- Pokémon Essentials Version
- v21.1 ✅
- Also compatible with
- v21.1
- v21
- v20.1
- v20
- v19.1
- v19
- v18.1
- v18
- v17.2
- v16.2
- Pre-v16.2


Creates a "Set the controls" screen on pause menu, allowing the player to map the actions to the keys in keyboard and buttons in a gamepad, ignoring the values defined on F1. You can also define the default controls.
Tested on Essentials v20.1 and v21.1. More versions on link. If this script isn't working on latest Essentials version, please inform on this thread.
If you have an old save with this script (version before v1.2) in Essentials v21, reset your controls in this screen to get gamepad default buttons.
- Credits
- FL
"Main" is a script section (press F11 in RPG Maker). You can copy past the script in a script section above Main or even adding the text above Main contents. I presumed that people know the RPG Maker XP way of adding scripts (or making plugins)
I generally made the install instructions this way to increase the compatibility between older Essentials versions and to make the settings easier to spot. Also, sometimes I have trouble making plug and play scripts without making worse the compatibility between Essentials versions or other scripts.
Your issue isn't very common, in the discussion tab of this script, you can see 15 different users and no one asked me about this. However, in other of my scripts, I've seen some people completely unfamiliar with RPG Maker XP script editor before, so I started to slowly migrate this model to a reversed one (add as plugin or convert into a script).
>This plugin doesn't even have install instructions anywhere unless you open the script.rb file
Yeah, the install instructions point into this file. I can't understand the issue about this part, you only need to click in the link in instructions section.