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Resource Steal Storage 0.75

ChampChar110

Trainer
Member
Joined
Oct 2, 2022
Posts
78
roei110 submitted a new resource:

Steal Storage - The option to steal and return the player's Pokemon

Steal Storage

How it works:
There is a memory space for stolen Pokemon. You can steal the player's Pokemon and return them when you want.
It's also works with items, but not so good (for now).

Features:
  • Steal Storage for Pokemon (and items, better in the next update)
Installation:
  • Download the zip file from the link above ("Go to download", top right)
  • Extract it into your...

Read more about this resource...
 

TheDizzy1

Novice
Member
Joined
Feb 13, 2021
Posts
34
If I understand this correctly, could I have an event where someone steals the players Pokémon? And at the end of the event or something, return the pokemon?
 

ChampChar110

Trainer
Member
Joined
Oct 2, 2022
Posts
78
If I understand this correctly, could I have an event where someone steals the players Pokémon? And at the end of the event or something, return the pokemon?
Exactly!
You have a list of functions you can use, and the rest is your creativity.

If you want someone to steal the player's first Pokemon, have a battle and return it after, you can! Or return it only at the post game? Can do!
 

Zizzle

Novice
Member
Joined
Sep 8, 2023
Posts
33
Exactly!
You have a list of functions you can use, and the rest is your creativity.

If you want someone to steal the player's first Pokemon, have a battle and return it after, you can! Or return it only at the post game? Can do!
Question, is there any way to edit the pokemon's data? say it was stolen and then in story evolved?
 

adityabhandari

Rookie
Member
Joined
Jun 8, 2024
Posts
3
I'm getting the following error when I do pbStealPokemonAtIndex:

Exception `NoMethodError' at [Steal Storage] Main.rb:90 - undefined method `add_pokemon' for nil:NilClass
Exception `EventScriptError' at Section033:177 - EventScriptError
 

Frogluke

Rookie
Member
Joined
Aug 26, 2024
Posts
3
Is there anyway for the event to steal a specific species of Pokemon instead of just stealing the pokemon in that index number? Could that be coded or is it better to just use a pbcheckpokemon event to see if the specific species is in every single party spot then steal the pokemon from that spot.
 
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