- Joined
- Oct 24, 2021
- Posts
- 45
- Made with Pokémon Essentials v21.1 -
Summary:
Hoenn has been invaded by a zombie plague! Revive the experience of the iconic 2011 ROM Hack by Cutlerine once again as you are the younger sibling of Brendan, who woke up without memory on a devastated region, trying to find the whereabouts of their brother and the origin of the zombie outbreak with the help of Professor Birch while meeting an almost unrecognizable Hoenn, facing zombies, new characters and "unusual" humor!
Features:
# Re-balancing of the in-game Pokémon, the goal is that every single one of our Pokémon gets a niche, or at least a time to shine!
# QoL overflow! We want to make the experience as smooth and possible and increase the replay factor.
# New zombie forms of Pokémon, these often are powerful but limited! You'll need a Necro Ball to catch one, but it's probably going to be worth the effort.
# Limited resources: To be more of an experience regarding an apocalyptic society, it's considerably harder to have resources such as money and items. Be aware of how you'll use consumable items and spend your money, your choices matter.
# Revamped graphics: Every single Pokémon and Trainer from the original Pokémon Snakewood game is planned or has already been remade or at least updated.
Current Team Members: A¹¹/A11, lichen, Badman
(Note: Many designs were submitted by Burgorton, but he opted out of being part of the team)
In need of:
# Spriters: I'm currently struggling spriting every single Pokémon or Trainer. Spriters willing to help with the UI would be of great help as well. (the Title Screen is of highest priority)
# Mappers/Eventers: Help with these would be appreciated. My experience with making events and remaking maps in order to make them more cohesive has been a bit tiring and inefficient.
# Composers: Not actually -that- necessary, it would be mostly to have some remixes of the typical RSE/ORAS music so that it doesn't play a happy melody on a destroyed city full of demons and zombies
Contact me on Discord (aaleven)
Notes: You should like or at least be fond of the original Snakewood, it would make everything easier. Also I've never worked with people before in a team, take that in consideration and be patient.
Summary:
Hoenn has been invaded by a zombie plague! Revive the experience of the iconic 2011 ROM Hack by Cutlerine once again as you are the younger sibling of Brendan, who woke up without memory on a devastated region, trying to find the whereabouts of their brother and the origin of the zombie outbreak with the help of Professor Birch while meeting an almost unrecognizable Hoenn, facing zombies, new characters and "unusual" humor!
Features:
# Re-balancing of the in-game Pokémon, the goal is that every single one of our Pokémon gets a niche, or at least a time to shine!
# QoL overflow! We want to make the experience as smooth and possible and increase the replay factor.
# New zombie forms of Pokémon, these often are powerful but limited! You'll need a Necro Ball to catch one, but it's probably going to be worth the effort.
# Limited resources: To be more of an experience regarding an apocalyptic society, it's considerably harder to have resources such as money and items. Be aware of how you'll use consumable items and spend your money, your choices matter.
# Revamped graphics: Every single Pokémon and Trainer from the original Pokémon Snakewood game is planned or has already been remade or at least updated.
Current Team Members: A¹¹/A11, lichen, Badman
(Note: Many designs were submitted by Burgorton, but he opted out of being part of the team)
In need of:
# Spriters: I'm currently struggling spriting every single Pokémon or Trainer. Spriters willing to help with the UI would be of great help as well. (the Title Screen is of highest priority)
# Mappers/Eventers: Help with these would be appreciated. My experience with making events and remaking maps in order to make them more cohesive has been a bit tiring and inefficient.
# Composers: Not actually -that- necessary, it would be mostly to have some remixes of the typical RSE/ORAS music so that it doesn't play a happy melody on a destroyed city full of demons and zombies
Contact me on Discord (aaleven)
Notes: You should like or at least be fond of the original Snakewood, it would make everything easier. Also I've never worked with people before in a team, take that in consideration and be patient.
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