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[Unofficial Port] Voltseon's Overworld Encounters

Resource [Unofficial Port] Voltseon's Overworld Encounters 1.1.1

julieharu

Nightmare Dreamer
Member
Joined
Nov 17, 2020
Posts
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She / Her
julieharu submitted a new resource:

Overworld Encounters - Encounter wild Pokémon from the overworld.

This is a update of the epic Voltseon's Overworld Encounters, before only compatible with Pokemon Essentials v20.1.
To see more details about the plugins, please take a look at the original post.





Overview
Overworld Encounters Plugins allows the game spawns the encounters outside the map, on the Overworld.
This plugin requires a pretty heavy performance from...

Read more about this resource...
 
Trying to use this plugin, but I keep getting this error when changing maps (only after I already have a pokemon in my party). Only plugins installed here are this, rainefallUtils, and the v21.1 Hotfixes
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.9]

Exception: ArgumentError
Message: comparison of Integer with nil failed

Backtrace:
[Overworld Encounters] 003_VOE_Event Handlers.rb:6:in `<'
[Overworld Encounters] 003_VOE_Event Handlers.rb:6:in `pbGenerateOverworldEncounters'
[Overworld Encounters] 003_VOE_Event Handlers.rb:81:in `block in <main>'
Event_Handlers:89:in `block in trigger'
Event_Handlers:89:in `each_value'
Event_Handlers:89:in `trigger'
Event_HandlerCollections:63:in `trigger'
Game_MapFactory:147:in `setMapChanged'
Game_MapFactory:26:in `setup'
Scene_Map:79:in `transfer_player'
 
Trying to use this plugin, but I keep getting this error when changing maps (only after I already have a pokemon in my party). Only plugins installed here are this, rainefallUtils, and the v21.1 Hotfixes
I get the same error.
 
Ayo Julie, gostaria de saber se o Plugin spawna de acordo com o Spawn Rate ou se eh totalmente independente disso, ja que eu tive que tirar o do Voltseon anteriormente devido ele spawnar os pokemons com baixa porcentagem (encounters com 10% pra baixo, por exemplo) com muita frequencia junto dos encounters comuns, ou se seria algo que voce pensa em aderir futuramente :borf:
 
Ayo Julie, gostaria de saber se o Plugin spawna de acordo com o Spawn Rate ou se eh totalmente independente disso, ja que eu tive que tirar o do Voltseon anteriormente devido ele spawnar os pokemons com baixa porcentagem (encounters com 10% pra baixo, por exemplo) com muita frequencia junto dos encounters comuns, ou se seria algo que voce pensa em aderir futuramente :borf:

Ele spawna de acordo com o spawn rate!
Tenho um mapa com 99% glimmet e 1% porygon, e bem, consigo afirmar com certeza que o spawn rate é bem preciso 😆
 
Trying to use this plugin, but I keep getting this error when changing maps (only after I already have a pokemon in my party). Only plugins installed here are this, rainefallUtils, and the v21.1 Hotfixes

I get the same error.

Sorry I haven't saw ur messages before 😭
Yesterday update fixed these errors, all should be working fine now <3
 
I upgraded my game from 20.1 to 21.1, and I feel like Pokémon spawn much slower than they used to with this plugin compared to the original.
Is there any place where I could edit the Pokémon spawn speed in the plugin scripts?
 
Actualicé mi juego de la versión 20.1 a la 21.1, y siento que los Pokémon aparecen mucho más lentamente que antes con este complemento en comparación con el original.
¿Existe algún lugar en los scripts del plugin donde pueda editar la velocidad de aparición de los Pokémon?
Yo también quisiera saber... Saludos
 
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