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Completed Pokemon WaterRed Version!

This project is complete. Any future revisions will be bug fixes or small updates.
Once upon a time I thought to myself... People like playing through Pokemon FireRed/LeafGreen. People also like playing around with either Fakemon or Delta/Alolan/Alternate forms of familiar Pokemon.

Thus, Pokemon WaterRed came to be. A version of FireRed (the story is, due to my relative inexperience with Romhacking for the most part unchanged.) where just about every Pokemon one runs into has been changed to a different form, and if that is not the case it likely will evolve into such a Pokemon.

Game type: ROMHack (Pokemon FireRed (U) (V1.1) )
Features:
  • Around 200 Pokemon in new alternate forms. These range from simple palette swaps for some, to huge changes on others. This number will keep on growing as ideas spout into my mind.
  • New moves, such as Firebreath, Freeze Ray, Magmarock, Iron Slam and more.
  • Certain moves, which in the original FR/LG are awful, have been buffed or changed. Examples include damage-dealing Electric-type Flash, Giga Drain at it's later-generation stats, Steel-type Cut and more.
  • New Evolution stones in place of previously useless items. (Seeing as one cannot trade Pokemon in this game, and Porygon's type has been changed, there is no need for an Up-Grade to be in the game as an example.) All evo stones, old and new are available in the Celadon department store.
  • While fully playable due to essentially being FireRed version, not all trainer's teams and wild encounters are finalized.
Download:
https://drive.google.com/open?id=1rIweWO3yWRStHMM0aL6lUacM1oeRQVMU
Note that the version here gets updated after any major work is done on the game.

  • Fakemon, Sprites, Pokedex entries, and all other edits by theevilslime
  • testing and additional Fakemon ideas by Shiny Breloom (pretty sure this is the only link of any form I have to him: https://www.youtube.com/channel/UC4rw70YnFJFNUlN1kVcWMBQ), Duo and Dux_n_Geese - One of them is in the game, and ready for a fight if you find them!
  • Tools used: YAPE, Nameless Sprite Editor, AdvanceMap, Pokemon Game Editor, A-Trainer, A-Mart, OverworldE-RE, Complete Item Editor
P7ykyttIT_2r5lzF9pR3Iw.png
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L88UhmoDRGWdG-VGictGxg.png
xiX_RkmfTE_dzzgjSEVLdA.png
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Unless specified, a Pokemon evolves at the same level as it's non-edited form, so for example with the starters, this would be 16 and then 32/36.
  • Psykachu -Moon Stone-> Mindchu
  • Weedorina -Leaf Stone-> Weedoqueen
  • Weedorino -Leaf Stone-> Weedoking
  • Clefiery -Fire Stone-> Cleflame
  • Windpix -Cloud Stone-> Ninegales
  • Sicklypuff -Toxin Stone-> Plaguetuff
  • Golbolt -Toxin Stone-> Crobolt
  • Fyoom -Fire Stone-> Weedfume
  • Fyoom -Leaf Stone-> Bellossom
  • Nimblett -Cloud Stone-> Cloutrio
  • Growlice -Frost Stone-> Arctinine
  • Poisowhirl -Toxin Stone-> Poisowrath
  • Poisowhirl -Water Stone-> Poisotoed
  • Karachna -Swarm Stone-> Arachnazam
  • Mudchoke -Quake Stone-> Mudchamp
  • Weepinbolt -Thunderstone-> Voltrybolt
  • Glacierer -Frost Stone-> Snowlem
  • Snowpoke -Frost Stone-> Snowking
  • Cragneton -Moon Stone-> Cragnezone
  • Shellder -Water Stone-> Clayster
  • Haunterra -Moon Stone-> Gemgar
  • Onice -Frost Stone-> Steelice
  • Chargey -Thunderstone-> Boltsey
  • Skydra -Water Stone-> Wingdra
  • Staryu -Thunderstone-> Stormie
  • Psyther -Swarm Stone-> Psyzor
  • Elekid -Thunderstone-> Electafros
  • Cragby -Quake Stone-> Cragmar
  • Eevee -Toxin Stone-> Toxeon
  • Eevee -Fist Stone-> Brawleon
  • Eevee -Cloud Stone-> Nimbeon
  • Eevee -Moon Stone-> Spectreon
  • Eevee -Quake Stone-> Mineraleon
  • Burnygon -Fire Stone-> Burnygon2 -Draco Stone-> Burnygon-Z
  • Moonkern -Moon Stone-> Moonflora
  • Misembrius -Fire Stone-> Misflamius
  • Beebas -Swarm Stone-> Flylotic
  • Vibrawla -Fist Stone-> Fistigon
  • Snowelia -Leaf Stone-> Frozerade
  • Lairagon -Draco Stone-> Draggron
  • Vampolu -Moon Stone-> Draculario
  • Starlia -Moon Stone-> Galaxade
  • Shelcoon -Swarm Stone-> Salamoth
  • Nuclombre -Toxin Stone-> Nucleolo
  • Solrock -Moon Stone-> Eclipstone
  • Lunatone -Sun Stone-> Eclipstone
  • Smellum -Toxin Stone-> Stynx
  • Skitty -Draco Stone-> Dracatty
  • And there may be something else you can do with Solrock/Lunatone...
  • Clamperl -Water Stone-> Huntail
  • Clamperl -Moon Stone-> Gorebyss (These last two are for those doing a randomizer nuzlocke that decide to catch these - Clamperl is normally not available in the game.)
If you wish to do a nuzlocke of this game, you have 2 major options:
  • A regular nuzlocke. Standard 3 rules apply.
  • A randomizer nuzlocke. The game works, for the most part (for example, static pokemon can't be randomized) with the Universal Randomizer. I reccommend only randomizing the wild Pokemon, Starters, held items and field items - other things have occasionally messed up the resulting random ROM. Use the standard 3 nuzlocke rules as well as the next clause:
  • Unchanged clause: If your first encounter would be an unedited Pokemon, you may reroll the encounter for the area until you find one. List of Pokemon that are exceptions to this clause can be found in the next Spoiler.
  • This may also place a Duck and a Goose that exist as a tribute to one of my testers into the wild. They have a catch rate of 0, so don't waste your time and re-encounter.
Eevee, Slugma, Elekid, Poochyena, Shellder, Wurmple (also includes Silcoon and Cascoon), Exeggcute, Cubone, Tyrogue, Staryu, Igglybuff, Phanpy, Skitty, Solrock & Lunatone.

-Fire no longer resits Ice, as it was in Gen 1.
-Ice now resits Water, Grass, and Dragon
-Rock now resits Electric and itself
-Steel no longer resits Ghost and Dark, as Gen 6 made it.

-moved up to demo. Enjoy.
-Evolution stones fixed.
-New Pokemon, such as Scaryos & Geistrodon, Vampolu & Draculario and more.
-NPC team edits.
-A couple of new Pokemon added (One of them is only available as a 1% encounter in Viridian Forest... good luck.
-More NPC team edits.
-Once more, some new Pokemon and NPC edits.
-Decided it's time to move this up to completed.
-New Pokemon
-NPC team edits
-Added some wild encounters
-About 15-20 new Pokemon
-NPC edits
-Wild encounters added to certain areas
-Type chart edits! (if you have not yet checked those, they are above.)
Once you obtain a Pokemon with Waterfall (and preferably also defeat the Champion, though that isn't necessary), meet me on Route 3 for a battle! (The HM for Waterfall is in Icefall Cave on Four Island for those that don't remember, and certain Water-Types will learn Waterfall naturally when they are of appropriate level for this duel.)
 
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Lorekitten

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"It's a popular pet because it poops ice cubes."

Wow, I'll bet it's a hit at parties. And for practical jokes.

In all seriousness, this looks really cool. No Fridgey pun intended.
 

BIGJRA

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Hey, enjoyed playing this so far. So far I've only tested it on Toxic Stone and Cloud Stone, but the non-canon evolution stones don't work? Cloud Stone for example in a party of Vulpix and Charizard will show the HP bar on Vulpix and say no effect on Charizard, yet interacting with Vulpix still says "It will have no effect."
 

theevilslime

Keeper of Stabby the Krabby.
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I am very much sorry for a lack of earlier response (life has been busy...), but the evolution stone issue has been resolved.

I will be posting the updated version of the game that fixes this (among other things - one of them that I discovered is the Abra line giving incorrect EVs) in a few days, as there are some other minor things I want to work out before uploading - this should be done by the end of the week.
 
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theevilslime

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Oh, my god. This looks amazing!

Glad you like the look of it!

Just now, I've finished going through the miscellaneous edits I spoke of, and the new version is now up!




I hope everyone who wishes to try the game out enjoys it, and if anyone spots things that need fixing, point it out (except if it's text saying the original name of a Pokemon - those I'm aware of, and will fix when I feel like it, which is something that university doesn't line up with well).

Until the next time I when I will have more to add,
-Evil
nw8QXoXhTiSlrqY__SeqxQ.png
 

theevilslime

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Well, it's time.
I've decided it's time for this to get to the level of 'Completed'.

A few days ago I did a little edit with a few extra Pokemon and NPC changes, and this one also does this - while also adding some wild encounters to areas.

Enjoy the game!
 

SixElephant

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Um, could you walk me through how to play this? I downloaded fire red and loaded the patch but its just fire red
 

theevilslime

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Um, could you walk me through how to play this? I downloaded fire red and loaded the patch but its just fire red

I believe that would be more of a question for a general area here, but I'll give it a shot - you need a FireRed ROM, the patch, and a Patcher program (in the case of this ROM a UPS Patcher - Googling for it would probably be the easiest way to get one) for your operating system of choice.

After that, you go into the patcher program, choose which Rom and which patch file to use, and hit the 'apply patch' button that should be somewhere within the program.

(if you still have problems after that, you can message me directly, and I'll go and see if I can help.)

_______________________
Also, this gives me a decent opportunity to mention, that some additional Pokemon have been made, so I'll probably be updating the patch within the week. Maybe some other stuff as well.
 
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SixElephant

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I believe that would be more of a question for a general area here, but I'll give it a shot - you need a FireRed ROM, the patch, and a Patcher program (in the case of this ROM a UPS Patcher - Googling for it would probably be the easiest way to get one) for your operating system of choice.

After that, you go into the patcher program, choose which Rom and which patch file to use, and hit the 'apply patch' button that should be somewhere within the program.

(if you still have problems after that, you can message me directly, and I'll go and see if I can help.)

_______________________
Also, this gives me a decent opportunity to mention, that some additional Pokemon have been made, so I'll probably be updating the patch within the week. Maybe some other stuff as well.

That was perfectly instructed. Thanks so much. I thought I just had to load the rom and apply the patch, didn't know there was a middle step. Cheers!
 

theevilslime

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Well, took me a bit longer than "by the end of the week" and more of "a week", but additional Pokemon have been added to the wilderness and to NPC's teams.
There are also other minor things that might be harder to notice (I messed around with certain Pokemon's shiny colourations, changing them from what they used to be, but I doubt most people will have caught a shiny of something, only to find one again and have it look different...).

I hope you enjoy, and if you have any suggestions for Pokemon that don't appear in the game yet, but have an idea for a name-pun that would imply their new type (along with a suggestion for the type), feel free to tell me about them, they might just make it in.


(the bad thing here is, after putting up the update and everything, I almost immediately thought of another Pokemon I could do. It's being saved until next time though.)
 
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Lithead35

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Hey there, I loved the look of this RomHack so much I made an account just to say I love the dedication! :)
Are you sure it's a hack of Fire Red (U) (1.1) though? I keep getting invalid checksum, and I wanted to make sure others have an answer if they have the same issue.
 

theevilslime

Keeper of Stabby the Krabby.
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Hey there, I loved the look of this RomHack so much I made an account just to say I love the dedication! :)
Are you sure it's a hack of Fire Red (U) (1.1) though? I keep getting invalid checksum, and I wanted to make sure others have an answer if they have the same issue.


Oh gosh. Thanks for reminding me that this is a problem that sometimes happens. The thing is, I have a file i sometimes mistake for an unedited copy of FireRed on my computer, and I believe that the latest patch was accidentally based on that.

I replaced it now, so go give it a shot. (if it still doesn't work, PM me, just so we don't clog this up with the replies.)
 

SapphireAurora18

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Oh gosh. Thanks for reminding me that this is a problem that sometimes happens. The thing is, I have a file i sometimes mistake for an unedited copy of FireRed on my computer, and I believe that the latest patch was accidentally based on that.

I replaced it now, so go give it a shot. (if it still doesn't work, PM me, just so we don't clog this up with the replies.)


Hi, i just went to play this game & got the same situation as Lithead35 . ive tried it with two different UPS patchers & get the same response every time
 

theevilslime

Keeper of Stabby the Krabby.
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Hi, i just went to play this game & got the same situation as Lithead35 . ive tried it with two different UPS patchers & get the same response every time

I just tested it, and there doesn't appear to be anything wrong (We were able to resolve Lithead35's problems with the patching of the game, and I haven't changed anything about the patch file since then). Please make you're using the correct ROM. If the problem persists, PM me.
 

BrickWildcat

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I've been playing this on an emulator for a bit now and it has been really great, however, some grammatical errors have been bothering me. Other than that this is delightful and I can't wait to see more ROM hacks like this on Relic.
 

theevilslime

Keeper of Stabby the Krabby.
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I've been playing this on an emulator for a bit now and it has been really great, however, some grammatical errors have been bothering me. Other than that this is delightful and I can't wait to see more ROM hacks like this on Relic.

I am glad to hear that you like it so far. I have been working on some new Pokemon to add, and, upon seeing your comment, looked into the grammatical errors, hopefully I have found and fixed most of them.

The new additions should be up within the week, and they include some fancy type combinations (Ice/Fire, Electric/Fighting, Dragon/Water, and WaterRed's first... Normal/Flying type!)
 

theevilslime

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Well, I did say I was going to update this within the week, so here is the latest update - this time I also decided to mess with the type chart a little, buffing Ice and Rock defensively a bit, as well as making it so that Steel no longer resists Ghost and Dark (honestly, that interaction really bothered me... why would it make it harder for ghosts to hit you just because you're made of metal?), as generation 6 did it.

In addition to that, there's the usual new Pokemon, minor changes to NPC teams (although, 2 members of the Elite Four got some new toys to play with. Let's just say Shedinja's new type makes it a little bit harder to take out than before.)

And uhhh... that about sums it up, enjoy!



Already found something I need to fix.
There's an NPC standing on water. That... uhh... sometime soon.
 
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WolfShadowWhisper

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This looks awesome!!! I played it a bit and must say it is challenging because all the Pokemon are different! May I do a Let's Play of your game? No hard feelings if you say no.
 

theevilslime

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This looks awesome!!! I played it a bit and must say it is challenging because all the Pokemon are different! May I do a Let's Play of your game? No hard feelings if you say no.
Go ahead, feel free to do so!
I'd be especially happy if you left a link to this in the description of the series, or course, but yeah, feel free to make a series out of this!
 
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