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I'm sure most of you all have heard of PokéRogue by now, a roguelite live-service fangame that has amassed an incredible following by content creators and players alike over the past month! And if you haven't, well... https://pokerogue.net/
I covered the game briefly on Eevee Expo's Twitter the very day it came out, arriving as a recently playable project by Sam, aka FlashfyreDev on social media pages. I wanted to talk a little about how the game as grown over the very brief time it has been made playable!
PokéRogue took off really quickly for a new fangame, probably faster than most larger completed releases in recent times.
It's such a well-rounded, well-executed, and polished concept that's incredibly fun to play with a very smart gameplay loop to entice multiple playthroughs, especially as players unlock more and more game modes.
It can be frustrating at times, it can be fun at times, but most importantly, as is with most roguelike/roguelite titles, you have the ability to become unstoppable through perfect item combinations and Pokémon. Some of its truly unique additions include crazy egg moves, a Gachapon system for new starters, and a ton of new battle effects through select upgrade during your runs.
It's a fangame that allows players to really test and experiment with their level of understanding with Pokémon, while being something that anyone can reasonably pick up and play.
Through incredible word of mouth as well as extensive coverage from many popular content creators not only in the fangame scene, but in the general Pokémon scene as well, PokéRogue had grown to 100 players online, to 500, to 1000, to... Well, uh, how many players are online right now? No tricks here, let's boot up the game and check...
Oh.I can't stress enough, that PokéRogue is not only one of the most popular and successful fangame projects in recent times, it might be one of the most successful Pokémon fangames ever. Although I am more than happy to see a fangame find its audience, PokéRogue is something truly special. It's not just found a footing in the fangame community, but it has eclipsed it and rose to something greater, and arguably become something akin to Pokémon Showdown in terms of becoming ingrained in the great expanse of the Pokémon community's subconscious.
I gotta say, for a project so young that's gone this far, I can't wait to see where PokéRogue goes from here, and more importantly, I hope Sam and his team is handling it all well. You all should be at the very least proud for what you've achieved.
Signing off, until next time~
I covered the game briefly on Eevee Expo's Twitter the very day it came out, arriving as a recently playable project by Sam, aka FlashfyreDev on social media pages. I wanted to talk a little about how the game as grown over the very brief time it has been made playable!
It's such a well-rounded, well-executed, and polished concept that's incredibly fun to play with a very smart gameplay loop to entice multiple playthroughs, especially as players unlock more and more game modes.
It can be frustrating at times, it can be fun at times, but most importantly, as is with most roguelike/roguelite titles, you have the ability to become unstoppable through perfect item combinations and Pokémon. Some of its truly unique additions include crazy egg moves, a Gachapon system for new starters, and a ton of new battle effects through select upgrade during your runs.
It's a fangame that allows players to really test and experiment with their level of understanding with Pokémon, while being something that anyone can reasonably pick up and play.
Through incredible word of mouth as well as extensive coverage from many popular content creators not only in the fangame scene, but in the general Pokémon scene as well, PokéRogue had grown to 100 players online, to 500, to 1000, to... Well, uh, how many players are online right now? No tricks here, let's boot up the game and check...
Oh.
I gotta say, for a project so young that's gone this far, I can't wait to see where PokéRogue goes from here, and more importantly, I hope Sam and his team is handling it all well. You all should be at the very least proud for what you've achieved.
Signing off, until next time~
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