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How to add animated battle sprites in v20.1

TheDizzy1

Novice
Member
Joined
Feb 13, 2021
Posts
34
I want to add animated pokemon for battles and the pokedex just like when you use EBDX for v19, but for v20.1. The game i'm making needs this feature and other things that i want to use are only for v20.1 and not v19. Is there any possible way to add animated sprites?
 

SkyArmyRecru1t

Pokémon Master
Member
Joined
Aug 25, 2017
Posts
167
Do you mean animated sprites as in the gen 5 way? As far as I know there's currently no plugins available for it in v20 yet, but uh give it a few days and I feel like there will be a plugin for v20 for that
 

TheDizzy1

Novice
Member
Joined
Feb 13, 2021
Posts
34
Yes in gen 5 style. I know there was a way previously without EBDX, but I couldn’t find any info about it.
 

SkyArmyRecru1t

Pokémon Master
Member
Joined
Aug 25, 2017
Posts
167
I actually just learned that the Gen 8 Pack has support for animated Pokémon like that. I'd suggest taking a look there
 

AenaonDogsky

Arbiter of Doggos
Member
Joined
Dec 12, 2017
Posts
506
You can use Tenshi's Animated Battlers based on EBDX with only a few edits to your scripts, you can make it work for 20.1

I have applied Tenshi's script to v20.1 for both Pokemon and character portraits. You can read my comments under Tenshi's threads for more details, but this should be enough:

Tenshi's script: around line 60-90 iirc

Original:
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@bitmapFile = pbBitmap(file)

with

Original:
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@bitmap=RPG::Cache.load_bitmap("", file)


Species_files script: line 70, all of the three instances of


Original:
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return (filename) ? AnimatedBitmap.new(filename) : nil

with

Original:
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return (filename) ? AnimatedPokemonBitmap.new(filename) : nil


as well as the instances in the shadow pokemon section around line 158 and further down.
 
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