- Joined
- Sep 13, 2025
- Posts
- 3
Hi guys,
I have set up my rival so that when he sees me the battle triggers, parties are based on the starter choise combined with the amount of badges the player has. After the battle the player gets 2 EXP candys and the the rival walks out of sight again. this works fine.
But when you lose the batte and are transported to your house you are still granted the 2 EXP candys and the tune from the route where you encountered the player still plays.
What is going on here?
I have set up my rival so that when he sees me the battle triggers, parties are based on the starter choise combined with the amount of badges the player has. After the battle the player gets 2 EXP candys and the the rival walks out of sight again. this works fine.
But when you lose the batte and are transported to your house you are still granted the 2 EXP candys and the tune from the route where you encountered the player still plays.
What is going on here?
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