- Joined
- May 20, 2020
- Posts
- 62
Lumas: Isle of Eternity is a project I've been working on for the past few months for my uni's Final Year Project.
It takes inspiration from Pokémon, TemTem, and Cassette Beasts, but also introduces a new mechanic called Aura Fields, where Lumas can alter the battlefield environment based on their elemental-type. The goal of this game is to climb to the very top of Emberwake Island, where the Island Guardian resides.
I need people to help me playtest this game as soon as possible, so please dm me for more details.
Discord: i_am_the_all_mighty
Supported Device: Windows (maybe Mac as well)
Screenshots:
Note: This project is also a demo for my solution for a Creature Capture Plugin on Godot
It takes inspiration from Pokémon, TemTem, and Cassette Beasts, but also introduces a new mechanic called Aura Fields, where Lumas can alter the battlefield environment based on their elemental-type. The goal of this game is to climb to the very top of Emberwake Island, where the Island Guardian resides.
I need people to help me playtest this game as soon as possible, so please dm me for more details.
Discord: i_am_the_all_mighty
Supported Device: Windows (maybe Mac as well)
Screenshots:




Note: This project is also a demo for my solution for a Creature Capture Plugin on Godot
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