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Released Project Galaxmon [Pre-Alpha Demo]

This project has a release available. The full version is still a work in progress.
Project Status
Demo
Project Version
0.0.1
en-title.png


A monster collecting/raising/battling game

About Project Galaxmon
Project Galaxmon is a monster collecting/raising/battling game in the concept stages of creation. With this demo I intended to showcase some systems I would like for a full game as well as to showcase the philosophy of creature designs for the project and a bit of worldbuilding.

Story
Today is the final match of the Glaxi Battle World Cup and the protagonist(s) are lucky enough to be able to attend the final match which is being hosted in their nation. Before reaching the train station which will take them to the venue, they will encounter along the way a curious creatures known as Glaxi (for now) which tend to unexpectedly challenge anyone that gets near them and also strong Glaxi tamers wishing to demonstrate their skills and bond with their Glaxis.

***Notice: Originally this demo was supposed to be composed of 3 parts, with each part occurring at different locations; the setting of the last part being at the stadium where the final match is being held.

Screenshots
en-avatar.png
en-town.png
en-battle.png
en-tamer.png
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Features

  • Glaxis never forget moves. Swap out moves from their movepool at any time.​
  • Every six hours (in-game time), you are able to draw a luck ticket which will either boost or decrease the rate of the following categories: capture rate, variant rate, random stat acquire, and wild Glaxi drop rate.​
  • Mana Point system.
  • 25 available Glaxis to command.
  • Choose how many Glaxis follow you in the overworld.
  • Make your whole party share exp. or just one.
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This demo was made with Pokemon SDK in conjunction with RPG Maker XP

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Download

Project Galaxmon v0.01


itch.io: Download || MediaFire: Download

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Credits

* Programming
Pokemon Workshop: PSDK
Gotcha Games Inc.: RPG Maker XP
Alberto Moreno
Alex Gonzáles
Nuri Yuri
Calvin Rachuy

* Main PSDK Contributors
Nuri Yuri: Creator of PSDK
Scorbutics: Developer of LiteRGSS2
Aerun
Rey
Palbolsky
Leikt
SirMalo

* Occasional Contributors of PSDK
SoloReprise
buttjuice
Mud'
Alizia Kaline
Bugfiix
Enigmix Tanuki
Eurons
Leikt Sol'Reihin
Lexio
Metaiko
Nathan Viguier
Ossay
Piou Robot
Walven
Zøzo
elliottventura
joeyw
yyyyj

* Graphic Engine
## Backend
SFML
** Contributors
Scorbutics
nthoang-apcs
SuperFola
Nuri Yuri

* Audio Engine
## FMOD
Firelight Technologies Pty Ltd
** SFML Audio
SFML

* Character Design
lamb
mercisq
meilindraws
Asgard-Chronicles
giagaosaen
Wiley-Bun

* Creature Design
An Artist Astray
cjsux
Edward Chavie
donpablo_fkmn
Cainon Neal
Matteo Facchinelli (blazeknight-94)
Rocia Zara
Marc Casinas (zerudez)
Christian Land (GeoisEvil)
Kathy Henriques (harikenn)
Cris Farias
Jeff Veekren (FrozenFeather)
Kern Lee (GEATHJERK)
El-Dark-Core
Diego Lugo
Miranjii

* Outfit Design
Nephae

* Pixel Design
Emanuel Bracho
xx
ohilin
pkmn_realidea
alfpixel
Horo
Akke
Luucky_NANA
List
Muri ~ WitchStar
EmaDArt
WilsonScarloxy
Reff Pixels

* Tileset Design
Aerun
alexdotpsd
Márcio Machado Ribeiro (Jamesfoxbr)
EmaDArt
Vadim "Padla" Kuznecov
Muri ~ WitchStar
grayfaxsoftware

* Graphic Design
SirMalo
Eurons
Mud'
Renkys
Aerun
Yumekua
Cath
whitefoxdesigns
狼人小林 (TakWolf)
Pritom Saha Creative Id : 24

* Music Composition
Rukkurt
stevenmix
Tomás Palazzi

* Sound Effects
Epic Stock Media
Sound Effects Lab
Owl Theory Music
T.M.BACH
Alec Weesner

* Creature Voices
Widsey Creative Studios: SoundDevX

* Level Designer
Aerun
Verris_Ephemera

* Move Animations
bibiantonio
ghioa
Metaiko
Isomir
KLNOTHINCOMIN

* Localization
DeepL SE: DeepL Translator
Google: Google Translate

* Special Thanks
** Nuri Yuri
For helping me out with various scripts
** Calvin Rachuy
For helping me with the variant text indicator script
** zorneo.region
For allowing me to copy the head part for Kapplash
** Misc
Anyone else that I might have forgotten to credit
 
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