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[20.1+] Choose language in options

Resource [20.1+] Choose language in options 1.0

LinKazamine

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LinKazamine submitted a new resource:

[20.1+] Choose language in options - Adds a menu to choose between 2 or more languages in the options menu

Compatibility
This plugin has been tested to work on v20.1. It may also work on v21+. If you test it on v21+ or any other version of pokemon Essentials and it works, inform me to update this info.
This plugin also offers compatibility with Set the Controls Screen plugin.

Like the tagline says, this plugin adds a new menu to choose between 2 or more languages. The menu is made to look like the DP style options menu that comes by...

Read more about this resource...
 

taku

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Feb 5, 2024
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Bonjour désolé de vous déranger je viens vers vous pour ce script je les mis dans le dossier plugin mais je arrive pas a le configurer
 

LinKazamine

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What is it that you want to configure? Everything is on the Language_Config file and they are explained.
 

taku

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Feb 5, 2024
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Bonsoir excuse moi de te déranger j'ai mis le script dans mes plugin sa marche mais j'ai pas les langues disponibles tu pourrai m'aider stp désolé que je parle en français
 

LinKazamine

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I don't know how to speak (or write) in French so I hope you can understand me without much trouble in English.

So, this plugin only adds a language option in the options menu but nothing else. You have to go to settings in the program's scripts and edit it there. You should find at one point an array with the name LANGUAGES. You have to add the languages there.
An example of how it should look (I added English and Spanish as examples, you should add the ones you want):
1707434464108.png

It follows this format: ["Name that will display when selecting the language", "Name of the file that contains the translation for that language in the Data folder.dat"]

On this page is all the information you will need for translating the game (if you don't know how yet):
 

LinKazamine

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May 24, 2023
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Ok, I see the problem and I'll upload the plugin with the fix soon. I'm not testing it on v21.1 so comment here any other issues that arise so I can fix them.
 
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