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Completed Pokémon Virtualization

This project is complete. Any future revisions will be bug fixes or small updates.
Project Status
Completed

VirtualizationTransparent.png.dd41a3fda9aa946301046787e87ececd.png

Set foot on another adventure in the Kalos Region!
The Kalos Region needs another hero.
Would you step in?​

Story​

This story takes place 10 years after the events of Pokemon XYZ. As such, there may be new and/or familiar faces the player would encounter. Previously, Lysandre's plan to take over Lumiose City has been thwarted by major trainers such as Gym Leaders and two regional Champions. But while it seemed like the end of Team Flare, there was but one thing he still had, and it is just as bad as this attempted takeover.

Starring as Troublemaker (the player protagonist), they happened to be one of the eight individuals who were subjected via Lysandre's project, which is to create the eons whose objective would be to help humans solve humanity's problems. But while Troublemaker and the other individuals were free from the project's grasp, the lasting effects did traumatize them as time passes. Not wanting to cower in fear forever, Troublemaker sets out in vengeance to take on every one of the Knights of Flare and gather information as to why they had to suffer. Armed with a crucial digital eyeball that the Knights of Flare are after, their adventure truly begins...​


Features for Virtualization​

-Lumiose City is almost like a "Sandbox Mode" in which the player will have access to almost anything the game offers, with a few others being slightly pushed to other towns/cities. Some facilities may include:​

  • Move Tutors, Move Relearner, Name Rater, and Nature Changer​

  • EV Training Rooms inside Lumiose High Battle Academy​

  • Lots of Poke Marts selling a variety of stuff such as Evolution Stones, in-battle items, held items, Z-crystals, etc.​

-Four of five sidequests will greatly help the player get through their adventure. (Running shoes, Bicycle, Mega Ring, and more!)​

-This adventure contains 18 badges, but they're not emphasizing the need to participate on a Pokémon League as they are just measurements for level caps.​

-Thanks to DemIce, persistent weather and inspecting element are enabled:​

  • Inspecting Element is for viewing the stats and other aspects of a battle from both your and/or your opponent's Pokémon before you select a move. Pressing the S button will get you to view from one of the selected targets.​

  • Persistent Weather makes it so that the weather will return to what it once was (the initial weather took over again). So, if the weather was rainy in the first place, and you change it to hail, sand, or sun, it'll last for a specific duration, and after that will revert back to rain weather.​

-Field effects from the archaic Rejuvenation V10.2 (with a bit of modifications due to Gen VIII stuff) and one new field called Speed World that is based on an emphasis on speed!​

-The majority of the opponents will use Pokémon that is subjected to STABmons. STABmons is a metagame where Pokémon can use any move of the same type(s), and that even extends to having access to other types from their previous evolution, but not when it temporary changes type (i.e. Mega Evolution). For instance, Greninja is a Water/Dark type, so it can have access to any Water and any Dark type moves. That means it can utilize Night Daze and Steam Eruption at will! Sylveon, Mega Gardevoir, and other fairies can get access to Geomancy! Mega Metagross, Lucario, and Excadrill can even go nuts with Shift Gear! And so forth! Battles can be fast paced or a drag depending on the moves Pokémon get access to.​

-At least 15 gift Pokémon with optimized stats, natures, and moves to help get you through this exhilarating adventure!​

*Virtualization I is considered to be completed, but updates/revamps may occasionally happen if there are some inquiries that may be considered fixing if applicable, but other original aspects of this game may not be undermined. Unchanging aspects include trainer padding (mass quantity of standard trainers, usually with a full team of six Pokemon, or twelve in Doubles), the many maps that resemble Pokemon Mystery Dungeon floors and other aggravating maps that resemble like a maze, and frequently massive dialogues under a black screen.

CREDITS:

Assets: Rejuvenation and Reborn team
Music: GlitchXCity Pokemon remixes, VanilluxePavilion, plus several various video game soundtracks (Gradius series, Sonic, Duel Links/Master Duel, et al.)
Pokemon Essentials: Flameguru, Poccil (Peter O.), Maruno
With contributions from: AvatarMonkeyKirby, Marin, Boushy, MiDas Mike, Brother1440, Near Fantastica, FL., PinkMan, Genzai Kawakami, Popper, Golisopod User, Rataime, help-14, Savordez, IceGod64, SoundSpawn, Jacob O. Wobbrock, the__end, KitsuneKouta, Venom12, Lisa Anthony, Wachunga, Luka S.J., and everyone else who helped out
Contributions: Amethyst (PBS files/Field Effect concepts), Kurotsune (Backup save system), Janichroma/Alistair/Maruno/Amethyst (Tilesets), DemIce (persistent weather and inspect element), The Swordsman (Bonnie sprites), and much more.
Mkxp-Z: Roza, based on "mkxp" by Ancurio et al.
RPG Maker: Enterbrain
Pokemon: The Pokemon Company/Nintendo/Game Freak



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Download link: https://www.mediafire.com/file/jfp2uta28hyncm3/Virtualization_V14.zip/file
 

Vince&Sylveon

Novice
Member
Joined
Dec 23, 2024
Posts
10
I…don’t recall putting Dream Ball in on the shop. I think it’s an unobtainable item until later generations. And probably Dream Ball wasn’t scripted to do anything…
 

quentix

Cooltrainer
Member
Joined
Aug 17, 2017
Posts
172
I…don’t recall putting Dream Ball in on the shop. I think it’s an unobtainable item until later generations. And probably Dream Ball wasn’t scripted to do anything…
aw shucks i was hoping to use one to match my crobat color :<
 

quentix

Cooltrainer
Member
Joined
Aug 17, 2017
Posts
172
oh yeah i tried to use game-z .exe but when i play the npcs and a few mons black color panel are like transparent for some reason and some bgm were here compared to the game.exe like some of them had no sound
 

Vince&Sylveon

Novice
Member
Joined
Dec 23, 2024
Posts
10
Unfortunately I won’t be able to fix all of the transparent sprites in MKXP (Game-Z). I don’t know what caused MKXP to make sprites (both overworld NPC, trainer sprites, and Pokémon sprites) even more transparent than RMXP (Game).
 

quentix

Cooltrainer
Member
Joined
Aug 17, 2017
Posts
172
Unfortunately I won’t be able to fix all of the transparent sprites in MKXP (Game-Z). I don’t know what caused MKXP to make sprites (both overworld NPC, trainer sprites, and Pokémon sprites) even more transparent than RMXP (Game).
i see no worries.
 
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