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Caruban's Dynamic Darkness

Resource Caruban's Dynamic Darkness 1.2.1

Caruban

Cooltrainer
Member
Joined
Sep 24, 2020
Posts
165

Alpha Zetanium XYZ

Novice
Member
Joined
Jul 25, 2022
Posts
10
Sorry for asking this but is this plugin is compatible on v20.1 or just on v21?
 

CelestialFearow

Venipede User
Member
Joined
Jul 24, 2020
Posts
200
Wait... Can this plugins be used to do something like this? 🥺👉👈


likethis.PNG
 

Caruban

Cooltrainer
Member
Joined
Sep 24, 2020
Posts
165

Caruban

Cooltrainer
Member
Joined
Sep 24, 2020
Posts
165

Haruto59

Rookie
Member
Joined
Jan 30, 2024
Posts
5
Thank you, really
PSDK is good but until i'm familiar with it, i keep on Essentials.
So your plugin is really good
 

Capparh

Rookie
Member
Joined
Nov 10, 2020
Posts
4
Great plugin really love it. This makes caves actually fun to explore!

I've used it for many caves in my game, but I recently just used it on a small cave. And sometimes when I enter the map it gives me this error.


[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.9]

Exception: SystemStackError
Message: stack level too deep

Backtrace:
[Caruban's Dynamic Darkness] Dynamic Darkness.rb:480:in `update'
[Caruban's Dynamic Darkness] Dynamic Darkness.rb:484:in `update'
[Caruban's Dynamic Darkness] Dynamic Darkness.rb:484:in `update'
[Caruban's Dynamic Darkness] Dynamic Darkness.rb:484:in `update'
[Caruban's Dynamic Darkness] Dynamic Darkness.rb:484:in `update'
[Caruban's Dynamic Darkness] Dynamic Darkness.rb:484:in `update'
[Caruban's Dynamic Darkness] Dynamic Darkness.rb:484:in `update'
[Caruban's Dynamic Darkness] Dynamic Darkness.rb:484:in `update'
[Caruban's Dynamic Darkness] Dynamic Darkness.rb:484:in `update'
[Caruban's Dynamic Darkness] Dynamic Darkness.rb:484:in `update'


It is proberly me doing something wrong. Any chance you or anyone else can help me? :)
 

Caruban

Cooltrainer
Member
Joined
Sep 24, 2020
Posts
165
Great plugin really love it. This makes caves actually fun to explore! I've used it for many caves in my game, but I recently just used it on a small cave. And sometimes when I enter the map it gives me this error. [Pokémon Essentials version 21.1] [v21.1 Hotfixes 1.0.9] Exception: SystemStackError Message: stack level too deep Backtrace: [Caruban's Dynamic Darkness] Dynamic Darkness.rb:480:in `update' [Caruban's Dynamic Darkness] Dynamic Darkness.rb:484:in `update' [Caruban's Dynamic Darkness] Dynamic Darkness.rb:484:in `update' [Caruban's Dynamic Darkness] Dynamic Darkness.rb:484:in `update' [Caruban's Dynamic Darkness] Dynamic Darkness.rb:484:in `update' [Caruban's Dynamic Darkness] Dynamic Darkness.rb:484:in `update' [Caruban's Dynamic Darkness] Dynamic Darkness.rb:484:in `update' [Caruban's Dynamic Darkness] Dynamic Darkness.rb:484:in `update' [Caruban's Dynamic Darkness] Dynamic Darkness.rb:484:in `update' [Caruban's Dynamic Darkness] Dynamic Darkness.rb:484:in `update' It is proberly me doing something wrong. Any chance you or anyone else can help me? :)
Hmm..
"Stack too deep" usually happens when a script calls itself continuously.
Maybe your last script changes or plugins, because I cannot replicate this error myself.
 

Capparh

Rookie
Member
Joined
Nov 10, 2020
Posts
4
Hmm..
"Stack too deep" usually happens when a script calls itself continuously.
Maybe your last script changes or plugins, because I cannot replicate this error myself.
Thanks, I cannot seem to recreate it on a new file either. only on that 1 cave for some reason.
I'll give more feedback if It happens again?
 

Caruban

Cooltrainer
Member
Joined
Sep 24, 2020
Posts
165

Dafting

Novice
Member
Joined
Mar 3, 2022
Posts
14
Hey sorry if this is common knowledge but how do I reach the plugin settings section?
It's on script.rb.



Hi, I enabled this on a map and the character has both classical "light circle" around him, but also he uses a flashlight. Can I disable one or the other?
 

Caruban

Cooltrainer
Member
Joined
Sep 24, 2020
Posts
165
It's on script.rb.



Hi, I enabled this on a map and the character has both classical "light circle" around him, but also he uses a flashlight. Can I disable one or the other?
Hi, sorry it's a bug.
I just reuploaded the script, and now the flashlight can only be used on the determined map.
 

Dafting

Novice
Member
Joined
Mar 3, 2022
Posts
14
Huh. Now I'm having 2 bugs:
  • The first one is a bug when using pbSetDarknessRadius. It does nothing.
  • The second one is a bug when using pbMoveDarknessRadius, it makes the map go completely black.
 
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