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Resource Ulquiorra Lifemon 2026-01-11

UlquiorraSM

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Nov 29, 2025
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UlquiorraSM submitted a new resource:

Ulquiorra Lifemon - A Quality for Life plugin that I use myself

Lifemon -
I hate it when Pokémon are almost identical during encounters, so I have my own script to make them more lively.

The features I currently have are as follows:

1. Random HP (There's a small chance that Pokémon will have lower HP upon encountering another Pokémon, perhaps because they had battled beforehand)

2. Random Status (Normal Pokémon have a 50% chance of sleeping at night and a 12.5% chance of sleeping during the day; weakened Pokémon (1.)...

Read more about this resource...
 
This is actually so genius.

Two features I'd still love to see in this are the option to dictate what encounter type (Land, only LandDay, RockSmash, maybe a combination of two or more, maybe exclude only one that wouldn't make sense) a historic encounter may appear in, as well as maybe having the option to dictate by the first type of a Pokémon what encounter types a released-and-now-returned Pokémon would appear in (with them just appearing whereever if such a matching encounter type doesn't appear). For example, WATER types appearing only in water or fishing, GRASS types appearing only in tall grass, or ROCK types only appearing as a RockSmash encounter... well, stuff like that.

That second one sounds a bit complicated, so I'm also fine with returning Pokémon just appearing anywhere because they miss the trainer so much or something.
 
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