and is centralised around storytelling and challenging gameplay. The game is aesthetically beautiful and there are many unique locations you will encounter on your journey, such as a meteor crash site, a castle and a cherry blossom forest. Themes of exploitation, greed, and history are examined and lore is dotted all throughout the game. Take on the challenge of becoming Pokémon Champion in the all-embracing region of Armira! - - - FEATURES - - - A new and expansive region, 'Armira' and post game 'Armiran Isles' 10 Gyms, Elite Four + Champion At least 20 hours of gameplay A custom dex of 400 Pokémon from gens 1-9 (excluding 200 from post game) Difficulty Settings (Normal and Hard Mode) Classic GBA-Theme, with Gen 3 Styled textures, music and many new, custom remixes An intriguing, climactic story with new, original characters New custom regional forms/variants including: Water Arcanine, Fairy/Dragon Garchomp and more New custom mega evolutions, including those of Milotic, Heliolisk, Mega Venusaur and Blastoise X 'Dualeons' are a mix of two eeveelution types to create a new mon Quests (Including optional side-quests) The ability to see ALL encounters in that area from your menu The Battle Island! (Our version of the Battle Frontier) Complete Post Game with its own regional dex and a final act to the story! An active discord where you can interact with other players, the developers, find a FAQ, get updates immediately and more How to Download: There are 2 download methods 1. Classic Method: Go to this Download Link and then click Code > Download Zip this will download the newest version, but means to update the game you will have to patch 2. Better method: Go to this Download Link and then click Code > Open with Github Destkop. This will allow you to receive the newest updates with 0 need to patch. All you have to do is click Pull on Github Destkop. The README.txt in the game files has a FAQ Current Version: v1.7 [Updated 2nd Feburary 2023] CREDITS: Credits List In no way do we receive any profit for this fangame or anything related to such. We are protected under fair use laws and do not intend to breach those. Discord: Discord Invite
 
----------------------------------- Pokémon Infinity Discord >>>Pokémon Infinity Download <<< [Current Version: 3.1.1] ------------------------------------------ Plot Welcome to the Egho Region (Ee - go) You wake up in the middle of a forest with no recollection of who you are. With the help of a local professor and his assistant, you are thrust into an adventure around a mysterious island in hopes of regaining your memory. Fun times and tough challenges await! ------------------------------------------- Features 1st through 6th Gen Pokémon and mechanics 100+ Fakemon, including regional forms, new evolutions, and original designs Online Battling and Trading Dynamic weather system that changes with the day and time Unreal Time System which means the world runs on its own time Extensive Post-Game content to keep you busy Level cap has been raised to 150 Trade Evolution Pokémon are available via other methods Over 650+ battle animations Randomizer mode (must activate at rivals PC before leaving first town) Speed Up using Ctrl Quick Save using F8 ------------------------------------------- Screenshots
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