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Recruiting Pokémon Unity 2D (WIP)

This thread's author is looking for long-term team members.
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mej71

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Recruiting a team member for Pokémon Unity 2D, a fangame making kit I'm developing for Unity
  • Position being recruited for: An additional programmer who is familiar with OOP. This project specifically uses C#, but it's a language easy to pick up when you know the concepts. You'll be working closely with me, tackling various scripts that need to be written/edited and creating editing GUI tools.
  • Team name: None
  • Team members: Currently me
  • Engine title: Pokémon Unity 2D (P2D, for short)
  • Current progress made: 40% maybe? Currently working on the event system, so after that and the battle system it'll be probably be close to releasable
  • Trello: https://trello.com/b/zqvm5MDJ/pokemon-unity-2d-todo
  • Preferred method of contact: Discord
 
Do you need any help outside of the programing bits? Sadly I gave up on learning C# due to time constraints vs amount of other things I wanna learn, but as far as setting up GUI and UI I might be able to lend a hand. Not too sure though as I don't know how far you have gotten or how in depth you are diving into it. I.E. having a small game built like Essentials does.

Regardless I wish you and whoever is helping you the best of luck. Unity is the jam and I have been hoping someone would transfer Essentials to it or a newer version of RPG Maker so I could make a fan game with trainer classes and such kinda like the Pokemon United (or Pokemon Adventures) tabletop systems.
 
Hi i'd like to help out with this project. I'll give you a DM on discord.
 
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